diff --git a/html/changelogs/AutoChangeLog-pr-91054.yml b/html/changelogs/AutoChangeLog-pr-91054.yml new file mode 100644 index 00000000000..1c5e77e7655 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-91054.yml @@ -0,0 +1,14 @@ +author: "SmArtKar, MrMelbert" +delete-after: True +changes: + - rscadd: "Some bloodtypes now have unique behavior, such as liquid electricity blood glowing in the dark, podpeople \"water-blood\" not staining items or turfs, and oil not transferring viruses." + - rscadd: "Non-blood blood now contains DNA, meaning that, for example, Ethereal blood works just fine for making a vaccine in a PANDEMIC machine." + - rscadd: "Cyborgs and bots can now leave bloody (or oily) tracks if their wheels get stained." + - balance: "Slimepeople are now capable of bleeding (slime jelly), be careful with knives!" + - balance: "Oil blood now requires welding fuel to be restored, slime jelly can be restored with stable plasma and snail lube with silicon (previously all 3 were affected by iron). Saline solution no longer works on non-iron-based blood." + - bugfix: "Mindless monkeys and big manipulators should be able to harvest replica pods now." + - bugfix: "Reagents that went inside of a mob no longer lose some of their properties when sucked back out." + - bugfix: "Burdened chaplain's blessing now properly plays its SFX and grants a moodlet when successful, instead of doing so upon failure." + - code_imp: "Optimized human rendering slightly." + - refactor: "Species reagent interactions now are fully handled by their livers." + - refactor: "Refactored all blood decals and a lot of mob blood handling code, report if anything is broken!" \ No newline at end of file