diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index 9b5c18fdc2f..c24b494ce45 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -138,12 +138,15 @@ First, read the comments in this byond thread, starting here:http://www.byond.co
There are two key points here:
-1) Defining a list in the type definition incurs a hidden proc call - init, if you must define a list at startup, do so in New() and avoid the overhead of a second call (init() and then new())
+1) Defining a list in the type definition incurs a hidden proc call - init, if you must define a list at startup, do so in New()/Initialize and avoid the overhead of a second call (init() and then new())
2)Offsets list creation overhead to the point where the list is actually required (which for many objects, may be never at all).
Remember, this tradeoff makes sense in many cases but not all, you should think carefully about your implementation before deciding if this is an appropriate thing to do
+###Prefer `Initialize` over `New` for atoms
+Our game controller is pretty good at handling long operations and lag. But, it can't control what happens when the map is loaded, which calls `New` for all atoms on the map. If you're creating a new atom, use the `Initialize` proc to do what you would normally do in `New`, and only use `New` if you need to pass arguments other than `loc` on construction. This cuts down on the number of proc calls needed when the world is loaded. See here for details on `Initialize`: https://github.com/tgstation/tgstation/blob/master/code/game/atoms.dm#L438
+
###No magic numbers or strings
Make these #defines with a name that more clearly states what it's for.
diff --git a/_maps/RandomZLevels/Academy.dmm b/_maps/RandomZLevels/Academy.dmm
index bf489a05ec4..3e1adb953bd 100644
--- a/_maps/RandomZLevels/Academy.dmm
+++ b/_maps/RandomZLevels/Academy.dmm
@@ -2858,7 +2858,7 @@
"ib" = (
/obj/structure/closet,
/obj/item/weapon/reagent_containers/food/drinks/beer,
-/obj/item/clothing/under/color/purple,
+/obj/item/clothing/under/color/lightpurple,
/obj/item/weapon/poster/contraband,
/turf/open/floor/plasteel,
/area/awaymission/academy/academyaft)
diff --git a/_maps/birdstation.dm b/_maps/birdstation.dm
deleted file mode 100644
index 326a5217bc1..00000000000
--- a/_maps/birdstation.dm
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
-Birdstation by Tokiko1
-
-A small map intended for lowpop(40 players and less).
-
-*/
-
-
-#if !defined(MAP_FILE)
-
- #define TITLESCREEN "title" //Add an image in misc/fullscreen.dmi, and set this define to the icon_state, to set a custom titlescreen for your map
-
- #define MINETYPE "lavaland"
-
- #include "map_files\BirdStation\BirdStation.dmm"
-#ifndef TRAVIS_MASS_MAP_BUILD
- #include "map_files\generic\z2.dmm"
- #include "map_files\generic\z3.dmm"
- #include "map_files\generic\z4.dmm"
- #include "map_files\generic\lavaland.dmm"
- #include "map_files\generic\z6.dmm"
- #include "map_files\generic\z7.dmm"
- #include "map_files\generic\z8.dmm"
- #include "map_files\generic\z9.dmm"
- #include "map_files\generic\z10.dmm"
- #include "map_files\generic\z11.dmm"
-
- #define MAP_PATH "map_files/BirdStation"
- #define MAP_FILE "BirdStation.dmm"
- #define MAP_NAME "BirdboatStation"
-
- #define MAP_TRANSITION_CONFIG DEFAULT_MAP_TRANSITION_CONFIG
-#endif
- #if !defined(MAP_OVERRIDE_FILES)
- #define MAP_OVERRIDE_FILES
- #include "map_files\BirdStation\job\job_changes.dm"
- #include "map_files\BirdStation\job\removed_jobs.dm"
- #endif
-
-#elif !defined(MAP_OVERRIDE)
-
- #warn a map has already been included, ignoring birdstation.
-
-#endif
diff --git a/_maps/loadallmaps.dm b/_maps/loadallmaps.dm
index b9192f88f3c..42d9401401a 100644
--- a/_maps/loadallmaps.dm
+++ b/_maps/loadallmaps.dm
@@ -1,11 +1,6 @@
#define TRAVIS_MASS_MAP_BUILD
#define MAP_TRANSITION_CONFIG DEFAULT_MAP_TRANSITION_CONFIG
-#include "birdstation.dm"
-#ifdef MAP_OVERRIDE_FILES
- #undef MAP_OVERRIDE_FILES
-#endif
-
#include "deltastation.dm"
#ifdef MAP_OVERRIDE_FILES
#undef MAP_OVERRIDE_FILES
@@ -50,4 +45,4 @@
#include "runtimestation.dm"
-#define BYOND_WHY_YOU_NO_ALLOW_INCLUDE_LAST_LINE //because byond fails to compile if the last thing in a file is an include.
\ No newline at end of file
+#define BYOND_WHY_YOU_NO_ALLOW_INCLUDE_LAST_LINE //because byond fails to compile if the last thing in a file is an include.
diff --git a/_maps/map_files/BirdStation/BirdStation.dmm b/_maps/map_files/BirdStation/BirdStation.dmm
deleted file mode 100644
index de2adf0977b..00000000000
--- a/_maps/map_files/BirdStation/BirdStation.dmm
+++ /dev/null
@@ -1,89579 +0,0 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aaa" = (
-/turf/open/space,
-/area/space)
-"aab" = (
-/obj/docking_port/stationary{
- dheight = 9;
- dir = 2;
- dwidth = 5;
- height = 22;
- id = "syndicate_n";
- name = "north of station";
- turf_type = /turf/open/space;
- width = 18
- },
-/turf/open/space,
-/area/space)
-"aac" = (
-/turf/closed/wall/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aad" = (
-/obj/structure/table,
-/obj/machinery/microwave,
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aae" = (
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aaf" = (
-/turf/open/space,
-/obj/machinery/porta_turret/syndicate,
-/turf/closed/wall/shuttle{
- dir = 1;
- icon_state = "diagonalWall3"
- },
-/area/shuttle/syndicate)
-"aag" = (
-/obj/structure/table,
-/obj/item/weapon/storage/box/donkpockets{
- pixel_x = 3;
- pixel_y = 3
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aah" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- freerange = 1;
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_y = -32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aai" = (
-/obj/structure/table,
-/obj/item/device/flashlight/lamp{
- pixel_x = 4;
- pixel_y = 1
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaj" = (
-/obj/structure/chair/comfy/beige{
- dir = 1;
- icon_state = "comfychair"
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aak" = (
-/obj/structure/table,
-/obj/machinery/button/door{
- id = "syndieshutters";
- name = "remote shutter control";
- req_access_txt = "150"
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aal" = (
-/obj/structure/frame/computer,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aam" = (
-/obj/structure/table,
-/obj/item/stack/sheet/glass{
- amount = 10
- },
-/obj/item/device/multitool,
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aan" = (
-/obj/structure/chair/comfy/black{
- dir = 1;
- icon_state = "comfychair";
- name = "pilot's chair"
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aao" = (
-/obj/structure/table,
-/obj/item/stack/sheet/glass{
- amount = 10
- },
-/obj/item/device/multitool,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aap" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- freerange = 1;
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_y = -32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaq" = (
-/obj/structure/closet/syndicate/personal,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aar" = (
-/turf/open/space,
-/area/shuttle/syndicate)
-"aas" = (
-/obj/machinery/door/window{
- name = "Cockpit";
- req_access_txt = "150"
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aat" = (
-/turf/open/space,
-/obj/machinery/porta_turret/syndicate{
- dir = 6
- },
-/turf/closed/wall/mineral/plastitanium{
- dir = 4;
- icon_state = "diagonalWall3"
- },
-/area/shuttle/syndicate)
-"aau" = (
-/obj/structure/table,
-/obj/item/stack/cable_coil,
-/obj/item/weapon/crowbar/red,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aav" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aaw" = (
-/obj/structure/chair{
- dir = 4
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aax" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aay" = (
-/obj/structure/lattice,
-/turf/open/space,
-/area/space)
-"aaz" = (
-/turf/open/space,
-/turf/closed/wall/shuttle{
- dir = 8;
- icon_state = "diagonalWall3"
- },
-/area/shuttle/syndicate)
-"aaA" = (
-/obj/machinery/porta_turret/syndicate,
-/turf/closed/wall/shuttle{
- icon_state = "wall3"
- },
-/area/shuttle/syndicate)
-"aaB" = (
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/space)
-"aaC" = (
-/obj/machinery/suit_storage_unit/syndicate,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaD" = (
-/obj/structure/table,
-/obj/item/device/aicard,
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aaE" = (
-/obj/structure/chair/stool,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaF" = (
-/obj/structure/table,
-/obj/item/weapon/c4{
- pixel_x = 2;
- pixel_y = -5
- },
-/obj/item/weapon/c4{
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/item/weapon/c4{
- pixel_x = 2;
- pixel_y = -3
- },
-/obj/item/weapon/c4{
- pixel_x = -2;
- pixel_y = -1
- },
-/obj/item/weapon/c4{
- pixel_x = 3;
- pixel_y = 3
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aaG" = (
-/obj/machinery/door/poddoor{
- id = "smindicate";
- name = "outer blast door"
- },
-/obj/machinery/button/door{
- id = "smindicate";
- name = "external door control";
- pixel_x = -26;
- pixel_y = 0;
- req_access_txt = "150"
- },
-/obj/docking_port/mobile{
- dheight = 9;
- dir = 2;
- dwidth = 5;
- height = 22;
- id = "syndicate";
- name = "syndicate infiltrator";
- roundstart_move = "syndicate_away";
- port_angle = 180;
- width = 18
- },
-/obj/docking_port/stationary{
- dheight = 9;
- dir = 2;
- dwidth = 5;
- height = 22;
- id = "syndicate_nw";
- name = "northwest of station";
- turf_type = /turf/open/space;
- width = 18
- },
-/turf/open/floor/plating,
-/area/shuttle/syndicate)
-"aaH" = (
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
- icon_state = "space";
- layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
- },
-/turf/closed/wall/shuttle{
- icon_state = "wall3"
- },
-/area/shuttle/syndicate)
-"aaI" = (
-/turf/open/space,
-/turf/closed/wall/shuttle{
- dir = 1;
- icon_state = "diagonalWall3"
- },
-/area/shuttle/syndicate)
-"aaJ" = (
-/turf/closed/mineral,
-/area/space)
-"aaK" = (
-/obj/structure/table,
-/obj/item/weapon/c4{
- pixel_x = 2;
- pixel_y = 1
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaL" = (
-/obj/machinery/door/window{
- base_state = "right";
- dir = 4;
- icon_state = "right";
- name = "EVA Storage";
- req_access_txt = "150"
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"aaM" = (
-/obj/machinery/door/airlock/external{
- req_access_txt = "150"
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaN" = (
-/turf/closed/wall,
-/area/space)
-"aaO" = (
-/obj/machinery/door/window{
- base_state = "right";
- dir = 4;
- icon_state = "right";
- name = "EVA Storage";
- req_access_txt = "150"
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaP" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/fulltile,
-/turf/open/floor/plating,
-/area/shuttle/syndicate)
-"aaQ" = (
-/obj/structure/rack,
-/obj/item/clothing/suit/space/syndicate/black/red,
-/obj/item/clothing/head/helmet/space/syndicate/black/red,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaR" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/space,
-/area/space)
-"aaS" = (
-/obj/item/device/radio/intercom{
- desc = "Talk through this. Evilly";
- freerange = 1;
- frequency = 1213;
- name = "Syndicate Intercom";
- pixel_x = -32;
- subspace_transmission = 1;
- syndie = 1
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaT" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/space,
-/area/space)
-"aaU" = (
-/obj/structure/bed/roller,
-/turf/open/floor/mineral/titanium,
-/area/shuttle/syndicate)
-"aaV" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaW" = (
-/obj/structure/table,
-/obj/machinery/cell_charger,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaX" = (
-/obj/structure/table,
-/obj/item/stack/medical/ointment,
-/obj/item/stack/medical/bruise_pack,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaY" = (
-/obj/structure/table,
-/obj/item/weapon/stock_parts/cell/high{
- pixel_x = -3;
- pixel_y = 3
- },
-/obj/item/weapon/stock_parts/cell/high,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aaZ" = (
-/obj/structure/table,
-/obj/item/weapon/screwdriver{
- pixel_y = 9
- },
-/obj/item/device/assembly/voice{
- pixel_y = 3
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"aba" = (
-/obj/structure/table,
-/obj/item/weapon/wrench,
-/obj/item/device/assembly/infra,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"abb" = (
-/obj/structure/table,
-/obj/item/device/assembly/signaler,
-/obj/item/device/assembly/signaler,
-/obj/item/device/assembly/prox_sensor{
- pixel_x = -8;
- pixel_y = 4
- },
-/obj/item/device/assembly/prox_sensor{
- pixel_x = -8;
- pixel_y = 4
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"abc" = (
-/obj/structure/table,
-/obj/item/weapon/storage/toolbox/syndicate,
-/obj/item/weapon/crowbar/red,
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"abd" = (
-/obj/machinery/door/window{
- dir = 4;
- name = "Infirmary";
- req_access_txt = "150"
- },
-/turf/open/floor/mineral/titanium,
-/area/shuttle/syndicate)
-"abe" = (
-/obj/machinery/door/window/westright{
- name = "Tool Storage";
- req_access_txt = "150"
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"abf" = (
-/obj/structure/table,
-/obj/item/weapon/storage/toolbox/syndicate,
-/obj/item/weapon/crowbar/red,
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"abg" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/table,
-/obj/item/bodypart/r_arm/robot,
-/obj/item/bodypart/l_arm/robot,
-/turf/open/floor/mineral/titanium,
-/area/shuttle/syndicate)
-"abh" = (
-/obj/machinery/door/window{
- base_state = "right";
- dir = 4;
- icon_state = "right";
- name = "Infirmary";
- req_access_txt = "150"
- },
-/turf/open/floor/mineral/titanium,
-/area/shuttle/syndicate)
-"abi" = (
-/obj/machinery/door/window{
- dir = 8;
- name = "Tool Storage";
- req_access_txt = "150"
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"abj" = (
-/obj/structure/table,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/weapon/storage/firstaid/brute,
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = -3;
- pixel_y = -3
- },
-/turf/open/floor/mineral/titanium,
-/area/shuttle/syndicate)
-"abk" = (
-/obj/structure/table,
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/weapon/storage/firstaid/fire,
-/obj/item/weapon/storage/firstaid/regular{
- pixel_x = -3;
- pixel_y = -3
- },
-/turf/open/floor/mineral/titanium,
-/area/shuttle/syndicate)
-"abl" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 1
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"abm" = (
-/obj/machinery/door/window{
- dir = 1;
- name = "Secure Storage";
- req_access_txt = "150"
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"abn" = (
-/obj/structure/table,
-/obj/item/device/sbeacondrop/bomb{
- pixel_y = 5
- },
-/obj/item/device/sbeacondrop/bomb,
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"abo" = (
-/obj/structure/table,
-/obj/item/weapon/grenade/syndieminibomb{
- pixel_x = 4;
- pixel_y = 2
- },
-/obj/item/weapon/grenade/syndieminibomb{
- pixel_x = -1
