diff --git a/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm b/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm
index db2706db155..2c7e7d2ac7b 100644
--- a/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm
+++ b/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm
@@ -119,7 +119,7 @@
qdel(src)
return FALSE
if(!sender)
- visible_message("[A] bounces off of [src]!")
+ visible_message("[A] bounces off [src]!")
return FALSE
if(!uses)
return FALSE
@@ -194,7 +194,7 @@
return procure_gateway(invoker, time_duration, gateway_uses, two_way)
var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/CO = target
if(CO.active)
- to_chat(invoker, "That [target.name] is sustaining a gateway, and cannot recieve another!")
+ to_chat(invoker, "That [target.name] is sustaining a gateway, and cannot receive another!")
return procure_gateway(invoker, time_duration, gateway_uses, two_way)
var/efficiency = CO.get_efficiency_mod()
gateway_uses = round(gateway_uses * (2 * efficiency), 1)
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index 3305ffd5346..9acec8d2e20 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -607,7 +607,7 @@ structure_check() searches for nearby cultist structures required for the invoca
if(3 to 6)
playsound(E, 'sound/magic/disable_tech.ogg', 50, 1)
for(var/M in invokers)
- to_chat(M, "Your hair stands on end as a shockwave eminates from the rune!")
+ to_chat(M, "Your hair stands on end as a shockwave emanates from the rune!")
if(7 to INFINITY)
playsound(E, 'sound/magic/disable_tech.ogg', 100, 1)
for(var/M in invokers)
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 7bb23b6d481..9d8f687c2a2 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -694,7 +694,7 @@
to_chat(usr, "AI [key_name(S, usr)]'s laws:")
else if(iscyborg(S))
var/mob/living/silicon/robot/R = S
- to_chat(usr, "CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independant)"]: laws:")
+ to_chat(usr, "CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independent)"]: laws:")
else if (ispAI(S))
to_chat(usr, "pAI [key_name(S, usr)]'s laws:")
else
diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm
index d91859f1983..84865c8a275 100644
--- a/code/modules/projectiles/ammunition/ammo_casings.dm
+++ b/code/modules/projectiles/ammunition/ammo_casings.dm
@@ -120,7 +120,7 @@
icon_state = "sleeper"
/obj/item/ammo_casing/haemorrhage
- desc = "A .50 bullet casing, specialised in causing massive bloodloss"
+ desc = "A .50 bullet casing, specialised in causing massive bloodloss."
caliber = ".50"
projectile_type = /obj/item/projectile/bullet/sniper/haemorrhage
icon_state = ".50"
@@ -149,7 +149,7 @@
projectile_type = /obj/item/projectile/bullet/saw
/obj/item/ammo_casing/mm195x129/bleeding
- desc = "A 1.95x129mm bullet casing with specialized inner-casing, that when it makes contact with a target, release tiny shrapnel to induce internal bleeding."
+ desc = "A 1.95x129mm bullet casing with specialized inner-casing, that when it makes contact with a target, releases tiny shrapnel to induce internal bleeding."
icon_state = "762-casing"
projectile_type = /obj/item/projectile/bullet/saw/bleeding
@@ -277,7 +277,7 @@
/obj/item/ammo_casing/shotgun/ion
name = "ion shell"
desc = "An advanced shotgun shell which uses a subspace ansible crystal to produce an effect similar to a standard ion rifle. \
- The unique properties of the crystal splot the pulse into a spread of individually weaker bolts."
+ The unique properties of the crystal split the pulse into a spread of individually weaker bolts."
icon_state = "ionshell"
projectile_type = /obj/item/projectile/ion/weak
pellets = 4
diff --git a/code/modules/projectiles/ammunition/caseless.dm b/code/modules/projectiles/ammunition/caseless.dm
index 6568d6f88a9..76861232b93 100644
--- a/code/modules/projectiles/ammunition/caseless.dm
+++ b/code/modules/projectiles/ammunition/caseless.dm
@@ -55,7 +55,7 @@
/obj/item/ammo_casing/caseless/foam_dart
name = "foam dart"
- desc = "Its nerf or nothing! Ages 8 and up."
