Merge branch 'master' of https://github.com/tgstation/-tg-station into EmergencyResponseTeam

Conflicts:
	_maps/map_files/generic/z2.dmm
	code/_globalvars/lists/mapping.dm
This commit is contained in:
Steelpoint
2015-01-06 12:17:29 +08:00
263 changed files with 15857 additions and 15818 deletions
+5 -4
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@@ -419,7 +419,7 @@ var/global/list/g_fancy_list_of_types = null
/client/proc/cmd_debug_make_powernets()
set category = "Debug"
set name = "Make Powernets"
makepowernets()
SSpower.makepowernets()
log_admin("[key_name(src)] has remade the powernet. makepowernets() called.")
message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
feedback_add_details("admin_verb","MPWN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -611,9 +611,10 @@ var/global/list/g_fancy_list_of_types = null
var/datum/job/jobdatum
if (dresscode == "as job...")
var/jobname = input("Select job", "Robust quick dress shop") as null|anything in get_all_jobs()
jobdatum = job_master.GetJob(jobname)
if(isnull(jobname))
return
jobdatum = SSjob.GetJob(jobname)
feedback_add_details("admin_verb","SEQ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
for (var/obj/item/I in M)
@@ -1051,8 +1052,8 @@ var/global/list/g_fancy_list_of_types = null
var/dat = "<B>List of things that failed to GC this round</B><BR><BR>"
for(var/path in garbage.logging)
dat += "[path] - [garbage.logging[path]] times<BR>"
for(var/path in SSgarbage.logging)
dat += "[path] - [SSgarbage.logging[path]] times<BR>"
usr << browse(dat, "window=dellog")
+27
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@@ -0,0 +1,27 @@
//replaces the old Ticklag verb, fps is easier to understand
/client/proc/fps()
set category = "Debug"
set name = "Set fps"
set desc = "Sets game speed in frames-per-second. Can potentially break the game"
if(!check_rights(R_DEBUG)) return
var/fps = round(input("Sets game frames-per-second. Can potentially break the game","FPS", config.fps) as num|null)
if(fps <= 0)
src << "<span class='danger'>Error: ticklag(): Invalid world.ticklag value. No changes made.</span>"
return
if(fps > config.fps)
if(alert(src, "You are setting fps to a high value:\n\t[fps] frames-per-second\n\tconfig.fps = [config.fps]","Warning!","Confirm","ABORT-ABORT-ABORT") != "Confirm")
return
switch(alert("Enable Tick Compensation?","Tick Comp is currently: [config.Tickcomp]","Enable","Disable"))
if("Enable") config.Tickcomp = 1
else config.Tickcomp = 0
var/msg = "[key_name(src)] has modified world.fps to [fps] and config.Tickcomp to [config.Tickcomp]"
log_admin(msg, 0)
message_admins(msg, 0)
feedback_add_details("admin_verb","TICKLAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
world.fps = fps
+1 -22
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@@ -132,15 +132,13 @@ var/intercom_range_display_status = 0
src.verbs += /client/proc/count_objects_all
src.verbs += /client/proc/cmd_assume_direct_control //-errorage
src.verbs += /client/proc/startSinglo
src.verbs += /client/proc/ticklag //allows you to set the ticklag.
src.verbs += /client/proc/fps //allows you to set the ticklag.
src.verbs += /client/proc/cmd_admin_grantfullaccess
src.verbs += /client/proc/cmd_admin_areatest
src.verbs += /client/proc/cmd_admin_rejuvenate
src.verbs += /datum/admins/proc/show_traitor_panel
src.verbs += /client/proc/print_jobban_old
src.verbs += /client/proc/print_jobban_old_filter
src.verbs += /client/proc/kill_pipe_processing
src.verbs += /client/proc/kill_air_processing
src.verbs += /client/proc/disable_communication
src.verbs += /client/proc/print_pointers
src.verbs += /client/proc/count_movable_instances
@@ -234,25 +232,6 @@ var/intercom_range_display_status = 0
world << "There are [count] objects of type [type_path] in the game world"
feedback_add_details("admin_verb","mOBJ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/kill_pipe_processing()
set category = "Mapping"
set name = "Kill pipe processing"
pipe_processing_killed = !pipe_processing_killed
if(pipe_processing_killed)
message_admins("[src.ckey] used 'kill pipe processing', stopping all pipe processing.")
else
message_admins("[src.ckey] used 'kill pipe processing', restoring all pipe processing.")
/client/proc/kill_air_processing()
set category = "Mapping"
set name = "Kill air processing"
air_processing_killed = !air_processing_killed
if(air_processing_killed)
message_admins("[src.ckey] used 'kill air processing', stopping all air processing.")
else
message_admins("[src.ckey] used 'kill air processing', restoring all air processing.")
