From eff94de7005059f96398ea514805c27cdfe8bcdd Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sun, 25 Sep 2022 23:49:48 +0200 Subject: [PATCH] [MIRROR] Robot heads no longer have bleeding eyeholes [MDB IGNORE] (#16234) * Robot heads no longer have bleeding eyeholes * Update code/modules/surgery/bodyparts/head.dm Co-authored-by: Profakos Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com> --- code/modules/surgery/bodyparts/head.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/surgery/bodyparts/head.dm b/code/modules/surgery/bodyparts/head.dm index 40cb80deb36..7c4e539cdde 100644 --- a/code/modules/surgery/bodyparts/head.dm +++ b/code/modules/surgery/bodyparts/head.dm @@ -220,6 +220,9 @@ facial_overlay.color = facial_hair_color facial_overlay.alpha = hair_alpha . += facial_overlay + + if(!eyes) + . += image('icons/mob/species/human/human_face.dmi', "eyes_missing", -BODY_LAYER, SOUTH) //Applies the debrained overlay if there is no brain if(!brain) @@ -259,8 +262,6 @@ eye_right.color = eyes.eye_color_right . += eye_left . += eye_right - else - . += image('icons/mob/species/human/human_face.dmi', "eyes_missing", -BODY_LAYER, SOUTH) else if(!facial_hair_hidden && facial_overlay && (FACEHAIR in species_flags_list)) facial_overlay.alpha = hair_alpha