mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-13 17:14:47 +01:00
@@ -309,7 +309,7 @@
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if("sentinel") M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob )
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if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob )
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if("human") M.change_mob_type( /mob/living/carbon/human , null, null, delmob )
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if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob )
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if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob )
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if("adultslime") M.change_mob_type( /mob/living/carbon/slime/adult , null, null, delmob )
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if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob )
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if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob )
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@@ -1994,7 +1994,7 @@
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","DF")
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for(var/mob/living/carbon/human/B in mob_list)
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B.f_style = "Dward Beard"
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B.facial_hair_style = "Dward Beard"
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B.update_hair()
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message_admins("[key_name_admin(usr)] activated dorf mode")
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if("ionstorm")
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@@ -2076,7 +2076,7 @@
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dat += "<table cellspacing=5><tr><th>Name</th><th>DNA</th><th>Blood Type</th></tr>"
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for(var/mob/living/carbon/human/H in mob_list)
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if(H.dna && H.ckey)
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dat += "<tr><td>[H]</td><td>[H.dna.unique_enzymes]</td><td>[H.b_type]</td></tr>"
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dat += "<tr><td>[H]</td><td>[H.dna.unique_enzymes]</td><td>[H.blood_type]</td></tr>"
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dat += "</table>"
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usr << browse(dat, "window=DNA;size=440x410")
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if("fingerprints")
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@@ -134,7 +134,7 @@ proc/cmd_admin_mute(whom, mute_type, automute = 0)
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if(MUTE_DEADCHAT) mute_string = "deadchat and DSAY"
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if(MUTE_ALL) mute_string = "everything"
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else return
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var/client/C
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if(istype(whom, /client))
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C = whom
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@@ -142,12 +142,12 @@ proc/cmd_admin_mute(whom, mute_type, automute = 0)
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C = directory[whom]
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else
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return
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var/datum/preferences/P
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if(C) P = C.prefs
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else P = preferences_datums[whom]
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if(!P) return
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if(automute)
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if(!config.automute_on) return
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else
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@@ -306,7 +306,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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new_character.real_name = record_found.fields["name"]
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new_character.gender = record_found.fields["sex"]
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new_character.age = record_found.fields["age"]
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new_character.b_type = record_found.fields["b_type"]
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new_character.blood_type = record_found.fields["blood_type"]
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else
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new_character.gender = pick(MALE,FEMALE)
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var/datum/preferences/A = new()
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@@ -326,7 +326,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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//DNA
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if(record_found)//Pull up their name from database records if they did have a mind.
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hardset_dna(new_character, record_found.fields["identity"], record_found.fields["enzymes"], record_found.fields["name"], null, record_found.fields["b_type"])
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hardset_dna(new_character, record_found.fields["identity"], record_found.fields["enzymes"], record_found.fields["name"], null, record_found.fields["blood_type"])
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else//If they have no records, we just do a random DNA for them, based on their random appearance/savefile.
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ready_dna(new_character)
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