merge conflict fix

This commit is contained in:
Firecage
2017-10-05 11:22:57 +02:00
882 changed files with 77089 additions and 8339 deletions
@@ -283,13 +283,13 @@
var/area/A = get_area(location)
var/where = "[A.name] | [location.x], [location.y]"
var/whereLink = "<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[location.x];Y=[location.y];Z=[location.z]'>[where]</a>"
var/whereLink = "<A HREF='?_src_=holder;[HrefToken()];adminplayerobservecoodjump=1;X=[location.x];Y=[location.y];Z=[location.z]'>[where]</a>"
if(carry.my_atom.fingerprintslast)
var/mob/M = get_mob_by_key(carry.my_atom.fingerprintslast)
var/more = ""
if(M)
more = "(<A HREF='?_src_=holder;adminmoreinfo=\ref[M]'>?</a>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</A>) "
more = "(<A HREF='?_src_=holder;[HrefToken()];adminmoreinfo=\ref[M]'>?</a>) (<A HREF='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</A>) "
message_admins("Smoke: ([whereLink])[contained]. Key: [carry.my_atom.fingerprintslast][more].", 0, 1)
log_game("A chemical smoke reaction has taken place in ([where])[contained]. Last associated key is [carry.my_atom.fingerprintslast].")
else
+49 -31
View File
@@ -157,10 +157,26 @@
/obj/effect/landmark/start/wizard
name = "wizard"
/obj/effect/landmark/start/wizard/Initialize(mapload)
/obj/effect/landmark/start/wizard/Initialize()
..()
GLOB.wizardstart += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/start/nukeop
name = "nukeop"
/obj/effect/landmark/start/nukeop/Initialize()
..()
GLOB.nukeop_start += loc
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/start/nukeop_leader
name = "nukeop leader"
/obj/effect/landmark/start/nukeop_leader/Initialize()
..()
GLOB.nukeop_leader_start += loc
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/start/new_player
name = "New Player"
@@ -173,7 +189,7 @@
/obj/effect/landmark/start/new_player/Initialize(mapload)
..()
qdel(src)
return INITIALIZE_HINT_QDEL
@@ -183,7 +199,7 @@
/obj/effect/landmark/latejoin/Initialize(mapload)
..()
SSjob.latejoin_trackers += loc
qdel(src)
return INITIALIZE_HINT_QDEL
// carp.
/obj/effect/landmark/carpspawn
@@ -205,23 +221,6 @@
/obj/effect/landmark/tripai
name = "tripai"
// marauder entry (XXX WTF IS MAURADER ENTRY???)
/obj/effect/landmark/marauder_entry
name = "Marauder Entry"
// syndicate breach area (XXX I DON'T KNOW WHAT THIS IS EITHER)
/obj/effect/landmark/syndicate_breach_area
name = "Syndicate Breach Area"
// teleport scroll landmark, XXX DOES THIS DO ANYTHING?
/obj/effect/landmark/teleport_scroll
name = "Teleport-Scroll"
/obj/effect/landmark/syndicate_spawn
name = "Syndicate-Spawn"
// xenos.
/obj/effect/landmark/xeno_spawn
name = "xeno_spawn"
@@ -229,7 +228,7 @@
/obj/effect/landmark/xeno_spawn/Initialize(mapload)
..()
GLOB.xeno_spawn += loc
qdel(src)
return INITIALIZE_HINT_QDEL
// blobs.
/obj/effect/landmark/blobstart
@@ -238,7 +237,7 @@
/obj/effect/landmark/blobstart/Initialize(mapload)
..()
GLOB.blobstart += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/secequipment
name = "secequipment"
@@ -246,7 +245,7 @@
/obj/effect/landmark/secequipment/Initialize(mapload)
..()
GLOB.secequipment += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/prisonwarp
name = "prisonwarp"
@@ -254,15 +253,15 @@
/obj/effect/landmark/prisonwarp/Initialize(mapload)
..()
GLOB.prisonwarp += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/ert_spawn
name = "Emergencyresponseteam"
/obj/effect/landmark/ert_spawn/Initialize(mapload)
..()
GLOB.emergencyresponseteamspawn += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/holding_facility
name = "Holding Facility"
