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[MIRROR] makes it so the sanitize_hexcolors' default is 6 characters rather than 3 and gets rid of color_legacy [MDB IGNORE] (#8840)
* makes it so the sanitize_hexcolors' default is 6 characters rather than 3 and gets rid of color_legacy * Feex * Feex some more * Final feex * Please no more I'm tired * <<<<<<< HEAD Co-authored-by: Seris02 <49109742+Seris02@users.noreply.github.com> Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
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@@ -2383,8 +2383,8 @@ All effects don't start immediately, but rather get worse over time; the rate is
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if(DT_PROB(10, delta_time) && istype(metabolizer))
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metabolizer.age += 1
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if(metabolizer.age > 70)
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metabolizer.facial_hair_color = "ccc"
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metabolizer.hair_color = "ccc"
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metabolizer.facial_hair_color = "#cccccc"
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metabolizer.hair_color = "#cccccc"
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metabolizer.update_hair()
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if(metabolizer.age > 100)
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metabolizer.become_nearsighted(type)
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@@ -1075,8 +1075,8 @@
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return
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var/mob/living/carbon/human/exposed_human = exposed_mob
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exposed_human.hair_color = "C2F"
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exposed_human.facial_hair_color = "C2F"
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exposed_human.hair_color = "#CC22FF"
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exposed_human.facial_hair_color = "#CC22FF"
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exposed_human.update_hair()
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// SKYRAT EDIT ADDITION BEGIN
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exposed_human.update_mutant_bodyparts(force_update=TRUE)
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@@ -1446,8 +1446,8 @@
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. = ..()
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if(!(methods & (TOUCH|VAPOR)) || !ishuman(exposed_human) || (reac_volume < 0.5))
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return
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exposed_human.hair_color = "92f"
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exposed_human.facial_hair_color = "92f"
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exposed_human.hair_color = "#9922ff"
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exposed_human.facial_hair_color = "#9922ff"
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exposed_human.update_hair()
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/datum/reagent/medicine/polypyr/overdose_process(mob/living/M, delta_time, times_fired)
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@@ -494,8 +494,8 @@
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if(!HAS_TRAIT(N, TRAIT_BALD))
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N.hairstyle = "Spiky"
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N.facial_hairstyle = "Shaved"
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N.facial_hair_color = "000"
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N.hair_color = "000"
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N.facial_hair_color = "#000000"
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N.hair_color = "#000000"
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if(!(HAIR in N.dna.species.species_traits)) //No hair? No problem!
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N.dna.species.species_traits += HAIR
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if(N.dna.species.use_skintones)
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@@ -2098,7 +2098,7 @@
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name = "Quantum Hair Dye"
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description = "Has a high chance of making you look like a mad scientist."
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reagent_state = LIQUID
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var/list/potential_colors = list("0ad","a0f","f73","d14","d14","0b5","0ad","f73","fc2","084","05e","d22","fa0") // fucking hair code
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var/list/potential_colors = list("#00aadd","#aa00ff","#ff7733","#dd1144","#dd1144","#00bb55","#00aadd","#ff7733","#ffcc22","#008844","#0055ee","#dd2222","#ffaa00") // fucking hair code
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color = "#C8A5DC"
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taste_description = "sourness"
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penetrates_skin = NONE
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