From ee5af60d92e1713e037c0ffb4b4e090a38fb0bc8 Mon Sep 17 00:00:00 2001 From: Akke Date: Fri, 3 Mar 2017 00:29:06 +0000 Subject: [PATCH] prevents negative damage by deleting the projectile/bullets.dm after a threshold. --- code/modules/projectiles/projectile/bullets.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 07058f5c4f5..532090879ad 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -38,6 +38,8 @@ /obj/item/projectile/bullet/pellet/Range() ..() damage += -0.75 + if(damage < 0) + qdel(src) /obj/item/projectile/bullet/pellet/weak damage = 6