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[MIRROR] adds more cursed animal masks (#1335)
* adds more cursed animal masks (#53539) Animal masks refactor * adds more cursed animal masks Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
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@@ -32,8 +32,7 @@
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"<span class='danger'>Your face starts burning up, but the flames are repulsed by your anti-magic protection!</span>")
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return FALSE
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var/list/masks = list(/obj/item/clothing/mask/pig/cursed, /obj/item/clothing/mask/cowmask/cursed, /obj/item/clothing/mask/horsehead/cursed)
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var/choice = pick(masks)
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var/choice = pick(GLOB.cursed_animal_masks)
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var/obj/item/clothing/mask/magichead = new choice(get_turf(target))
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target.visible_message("<span class='danger'>[target]'s face bursts into flames, and a barnyard animal's head takes its place!</span>", \
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