diff --git a/html/changelogs/AutoChangeLog-pr-55495.yml b/html/changelogs/AutoChangeLog-pr-55495.yml new file mode 100644 index 00000000000..28e88c4b2e2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-55495.yml @@ -0,0 +1,8 @@ +author: "150 hours of testing" +delete-after: True +changes: + - bugfix: "projectiles can hit all clicked things above the hit threshold layer (see: windows) when you directly click on it, even if they usually pass through" + - bugfix: "mechs are no longer immune to projectiles because **gee whiz, it turns out there's objects that are not items but are also not structures and machinery in the game!**" + - bugfix: "spiderwebs block projectiles again" + - bugfix: "beepsky and other non-dense mobs (vs laying down mobs) are no longer bullet sponges" + - bugfix: "blobs no longer have lasers pass through them, except for the core, which then soaks up the lasers. fair and balanced, right?"