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"abp" = (
-/obj/structure/sink{
- dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
- },
-/obj/structure/mirror{
- pixel_x = 30
- },
-/turf/open/floor/mineral/titanium,
-/area/shuttle/syndicate)
-"abq" = (
-/obj/machinery/telecomms/allinone{
- intercept = 1
- },
-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/syndicate)
-"abr" = (
-/obj/machinery/nuclearbomb/syndicate,
-/obj/machinery/door/window{
- dir = 1;
- name = "Secure Storage";
- req_access_txt = "150"
- },
-/turf/open/floor/mineral/plastitanium,
-/area/shuttle/syndicate)
-"abs" = (
-/turf/closed/wall,
-/area/engine/engineering)
-"abt" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/engine/engineering)
-"abu" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"abv" = (
-/obj/structure/table,
-/obj/item/weapon/cautery,
-/obj/item/weapon/scalpel,
-/turf/open/floor/mineral/titanium,
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- name = "northeast of station";
- turf_type = /turf/open/space;
- width = 18
- },
-/turf/open/space,
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- },
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-/turf/open/space,
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- },
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-/area/engine/engineering)
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- },
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- },
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- },
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- id = "heater vent";
- name = "heat chamber vent"
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-/area/engine/engineering)
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- },
-/turf/open/floor/plating,
-/area/engine/engineering)
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-/obj/machinery/atmospherics/pipe/simple/general/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adw" = (
-/obj/machinery/power/supermatter_shard{
- anchored = 1;
- base_icon_state = "darkmatter";
- explosion_power = 20;
- gasefficency = 0.15;
- icon_state = "darkmatter";
- name = "supermatter crystal"
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber{
- dir = 8;
- name = "supermatter chamber air scrubber";
- on = 1
- },
-/obj/machinery/atmospherics/pipe/manifold/general/hidden{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adx" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/manifold/general/visible,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ady" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/components/binary/pump/on{
- icon_state = "pump_map";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adz" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 10
- },
-/turf/open/space,
-/area/space)
-"adA" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 6
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/space)
-"adB" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/turf/open/floor/plating,
-/area/engine/engineering)
-"adC" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adD" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adE" = (
-/obj/machinery/igniter,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adF" = (
-/obj/machinery/atmospherics/components/binary/pump{
- icon_state = "pump_map";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adG" = (
-/obj/machinery/atmospherics/pipe/manifold/general/hidden,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adH" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- dir = 6
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adI" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- dir = 9
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adJ" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
-/turf/open/space,
-/area/space)
-"adK" = (
-/turf/closed/wall/r_wall,
-/area/space)
-"adL" = (
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"adM" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 5
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adN" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/obj/structure/alien/weeds,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adO" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adP" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- icon_state = "connector_map";
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adQ" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adR" = (
-/obj/structure/grille,
-/turf/closed/wall/r_wall,
-/area/engine/engineering)
-"adS" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adT" = (
-/obj/machinery/suit_storage_unit/atmos,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adU" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
-/obj/structure/alien/weeds,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adV" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 9
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"adW" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- icon_state = "manifold";
- dir = 8
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adX" = (
-/obj/machinery/power/rad_collector{
- anchored = 1
- },
-/obj/structure/cable{
- icon_state = "0-2";
- pixel_y = 1;
- d2 = 2
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"adY" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"adZ" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 9
- },
-/obj/structure/lattice/catwalk,
-/turf/open/space,
-/area/space)
-"aea" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 9
- },
-/obj/structure/lattice,
-/turf/open/space,
-/area/space)
-"aeb" = (
-/obj/machinery/porta_turret/ai{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aec" = (
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aed" = (
-/obj/machinery/camera/autoname,
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aee" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aef" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 6
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aeg" = (
-/obj/machinery/porta_turret/ai{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aeh" = (
-/turf/open/floor/engine{
- name = "high pressure o2 floor";
- initial_gas_mix = "o2=500000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aei" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/engine{
- name = "high pressure o2 floor";
- initial_gas_mix = "o2=500000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aej" = (
-/obj/machinery/atmospherics/components/binary/pump/on{
- icon_state = "pump_map";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aek" = (
-/obj/machinery/atmospherics/components/binary/pump{
- icon_state = "pump_map";
- dir = 1
- },
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ael" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_y = 0
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aem" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_y = 0
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aen" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeo" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aep" = (
-/obj/machinery/ai_slipper{
- uses = 10
- },
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aeq" = (
-/obj/machinery/computer/telecomms/server{
- network = "tcommsat"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aer" = (
-/obj/effect/landmark{
- name = "ninjaspawn"
- },
-/turf/open/space,
-/area/space)
-"aes" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/engine{
- name = "high pressure o2 floor";
- initial_gas_mix = "o2=500000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aet" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/open/floor/engine{
- name = "high pressure o2 floor";
- initial_gas_mix = "o2=500000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aeu" = (
-/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 0;
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- on = 1;
- pressure_checks = 2;
- pump_direction = 0
- },
-/turf/open/floor/engine{
- name = "high pressure o2 floor";
- initial_gas_mix = "o2=500000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aev" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/space,
-/area/space)
-"aew" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aex" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 5
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aey" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aez" = (
-/obj/machinery/light,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeA" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 9
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeB" = (
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aeC" = (
-/turf/open/floor/plasteel/brownold{
- tag = "icon-brownold (NORTHEAST)";
- dir = 5
- },
-/area/engine/engineering)
-"aeD" = (
-/obj/machinery/light/small,
-/turf/open/floor/engine{
- name = "high pressure o2 floor";
- initial_gas_mix = "o2=500000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aeE" = (
-/obj/machinery/atmospherics/components/binary/pump,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeF" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/obj/structure/table,
-/obj/item/weapon/storage/toolbox/mechanical,
-/obj/item/weapon/storage/toolbox/mechanical,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeG" = (
-/obj/machinery/door/airlock/glass_engineering{
- name = "engineering door";
- req_access_txt = "10";
- req_one_access_txt = "0"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeH" = (
-/obj/machinery/door/airlock/glass_engineering{
- name = "engineering door";
- req_access_txt = "10";
- req_one_access_txt = "0"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeI" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aeJ" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeK" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeL" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeM" = (
-/obj/structure/table,
-/obj/item/weapon/pipe_dispenser,
-/obj/item/weapon/pipe_dispenser,
-/obj/item/weapon/pipe_dispenser,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeN" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"aeO" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeP" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeQ" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 6
- },
-/turf/open/space,
-/area/space)
-"aeR" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/turf/open/space,
-/area/space)
-"aeS" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/space,
-/area/space)
-"aeT" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 10
- },
-/turf/open/space,
-/area/space)
-"aeU" = (
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aeV" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 5
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aeW" = (
-/obj/machinery/camera/autoname,
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aeX" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 9
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aeY" = (
-/turf/open/floor/engine/n2o,
-/area/engine/engineering)
-"aeZ" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/engine/n2o,
-/area/engine/engineering)
-"afa" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afb" = (
-/obj/machinery/camera/autoname{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afc" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afd" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on,
-/obj/machinery/camera{
- c_tag = "Heating chamber south";
- dir = 1;
- network = list("heating")
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afe" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"aff" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 6
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afg" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afh" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/manifold/general/visible,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afi" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible,
-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afj" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
-/turf/open/space,
-/area/space)
-"afk" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 9
- },
-/turf/open/space,
-/area/space)
-"afl" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-17";
- layer = 4.1
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afm" = (
-/obj/machinery/camera/autoname,
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afn" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/ntnet_relay,
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afo" = (
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afp" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"afq" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afr" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/engine/n2o,
-/area/engine/engineering)
-"afs" = (
-/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
-/turf/open/floor/engine/n2o,
-/area/engine/engineering)
-"aft" = (
-/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 0;
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- on = 1;
- pressure_checks = 2;
- pump_direction = 0
- },
-/turf/open/floor/engine/n2o,
-/area/engine/engineering)
-"afu" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/space,
-/area/space)
-"afv" = (
-/obj/item/clothing/head/cone,
-/obj/item/clothing/head/cone,
-/obj/item/clothing/head/cone,
-/obj/item/clothing/head/cone,
-/obj/item/clothing/head/cone,
-/obj/item/clothing/head/cone,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afw" = (
-/obj/machinery/atmospherics/pipe/simple/green/visible,
-/turf/closed/wall/r_wall,
-/area/engine/engineering)
-"afx" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/junction{
- icon_state = "intact";
- dir = 1
- },
-/turf/closed/wall/r_wall,
-/area/engine/engineering)
-"afy" = (
-/obj/machinery/atmospherics/components/binary/pump{
- icon_state = "pump_map";
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afz" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afA" = (
-/obj/machinery/atmospherics/components/binary/pump,
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afB" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 5
- },
-/turf/open/space,
-/area/space)
-"afC" = (
-/obj/machinery/telecomms/bus/preset_one/birdstation,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afD" = (
-/obj/machinery/blackbox_recorder,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afE" = (
-/obj/machinery/telecomms/broadcaster/preset_left/birdstation,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afF" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"afG" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afH" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 10
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"afI" = (
-/obj/machinery/light/small,
-/turf/open/floor/engine/n2o,
-/area/engine/engineering)
-"afJ" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/turf/open/space,