+ desc = "It's nerf or nothing! Ages 8 and up."
projectile_type = /obj/item/projectile/bullet/reusable/foam_dart
caliber = "foam_force"
icon = 'icons/obj/guns/toy.dmi'
@@ -66,12 +66,12 @@
..()
if (modified)
icon_state = "foamdart_empty"
- desc = "Its nerf or nothing! ... Although, this one doesn't look too safe."
+ desc = "It's nerf or nothing! ... Although, this one doesn't look too safe."
if(BB)
BB.icon_state = "foamdart_empty"
else
icon_state = initial(icon_state)
- desc = "Its nerf or nothing! Ages 8 and up."
+ desc = "It's nerf or nothing! Ages 8 and up."
if(BB)
BB.icon_state = initial(BB.icon_state)
@@ -82,7 +82,7 @@
modified = 1
FD.modified = 1
FD.damage_type = BRUTE
- to_chat(user, "You pop the safety cap off of [src].")
+ to_chat(user, "You pop the safety cap off [src].")
update_icon()
else if (istype(A, /obj/item/weapon/pen))
if(modified)
diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm
index 196d44ad083..40c834ec1df 100644
--- a/code/modules/projectiles/guns/energy/special.dm
+++ b/code/modules/projectiles/guns/energy/special.dm
@@ -121,7 +121,7 @@
/obj/item/weapon/gun/energy/plasmacutter
name = "plasma cutter"
- desc = "A mining tool capable of expelling concentrated plasma bursts. You could use it to cut limbs off of xenos! Or, you know, mine stuff."
+ desc = "A mining tool capable of expelling concentrated plasma bursts. You could use it to cut limbs off xenos! Or, you know, mine stuff."
icon_state = "plasmacutter"
item_state = "plasmacutter"
origin_tech = "combat=1;materials=3;magnets=2;plasmatech=3;engineering=1"
@@ -213,7 +213,7 @@
/obj/item/weapon/gun/energy/printer
name = "cyborg lmg"
- desc = "A machinegun that fires 3d-printed flachettes slowly regenerated using a cyborg's internal power source."
+ desc = "A machinegun that fires 3d-printed flechettes slowly regenerated using a cyborg's internal power source."
icon_state = "l6closed0"
icon = 'icons/obj/guns/projectile.dmi'
cell_type = "/obj/item/weapon/stock_parts/cell/secborg"
@@ -268,7 +268,7 @@
/obj/item/weapon/gun/energy/gravity_gun
name = "one-point bluespace-gravitational manipulator"
- desc = "An experimental, multi-mode device that fires bolts of Zero-Point Energy, causing local distortions in gravity"
+ desc = "An experimental, multi-mode device that fires bolts of Zero-Point Energy, causing local distortions in gravity."
ammo_type = list(/obj/item/ammo_casing/energy/gravityrepulse, /obj/item/ammo_casing/energy/gravityattract, /obj/item/ammo_casing/energy/gravitychaos)
origin_tech = "combat=4;magnets=4;materials=6;powerstorage=4;bluespace=4"
item_state = null
diff --git a/code/modules/uplink/uplink_item.dm b/code/modules/uplink/uplink_item.dm
index 6b3670856e5..5c646f76f30 100644
--- a/code/modules/uplink/uplink_item.dm
+++ b/code/modules/uplink/uplink_item.dm
@@ -748,7 +748,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
name = "F.R.A.M.E. PDA Cartridge"
desc = "When inserted into a personal digital assistant, this cartridge gives you five PDA viruses which \
when used cause the targeted PDA to become a new uplink with zero TCs, and immediately become unlocked. \
- You will recieve the unlock code upon activating the virus, and the new uplink may be charged with \
+ You will receive the unlock code upon activating the virus, and the new uplink may be charged with \
telecrystals normally."
item = /obj/item/weapon/cartridge/virus/frame
cost = 4
@@ -846,7 +846,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
/datum/uplink_item/suits/space_suit
name = "Syndicate Space Suit"
desc = "This red and black syndicate space suit is less encumbering than Nanotrasen variants, \
- fits inside bags, and has a weapon slot. Nanotrasen crewmembers are trained to report red space suit \
+ fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit \
sightings, however."
item = /obj/item/weapon/storage/box/syndie_kit/space
cost = 4