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Merge errors, removes istype.
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@@ -112,8 +112,6 @@
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max_combined_w_class = 100 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
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max_w_class = 3
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w_class = 1
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can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/grown,/obj/item/seeds,/obj/item/weapon/grown,/obj/item/weapon/reagent_containers/food/snacks/ash_flora)
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resistance_flags = 0
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can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/grown,/obj/item/seeds,/obj/item/weapon/grown)
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resistance_flags = FLAMMABLE
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@@ -392,8 +392,7 @@
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if(istype(loc, /area/mine/explored) || istype(loc, /area/lavaland/surface/outdoors/explored))
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return
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for(var/obj/structure/flora/ash/F in urange(3,T)) //Allows for growing patches, but not ridiculous stacks of flora
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if(istype(F, /obj/structure/flora/ash))
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return
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return
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var/randumb = pickweight(flora_spawn_list)
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new randumb(T)
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