diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index 478d6f16f40..91dc8cbc17b 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -175,12 +175,13 @@ desc = "An improvised stun baton." icon_state = "stunprod_nocell" item_state = "prod" + w_class = 4 force = 3 throwforce = 5 stunforce = 5 - hitcost = 2500 + hitcost = 2000 throw_hit_chance = 10 - slot_flags = null + slot_flags = SLOT_BACK var/obj/item/device/assembly/igniter/sparkler = 0 /obj/item/weapon/melee/baton/cattleprod/New() diff --git a/code/game/objects/items/weapons/teleprod.dm b/code/game/objects/items/weapons/teleprod.dm index 8ac8b9ebaf9..0ff48df05fa 100644 --- a/code/game/objects/items/weapons/teleprod.dm +++ b/code/game/objects/items/weapons/teleprod.dm @@ -1,9 +1,11 @@ /obj/item/weapon/melee/baton/cattleprod/teleprod name = "teleprod" desc = "A prod with a bluespace crystal on the end. The crystal doesn't look too fun to touch." + w_class = 3 icon_state = "teleprod_nocell" item_state = "teleprod" origin_tech = "combat=2;bluespace=4;materials=3" + slot_flags = null /obj/item/weapon/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit ..() diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi index f3ec478fdcc..3bfc1504ed8 100644 Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