From eb88a6525a9b2c016c1a182d3ee84dcdfdf2e9b3 Mon Sep 17 00:00:00 2001 From: Mooshimi <85910816+Mooshimi@users.noreply.github.com> Date: Sun, 28 Aug 2022 16:23:11 -0400 Subject: [PATCH] Chem Master 3000 depowered sprites pathing (#69434) * they want to see broken icons * they wanna see the depowered sprites instead... * kill unused broken chem master icons * we're getting smarter as we go boys * Update chem_master.dm --- code/modules/reagents/chemistry/machinery/chem_master.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index 7c667d29425..b33fe75cc9c 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -111,7 +111,7 @@ bottle = null /obj/machinery/chem_master/update_icon_state() - icon_state = "[base_icon_state][beaker ? 1 : 0]" + icon_state = "[base_icon_state][beaker ? 1 : 0][(machine_stat & BROKEN) ? "_b" : (powered() ? null : "_nopower")]" return ..() /obj/machinery/chem_master/update_overlays()