[MIRROR] Titanium and plastitanium shards and weapons + missing textures. [MDB IGNORE] (#13457)

* Titanium and plastitanium shards and weapons + missing textures.

* ew

Co-authored-by: Comxy <tijntensen@gmail.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-05-09 02:30:21 +02:00
committed by GitHub
parent a9e6a5f50e
commit effc8fb75e
18 changed files with 134 additions and 394 deletions
+18
View File
@@ -687,6 +687,15 @@
glass_amount = 2
receive_ricochet_chance_mod = 1.2
/obj/structure/window/reinforced/shuttle/spawnDebris(location)
. = list()
. += new /obj/item/shard/titanium(location)
. += new /obj/effect/decal/cleanable/glass/titanium(location)
if (reinf)
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
if (fulltile)
. += new /obj/item/shard/titanium(location)
/obj/structure/window/reinforced/shuttle/narsie_act()
add_atom_colour("#3C3434", FIXED_COLOUR_PRIORITY)
@@ -718,6 +727,15 @@
glass_amount = 2
rad_insulation = RAD_HEAVY_INSULATION
/obj/structure/window/reinforced/plasma/plastitanium/spawnDebris(location)
. = list()
. += new /obj/item/shard/plastitanium(location)
. += new /obj/effect/decal/cleanable/glass/plastitanium(location)
if (reinf)
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
if (fulltile)
. += new /obj/item/shard/plastitanium(location)
/obj/structure/window/reinforced/plasma/plastitanium/unanchored
anchored = FALSE
state = WINDOW_OUT_OF_FRAME