//This proc is intended to detect lag problems relating to communication procs
var/global/say_disabled = 0
+1 -1
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@@ -13,7 +13,7 @@ var/sound/admin_sound
log_admin("[key_name(src)] played sound [S]")
message_admins("[key_name_admin(src)] played sound [S]")
if(events.holiday == "April Fool's Day")
if(SSevent.holiday == "April Fool's Day")
admin_sound.frequency = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5)
src << "You feel the Honkmother messing with your song..."
+7 -7
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@@ -315,7 +315,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
//Now for special roles and equipment.
switch(new_character.mind.special_role)
if("traitor")
job_master.EquipRank(new_character, new_character.mind.assigned_role, 1)
SSjob.EquipRank(new_character, new_character.mind.assigned_role, 1)
ticker.mode.equip_traitor(new_character)
if("Wizard")
new_character.loc = pick(wizardstart)
@@ -354,7 +354,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(new_character.mind.special_role=="traitor")
ticker.mode.add_law_zero(new_character)
else
job_master.EquipRank(new_character, new_character.mind.assigned_role, 1)//Or we simply equip them.
SSjob.EquipRank(new_character, new_character.mind.assigned_role, 1)//Or we simply equip them.
//Announces the character on all the systems, based on the record.
if(!issilicon(new_character))//If they are not a cyborg/AI.
@@ -671,7 +671,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Admin"
set name = "Call Shuttle"
if ((!( ticker ) || emergency_shuttle.location))
if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
return
if (!holder)
@@ -684,11 +684,11 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || ticker.mode.name == "confliction")
var/choice = input("The shuttle will just return if you call it. Call anyway?") in list("Confirm", "Cancel")
if(choice == "Confirm")
emergency_shuttle.fake_recall = rand(300,500)
SSshuttle.emergencyFakeRecall = rand(0.5,0.9)
else
return
emergency_shuttle.incall()
SSshuttle.emergency.request()
feedback_add_details("admin_verb","CSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-called the emergency shuttle.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] admin-called the emergency shuttle.</span>")
@@ -700,10 +700,10 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(!check_rights(0)) return
if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes") return
if(!ticker || emergency_shuttle.location || emergency_shuttle.direction == 0)
if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
return
emergency_shuttle.recall()
SSshuttle.emergency.cancel()
feedback_add_details("admin_verb","CCSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-recalled the emergency shuttle.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] admin-recalled the emergency shuttle.</span>")
-24
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@@ -1,24 +0,0 @@
//Merged Doohl's and the existing ticklag as they both had good elements about them ~Carn
/client/proc/ticklag()
set category = "Debug"
set name = "Set Ticklag"
set desc = "Sets a new tick lag. Recommend you don't mess with this too much! Stable, time-tested ticklag value is 0.9"
if(!check_rights(R_DEBUG)) return
var/newtick = input("Sets a new tick lag. Please don't mess with this too much! The stable, time-tested ticklag value is 0.9","Lag of Tick", world.tick_lag) as num|null
//I've used ticks of 2 before to help with serious singulo lags
if(newtick && newtick <= 2 && newtick > 0)
log_admin("[key_name(src)] has modified world.tick_lag to [newtick]", 0)
message_admins("[key_name(src)] has modified world.tick_lag to [newtick]", 0)
world.tick_lag = newtick
feedback_add_details("admin_verb","TICKLAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
switch(alert("Enable Tick Compensation?","Tick Comp is currently: [config.Tickcomp]","Yes","No"))
if("Yes") config.Tickcomp = 1
else config.Tickcomp = 0
else
src << "<span class='danger'>Error: ticklag(): Invalid world.ticklag value. No changes made.</span>"
+12 -14
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@@ -6,17 +6,15 @@
usr << "This option is currently only usable during pregame. This may change at a later date."
return
if(job_master && ticker)
var/datum/job/job = job_master.GetJob("AI")
if(!job)
usr << "Unable to locate the AI job"
return
if(ticker.triai)
ticker.triai = 0
usr << "Only one AI will be spawned at round start."
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has toggled off triple AIs at round start.</span>")
else
ticker.triai = 1
usr << "There will be an AI Triumvirate at round start."
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has toggled on triple AIs at round start.</span>")
return
var/datum/job/job = SSjob.GetJob("AI")
if(!job)
usr << "Unable to locate the AI job"
return
if(ticker.triai)
ticker.triai = 0
usr << "Only one AI will be spawned at round start."
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has toggled off triple AIs at round start.</span>")
else
ticker.triai = 1
usr << "There will be an AI Triumvirate at round start."
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has toggled on triple AIs at round start.</span>")