-/area/space)
-"afK" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"afL" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afM" = (
-/obj/machinery/computer/security/telescreen{
- desc = "Used for watching the heating area.";
- name = "Heating chamber monitor";
- network = list("heating");
- pixel_y = 28
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"afN" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/obj/machinery/meter,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afO" = (
-/obj/machinery/atmospherics/components/binary/pump{
- icon_state = "pump_map";
- dir = 1
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afP" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 6
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afQ" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afR" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afS" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afT" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afU" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afV" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afW" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"afX" = (
-/obj/machinery/telecomms/server/presets/common/birdstation,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afY" = (
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"afZ" = (
-/obj/machinery/telecomms/hub/preset,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aga" = (
-/obj/machinery/announcement_system,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"agb" = (
-/obj/machinery/door/airlock/highsecurity{
- name = "telecomms and ai module door";
- req_access_txt = "61"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"agc" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/space,
-/area/space)
-"agd" = (
-/obj/machinery/atmospherics/components/binary/pump{
- icon_state = "pump_map";
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"age" = (
-/obj/machinery/atmospherics/pipe/manifold4w/yellow/visible,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"agf" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"agg" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- dir = 9
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"agh" = (
-/obj/machinery/atmospherics/components/binary/pump,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agi" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agj" = (
-/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agk" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 9
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agl" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agm" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agn" = (
-/obj/machinery/power/smes{
- charge = 1e+006
- },
-/obj/structure/cable/cyan,
-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
-"ago" = (
-/obj/machinery/power/smes{
- charge = 1e+006
- },
-/obj/structure/cable/cyan,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
-"agp" = (
-/obj/machinery/power/smes{
- charge = 1e+006
- },
-/obj/structure/cable/cyan,
-/obj/effect/turf_decal/stripes/line{
- dir = 5
- },
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
-"agq" = (
-/obj/machinery/atmospherics/components/binary/pump,
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agr" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ags" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/space,
-/area/space)
-"agt" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/space,
-/area/space)
-"agu" = (
-/obj/structure/lattice,
-/obj/structure/grille,
-/turf/open/space,
-/area/space)
-"agv" = (
-/obj/machinery/telecomms/processor/preset_one/birdstation,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"agw" = (
-/obj/machinery/message_server,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"agx" = (
-/obj/machinery/telecomms/receiver/preset_left/birdstation,
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"agy" = (
-/obj/machinery/porta_turret/ai{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"agz" = (
-/obj/effect/landmark/start{
- name = "Cyborg"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"agA" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"agB" = (
-/obj/machinery/porta_turret/ai{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"agC" = (
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"agD" = (
-/turf/open/floor/engine{
- name = "high pressure plasma floor";
- initial_gas_mix = "plasma=240000;TEMP=293.15"
- },
-/area/engine/engineering)
-"agE" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/engine{
- name = "high pressure plasma floor";
- initial_gas_mix = "plasma=240000;TEMP=293.15"
- },
-/area/engine/engineering)
-"agF" = (
-/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"agG" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- icon_state = "connector_map";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"agH" = (
-/obj/item/weapon/wrench,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"agI" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/obj/structure/window/reinforced,
-/obj/machinery/meter,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agJ" = (
-/obj/structure/cable{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/structure/window/reinforced,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agK" = (
-/obj/machinery/meter,
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_y = 0
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/obj/structure/window/reinforced,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agL" = (
-/obj/machinery/power/terminal{
- icon_state = "term";
- dir = 1
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_y = 0
- },
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
-"agM" = (
-/obj/machinery/power/terminal{
- icon_state = "term";
- dir = 1
- },
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8";
- pixel_y = 0
- },
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
-"agN" = (
-/obj/machinery/power/terminal{
- icon_state = "term";
- dir = 1
- },
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
-"agO" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 5
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"agP" = (
-/obj/structure/window/reinforced,
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"agQ" = (
-/obj/machinery/door/window/southright,
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"agR" = (
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"agS" = (
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"agT" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"agU" = (
-/turf/closed/wall/r_wall,
-/area/security/nuke_storage)
-"agV" = (
-/turf/closed/wall/r_wall,
-/area/engine/gravity_generator)
-"agW" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/engine{
- name = "high pressure plasma floor";
- initial_gas_mix = "plasma=240000;TEMP=293.15"
- },
-/area/engine/engineering)
-"agX" = (
-/obj/machinery/portable_atmospherics/canister/toxins,
-/turf/open/floor/engine{
- name = "high pressure plasma floor";
- initial_gas_mix = "plasma=240000;TEMP=293.15"
- },
-/area/engine/engineering)
-"agY" = (
-/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 0;
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- on = 1;
- pressure_checks = 2;
- pump_direction = 0
- },
-/turf/open/floor/engine{
- name = "high pressure plasma floor";
- initial_gas_mix = "plasma=240000;TEMP=293.15"
- },
-/area/engine/engineering)
-"agZ" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- icon_state = "intact";
- dir = 4
- },
-/obj/machinery/meter,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aha" = (
-/obj/machinery/atmospherics/components/binary/pump{
- icon_state = "pump_map";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
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- dir = 10
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
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- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahd" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahe" = (
-/obj/machinery/atmospherics/components/binary/circulator,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ahf" = (
-/obj/structure/cable,
-/obj/machinery/power/generator{
- cold_dir = 4;
- hot_dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ahg" = (
-/obj/machinery/atmospherics/components/binary/circulator{
- icon_state = "circ2-off"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
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- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
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-/obj/machinery/computer/monitor,
-/obj/structure/cable/cyan{
- icon_state = "0-4"
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
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- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 6
- },
-/turf/open/floor/plasteel/black,
-/area/engine/engineering)
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- icon_state = "intact";
- dir = 6
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
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-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"ahm" = (
-/obj/machinery/computer/telecomms/monitor{
- network = "tcommsat"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
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-/obj/machinery/turretid{
- control_area = "AI Core Lobby";
- pixel_x = 24
- },
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-17";
- layer = 4.1
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
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-/obj/structure/table,
-/obj/item/weapon/paper/monitorkey{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/pen,
-/turf/open/floor/plasteel,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"ahp" = (
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"ahq" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
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-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
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-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/brownold{
- tag = "icon-brownold (NORTHEAST)";
- dir = 5
- },
-/area/engine/engineering)
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-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"ahu" = (
-/obj/structure/table,
-/obj/item/areaeditor/blueprints,
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"ahv" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/nuclearbomb/selfdestruct,
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"ahw" = (
-/obj/structure/filingcabinet,
-/obj/item/weapon/folder/documents,
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"ahx" = (
-/turf/open/floor/plasteel/vault{
- dir = 1
- },
-/area/engine/gravity_generator)
-"ahy" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel/vault{
- dir = 8
- },
-/area/engine/gravity_generator)
-"ahz" = (
-/turf/open/floor/plasteel/vault{
- dir = 4
- },
-/area/engine/gravity_generator)
-"ahA" = (
-/obj/machinery/light/small,
-/turf/open/floor/engine{
- name = "high pressure plasma floor";
- initial_gas_mix = "plasma=240000;TEMP=293.15"
- },
-/area/engine/engineering)
-"ahB" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible,
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ahC" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 1
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahD" = (
-/obj/machinery/meter,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 6
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahE" = (
-/obj/machinery/atmospherics/pipe/simple{
- icon_state = "intact";
- dir = 9
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
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-/obj/machinery/atmospherics/pipe/simple{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ahG" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/obj/machinery/meter,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahH" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahI" = (
-/obj/machinery/atmospherics/components/binary/pump{
- icon_state = "pump_map";
- dir = 8
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
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-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/space,
-/area/space)
-"ahK" = (
-/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
- dir = 4
- },
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/space,
-/area/space)
-"ahL" = (
-/obj/item/device/radio/beacon,
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"ahM" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"ahN" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"ahO" = (
-/obj/machinery/door/airlock/highsecurity{
- name = "telecomms and ai module door";
- req_access_txt = "61"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"ahP" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"ahQ" = (
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"ahR" = (
-/obj/machinery/camera/autoname{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"ahS" = (
-/turf/open/floor/plasteel/vault{
- dir = 8
- },
-/area/engine/gravity_generator)
-"ahT" = (
-/turf/open/floor/plasteel/black,
-/area/engine/gravity_generator)
-"ahU" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 6
- },
-/turf/open/space,
-/area/space)
-"ahV" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahW" = (
-/obj/machinery/light,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahX" = (
-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 9
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahY" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/window/reinforced{
- dir = 1;
- layer = 2.9
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ahZ" = (
-/turf/open/floor/plasteel/stairs,
-/area/engine/engineering)
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-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1;
- layer = 2.9
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"aib" = (
-/obj/machinery/light,
-/turf/open/floor/engine,
-/area/engine/engineering)
-"aic" = (
-/obj/machinery/light,
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aid" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "Telecommunications Chamber APC";
- pixel_x = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aie" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aif" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-02";
- layer = 4.1
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"aig" = (
-/obj/machinery/power/apc{
- name = "AI Core Lobby APC";
- pixel_y = -24
- },
-/obj/structure/cable/cyan,
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"aih" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "Vault APC";
- pixel_x = -24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-4"
- },
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"aii" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"aij" = (
