diff --git a/html/changelogs/bubber_archive/2026-03.yml b/html/changelogs/bubber_archive/2026-03.yml
index 7d9a3b48064..5447aebad72 100644
--- a/html/changelogs/bubber_archive/2026-03.yml
+++ b/html/changelogs/bubber_archive/2026-03.yml
@@ -78,3 +78,13 @@
you.
- bugfix: Fixed the Privacy Policy window showing up after you've already accepted
it once, for real this time.
+2026-03-12:
+ muchatras:
+ - balance: Tweak the PKA shotgun
+2026-03-13:
+ Danielance, Robwo:
+ - rscadd: added bomber jacket teshari sprites (all variants)
+ SomeCabbage:
+ - bugfix: Icewalkers can now use custom characters again.
+ - bugfix: Certain real-world figures have once again been spotted in select bitrunning
+ domains.
diff --git a/modular_zubbers/code/game/objects/items/more_pkas.dm b/modular_zubbers/code/game/objects/items/more_pkas.dm
index c8b6635640b..6a36c829504 100644
--- a/modular_zubbers/code/game/objects/items/more_pkas.dm
+++ b/modular_zubbers/code/game/objects/items/more_pkas.dm
@@ -55,7 +55,8 @@
item_flags = NONE
obj_flags = UNIQUE_RENAME
weapon_weight = WEAPON_HEAVY
- max_mod_capacity = 75
+ max_mod_capacity = 60
+ disabled_modkits = list(/obj/item/borg/upgrade/modkit/aoe) // Should cover all AOE variants
/obj/item/gun/energy/recharge/kinetic_accelerator/glock
name = "proto-kinetic pistol"
diff --git a/modular_zubbers/code/modules/bitrunning/spawners.dm b/modular_zubbers/code/modules/bitrunning/spawners.dm
new file mode 100644
index 00000000000..0472bbe4572
--- /dev/null
+++ b/modular_zubbers/code/modules/bitrunning/spawners.dm
@@ -0,0 +1,2 @@
+/obj/effect/mob_spawn/ghost_role/human/virtual_domain/syndie
+ allow_custom_character = GHOSTROLE_TAKE_PREFS_APPEARANCE
diff --git a/modular_zubbers/code/modules/bitrunning/virtual_domains/ancient_milsim/ghost_spawner.dm b/modular_zubbers/code/modules/bitrunning/virtual_domains/ancient_milsim/ghost_spawner.dm
new file mode 100644
index 00000000000..8b2c8a70928
--- /dev/null
+++ b/modular_zubbers/code/modules/bitrunning/virtual_domains/ancient_milsim/ghost_spawner.dm
@@ -0,0 +1,2 @@
+/obj/effect/mob_spawn/ghost_role/human/ancient_milsim
+ allow_custom_character = GHOSTROLE_TAKE_PREFS_APPEARANCE
diff --git a/modular_zubbers/code/modules/bitrunning/virtual_domains/island_brawl.dm b/modular_zubbers/code/modules/bitrunning/virtual_domains/island_brawl.dm
new file mode 100644
index 00000000000..19f4233deab
--- /dev/null
+++ b/modular_zubbers/code/modules/bitrunning/virtual_domains/island_brawl.dm
@@ -0,0 +1,2 @@
+/obj/effect/mob_spawn/ghost_role/human/virtual_domain/islander
+ allow_custom_character = GHOSTROLE_TAKE_PREFS_APPEARANCE
diff --git a/modular_zubbers/code/modules/clothing/suits/jacket.dm b/modular_zubbers/code/modules/clothing/suits/jacket.dm
index 61a2b98dbd6..3da5c48f8a9 100644
--- a/modular_zubbers/code/modules/clothing/suits/jacket.dm
+++ b/modular_zubbers/code/modules/clothing/suits/jacket.dm
@@ -849,6 +849,7 @@
desc = "one down, cmon now"
icon = 'modular_zubbers/icons/obj/clothing/suits/jacket.dmi'
worn_icon = 'modular_zubbers/icons/mob/clothing/suits/jacket.dmi'
+ worn_icon_teshari = 'modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi'
icon_state = "bomber"
@@ -866,6 +867,7 @@
icon_state = "bomberatmos"
icon = 'modular_zubbers/icons/obj/clothing/suits/jacket.dmi'
worn_icon = 'modular_zubbers/icons/mob/clothing/suits/jacket.dmi'
+ worn_icon_teshari = 'modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi'
supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
w_class = WEIGHT_CLASS_NORMAL
body_parts_covered = CHEST|ARMS
diff --git a/modular_zubbers/code/modules/power/powerator.dm b/modular_zubbers/code/modules/power/powerator.dm
index ed72a8052e6..beebace1276 100644
--- a/modular_zubbers/code/modules/power/powerator.dm
+++ b/modular_zubbers/code/modules/power/powerator.dm
@@ -109,7 +109,7 @@
/obj/machinery/powerator/examine(mob/user)
. = ..()
if(panel_open)
- . += span_warning("The maintainence panel is currently open, preventing [src] from working!")
+ . += span_warning("The maintenance panel is currently open, preventing [src] from working!")
if(!anchored)
. += span_warning("The anchors are not bolted to the floor, preventing [src] from working!")
diff --git a/modular_zubbers/code/modules/primitive_catgirls/code/spawner.dm b/modular_zubbers/code/modules/primitive_catgirls/code/spawner.dm
new file mode 100644
index 00000000000..2d50d44580d
--- /dev/null
+++ b/modular_zubbers/code/modules/primitive_catgirls/code/spawner.dm
@@ -0,0 +1,2 @@
+/obj/effect/mob_spawn/ghost_role/human/primitive_catgirl
+ allow_custom_character = GHOSTROLE_TAKE_PREFS_APPEARANCE
diff --git a/modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi b/modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi
new file mode 100644
index 00000000000..d58f287976c
Binary files /dev/null and b/modular_zubbers/icons/mob/clothing/suits/jacket_teshari.dmi differ
diff --git a/tgstation.dme b/tgstation.dme
index eaa3b915169..32b105ddcb1 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -9329,6 +9329,9 @@
#include "modular_zubbers\code\modules\automapper\code\overrides\area_spawn_subsystem.dm"
#include "modular_zubbers\code\modules\beserk_ability_onstation\beserk.dm"
#include "modular_zubbers\code\modules\bitrunning\disks.dm"
+#include "modular_zubbers\code\modules\bitrunning\spawners.dm"
+#include "modular_zubbers\code\modules\bitrunning\virtual_domains\island_brawl.dm"
+#include "modular_zubbers\code\modules\bitrunning\virtual_domains\ancient_milsim\ghost_spawner.dm"
#include "modular_zubbers\code\modules\bodyparts\code\moth_bodyparts.dm"
#include "modular_zubbers\code\modules\borer_hud\borer.dm"
#include "modular_zubbers\code\modules\bow_adjustments\arrow.dm"
@@ -9785,6 +9788,7 @@
#include "modular_zubbers\code\modules\power\singularity\emitter.dm"
#include "modular_zubbers\code\modules\power\supermatter\supermatter_delam.dm"
#include "modular_zubbers\code\modules\power\supermatter\supermatter_gas.dm"
+#include "modular_zubbers\code\modules\primitive_catgirls\code\spawner.dm"
#include "modular_zubbers\code\modules\privacy_policy\privacy_policy.dm"
#include "modular_zubbers\code\modules\projectiles\beams.dm"
#include "modular_zubbers\code\modules\projectiles\ammunition\ballistic\pistol.dm"