Kinetic Accelerator Mods (#19942)

* KA Mods

* Better examing

* Removes excess returns

* WHY indeed

* Updates projectiles properly

* Removes or replaces old hyper KA stuff

* Nerfs cooldown mod
This commit is contained in:
KorPhaeron
2016-08-19 21:04:25 +12:00
committed by oranges
parent e18f05d327
commit eb39ca8e6e
8 changed files with 188 additions and 67 deletions
@@ -102,7 +102,7 @@
if("mindflayer")
G = new /obj/item/weapon/gun/energy/mindflayer(get_turf(H))
if("hyperkinetic")
G = new /obj/item/weapon/gun/energy/kinetic_accelerator/hyper(get_turf(H))
G = new /obj/item/weapon/gun/energy/kinetic_accelerator(get_turf(H))
if("advplasmacutter")
G = new /obj/item/weapon/gun/energy/plasmacutter/adv(get_turf(H))
if("wormhole")