Changed faction check

This commit is contained in:
Thunder12345
2015-12-03 18:22:03 +00:00
parent 07a9aa65b8
commit eb2e935100
@@ -223,10 +223,9 @@
playsound(loc, 'sound/machines/chime.ogg', 50, 1, -1)
mob_loop:
for (var/mob/living/simple_animal/hostile/M in oview(distance, src))
for (var/element in src.faction)
if (element in M.faction)
M.Goto(src,M.move_to_delay,M.minimum_distance)
continue mob_loop
var/list/L = M.faction&faction
if(L.len)
M.Goto(src,M.move_to_delay,M.minimum_distance)
/mob/living/simple_animal/hostile/proc/OpenFire(atom/A)