diff --git a/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm b/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm index db2706db155..2c7e7d2ac7b 100644 --- a/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm +++ b/code/game/gamemodes/clock_cult/clock_effects/spatial_gateway.dm @@ -119,7 +119,7 @@ qdel(src) return FALSE if(!sender) - visible_message("[A] bounces off of [src]!") + visible_message("[A] bounces off [src]!") return FALSE if(!uses) return FALSE @@ -194,7 +194,7 @@ return procure_gateway(invoker, time_duration, gateway_uses, two_way) var/obj/structure/destructible/clockwork/powered/clockwork_obelisk/CO = target if(CO.active) - to_chat(invoker, "That [target.name] is sustaining a gateway, and cannot recieve another!") + to_chat(invoker, "That [target.name] is sustaining a gateway, and cannot receive another!") return procure_gateway(invoker, time_duration, gateway_uses, two_way) var/efficiency = CO.get_efficiency_mod() gateway_uses = round(gateway_uses * (2 * efficiency), 1) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 3305ffd5346..9acec8d2e20 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -607,7 +607,7 @@ structure_check() searches for nearby cultist structures required for the invoca if(3 to 6) playsound(E, 'sound/magic/disable_tech.ogg', 50, 1) for(var/M in invokers) - to_chat(M, "Your hair stands on end as a shockwave eminates from the rune!") + to_chat(M, "Your hair stands on end as a shockwave emanates from the rune!") if(7 to INFINITY) playsound(E, 'sound/magic/disable_tech.ogg', 100, 1) for(var/M in invokers) diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 7bb23b6d481..9d8f687c2a2 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -694,7 +694,7 @@ to_chat(usr, "AI [key_name(S, usr)]'s laws:") else if(iscyborg(S)) var/mob/living/silicon/robot/R = S - to_chat(usr, "CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independant)"]: laws:") + to_chat(usr, "CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independent)"]: laws:") else if (ispAI(S)) to_chat(usr, "pAI [key_name(S, usr)]'s laws:") else diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm index d91859f1983..84865c8a275 100644 --- a/code/modules/projectiles/ammunition/ammo_casings.dm +++ b/code/modules/projectiles/ammunition/ammo_casings.dm @@ -120,7 +120,7 @@ icon_state = "sleeper" /obj/item/ammo_casing/haemorrhage - desc = "A .50 bullet casing, specialised in causing massive bloodloss" + desc = "A .50 bullet casing, specialised in causing massive bloodloss." caliber = ".50" projectile_type = /obj/item/projectile/bullet/sniper/haemorrhage icon_state = ".50" @@ -149,7 +149,7 @@ projectile_type = /obj/item/projectile/bullet/saw /obj/item/ammo_casing/mm195x129/bleeding - desc = "A 1.95x129mm bullet casing with specialized inner-casing, that when it makes contact with a target, release tiny shrapnel to induce internal bleeding." + desc = "A 1.95x129mm bullet casing with specialized inner-casing, that when it makes contact with a target, releases tiny shrapnel to induce internal bleeding." icon_state = "762-casing" projectile_type = /obj/item/projectile/bullet/saw/bleeding @@ -277,7 +277,7 @@ /obj/item/ammo_casing/shotgun/ion name = "ion shell" desc = "An advanced shotgun shell which uses a subspace ansible crystal to produce an effect similar to a standard ion rifle. \ - The unique properties of the crystal splot the pulse into a spread of individually weaker bolts." + The unique properties of the crystal split the pulse into a spread of individually weaker bolts." icon_state = "ionshell" projectile_type = /obj/item/projectile/ion/weak pellets = 4 diff --git a/code/modules/projectiles/ammunition/caseless.dm b/code/modules/projectiles/ammunition/caseless.dm index 6568d6f88a9..76861232b93 100644 --- a/code/modules/projectiles/ammunition/caseless.dm +++ b/code/modules/projectiles/ammunition/caseless.dm @@ -55,7 +55,7 @@ /obj/item/ammo_casing/caseless/foam_dart name = "foam dart" - desc = "Its nerf or nothing! Ages 8 and up." + desc = "It's nerf or nothing! Ages 8 and up." projectile_type = /obj/item/projectile/bullet/reusable/foam_dart caliber = "foam_force" icon = 'icons/obj/guns/toy.dmi' @@ -66,12 +66,12 @@ ..