From eeb5b93643e5acca6f444e03b946c90aad259bce Mon Sep 17 00:00:00 2001 From: Tsar-Salat <62388554+Tsar-Salat@users.noreply.github.com> Date: Sun, 29 Mar 2026 17:41:44 -0400 Subject: [PATCH] Fixes firebreath obj effects 3 years later (#95549) ## About The Pull Request I cant pin it down to exactly 3 years ago, but thats when gitlens says the line was last changed, so Idk. - https://github.com/tgstation/tgstation/pull/67083 This PR fixes the pathing of firebreath action, so that do_obj_cone_effect() correctly applies. https://github.com/tgstation/tgstation/blob/d65ee47f6ebd0384d463a1f2a044c321ff2d912f/code/datums/mutations/fire_breath.dm#L87-L96 firebreath vs fire_breath ## Why It's Good For The Game Fixes are cool ## Changelog :cl: fix: firebreath will light objects on fire more consistently /:cl: --- code/datums/mutations/fire_breath.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/mutations/fire_breath.dm b/code/datums/mutations/fire_breath.dm index 4ced6bb6449..2e8ee669e07 100644 --- a/code/datums/mutations/fire_breath.dm +++ b/code/datums/mutations/fire_breath.dm @@ -91,6 +91,6 @@ target_mob.adjust_fire_stacks(max(2, 5 - level)) target_mob.ignite_mob() -/datum/action/cooldown/spell/cone/staggered/firebreath/do_obj_cone_effect(obj/target_obj, atom/caster, level) +/datum/action/cooldown/spell/cone/staggered/fire_breath/do_obj_cone_effect(obj/target_obj, atom/caster, level) // Further out objects experience less exposed_temperature and exposed_volume target_obj.fire_act(max(500, 900 - (100 * level)), max(50, 200 - (50 * level)))