-/obj/structure/safe,
-/obj/item/weapon/grenade/clusterbuster/metalfoam,
-/obj/item/weapon/grenade/clusterbuster/metalfoam,
-/obj/item/weapon/c4,
-/obj/item/weapon/lazarus_injector,
-/obj/item/slimepotion/sentience,
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"aik" = (
-/obj/machinery/gravity_generator/main/station,
-/turf/open/floor/plasteel/vault{
- dir = 8
- },
-/area/engine/gravity_generator)
-"ail" = (
-/obj/structure/grille,
-/turf/closed/wall,
-/area/space)
-"aim" = (
-/obj/effect/landmark{
- name = "carpspawn"
- },
-/turf/open/space,
-/area/space)
-"ain" = (
-/turf/open/floor/engine{
- name = "high pressure co2 floor";
- initial_gas_mix = "co2=200000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aio" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/engine{
- name = "high pressure co2 floor";
- initial_gas_mix = "co2=200000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aip" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"aiq" = (
-/obj/machinery/atmospherics/components/binary/pump{
- icon_state = "pump_map";
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"air" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ais" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 10
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 5
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ait" = (
-/obj/machinery/atmospherics/pipe/simple/yellow/visible{
- icon_state = "intact";
- dir = 6
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiu" = (
-/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
- icon_state = "manifold";
- dir = 4
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiv" = (
-/obj/structure/grille,
-/obj/structure/lattice,
-/turf/open/space,
-/area/space)
-"aiw" = (
-/obj/structure/grille,
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/space,
-/area/space)
-"aix" = (
-/obj/machinery/door/airlock/highsecurity{
- name = "telecomms and ai module door";
- req_access_txt = "61"
- },
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aiy" = (
-/obj/machinery/door/airlock/highsecurity{
- name = "telecomms and ai module door";
- req_access_txt = "61"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/neutral,
-/area/ai_monitored/turret_protected/tcomeast{
- name = "\improper Telecommunications Chamber"
- })
-"aiz" = (
-/obj/machinery/door/airlock/vault{
- locked = 1;
- req_access_txt = "53"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/black,
-/area/security/nuke_storage)
-"aiA" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/brownold{
- tag = "icon-brownold (NORTHWEST)";
- dir = 9
- },
-/area/engine/engineering)
-"aiB" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiC" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/engine{
- name = "high pressure co2 floor";
- initial_gas_mix = "co2=200000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aiD" = (
-/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/turf/open/floor/engine{
- name = "high pressure co2 floor";
- initial_gas_mix = "co2=200000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aiE" = (
-/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 0;
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- on = 1;
- pressure_checks = 2;
- pump_direction = 0
- },
-/turf/open/floor/engine{
- name = "high pressure co2 floor";
- initial_gas_mix = "co2=200000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aiF" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 9
- },
-/turf/open/space,
-/area/space)
-"aiG" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/turf/open/floor/plating,
-/area/engine/engineering)
-"aiH" = (
-/obj/item/device/radio/beacon,
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiI" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiJ" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiK" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiL" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiM" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"aiN" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"aiO" = (
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"aiP" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- anchored = 1;
- icon_state = "plant-05";
- layer = 4.1;
- name = "incredibly heavy plant"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"aiQ" = (
-/turf/closed/wall,
-/area/engine/gravity_generator)
-"aiR" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel/brownold{
- tag = "icon-brownold (NORTHEAST)";
- dir = 5
- },
-/area/engine/engineering)
-"aiS" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"aiT" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plasteel/brownold{
- tag = "icon-brownold (NORTHWEST)";
- dir = 9
- },
-/area/engine/engineering)
-"aiU" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/engine/gravity_generator)
-"aiV" = (
-/obj/machinery/light/small,
-/turf/open/floor/engine{
- name = "high pressure co2 floor";
- initial_gas_mix = "co2=200000;TEMP=293.15"
- },
-/area/engine/engineering)
-"aiW" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- name = "waste pipe"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiX" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/visible{
- icon_state = "manifold";
- dir = 8
- },
-/obj/machinery/meter,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiY" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/visible{
- icon_state = "manifold";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aiZ" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/visible{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aja" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/obj/structure/reflector/box{
- anchored = 1;
- layer = 3
- },
-/turf/open/floor/engine,
-/area/engine/engineering)
-"ajb" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajc" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/plasteel/brownold{
- tag = "icon-brownold (NORTHWEST)";
- dir = 9
- },
-/area/engine/engineering)
-"ajd" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aje" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 4
- },
-/obj/machinery/meter,
-/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajf" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "Engineering APC";
- pixel_x = 24
- },
-/obj/structure/cable/cyan,
-/obj/machinery/atmospherics/pipe/simple/supply/visible,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajg" = (
-/turf/closed/wall,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajh" = (
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plasteel/brownold{
- tag = "icon-brownold (NORTHWEST)";
- dir = 9
- },
-/area/engine/engineering)
-"aji" = (
-/turf/open/floor/engine{
- name = "high pressure n2 floor";
- initial_gas_mix = "n2=400000;TEMP=293.15"
- },
-/area/engine/engineering)
-"ajj" = (
-/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 1;
- external_pressure_bound = 0;
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- on = 1;
- pressure_checks = 2;
- pump_direction = 0
- },
-/turf/open/floor/engine{
- name = "high pressure n2 floor";
- initial_gas_mix = "n2=400000;TEMP=293.15"
- },
-/area/engine/engineering)
-"ajk" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
- name = "waste pipe";
- icon_state = "manifold";
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ajl" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- name = "waste pipe";
- icon_state = "intact";
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ajm" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- name = "waste pipe";
- icon_state = "intact";
- dir = 9
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ajn" = (
-/obj/machinery/atmospherics/pipe/simple/supply/visible{
- icon_state = "intact";
- dir = 5
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ajo" = (
-/obj/machinery/atmospherics/components/binary/pump/on{
- icon_state = "pump_map";
- dir = 4
- },
-/turf/closed/wall,
-/area/engine/engineering)
-"ajp" = (
-/obj/structure/tank_dispenser,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajq" = (
-/obj/machinery/vending/engivend,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajr" = (
-/obj/machinery/vending/tool,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajs" = (
-/obj/machinery/suit_storage_unit/engine,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajt" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aju" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajv" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajw" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/engine{
- name = "high pressure n2 floor";
- initial_gas_mix = "n2=400000;TEMP=293.15"
- },
-/area/engine/engineering)
-"ajx" = (
-/obj/machinery/portable_atmospherics/canister/nitrogen,
-/turf/open/floor/engine{
- name = "high pressure n2 floor";
- initial_gas_mix = "n2=400000;TEMP=293.15"
- },
-/area/engine/engineering)
-"ajy" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/engine{
- name = "high pressure n2 floor";
- initial_gas_mix = "n2=400000;TEMP=293.15"
- },
-/area/engine/engineering)
-"ajz" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
- name = "waste pipe"
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ajA" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/turf/open/floor/plating,
-/area/engine/engineering)
-"ajB" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajC" = (
-/obj/effect/landmark/start{
- name = "Station Engineer"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajD" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajE" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/vending/cigarette,
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajF" = (
-/obj/machinery/vending/coffee,
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajG" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajH" = (
-/obj/machinery/light/small,
-/turf/open/floor/engine{
- name = "high pressure n2 floor";
- initial_gas_mix = "n2=400000;TEMP=293.15"
- },
-/area/engine/engineering)
-"ajI" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on{
- dir = 1
- },
-/turf/open/floor/plating/airless,
-/area/engine/engineering)
-"ajJ" = (
-/obj/machinery/button/door{
- id = "secure storage";
- name = "secure storage button";
- pixel_x = -24
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajK" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 6
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajL" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajM" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "Command Hallway APC";
- pixel_y = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajN" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajO" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajP" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajQ" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-17";
- layer = 4.1
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajR" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 2
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajS" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 2
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajT" = (
-/obj/structure/table,
-/obj/item/clothing/gloves/color/yellow,
-/obj/item/clothing/gloves/color/yellow,
-/obj/item/clothing/gloves/color/yellow,
-/obj/item/clothing/gloves/color/yellow,
-/obj/item/clothing/glasses/meson/engine,
-/obj/item/clothing/glasses/meson/engine,
-/obj/item/clothing/glasses/meson/engine,
-/obj/item/clothing/glasses/meson/engine,
-/obj/machinery/light/small,
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajU" = (
-/obj/structure/table,
-/obj/item/stack/sheet/metal{
- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/sheet/metal{
- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/sheet/metal{
- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/sheet/glass{
- amount = 50;
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/stack/sheet/glass{
- amount = 50;
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/stack/sheet/plasteel{
- amount = 10
- },
-/obj/item/stack/rods{
- amount = 50
- },
-/obj/item/weapon/stock_parts/cell/high,
-/obj/item/weapon/stock_parts/cell/high,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajV" = (
-/obj/machinery/door/airlock/glass_engineering{
- name = "engineering door";
- req_access_txt = "10";
- req_one_access_txt = "0"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"ajW" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajX" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajY" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"ajZ" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 10
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"aka" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light,
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"akb" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"akc" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"akd" = (
-/turf/open/floor/engine{
- name = "high pressure air floor";
- initial_gas_mix = "o2=10000;n2=40015;TEMP=293.15"
- },
-/area/engine/engineering)
-"ake" = (
-/obj/machinery/door/poddoor{
- id = "secure storage";
- name = "secure storage blast door"
- },
-/turf/open/floor/plating,
-/area/engine/engineering)
-"akf" = (
-/turf/open/floor/plasteel/brownold{
- dir = 8
- },
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"akg" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"akh" = (
-/turf/closed/wall/r_wall,
-/area/ai_monitored/turret_protected/ai_upload)
-"aki" = (
-/turf/closed/wall,
-/area/gateway)
-"akj" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/gateway)
-"akk" = (
-/turf/closed/wall,
-/area/maintenance/fsmaint)
-"akl" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/engine{
- name = "high pressure air floor";
- initial_gas_mix = "o2=10000;n2=40015;TEMP=293.15"
- },
-/area/engine/engineering)
-"akm" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/open/floor/engine{
- name = "high pressure air floor";
- initial_gas_mix = "o2=10000;n2=40015;TEMP=293.15"
- },
-/area/engine/engineering)
-"akn" = (
-/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 0;
- initialize_directions = 1;
- internal_pressure_bound = 4000;
- on = 1;
- pressure_checks = 2;
- pump_direction = 0
- },
-/turf/open/floor/engine{
- name = "high pressure air floor";
- initial_gas_mix = "o2=10000;n2=40015;TEMP=293.15"
- },
-/area/engine/engineering)
-"ako" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 4
- },
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/engine/engineering)
-"akp" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/space,
-/area/space)
-"akq" = (
-/obj/structure/closet/radiation,
-/turf/open/floor/plating,
-/area/engine/engineering)
-"akr" = (
-/turf/open/floor/plating,
-/area/engine/engineering)
-"aks" = (
-/obj/structure/closet/firecloset,
-/turf/open/floor/plating,
-/area/engine/engineering)
-"akt" = (
-/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/turf/open/floor/plating,
