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ooga's go down, fixed rand, not recalculating every tick, Novaa I banged ur mum (#67594)
* I'm on levels of existence that are byond anything your mortal mind can even comprehend in otherwords, this is to go even further byond SS2 * Update code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> * Safety first motherfucker Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
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@@ -110,10 +110,11 @@
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return FALSE
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/mob/living/simple_animal/hostile/gorilla/proc/oogaooga()
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oogas++
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if(oogas >= rand(2,6))
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oogas -= 1
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if(oogas <= 0)
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oogas = rand(2,6)
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playsound(src, 'sound/creatures/gorilla.ogg', 50)
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oogas = 0
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/mob/living/simple_animal/hostile/gorilla/cargo_domestic
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name = "Cargorilla" // Overriden, normally
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