[MIRROR] makes it so the sanitize_hexcolors' default is 6 characters rather than 3 and gets rid of color_legacy [MDB IGNORE] (#8840)

* makes it so the sanitize_hexcolors' default is 6 characters rather than 3 and gets rid of color_legacy

* Feex

* Feex some more

* Final feex

* Please no more I'm tired

* <<<<<<< HEAD

Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
This commit is contained in:
SkyratBot
2021-10-17 06:30:28 +02:00
committed by GitHub
parent a928f02179
commit f0db07b17d
42 changed files with 183 additions and 193 deletions
+1 -1
View File
@@ -47,7 +47,7 @@
/datum/antagonist/obsessed/get_preview_icon()
var/mob/living/carbon/human/dummy/consistent/victim_dummy = new
victim_dummy.hair_color = "b96" // Brown
victim_dummy.hair_color = "#bb9966" // Brown
victim_dummy.hairstyle = "Messy"
victim_dummy.update_hair()
@@ -30,12 +30,12 @@
if(visualsOnly)
return
equipped_on.fully_replace_character_name(null,"Waldo")
equipped_on.eye_color = "000"
equipped_on.eye_color = "#000000"
equipped_on.gender = MALE
equipped_on.skin_tone = "caucasian3"
equipped_on.hairstyle = "Business Hair 3"
equipped_on.facial_hairstyle = "Shaved"
equipped_on.hair_color = "000"
equipped_on.hair_color = "#000000"
equipped_on.facial_hair_color = equipped_on.hair_color
equipped_on.update_body()
if(equipped_on.mind)