-/area/engine/engineering)
-"aku" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"akv" = (
-/obj/machinery/door/airlock/glass_engineering{
- name = "engineering door";
- req_access_txt = "10";
- req_one_access_txt = "0"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"akw" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/brownold{
- dir = 8
- },
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"akx" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"aky" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"akz" = (
-/obj/machinery/turretid{
- control_area = "AI Upload Chamber";
- pixel_x = 28;
- pixel_y = 0
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai_upload)
-"akA" = (
-/obj/machinery/porta_turret/ai,
-/turf/open/floor/plasteel/black,
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- },
-/turf/open/floor/plating,
-/area/gateway)
-"amw" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"amx" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"amy" = (
-/obj/machinery/door/airlock/external{
- req_access_txt = "13"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"amz" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/space,
-/area/space)
-"amA" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/space,
-/area/space)
-"amB" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/space,
-/area/space)
-"amC" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"amD" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"amE" = (
-/obj/machinery/door/airlock/atmos{
- name = "atmospherics door";
- req_access_txt = "24"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"amF" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/blue/side{
- dir = 8
- },
-/area/engine/engineering)
-"amG" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"amH" = (
-/turf/open/floor/plating/airless,
-/area/space)
-"amI" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on,
-/turf/open/floor/plating/airless,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"amJ" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"amK" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"amL" = (
-/turf/closed/wall/r_wall,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"amM" = (
-/obj/machinery/door/airlock/command{
- name = "command door";
- req_access_txt = "19"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"amN" = (
-/turf/closed/wall,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"amO" = (
-/obj/item/stack/sheet/rglass{
- amount = 50
- },
-/obj/item/stack/sheet/metal{
- amount = 50
- },
-/obj/item/stack/rods{
- amount = 50
- },
-/obj/item/device/flashlight,
-/obj/structure/closet/crate,
-/obj/item/stack/sheet/plasteel{
- amount = 10
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"amP" = (
-/obj/machinery/computer/teleporter,
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"amQ" = (
-/obj/machinery/teleport/station,
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"amR" = (
-/obj/machinery/teleport/hub,
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"amS" = (
-/obj/machinery/suit_storage_unit/captain,
-/turf/open/floor/wood,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"amT" = (
-/obj/machinery/button/door{
- id = "hallway shutter";
- name = "hallway shutter button";
- pixel_y = 24
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"amU" = (
-/obj/structure/dresser,
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"amV" = (
-/obj/machinery/computer/communications,
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"amW" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"amX" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken3"
- },
-/area/maintenance/fsmaint)
-"amY" = (
-/obj/machinery/door/airlock/maintenance{
- name = "maintenance door";
- req_access_txt = "12"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/gateway)
-"amZ" = (
-/obj/machinery/door/airlock/external{
- req_access_txt = "13"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"ana" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"anb" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"anc" = (
-/obj/item/weapon/twohanded/required/kirbyplants,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"and" = (
-/obj/item/weapon/twohanded/required/kirbyplants,
-/obj/machinery/camera/autoname{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"ane" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"anf" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "Teleporter Room APC";
- pixel_y = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"ang" = (
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"anh" = (
-/obj/machinery/bluespace_beacon,
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"ani" = (
-/obj/structure/closet/secure_closet/captains,
-/obj/item/weapon/stamp/captain,
-/obj/item/weapon/reagent_containers/food/drinks/flask,
-/obj/machinery/power/apc{
- dir = 8;
- name = "Captain's Quarters APC";
- pixel_x = -24
- },
-/obj/item/weapon/gun/energy/laser/captain,
-/obj/structure/cable/cyan{
- icon_state = "0-4"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"anj" = (
-/obj/effect/landmark/start{
- name = "Captain"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"ank" = (
-/obj/structure/chair/comfy/beige{
- dir = 4
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"anl" = (
-/obj/structure/table/wood,
-/obj/item/weapon/hand_tele,
-/obj/item/weapon/bikehorn/rubberducky{
- pixel_x = -5;
- pixel_y = 5
- },
-/obj/item/toy/carpplushie{
- attack_verb = list("bitten","pecked","wing slapped");
- desc = "An adorable stuffed toy that resembles a parrot.";
- icon = 'icons/mob/animal.dmi';
- icon_state = "parrot_sit";
- name = "parrot plushie"
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"anm" = (
-/turf/closed/wall/rust,
-/area/maintenance/fsmaint)
-"ann" = (
-/obj/structure/table/wood,
-/obj/item/weapon/storage/book{
- icon_state = "book2";
- name = "Cute Happy Parrot Adventure"
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"ano" = (
-/obj/machinery/bookbinder,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"anp" = (
-/obj/structure/barricade/wooden,
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anq" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/barricade/wooden,
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anr" = (
-/obj/machinery/computer/arcade,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"ans" = (
-/obj/structure/chair/stool,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"ant" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- anchored = 1;
- icon_state = "plant-05";
- layer = 4.1;
- name = "incredibly heavy plant"
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"anu" = (
-/obj/structure/closet/crate{
- name = "solar pack crate"
- },
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/solar_assembly,
-/obj/item/weapon/circuitboard/computer/solar_control,
-/obj/item/weapon/electronics/tracker,
-/obj/item/weapon/paper/solar,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anv" = (
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anw" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fsmaint)
-"anx" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"any" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 1
- },
-/turf/closed/wall,
-/area/engine/engineering)
-"anz" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/pump,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"anA" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"anB" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/scrubber/huge/movable,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"anC" = (
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"anD" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"anE" = (
-/obj/machinery/door/airlock/command{
- name = "teleporter door";
- req_access_txt = "17"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"anF" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"anG" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"anH" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"anI" = (
-/obj/structure/table,
-/obj/item/device/aicard,
-/obj/item/weapon/hand_tele,
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"anJ" = (
-/obj/structure/table/wood,
-/obj/item/weapon/pinpointer,
-/obj/item/weapon/disk/nuclear,
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 5
- },
-/turf/open/floor/wood,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"anK" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"anL" = (
-/obj/machinery/computer/card,
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"anM" = (
-/obj/structure/table/wood,
-/obj/item/weapon/storage/lockbox/medal,
-/obj/item/weapon/card/id/captains_spare,
-/turf/open/floor/carpet,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"anN" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anO" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anP" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anQ" = (
-/obj/structure/table/wood,
-/obj/item/weapon/bikehorn/rubberducky,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"anR" = (
-/obj/structure/table/wood,
-/obj/item/device/flashlight/lamp/green,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"anS" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken4"
- },
-/area/maintenance/fsmaint)
-"anT" = (
-/obj/machinery/photocopier,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anU" = (
-/obj/structure/grille{
- density = 0;
- icon_state = "brokengrille"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anV" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anW" = (
-/obj/structure/chair/stool,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anX" = (
-/obj/item/weapon/coin/iron,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"anY" = (
-/obj/structure/chair/stool,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"anZ" = (
-/turf/open/floor/plasteel/blue/side,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aoa" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/blue/side,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aob" = (
-/obj/machinery/door/airlock/glass_engineering{
- name = "engineering door";
- req_access_txt = "10";
- req_one_access_txt = "0"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aoc" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 8
- },
-/turf/closed/wall,
-/area/engine/engineering)
-"aod" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/pump,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aoe" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 8
- },
-/obj/machinery/portable_atmospherics/scrubber/huge/movable,
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 9
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aof" = (
-/turf/closed/wall,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aog" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "Northwest Hallway APC";
- pixel_x = -24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aoh" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aoi" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"aoj" = (
-/obj/effect/landmark/start{
- name = "AI"
- },
-/obj/machinery/turretid{
- control_area = "AI Core";
- pixel_x = 24
- },
-/obj/item/device/radio/intercom{
- name = "AI Intercom";
- pixel_y = -29
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aok" = (
-/obj/machinery/door/airlock/command{
- name = "captain office door";
- req_access_txt = "20"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/captain{
- name = "\improper Captain's Quarters"
- })
-"aol" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aom" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"aon" = (
-/turf/closed/wall/r_wall,
-/area/bridge)
-"aoo" = (
-/obj/machinery/door/airlock/maintenance{
- name = "maintenance door";
- req_access_txt = "12"
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aop" = (
-/obj/machinery/computer/arcade,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aoq" = (
-/obj/structure/chair/stool,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aor" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/obj/structure/reagent_dispensers/fueltank,
-/turf/open/floor/plasteel,
-/area/maintenance/fsmaint)
-"aos" = (
-/turf/open/floor/plasteel,
-/area/maintenance/fsmaint)
-"aot" = (
-/turf/closed/wall/r_wall,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aou" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/turf/closed/wall/r_wall,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aov" = (
-/obj/machinery/door/airlock/atmos{
- name = "atmospherics door";
- req_access_txt = "24"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aow" = (
-/turf/open/floor/plasteel/brownold{
- dir = 1
- },
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aox" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/camera/autoname{
- dir = 8
- },
-/turf/open/floor/plasteel/brownold{
- dir = 1
- },
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aoy" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/turf/closed/wall,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aoz" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aoA" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/blue/side,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aoB" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel/blue/side,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aoC" = (
-/turf/closed/wall/r_wall,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aoD" = (
-/obj/structure/table,
-/obj/item/stack/rods{
- amount = 50
- },
-/obj/item/stack/rods{
- amount = 50
- },
-/obj/item/weapon/rcd,
-/obj/item/weapon/rcd,
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aoE" = (
-/obj/structure/table,
-/obj/item/stack/sheet/metal{
- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/sheet/metal{
- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/sheet/glass{
- amount = 50;
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/stack/sheet/glass{
- amount = 50;
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/stack/sheet/plasteel{
- amount = 10
- },
-/obj/item/stack/sheet/plasteel{
- amount = 10
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aoF" = (
-/obj/machinery/suit_storage_unit/standard_unit,
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aoG" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aoH" = (
-/obj/structure/table,
-/obj/item/clothing/shoes/magboots{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots{
- pixel_x = -5;
- pixel_y = -5
- },
-/obj/machinery/power/apc{
- dir = 4;
- name = "E.V.A. APC";
- pixel_x = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aoI" = (
-/turf/closed/wall,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aoJ" = (
-/turf/open/floor/plasteel,
-/area/bridge)
-"aoK" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/yellowsiding/corner,
-/area/bridge)
-"aoL" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/camera/autoname,
-/turf/open/floor/plasteel/yellowsiding,
-/area/bridge)