@@ -270,7 +269,7 @@
/obj/effect/landmark/holding_facility/Initialize(mapload)
..()
GLOB.holdingfacility += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/observe
name = "tdomeobserve"
@@ -278,7 +277,7 @@
/obj/effect/landmark/thunderdome/observe/Initialize(mapload)
..()
GLOB.tdomeobserve += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/one
name = "tdome1"
@@ -286,7 +285,7 @@
/obj/effect/landmark/thunderdome/one/Initialize(mapload)
..()
GLOB.tdome1 += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/two
name = "tdome2"
@@ -294,7 +293,7 @@
/obj/effect/landmark/thunderdome/two/Initialize(mapload)
..()
GLOB.tdome2 += loc
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/admin
name = "tdomeadmin"
@@ -302,6 +301,25 @@
/obj/effect/landmark/thunderdome/admin/Initialize(mapload)
..()
GLOB.tdomeadmin += loc
return INITIALIZE_HINT_QDEL
//Servant spawn locations
/obj/effect/landmark/servant_of_ratvar
name = "servant of ratvar spawn"
/obj/effect/landmark/servant_of_ratvar/Initialize(mapload)
..()
GLOB.servant_spawns += loc
qdel(src)
//City of Cogs entrances
/obj/effect/landmark/city_of_cogs
name = "city of cogs entrance"
icon_state = "x4"
/obj/effect/landmark/city_of_cogs/Initialize(mapload)
..()
GLOB.city_of_cogs_spawns += loc
qdel(src)
//generic event spawns
+4 -4
View File
@@ -40,10 +40,10 @@
/obj/effect/portal/attackby(obj/item/W, mob/user, params)
if(user && Adjacent(user))
teleport(user)
user.forceMove(get_turf(src))
/obj/effect/portal/Crossed(atom/movable/AM, oldloc)
if(get_turf(oldloc) == get_turf(linked))
if(linked && (get_turf(oldloc) == get_turf(linked)))
return ..()
if(!teleport(AM))
return ..()
@@ -53,7 +53,7 @@
/obj/effect/portal/attack_hand(mob/user)
if(Adjacent(user))
teleport(user)
user.forceMove(get_turf(src))
/obj/effect/portal/Initialize(mapload, _creator, _lifespan = 0, obj/effect/portal/_linked, automatic_link = FALSE, turf/hard_target_override, atmos_link_override)
. = ..()
@@ -125,7 +125,7 @@
return ..()
/obj/effect/portal/proc/teleport(atom/movable/M)
if(!istype(M) || istype(M, /obj/effect) || (istype(M, /obj/mecha) && !mech_sized) || (!isobj(M) && !ismob(M))) //Things that shouldn't teleport.
if(!istype(M) || istype(M, /obj/effect) || (ismecha(M) && !mech_sized) || (!isobj(M) && !ismob(M))) //Things that shouldn't teleport.
return
var/turf/real_target = get_link_target_turf()
if(!istype(real_target))
+1 -1
View File
@@ -33,7 +33,7 @@
if(!force_rebuild && range == current_range)
return FALSE
. = TRUE
current_range = range
var/list/checkers_local = checkers
+1 -1
View File
@@ -12,7 +12,7 @@
var/turf/T = get_turf(src)
for(var/path in items)
new path(T)
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/spawner/bundle/costume/chicken
name = "chicken costume spawner"
@@ -18,7 +18,7 @@
if(lootspawn)
new lootspawn(T)
lootcount--
qdel(src)
return INITIALIZE_HINT_QDEL
/obj/effect/spawner/lootdrop/armory_contraband
name = "armory contraband gun spawner"
@@ -89,7 +89,7 @@
/obj/effect/spawner/lootdrop/maintenance/Initialize(mapload)
loot = GLOB.maintenance_loot
..()
. = ..()
/obj/effect/spawner/lootdrop/crate_spawner
name = "lootcrate spawner" //USE PROMO CODE "SELLOUT" FOR 20% OFF!
@@ -130,7 +130,7 @@
loot = list()
for(var/path in subtypesof(/obj/effect/spawner/bundle/costume))
loot[path] = TRUE
..()
. = ..()
// Minor lootdrops follow
@@ -17,4 +17,4 @@
log_game("An alien egg has been delivered to [A] at [COORD(T)]")
var/message = "Attention [station_name()], we have entrusted you with a research specimen in [A]. Remember to follow all safety precautions when dealing with the specimen."
SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, /proc/addtimer, CALLBACK(GLOBAL_PROC, /.proc/print_command_report, message), announcement_time))
qdel(src)
return INITIALIZE_HINT_QDEL
+24 -4
View File
@@ -52,6 +52,7 @@
icon_state = "eggs"
var/amount_grown = 0
var/player_spiders = 0
var/directive = "" //Message from the mother
var/poison_type = "toxin"
var/poison_per_bite = 5
var/list/faction = list("spiders")
@@ -71,6 +72,7 @@
S.poison_type = poison_type
S.poison_per_bite = poison_per_bite
S.faction = faction.Copy()
S.directive = directive
if(player_spiders)
S.player_spiders = 1
qdel(src)
@@ -87,10 +89,15 @@
var/obj/machinery/atmospherics/components/unary/vent_pump/entry_vent
var/travelling_in_vent = 0
var/player_spiders = 0
var/directive = "" //Message from the mother
var/poison_type = "toxin"
var/poison_per_bite = 5
var/list/faction = list("spiders")
/obj/structure/spider/spiderling/Destroy()
new/obj/item/reagent_containers/food/snacks/spiderling(get_turf(src))
. = ..()
/obj/structure/spider/spiderling/Initialize()
pixel_x = rand(6,-6)
pixel_y = rand(6,-6)
@@ -103,6 +110,15 @@
/obj/structure/spider/spiderling/nurse
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/nurse
/obj/structure/spider/spiderling/midwife
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/nurse/midwife
/obj/structure/spider/spiderling/viper
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/hunter/viper
/obj/structure/spider/spiderling/tarantula
grow_as = /mob/living/simple_animal/hostile/poison/giant_spider/tarantula
/obj/structure/spider/spiderling/Collide(atom/user)
if(istype(user, /obj/structure/table))
src.loc = user.loc
@@ -171,11 +187,15 @@
amount_grown += rand(0,2)
if(amount_grown >= 100)
if(!grow_as)
grow_as = pick(/mob/living/simple_animal/hostile/poison/giant_spider, /mob/living/simple_animal/hostile/poison/giant_spider/hunter, /mob/living/simple_animal/hostile/poison/giant_spider/nurse)
if(prob(3))
grow_as = pick(/mob/living/simple_animal/hostile/poison/giant_spider/tarantula, /mob/living/simple_animal/hostile/poison/giant_spider/hunter/viper, /mob/living/simple_animal/hostile/poison/giant_spider/nurse/midwife)
else
grow_as = pick(/mob/living/simple_animal/hostile/poison/giant_spider, /mob/living/simple_animal/hostile/poison/giant_spider/hunter, /mob/living/simple_animal/hostile/poison/giant_spider/nurse)
var/mob/living/simple_animal/hostile/poison/giant_spider/S = new grow_as(src.loc)
S.poison_per_bite = poison_per_bite
S.poison_type = poison_type
S.faction = faction.Copy()
S.directive = directive
if(player_spiders)
S.playable_spider = TRUE
notify_ghosts("Spider [S.name] can be controlled", null, enter_link="<a href=?src=\ref[S];activate=1>(Click to play)</a>", source=S, action=NOTIFY_ATTACK)
@@ -194,12 +214,12 @@
. = ..()
/obj/structure/spider/cocoon/container_resist(mob/living/user)
var/breakout_time = 1
var/breakout_time = 600
user.changeNext_move(CLICK_CD_BREAKOUT)
user.last_special = world.time + CLICK_CD_BREAKOUT
to_chat(user, "<span class='notice'>You struggle against the tight bonds... (This will take about [breakout_time] minutes.)</span>")
to_chat(user, "<span class='notice'>You struggle against the tight bonds... (This will take about [DisplayTimeText(breakout_time)].)</span>")
visible_message("You see something struggling and writhing in \the [src]!")
if(do_after(user,(breakout_time*60*10), target = src))
if(do_after(user,(breakout_time), target = src))
if(!user || user.stat != CONSCIOUS || user.loc != src)
return
qdel(src)
@@ -199,3 +199,57 @@
duration = 80
icon_state = "sigilactiveoverlay"
alpha = 0
/obj/effect/temp_visual/steam
name = "steam"
desc = "Steam! It's hot. It also serves as a game distribution platform."
icon_state = "smoke"
duration = 15
/obj/effect/temp_visual/steam/Initialize(mapload, steam_direction)
. = ..()
setDir(steam_direction)
var/x_offset = 0
var/y_offset = 0
switch(dir)
if(NORTH)
y_offset = 8
if(EAST)
x_offset = 4
y_offset = 4
if(SOUTH)
y_offset = 2
if(WEST)
x_offset = -4
y_offset = 4
animate(src, pixel_x = x_offset, pixel_y = y_offset, alpha = 50, time = 15)
/obj/effect/temp_visual/steam_release
name = "all the steam"
/obj/effect/temp_visual/steam_release/Initialize()
..()
for(var/V in GLOB.cardinals)
var/turf/T = get_step(src, V)
new/obj/effect/temp_visual/steam(T, V)
return INITIALIZE_HINT_QDEL
//Foreshadows a servant warping in.
/obj/effect/temp_visual/ratvar/warp_marker
name = "illuminant marker"
desc = "A silhouette of dim light. It's getting brighter!"
resistance_flags = INDESTRUCTIBLE
icon = 'icons/effects/genetics.dmi'
icon_state = "servitude"
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
anchored = TRUE
alpha = 0
light_color = "#FFE48E"
light_range = 2
light_power = 0.7
duration = 55
/obj/effect/temp_visual/ratvar/warp_marker/Initialize(mapload, mob/living/servant)
. = ..()
animate(src, alpha = 255, time = 50)
@@ -213,7 +213,7 @@
/obj/effect/temp_visual/fire
icon = 'icons/effects/fire.dmi'
icon_state = "3"
light_range = 3
light_range = LIGHT_RANGE_FIRE
light_color = LIGHT_COLOR_FIRE
duration = 10