Novaflowers now ignite people with the amount of fire stacks applied depending on potency and you can now juice whole watermelons.

This commit is contained in:
TZK13
2015-02-10 06:26:03 -06:00
parent 3afdaabbb2
commit edf3364765
3 changed files with 6 additions and 3 deletions
+4 -3
View File
@@ -126,7 +126,7 @@
throw_speed = 1
throw_range = 3
plant_type = 0
attack_verb = list("seared", "heated", "whacked", "steamed")
attack_verb = list("roasted", "scorched", "burned")
/obj/item/weapon/grown/novaflower/add_juice()
if(..())
@@ -138,8 +138,9 @@
/obj/item/weapon/grown/novaflower/attack(mob/living/carbon/M as mob, mob/user as mob)
if(!..()) return
if(istype(M, /mob/living))
M << "<span class='danger'>You are heated by the warmth of the of the [name]!</span>"
M.bodytemperature += potency / 2 * TEMPERATURE_DAMAGE_COEFFICIENT
M << "<span class='danger'>You are lit on fire from the intense heat of the [name]!</span>"
M.adjust_fire_stacks(potency / 5)
M.IgniteMob()
/obj/item/weapon/grown/novaflower/afterattack(atom/A as mob|obj, mob/user as mob,proximity)
if(!proximity) return