-"aoM" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel/yellowsiding,
-/area/bridge)
-"aoN" = (
-/obj/machinery/keycard_auth{
- pixel_y = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/yellowsiding,
-/area/bridge)
-"aoO" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel/yellowsiding,
-/area/bridge)
-"aoP" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plasteel/yellowsiding,
-/area/bridge)
-"aoQ" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel/yellowsiding/corner{
- dir = 8
- },
-/area/bridge)
-"aoR" = (
-/obj/machinery/disposal/bin,
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"aoS" = (
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/closed/wall/r_wall,
-/area/maintenance/fsmaint)
-"aoT" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aoU" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aoV" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aoW" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aoX" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/open/floor/plasteel,
-/area/maintenance/fsmaint)
-"aoY" = (
-/obj/machinery/atmospherics/components/binary/pump,
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aoZ" = (
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apa" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 6
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apb" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apc" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/closed/wall/r_wall,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apd" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-16";
- layer = 4.1
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"ape" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apf" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apg" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aph" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"api" = (
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apj" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apk" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apl" = (
-/obj/machinery/door/airlock/command{
- name = "E.V.A. door";
- req_access_txt = "18"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"apm" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"apn" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"apo" = (
-/obj/machinery/door/airlock/command{
- name = "command door";
- req_access_txt = "19"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"app" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"apq" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/yellowsiding{
- dir = 4
- },
-/area/bridge)
-"apr" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-05";
- layer = 4.1
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"aps" = (
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"apt" = (
-/obj/item/device/radio/beacon,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"apu" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-05";
- layer = 4.1
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"apv" = (
-/turf/open/floor/plasteel/yellowsiding{
- dir = 8
- },
-/area/bridge)
-"apw" = (
-/obj/machinery/computer/message_monitor,
-/turf/open/floor/plasteel,
-/area/bridge)
-"apx" = (
-/obj/structure/disposalpipe/segment,
-/turf/closed/wall/r_wall,
-/area/maintenance/fsmaint)
-"apy" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"apz" = (
-/obj/structure/table/wood,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"apA" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"apB" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apC" = (
-/obj/item/weapon/wrench,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apD" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apE" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apF" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "Emergency Air Pumps APC";
- pixel_x = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"apG" = (
-/obj/machinery/disposal/bin,
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apH" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apI" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apJ" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apK" = (
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apL" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apM" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"apN" = (
-/obj/machinery/door/airlock/command{
- name = "E.V.A. door";
- req_access_txt = "18"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"apO" = (
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"apP" = (
-/obj/machinery/door/airlock/command{
- name = "command door";
- req_access_txt = "19"
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"apQ" = (
-/obj/structure/window/reinforced{
- dir = 4;
- pixel_x = 0
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/yellowsiding/corner{
- dir = 4
- },
-/area/bridge)
-"apR" = (
-/obj/machinery/computer/robotics,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"apS" = (
-/obj/structure/chair,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"apT" = (
-/obj/structure/bed/dogbed{
- anchored = 1;
- desc = "A comfy-looking bird bed. You can even strap your pet in, in case the gravity turns off.";
- name = "bird bed"
- },
-/mob/living/simple_animal/parrot/Poly,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"apU" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/open/floor/plasteel/yellowsiding/corner{
- dir = 1
- },
-/area/bridge)
-"apV" = (
-/obj/structure/table,
-/obj/machinery/recharger,
-/turf/open/floor/plasteel,
-/area/bridge)
-"apW" = (
-/obj/structure/table/wood,
-/obj/item/clothing/suit/monkeysuit,
-/obj/item/clothing/mask/gas/monkeymask,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"apX" = (
-/obj/structure/table/wood,
-/obj/item/clothing/suit/suspenders,
-/obj/item/clothing/under/syndicate/tacticool,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"apY" = (
-/obj/structure/table/wood,
-/obj/item/clothing/head/rabbitears,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"apZ" = (
-/obj/structure/dresser,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aqa" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aqb" = (
-/obj/structure/chair/comfy/beige{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aqc" = (
-/obj/item/weapon/gun/ballistic/shotgun/toy,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aqd" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/maintenance{
- name = "maintenance door";
- req_access_txt = "12"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aqe" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aqf" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/obj/machinery/meter,
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqg" = (
-/turf/closed/wall,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqh" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqi" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqj" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aqk" = (
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aql" = (
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aqm" = (
-/turf/closed/wall,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aqn" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/blue/side{
- dir = 1
- },
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aqo" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel/blue/side{
- dir = 1
- },
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aqp" = (
-/obj/structure/table,
-/obj/item/clothing/gloves/color/yellow,
-/obj/item/clothing/gloves/color/yellow,
-/obj/item/weapon/storage/belt/utility,
-/obj/item/weapon/storage/belt/utility,
-/obj/item/weapon/storage/toolbox/mechanical{
- pixel_x = 5;
- pixel_y = 5
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aqq" = (
-/obj/structure/table,
-/obj/machinery/cell_charger,
-/obj/item/weapon/stock_parts/cell/high,
-/obj/item/weapon/stock_parts/cell/high,
-/obj/item/weapon/stock_parts/cell/high,
-/obj/machinery/light,
-/obj/item/device/gps,
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aqr" = (
-/obj/machinery/suit_storage_unit/standard_unit,
-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aqs" = (
-/obj/structure/tank_dispenser,
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aqt" = (
-/obj/structure/table,
-/obj/item/weapon/tank/jetpack/carbondioxide{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide{
- pixel_x = -3;
- pixel_y = -3
- },
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aqu" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"aqv" = (
-/obj/structure/window/reinforced{
- dir = 4;
- pixel_x = 0
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"aqw" = (
-/obj/machinery/computer/crew,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"aqx" = (
-/obj/machinery/computer/communications,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"aqy" = (
-/obj/machinery/computer/cargo,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"aqz" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"aqA" = (
-/obj/structure/table,
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/obj/item/weapon/paper/monitorkey{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/phone{
- force = 1
- },
-/obj/item/weapon/pen,
-/turf/open/floor/plasteel,
-/area/bridge)
-"aqB" = (
-/obj/structure/closet/cardboard,
-/obj/item/clothing/suit/toggle/owlwings,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aqC" = (
-/obj/machinery/vending/autodrobe{
- req_access_txt = ""
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aqD" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/effect/landmark{
- name = "revenantspawn"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aqE" = (
-/turf/closed/wall,
-/area/quartermaster/storage)
-"aqF" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/quartermaster/storage)
-"aqG" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqH" = (
-/obj/machinery/atmospherics/components/binary/valve{
- icon_state = "mvalve_map";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqI" = (
-/obj/machinery/atmospherics/components/unary/tank/air{
- dir = 8
- },
-/turf/open/floor/engine,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqJ" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/closet/secure_closet/atmospherics,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
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-/obj/machinery/atmospherics/pipe/simple/cyan/visible,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqL" = (
-/obj/machinery/pipedispenser,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"aqM" = (
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aqN" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aqO" = (
-/obj/structure/table,
-/obj/item/clothing/gloves/color/yellow,
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aqP" = (
-/obj/structure/table,
-/obj/item/stack/rods{
- amount = 50
- },
-/obj/item/stack/rods{
- amount = 50
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aqQ" = (
-/obj/structure/closet/toolcloset,
-/obj/item/weapon/storage/belt/utility,
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aqR" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"aqS" = (
-/turf/closed/wall/r_wall,
-/area/crew_quarters/heads)
-"aqT" = (
-/turf/closed/wall,
-/area/crew_quarters/heads)
-"aqU" = (
-/obj/machinery/computer/mecha,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"aqV" = (
-/obj/machinery/computer/security,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"aqW" = (
-/obj/machinery/computer/secure_data,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"aqX" = (
-/obj/item/device/aicard,
-/obj/structure/table,
-/obj/item/device/gps,
-/turf/open/floor/plasteel,
-/area/bridge)
-"aqY" = (
-/obj/structure/closet{
- name = "jackboot locker"
- },
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aqZ" = (
-/obj/machinery/computer/slot_machine,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"ara" = (
-/turf/closed/wall/mineral/titanium/overspace,
-/area/shuttle/supply)
-"arb" = (
-/turf/closed/wall/mineral/titanium,
-/area/shuttle/supply)
-"arc" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall_s10";
- dir = 2
- },
-/area/shuttle/supply)
-"ard" = (
-/obj/machinery/conveyor{
- dir = 1;
- id = "cargo";
- name = "cargo conveyor belt"
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"are" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "cargo";
- name = "cargo conveyor belt"
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"arf" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/conveyor{
- dir = 4;
- id = "cargo";
- name = "cargo conveyor belt"
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"arg" = (
-/obj/machinery/camera/autoname,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"arh" = (
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"ari" = (
-/obj/machinery/pipedispenser/disposal/transit_tube,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"arj" = (
-/obj/structure/table,
-/obj/item/stack/sheet/metal{
- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/stack/sheet/metal{
- amount = 50;
- pixel_x = 2;
- pixel_y = 2
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"ark" = (
-/obj/structure/table,
-/obj/machinery/cell_charger,
-/obj/item/weapon/stock_parts/cell/high,
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"arl" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"arm" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"arn" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "hop shutter";
- name = "HoP Office shutter"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/heads)
-"aro" = (
-/obj/structure/table/wood,
-/obj/item/weapon/storage/box/silver_ids{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/box/ids,
-/turf/open/floor/wood,
-/area/crew_quarters/heads)
-"arp" = (
-/obj/structure/filingcabinet/employment,
-/turf/open/floor/wood,
-/area/crew_quarters/heads)
-"arq" = (
-/obj/machinery/vending/cart,
-/turf/open/floor/wood,
-/area/crew_quarters/heads)
-"arr" = (
-/obj/machinery/photocopier,
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/crew_quarters/heads)
-"ars" = (
-/obj/structure/closet/secure_closet/hop,
-/obj/item/clothing/suit/armor/reactive,
-/turf/open/floor/wood,
-/area/crew_quarters/heads)
-"art" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "HoP Office APC";
- pixel_x = 24
- },
-/obj/machinery/keycard_auth{
- pixel_y = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/heads)
-"aru" = (
-/obj/structure/window/reinforced{
- dir = 4;
- pixel_x = 0
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/yellowsiding/corner,
-/area/bridge)
-"arv" = (
-/obj/machinery/computer/monitor,
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"arw" = (
-/obj/structure/chair{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"arx" = (
-/obj/machinery/computer/aifixer,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"ary" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/open/floor/plasteel/yellowsiding/corner{
