diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index 49f5dde07e3..e3f386edfdb 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -57,7 +57,6 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", anchored = 1 icon = 'icons/obj/rune.dmi' icon_state = "1" - var/visibility = 0 unacidable = 1 layer = TURF_LAYER @@ -146,8 +145,6 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", return if(!word1 || !word2 || !word3 || prob(user.getBrainLoss())) return fizzle() -// if(!src.visibility) -// src.visibility=1 if(word1 == wordtravel && word2 == wordself) return teleport(src.word3) if(word1 == wordsee && word2 == wordblood && word3 == wordhell) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index f6a2df4af10..1c53e6a5273 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -310,7 +310,7 @@ var/list/sacrificed = list() var/S=0 for(var/obj/effect/rune/R in orange(rad,src)) if(R!=src) - R:visibility=0 + R.invisibility=101 S=1 if(S) if(istype(src,/obj/effect/rune)) @@ -699,7 +699,7 @@ var/list/sacrificed = list() if(go) for(var/obj/effect/rune/R in orange(rad,src)) if(R!=src) - R:visibility=15 + R.invisibility=0 S=1 if(S) if(istype(W,/obj/item/weapon/nullrod))