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Merge pull request #13830 from Incoming5643/nothing_ever_works_right_away_its_just_the_way_things_are
Unbricks the rpgloot event
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@@ -25,8 +25,8 @@
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I.force = max(0,I.force + quality)
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I.throwforce = max(0,I.throwforce + quality)
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for(var/armor_value in I.armor)
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armor_value += quality
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for(var/value in I.armor)
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I.armor[value] += quality
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if(istype(I,/obj/item/weapon/storage))
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var/obj/item/weapon/storage/S = I
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@@ -56,7 +56,7 @@
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return
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target.force += 1
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target.throwforce += 1
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for(var/armor_value in target.armor)
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armor_value += 1
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for(var/value in target.armor)
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target.armor[value] += 1
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user << "<span class='notice'>[target] glows blue and seems vaguely \"better\"!</span>"
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qdel(src)
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qdel(src)
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