- dir = 8
- },
-/area/bridge)
-"arz" = (
-/obj/machinery/vending/coffee,
-/turf/open/floor/plasteel,
-/area/bridge)
-"arA" = (
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"arB" = (
-/obj/item/clothing/under/rank/clown,
-/obj/item/clothing/mask/gas/clown_hat,
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"arC" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"arD" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"arE" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"arF" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"arG" = (
-/obj/structure/chair/stool,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"arH" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall3";
- dir = 2
- },
-/area/shuttle/supply)
-"arI" = (
-/obj/machinery/conveyor{
- dir = 2;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/supply)
-"arJ" = (
-/obj/machinery/conveyor{
- dir = 8;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/supply)
-"arK" = (
-/obj/machinery/conveyor{
- dir = 1;
- id = "cargo";
- name = "cargo conveyor belt"
- },
-/obj/machinery/status_display{
- name = "cargo status display";
- pixel_x = -32;
- supply_display = 1
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"arL" = (
-/obj/structure/closet/crate,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"arM" = (
-/obj/structure/closet/crate/medical,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"arN" = (
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced,
-/obj/structure/closet/secure_closet/engineering_welding,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"arO" = (
-/obj/structure/table,
-/obj/item/weapon/pipe_dispenser,
-/obj/item/weapon/pipe_dispenser,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"arP" = (
-/obj/structure/table,
-/obj/item/stack/sheet/glass{
- amount = 50;
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/stack/sheet/glass{
- amount = 50;
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"arQ" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "Tool Storage APC";
- pixel_x = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
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-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"arS" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"arT" = (
-/obj/machinery/door/airlock/command{
- name = "HoP office door";
- req_access_txt = "0";
- req_one_access_txt = "19;57"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/heads)
-"arU" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"arV" = (
-/obj/effect/landmark/start{
- name = "Head of Personnel"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"arW" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"arX" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/yellowsiding{
- dir = 4
- },
-/area/bridge)
-"arY" = (
-/obj/structure/window/reinforced{
- dir = 1;
- pixel_y = 0
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-05";
- layer = 4.1
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"arZ" = (
-/obj/machinery/power/smes{
- charge = 3e+006;
- input_level = 10000;
- output_level = 2000
- },
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"asa" = (
-/obj/structure/window/reinforced{
- dir = 1;
- pixel_y = 0
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-05";
- layer = 4.1
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"asb" = (
-/obj/machinery/vending/snack,
-/turf/open/floor/plasteel,
-/area/bridge)
-"asc" = (
-/obj/item/clothing/shoes/clown_shoes/banana_shoes,
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"asd" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/wood{
- icon_state = "wood-broken6"
- },
-/area/maintenance/fsmaint)
-"ase" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"asf" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"asg" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"ash" = (
-/turf/closed/wall/rust,
-/area/crew_quarters/sleep)
-"asi" = (
-/turf/closed/wall,
-/area/crew_quarters/sleep)
-"asj" = (
-/obj/machinery/door/airlock/maintenance{
- name = "maintenance door";
- req_access_txt = "12"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"ask" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"asl" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"asm" = (
-/obj/machinery/mineral/mint{
- input_dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fsmaint)
-"asn" = (
-/turf/open/floor/plasteel/loadingarea{
- tag = "icon-loadingarea (WEST)";
- dir = 8
- },
-/area/maintenance/fsmaint)
-"aso" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/supply)
-"asp" = (
-/obj/machinery/conveyor{
- dir = 9;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/supply)
-"asq" = (
-/obj/machinery/conveyor{
- dir = 1;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/supply)
-"asr" = (
-/obj/effect/landmark{
- name = "lightsout"
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"ass" = (
-/obj/machinery/atmospherics/components/binary/pump,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"ast" = (
-/mob/living/carbon/monkey{
- name = "Linda";
- unique_name = 0
- },
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"asu" = (
-/obj/structure/table,
-/obj/item/weapon/storage/toolbox/mechanical,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"asv" = (
-/obj/machinery/autolathe{
- icon_state = "autolathe";
- name = "public autolathe"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"asw" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"asx" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"asy" = (
-/obj/effect/landmark/start{
- name = "Assistant"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"asz" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"asA" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"asB" = (
-/obj/structure/chair/office/light,
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 4
- },
-/obj/machinery/button/door{
- id = "hop shutter";
- name = "HoP office shutter button";
- pixel_x = -24
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"asC" = (
-/obj/machinery/computer/card,
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"asD" = (
-/obj/structure/chair/comfy/beige{
- dir = 4
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"asE" = (
-/obj/structure/table/wood,
-/obj/item/weapon/clipboard,
-/obj/item/weapon/hand_labeler,
-/obj/item/weapon/pen,
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"asF" = (
-/obj/structure/cable{
- d2 = 8;
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "AI Core APC";
- pixel_y = 24
- },
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"asG" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-17";
- layer = 4.1
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"asH" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "Bridge APC";
- pixel_x = -24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-4"
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"asI" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/yellowsiding/corner{
- dir = 4
- },
-/area/bridge)
-"asJ" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel/yellowsiding{
- dir = 1
- },
-/area/bridge)
-"asK" = (
-/turf/open/floor/plasteel/yellowsiding{
- dir = 1
- },
-/area/bridge)
-"asL" = (
-/obj/machinery/keycard_auth{
- pixel_y = -24
- },
-/turf/open/floor/plasteel/yellowsiding{
- dir = 1
- },
-/area/bridge)
-"asM" = (
-/obj/machinery/light,
-/turf/open/floor/plasteel/yellowsiding{
- dir = 1
- },
-/area/bridge)
-"asN" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 10
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = -32
- },
-/turf/open/floor/plasteel/yellowsiding{
- dir = 1
- },
-/area/bridge)
-"asO" = (
-/turf/open/floor/plasteel/yellowsiding/corner{
- dir = 1
- },
-/area/bridge)
-"asP" = (
-/obj/machinery/vending/cigarette,
-/turf/open/floor/plasteel,
-/area/bridge)
-"asQ" = (
-/obj/item/weapon/storage/box/lights/mixed,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"asR" = (
-/obj/structure/toilet{
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"asS" = (
-/obj/machinery/door/airlock{
- name = "door"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"asT" = (
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"asU" = (
-/obj/machinery/shower{
- icon_state = "shower";
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"asV" = (
-/obj/machinery/shower{
- icon_state = "shower";
- dir = 8
- },
-/obj/item/weapon/bikehorn/rubberducky,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"asW" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"asX" = (
-/obj/machinery/door/airlock/maintenance{
- name = "maintenance door";
- req_access_txt = "12"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"asY" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"asZ" = (
-/obj/structure/chair/stool,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"ata" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 8
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"atb" = (
-/obj/structure/table/wood,
-/obj/item/device/electropack,
-/obj/item/weapon/restraints/handcuffs,
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"atc" = (
-/obj/structure/chair/wood/normal{
- dir = 8
- },
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"atd" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/maintenance/fsmaint)
-"ate" = (
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/maintenance/fsmaint)
-"atf" = (
-/obj/machinery/conveyor{
- dir = 10;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/supply)
-"atg" = (
-/obj/machinery/conveyor{
- dir = 6;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/supply)
-"ath" = (
-/obj/machinery/door/poddoor{
- id = "QMLoaddoor2";
- name = "supply dock loading door"
- },
-/obj/machinery/conveyor{
- dir = 8;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plating,
-/area/shuttle/supply)
-"ati" = (
-/obj/machinery/conveyor{
- dir = 4;
- id = "cargo";
- name = "cargo conveyor belt"
- },
-/obj/machinery/door/poddoor{
- id = "cargo blast";
- name = "cargo conveyor blast door"
- },
-/turf/open/floor/plating,
-/area/quartermaster/storage)
-"atj" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"atk" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"atl" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/visible{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"atm" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/visible{
- icon_state = "manifold";
- dir = 4
- },
-/obj/machinery/meter,
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"atn" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-02";
- layer = 4.1
- },
-/obj/effect/landmark{
- name = "xeno_spawn";
- pixel_x = -1
- },
-/turf/open/floor/plasteel,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"ato" = (
-/obj/machinery/vending/assist,
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"atp" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"atq" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port{
- name = "\improper Northwest Hallway"
- })
-"atr" = (
-/obj/structure/table/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "hop shutter";
- name = "HoP Office shutter"
- },
-/obj/machinery/door/window/southright,
-/obj/machinery/door/window/northright{
- name = "HoP desk door";
- req_one_access_txt = "19;57"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/heads)
-"ats" = (
-/obj/machinery/power/terminal{
- icon_state = "term";
- dir = 1
- },
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/obj/structure/cable{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"att" = (
-/obj/machinery/light,
-/turf/open/floor/plasteel/black,
-/area/ai_monitored/turret_protected/ai{
- name = "\improper AI Core"
- })
-"atu" = (
-/turf/closed/wall/r_wall,
-/area/crew_quarters/sleep)
-"atv" = (
-/obj/structure/disposalpipe/segment,
-/turf/closed/wall/r_wall,
-/area/crew_quarters/sleep)
-"atw" = (
-/obj/machinery/door/airlock/maintenance{
- name = "maintenance door";
- req_access_txt = "12"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"atx" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"aty" = (
-/obj/machinery/shower{
- icon_state = "shower";
- dir = 4
- },
-/obj/item/weapon/soap,
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"atz" = (
-/obj/machinery/shower{
- icon_state = "shower";
- dir = 8
- },
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"atA" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"atB" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"atC" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-22"
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"atD" = (
-/obj/structure/table/wood,
-/obj/item/weapon/relic,
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"atE" = (
-/obj/structure/table/wood,
-/obj/machinery/computer/stockexchange,
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"atF" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plasteel/loadingarea,
-/area/maintenance/fsmaint)
-"atG" = (
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/supply)
-"atH" = (
-/turf/open/floor/plasteel/shuttle/white,
-/area/shuttle/supply)
-"atI" = (
-/obj/machinery/door/airlock/titanium{
- name = "Supply Shuttle Airlock";
- req_access_txt = "31"
- },
-/turf/open/floor/plating,
-/area/shuttle/supply)
-"atJ" = (
-/obj/machinery/door/airlock/external{
- name = "cargo bay airlock";
- req_access_txt = "31"
- },
-/turf/open/floor/plating,
-/area/quartermaster/storage)
-"atK" = (
-/turf/open/floor/plating,
-/area/quartermaster/storage)
-"atL" = (
-/turf/open/floor/plasteel/yellow/corner,
-/area/quartermaster/storage)
-"atM" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/plasteel/yellow/side,
-/area/quartermaster/storage)
-"atN" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/closed/wall/r_wall,
-/area/atmos{
- name = "Emergency Air Pumps"
- })
-"atO" = (
-/obj/machinery/vending/tool,
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"atP" = (
-/obj/structure/table,
-/obj/item/weapon/storage/toolbox/mechanical{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/toolbox/mechanical,
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"atQ" = (
-/obj/structure/table,
-/obj/item/weapon/storage/toolbox/electrical,
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"atR" = (
-/obj/structure/table,
-/obj/item/weapon/storage/belt/utility,
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"atS" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/hallway/primary/central)
-"atT" = (
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"atU" = (
-/obj/machinery/camera/autoname{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"atV" = (
-/turf/closed/wall/r_wall,
-/area/hallway/primary/central)
-"atW" = (
-/obj/structure/flora/ausbushes/palebush,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/primary/central)
-"atX" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/stairs/left,
-/area/hallway/primary/central)
-"atY" = (
-/turf/open/floor/plasteel/stairs/right,
