diff --git a/html/changelogs/bubber_archive/2026-03.yml b/html/changelogs/bubber_archive/2026-03.yml index 7d9a3b48064..5447aebad72 100644 --- a/html/changelogs/bubber_archive/2026-03.yml +++ b/html/changelogs/bubber_archive/2026-03.yml @@ -78,3 +78,13 @@ you. - bugfix: Fixed the Privacy Policy window showing up after you've already accepted it once, for real this time. +2026-03-12: + muchatras: + - balance: Tweak the PKA shotgun +2026-03-13: + Danielance, Robwo: + - rscadd: added bomber jacket teshari sprites (all variants) + SomeCabbage: + - bugfix: Icewalkers can now use custom characters again. + - bugfix: Certain real-world figures have once again been spotted in select bitrunning + domains. diff --git a/modular_zubbers/code/game/objects/items/more_pkas.dm b/modular_zubbers/code/game/objects/items/more_pkas.dm index c8b6635640b..6a36c829504 100644 --- a/modular_zubbers/code/game/objects/items/more_pkas.dm +++ b/modular_zubbers/code/game/objects/items/more_pkas.dm @@ -55,7 +55,8 @@ item_flags = NONE obj_flags = UNIQUE_RENAME weapon_weight = WEAPON_HEAVY - max_mod_capacity = 75 + max_mod_capacity = 60 + disabled_modkits = list(/obj/item/borg/upgrade/modkit/aoe) // Should cover all AOE variants /obj/item/gun/energy/recharge/kinetic_accelerator/glock name = "proto-kinetic pistol" diff --git a/modular_zubbers/code/modules/bitrunning/spawners.dm b/modular_zubbers/code/modules/bitrunning/spawners.dm new file mode 100644 index 00000000000..0472bbe4572 --- /dev/null +++ b/modular_zubbers/code/modules/bitrunning/spawners.dm @@ -0,0 +1,2 @@ +/obj/effect/mob_spawn/ghost_role/human/virtual_domain/syndie + allow_custom_character = GHOSTROLE_TAKE_PREFS_APPEARANCE diff --git a/modular_zubbers/code/modules/bitrunning/virtual_domains/ancient_milsim/ghost_spawner.dm b/modular_zubbers/code/modules/bitrunning/virtual_domains/ancient_milsim/ghost_spawner.dm new file mode 100644 index 00000000000..8b2c8a70928 --- /dev/null +++ b/modular_zubbers/code/modules/bitrunning/virtual_domains/ancient_milsim/ghost_spawner.dm @@ -0,0 +1,2 @@ +/obj/effect/mob_spawn/ghost_role/human/ancient_milsim + allow_custom_character = GHOSTROLE_TAKE_PREFS_APPEARANCE diff --git a/modular_zubbers/code/modules/bitrunning/virtual_domains/island_brawl.dm b/modular_zubbers/code/modules/bitrunning/virtual_domains/island_brawl.dm new file mode 100644 index 00000000000..19f4233deab --- /dev/null +++ b/modular_zubbers/code/modules/bitrunning/virtual_domains/island_brawl.dm @@ -0,0 +1,2 @@ +/obj/effect/mob_spawn/ghost_role/human/virtual_domain/islander + allow_custom_character = GHOSTROLE_TAKE_PREFS_APPEARANCE diff --git a/modular_zubbers/code/modules/clothing/suits/jacket.dm b/modular_zubbers/code/modules/clothing/suits/jacket.dm index 61a2b98dbd6..3da5c48f8a9 100644 --- a/modular_zubbers/code/modules/clothing/suits/jacket.dm +++ b/modular_zubbers/code/modules/clothing/suits/jacket.dm @@ -849,6 +849,7 @@ desc = "one down, cmon now" icon = 'modular_zubbers/icons/obj/clothing/suits/jacket.dmi' worn_icon = 'modular_zubbers/icons/mob/clothing/suits/jacket.dmi' + worn_icon_teshari = 'modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi' icon_state = "bomber" @@ -866,6 +867,7 @@ icon_state = "bomberatmos" icon = 'modular_zubbers/icons/obj/clothing/suits/jacket.dmi' worn_icon = 'modular_zubbers/icons/mob/clothing/suits/jacket.dmi' + worn_icon_teshari = 'modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi' supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON w_class = WEIGHT_CLASS_NORMAL body_parts_covered = CHEST|ARMS diff --git a/modular_zubbers/code/modules/power/powerator.dm b/modular_zubbers/code/modules/power/powerator.dm index ed72a8052e6..beebace1276 100644 --- a/modular_zubbers/code/modules/power/powerator.dm +++ b/modular_zubbers/code/modules/power/powerator.dm @@ -109,7 +109,7 @@ /obj/machinery/powerator/examine(mob/user) . = ..() if(panel_open) - . += span_warning("The maintainence panel is currently open, preventing [src] from working!") + . += span_warning("The maintenance panel is currently open, preventing [src] from working!") if(!anchored) . += span_warning("The anchors are not bolted to the floor, preventing [src] from working!") diff --git a/modular_zubbers/code/modules/primitive_catgirls/code/spawner.dm b/modular_zubbers/code/modules/primitive_catgirls/code/spawner.dm new file mode 100644 index 00000000000..2d50d44580d --- /dev/null +++ b/modular_zubbers/code/modules/primitive_catgirls/code/spawner.dm @@ -0,0 +1,2 @@ +/obj/effect/mob_spawn/ghost_role/human/primitive_catgirl + allow_custom_character = GHOSTROLE_TAKE_PREFS_APPEARANCE diff --git a/modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi b/modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi new file mode 100644 index 00000000000..d58f287976c Binary files /dev/null and b/modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi differ diff --git a/tgstation.dme b/tgstation.dme index eaa3b915169..32b105ddcb1 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -9329,6 +9329,9 @@ #include "modular_zubbers\code\modules\automapper\code\overrides\area_spawn_subsystem.dm" #include "modular_zubbers\code\modules\beserk_ability_onstation\beserk.dm" #include "modular_zubbers\code\modules\bitrunning\disks.dm" +#include "modular_zubbers\code\modules\bitrunning\spawners.dm" +#include "modular_zubbers\code\modules\bitrunning\virtual_domains\island_brawl.dm" +#include "modular_zubbers\code\modules\bitrunning\virtual_domains\ancient_milsim\ghost_spawner.dm" #include "modular_zubbers\code\modules\bodyparts\code\moth_bodyparts.dm" #include "modular_zubbers\code\modules\borer_hud\borer.dm" #include "modular_zubbers\code\modules\bow_adjustments\arrow.dm" @@ -9785,6 +9788,7 @@ #include "modular_zubbers\code\modules\power\singularity\emitter.dm" #include "modular_zubbers\code\modules\power\supermatter\supermatter_delam.dm" #include "modular_zubbers\code\modules\power\supermatter\supermatter_gas.dm" +#include "modular_zubbers\code\modules\primitive_catgirls\code\spawner.dm" #include "modular_zubbers\code\modules\privacy_policy\privacy_policy.dm" #include "modular_zubbers\code\modules\projectiles\beams.dm" #include "modular_zubbers\code\modules\projectiles\ammunition\ballistic\pistol.dm"