() if (modified) icon_state = "foamdart_empty" - desc = "Its nerf or nothing! ... Although, this one doesn't look too safe." + desc = "It's nerf or nothing! ... Although, this one doesn't look too safe." if(BB) BB.icon_state = "foamdart_empty" else icon_state = initial(icon_state) - desc = "Its nerf or nothing! Ages 8 and up." + desc = "It's nerf or nothing! Ages 8 and up." if(BB) BB.icon_state = initial(BB.icon_state) @@ -82,7 +82,7 @@ modified = 1 FD.modified = 1 FD.damage_type = BRUTE - to_chat(user, "You pop the safety cap off of [src].") + to_chat(user, "You pop the safety cap off [src].") update_icon() else if (istype(A, /obj/item/weapon/pen)) if(modified) diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 196d44ad083..40c834ec1df 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -121,7 +121,7 @@ /obj/item/weapon/gun/energy/plasmacutter name = "plasma cutter" - desc = "A mining tool capable of expelling concentrated plasma bursts. You could use it to cut limbs off of xenos! Or, you know, mine stuff." + desc = "A mining tool capable of expelling concentrated plasma bursts. You could use it to cut limbs off xenos! Or, you know, mine stuff." icon_state = "plasmacutter" item_state = "plasmacutter" origin_tech = "combat=1;materials=3;magnets=2;plasmatech=3;engineering=1" @@ -213,7 +213,7 @@ /obj/item/weapon/gun/energy/printer name = "cyborg lmg" - desc = "A machinegun that fires 3d-printed flachettes slowly regenerated using a cyborg's internal power source." + desc = "A machinegun that fires 3d-printed flechettes slowly regenerated using a cyborg's internal power source." icon_state = "l6closed0" icon = 'icons/obj/guns/projectile.dmi' cell_type = "/obj/item/weapon/stock_parts/cell/secborg" @@ -268,7 +268,7 @@ /obj/item/weapon/gun/energy/gravity_gun name = "one-point bluespace-gravitational manipulator" - desc = "An experimental, multi-mode device that fires bolts of Zero-Point Energy, causing local distortions in gravity" + desc = "An experimental, multi-mode device that fires bolts of Zero-Point Energy, causing local distortions in gravity." ammo_type = list(/obj/item/ammo_casing/energy/gravityrepulse, /obj/item/ammo_casing/energy/gravityattract, /obj/item/ammo_casing/energy/gravitychaos) origin_tech = "combat=4;magnets=4;materials=6;powerstorage=4;bluespace=4" item_state = null diff --git a/code/modules/uplink/uplink_item.dm b/code/modules/uplink/uplink_item.dm index 6b3670856e5..5c646f76f30 100644 --- a/code/modules/uplink/uplink_item.dm +++ b/code/modules/uplink/uplink_item.dm @@ -748,7 +748,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. name = "F.R.A.M.E. PDA Cartridge" desc = "When inserted into a personal digital assistant, this cartridge gives you five PDA viruses which \ when used cause the targeted PDA to become a new uplink with zero TCs, and immediately become unlocked. \ - You will recieve the unlock code upon activating the virus, and the new uplink may be charged with \ + You will receive the unlock code upon activating the virus, and the new uplink may be charged with \ telecrystals normally." item = /obj/item/weapon/cartridge/virus/frame cost = 4 @@ -846,7 +846,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once. /datum/uplink_item/suits/space_suit name = "Syndicate Space Suit" desc = "This red and black syndicate space suit is less encumbering than Nanotrasen variants, \ - fits inside bags, and has a weapon slot. Nanotrasen crewmembers are trained to report red space suit \ + fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit \ sightings, however." item = /obj/item/weapon/storage/box/syndie_kit/space cost = 4