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[NO GBP] Fixes papercutter's Exited() proc (#76153)
## About The Pull Request #76131 was merged instead of drafted when asking for this change Look at this the items get removed right yippee yahoo  ## Why It's Good For The Game ~~maintainer told me to~~ Makes removing stuff from the cutter actually work right ## Changelog No player-facing changes
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@@ -71,12 +71,12 @@
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if(!isnull(stored_blade))
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stored_blade.forceMove(drop_location())
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/obj/item/papercutter/Exited(atom/movable/leaving, direction)
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/obj/item/papercutter/Exited(atom/movable/leaving, atom/new_loc)
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. = ..()
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if(leaving == stored_paper)
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stored_paper = null
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if(leaving == stored_blade)
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stored_blade = null
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return ..()
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/obj/item/papercutter/suicide_act(mob/living/user)
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if(iscarbon(user) && stored_blade)
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