Makes lua file upload work with bigger files and standardizes a few file|null (#82202)

## About The Pull Request
My lua scripts were hitting the topic byte limit, so this makes file
upload of lua scripts able to bypass the topic limit.

## Why It's Good For The Game
Removes arbitrary restriction on how big a lua file can be in bytes.

## Changelog
🆑
admin: Admins can now run lua files bigger than 36 KB by importing them
directly.
/🆑

Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
This commit is contained in:
Watermelon914
2024-03-27 00:03:44 +00:00
committed by GitHub
parent 02726be8fe
commit ece026703d
3 changed files with 7 additions and 9 deletions
@@ -105,6 +105,11 @@
return
if(!check_rights_for(usr.client, R_DEBUG))
return
if(action == "runCodeFile")
params["code"] = file2text(input(usr, "Input File") as null|file)
if(isnull(params["code"]))
return
action = "runCode"
switch(action)
if("newState")
var/state_name = params["name"]