ooga's go down, fixed rand, not recalculating every tick, Novaa I banged ur mum (#67594)

* I'm on levels of existence that are byond anything your mortal mind can
even comprehend

in otherwords, this is to go even further byond

SS2

* Update code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>

* Safety first motherfucker

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
This commit is contained in:
oranges
2022-06-10 04:14:19 +12:00
committed by GitHub
parent c706ec42bf
commit f11af8be92
@@ -110,10 +110,11 @@
return FALSE
/mob/living/simple_animal/hostile/gorilla/proc/oogaooga()
oogas++
if(oogas >= rand(2,6))
oogas -= 1
if(oogas <= 0)
oogas = rand(2,6)
playsound(src, 'sound/creatures/gorilla.ogg', 50)
oogas = 0
/mob/living/simple_animal/hostile/gorilla/cargo_domestic
name = "Cargorilla" // Overriden, normally