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Hulks punching tables now break into table parts, not rack parts. Fixes issue #640
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@@ -524,7 +524,7 @@
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del(src)
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/obj/structure/table/attack_hand(mob/user)
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/obj/structure/rack/attack_hand(mob/user)
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if(HULK in user.mutations)
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visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
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user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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