diff --git a/code/__DEFINES/layers.dm b/code/__DEFINES/layers.dm index 1a6a61c0e72..f842cb52760 100644 --- a/code/__DEFINES/layers.dm +++ b/code/__DEFINES/layers.dm @@ -317,12 +317,14 @@ ///Layer for lobby menu collapse button #define LOBBY_BELOW_MENU_LAYER 2 -///Layer for lobby menu background image and main buttons (Join/Ready, Observe, Character Prefs) -#define LOBBY_MENU_LAYER 3 +/// Layer for background +#define LOBBY_BACKGROUND_LAYER 3 +///Layer for main buttons (Join/Ready, Observe, Character Prefs) +#define LOBBY_MENU_LAYER 4 ///Layer for lobby menu shutter, which covers up the menu to collapse/expand it -#define LOBBY_SHUTTER_LAYER 4 +#define LOBBY_SHUTTER_LAYER 5 ///Layer for lobby menu buttons that are hanging away from and lower than the main panel -#define LOBBY_BOTTOM_BUTTON_LAYER 5 +#define LOBBY_BOTTOM_BUTTON_LAYER 6 ///cinematics are "below" the splash screen #define CINEMATIC_LAYER -1 diff --git a/code/_onclick/hud/new_player.dm b/code/_onclick/hud/new_player.dm index 2e167093325..d119a7bb01c 100644 --- a/code/_onclick/hud/new_player.dm +++ b/code/_onclick/hud/new_player.dm @@ -125,6 +125,7 @@ /atom/movable/screen/lobby/background icon = 'icons/hud/lobby/background.dmi' icon_state = "background" + layer = LOBBY_BACKGROUND_LAYER screen_loc = "TOP,CENTER:-61" /atom/movable/screen/lobby/button