From f0743a421b6fba941a2ca2a5562cf5dfe555c88f Mon Sep 17 00:00:00 2001 From: Arturlang <24881678+Arturlang@users.noreply.github.com> Date: Mon, 3 Feb 2025 21:19:00 +0200 Subject: [PATCH] caps laser eye blur at 20 seconds (#2922) ## About The Pull Request caps laser eye blur at 20 seconds ## Why It's Good For The Game there is no cap and we have guns that shoot VERY FAST ## Proof Of Testing I tested it, trust me. ## Changelog :cl: balance: Eye blur from lasers is capped at maximum of 20 seconds. /:cl: --- code/modules/mob/living/damage_procs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm index f49b8e21951..bb83a920c2a 100644 --- a/code/modules/mob/living/damage_procs.dm +++ b/code/modules/mob/living/damage_procs.dm @@ -247,7 +247,7 @@ if(drowsy) adjust_drowsiness(drowsy) if(eyeblur) - adjust_eye_blur(eyeblur) + adjust_eye_blur_up_to(eyeblur, 30 SECONDS) // BUBBER CHANGE, CAPS EYEBLUR if(jitter && !check_stun_immunity(CANSTUN)) adjust_jitter(jitter) if(slur)