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[MIRROR] makes it so the sanitize_hexcolors' default is 6 characters rather than 3 and gets rid of color_legacy [MDB IGNORE] (#8840)
* makes it so the sanitize_hexcolors' default is 6 characters rather than 3 and gets rid of color_legacy * Feex * Feex some more * Final feex * Please no more I'm tired * <<<<<<< HEAD Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com> Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
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@@ -16,11 +16,11 @@
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H.real_name = random_unique_name(H.gender)
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H.name = H.real_name
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H.underwear = random_underwear(H.gender)
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H.underwear_color = random_short_color()
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H.underwear_color = "#[random_color()]"
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H.skin_tone = random_skin_tone()
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H.hairstyle = random_hairstyle(H.gender)
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H.facial_hairstyle = random_facial_hairstyle(H.gender)
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H.hair_color = random_short_color()
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H.hair_color = "#[random_color()]"
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H.facial_hair_color = H.hair_color
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H.eye_color = random_eye_color()
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H.dna.blood_type = random_blood_type()
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@@ -28,7 +28,7 @@
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// Mutant randomizing, doesn't affect the mob appearance unless it's the specific mutant.
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//SKYRAT EDIT REMOVAL BEGIN - CUSTOMIZATION
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/*
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H.dna.features["mcolor"] = random_short_color() SKYRAT EDIT - We dont use those in favor for a more modular system
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H.dna.features["mcolor"] = "#[random_color()]"
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H.dna.features["ethcolor"] = GLOB.color_list_ethereal[pick(GLOB.color_list_ethereal)]
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H.dna.features["tail_lizard"] = pick(GLOB.tails_list_lizard)
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H.dna.features["snout"] = pick(GLOB.snouts_list)
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