-/area/hallway/primary/central)
-"atZ" = (
-/obj/structure/flora/ausbushes/sunnybush,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/primary/central)
-"aua" = (
-/obj/machinery/vending/clothing,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/sleep)
-"aub" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auc" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/closet/wardrobe/grey,
-/obj/item/weapon/storage/backpack/satchel,
-/obj/item/weapon/storage/backpack/satchel,
-/obj/item/weapon/storage/backpack/satchel,
-/obj/item/weapon/storage/backpack/dufflebag,
-/obj/item/weapon/storage/backpack/dufflebag,
-/obj/item/weapon/storage/backpack/dufflebag,
-/obj/item/clothing/under/assistantformal,
-/obj/item/clothing/under/assistantformal,
-/obj/item/clothing/head/bowler,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aud" = (
-/obj/structure/closet/lasertag/blue,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aue" = (
-/obj/structure/closet/lasertag/red,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auf" = (
-/obj/structure/closet/wardrobe/mixed,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aug" = (
-/obj/structure/closet/wardrobe/black,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auh" = (
-/obj/machinery/disposal/bin,
-/obj/structure/disposalpipe/trunk,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aui" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auj" = (
-/obj/machinery/recharge_station,
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"auk" = (
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aul" = (
-/obj/machinery/door/airlock{
- name = "door"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aum" = (
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 2;
- name = "2maintenance loot spawner"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"aun" = (
-/obj/machinery/navbeacon{
- codes = "";
- codes_txt = "delivery;dir=1";
- freq = 1400;
- location = "Dorm Maint";
- name = "navigation beacon"
- },
-/turf/open/floor/carpet,
-/area/maintenance/fsmaint)
-"auo" = (
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_2";
- layer = 4.1;
- name = "tree";
- pixel_x = 0;
- pixel_y = 0
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/maintenance/fsmaint)
-"aup" = (
-/obj/machinery/button/door{
- dir = 2;
- id = "QMLoaddoor2";
- name = "Loading Doors";
- pixel_x = 24;
- pixel_y = 8
- },
-/obj/machinery/button/door{
- id = "QMLoaddoor";
- name = "Loading Doors";
- pixel_x = 24;
- pixel_y = -8
- },
-/obj/machinery/conveyor_switch/oneway{
- id = "cargoshuttle"
- },
-/turf/open/floor/plasteel/shuttle/white,
-/area/shuttle/supply)
-"auq" = (
-/obj/machinery/button/door{
- id = "cargo blast";
- name = "cargo blast door button";
- pixel_x = -24;
- pixel_y = 0
- },
-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/computer/cargo,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"aur" = (
-/obj/machinery/conveyor_switch/oneway{
- convdir = -1;
- id = "cargo";
- name = "shuttle conveyor switch"
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"aus" = (
-/obj/structure/closet/crate,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 2;
- name = "2maintenance loot spawner"
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"aut" = (
-/obj/effect/landmark/start{
- name = "Cargo Technician"
- },
-/turf/open/floor/plasteel/yellow/side{
- dir = 4
- },
-/area/quartermaster/storage)
-"auu" = (
-/obj/machinery/navbeacon{
- codes = "";
- codes_txt = "delivery;dir=4";
- freq = 1400;
- location = "Cargo #1";
- name = "navigation beacon"
- },
-/obj/effect/turf_decal/delivery,
-/mob/living/simple_animal/bot/mulebot{
- beacon_freq = 1400;
- home_destination = "Cargo #1";
- suffix = "#1"
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"auv" = (
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"auw" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"aux" = (
-/obj/structure/table,
-/obj/item/weapon/clipboard,
-/obj/item/weapon/folder/yellow,
-/obj/item/weapon/hand_labeler,
-/obj/machinery/status_display{
- name = "cargo status display";
- pixel_x = 0;
- pixel_y = 32;
- supply_display = 1
- },
-/obj/item/weapon/paper_bin{
- pixel_y = 5
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"auy" = (
-/obj/machinery/autolathe,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"auz" = (
-/obj/structure/table,
-/obj/machinery/cell_charger,
-/obj/item/device/multitool,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"auA" = (
-/turf/open/floor/plasteel/loadingarea,
-/area/hallway/primary/central)
-"auB" = (
-/turf/open/floor/plasteel/loadingarea{
- dir = 1
- },
-/area/hallway/primary/central)
-"auC" = (
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 3;
- name = "3maintenance loot spawner"
- },
-/turf/open/floor/plasteel/neutral,
-/area/maintenance/fsmaint)
-"auD" = (
-/obj/machinery/ai_slipper{
- uses = 10
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/machinery/holopad,
-/mob/living/simple_animal/bot/ed209{
- name = "Officer Pingsky II";
- radio_channel = "AI Private"
- },
-/turf/open/floor/bluegrid,
-/area/ai_monitored/turret_protected/aisat_interior{
- name = "\improper AI Core Lobby"
- })
-"auE" = (
-/obj/machinery/vending/autodrobe{
- req_access_txt = ""
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/sleep)
-"auF" = (
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auG" = (
-/obj/structure/disposalpipe/junction{
- dir = 8;
- icon_state = "pipe-j1"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auH" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auI" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/camera/autoname,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auJ" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auK" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auL" = (
-/obj/item/device/assembly/mousetrap/armed{
- icon_state = "mousetraparmed";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auM" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-06";
- level = 4.1
- },
-/obj/structure/mirror{
- pixel_y = 28
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"auN" = (
-/obj/structure/sink/kitchen{
- desc = "A sink used for washing one's hands and face. It looks rusty and home-made";
- name = "old sink";
- pixel_y = 28
- },
-/turf/open/floor/plating,
-/area/crew_quarters/sleep)
-"auO" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"auP" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"auQ" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"auR" = (
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/obj/machinery/power/apc{
- dir = 1;
- name = "Dormitory Maintenance APC";
- pixel_y = 24
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"auS" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"auT" = (
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 3;
- name = "3maintenance loot spawner"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"auU" = (
-/obj/machinery/door/airlock/titanium{
- name = "Supply Shuttle Airlock";
- req_access_txt = "31"
- },
-/obj/docking_port/mobile/supply{
- dwidth = 3;
- width = 10
- },
-/obj/docking_port/stationary{
- dir = 8;
- dwidth = 3;
- height = 7;
- id = "supply_home";
- name = "Cargo Bay";
- width = 10
- },
-/turf/open/floor/plating,
-/area/shuttle/supply)
-"auV" = (
-/obj/structure/closet/crate{
- icon_state = "crateopen";
- opened = 1
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"auW" = (
-/turf/open/floor/plasteel/yellow/side{
- dir = 4
- },
-/area/quartermaster/storage)
-"auX" = (
-/obj/machinery/navbeacon{
- codes = "";
- codes_txt = "delivery;dir=4";
- freq = 1400;
- location = "Cargo #2";
- name = "navigation beacon"
- },
-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"auY" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"auZ" = (
-/obj/structure/table,
-/obj/item/weapon/cartridge/quartermaster,
-/obj/item/weapon/cartridge/quartermaster,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"ava" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avb" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avc" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avd" = (
-/obj/machinery/power/smes{
- charge = 5e+006;
- input_level = 10000;
- output_level = 4000
- },
-/obj/structure/cable{
- icon_state = "0-2";
- pixel_y = 1;
- d2 = 2
- },
-/turf/open/floor/plasteel/black,
-/area/engine/gravity_generator)
-"ave" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avf" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avg" = (
-/obj/effect/landmark/start{
- name = "Assistant"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avh" = (
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "hallway shutter";
- name = "hallway shutter"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avi" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel/blue/side{
- dir = 1
- },
-/area/hallway/primary/central)
-"avj" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/blue/side{
- dir = 1
- },
-/area/hallway/primary/central)
-"avk" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avl" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = 27
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"avm" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-02";
- layer = 4.1
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/sleep)
-"avn" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"avo" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"avp" = (
-/obj/effect/landmark/start{
- name = "Assistant"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"avq" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"avr" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"avs" = (
-/obj/structure/table,
-/obj/item/weapon/cultivator,
-/obj/item/weapon/storage/bag/plants,
-/obj/item/weapon/hatchet,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/open/floor/plasteel/white,
-/area/crew_quarters/sleep)
-"avt" = (
-/obj/machinery/seed_extractor,
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel/white,
-/area/crew_quarters/sleep)
-"avu" = (
-/obj/machinery/light/small,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"avv" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/fsmaint)
-"avw" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"avx" = (
-/turf/open/floor/plasteel/neutral,
-/area/maintenance/fsmaint)
-"avy" = (
-/turf/closed/mineral,
-/area/maintenance/fsmaint)
-"avz" = (
-/obj/effect/landmark{
- name = "blobstart"
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/maintenance/fsmaint)
-"avA" = (
-/obj/machinery/door/poddoor{
- id = "QMLoaddoor";
- name = "supply dock loading door"
- },
-/obj/machinery/conveyor{
- dir = 4;
- id = "cargoshuttle";
- name = "cargo shuttle conveyor belt"
- },
-/turf/open/floor/plating,
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- name = "cargo conveyor blast door"
- },
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- },
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- name = "bot patrol navigation beacon"
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- },
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- })
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- pixel_y = -8
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- icon_state = "pipe-c"
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aCY" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aCZ" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aDa" = (
-/obj/machinery/navbeacon{
- codes = "";
- codes_txt = "delivery;dir=8";
- freq = 1400;
- location = "Dorms";
- name = "navigation beacon"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
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- },
-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aDb" = (
-/obj/machinery/power/apc{
- dir = 1;
- name = "Dormitories APC";
- pixel_y = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
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- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aDc" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aDd" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/newscaster{
- pixel_y = 32
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
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-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/closed/wall,
-/area/maintenance/asmaint2)
-"aDf" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDg" = (
-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDh" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDj" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDl" = (
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDm" = (
-/obj/item/device/mmi,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDn" = (
-/turf/closed/wall/mineral/titanium/overspace,
-/area/shuttle/escape)
-"aDo" = (
-/turf/closed/wall/mineral/titanium,
-/area/shuttle/escape)
-"aDp" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall14";
- dir = 2
- },
-/area/shuttle/escape)
-"aDq" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall_s10";
- dir = 2
- },
-/area/shuttle/escape)
-"aDr" = (
-/obj/item/weapon/storage/box/lights/mixed,
-/turf/open/floor/plating,
-/area/quartermaster/miningdock{
- name = "\improper Mining Office"
- })
-"aDs" = (
-/obj/structure/flora/ausbushes/lavendergrass{
- pixel_x = 6
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 4
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/secondary/exit)
-"aDt" = (
-/obj/structure/flora/ausbushes/pointybush{
- layer = 4.1;
- name = "tree";
- pixel_x = 4;
- pixel_y = 10
- },
-/obj/machinery/camera/autoname{
- dir = 8
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/secondary/exit)
-"aDu" = (
-/obj/machinery/seed_extractor,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/whitegreen/side{
- dir = 8
- },
-/area/hydroponics)
-"aDv" = (
-/obj/effect/landmark/start{
- name = "Botanist"
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/white,
-/area/hydroponics)
-"aDw" = (
-/obj/effect/landmark/start{
- name = "Botanist"
- },
-/turf/open/floor/plasteel/white,
-/area/hydroponics)
-"aDx" = (
-/turf/open/floor/plasteel/whitegreen/side{
- dir = 4
- },
-/area/hydroponics)
-"aDy" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/hydroponics)
-"aDz" = (
-/obj/structure/table/wood,
-/obj/machinery/chem_dispenser/drinks/beer,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aDA" = (
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "kitchen shutter";
- name = "kitchen shutter"
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aDB" = (
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aDC" = (
-/turf/open/floor/plasteel/white,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aDD" = (
-/obj/machinery/door/airlock/maintenance{
- name = "bar door";
- req_one_access_txt = "25;28"
- },
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aDE" = (
-/turf/open/floor/plasteel/loadingarea{
- tag = "icon-loadingarea (WEST)";
- dir = 8
- },
-/area/quartermaster/storage)
-"aDF" = (
-/obj/structure/piano,
-/turf/open/floor/carpet,
-/area/crew_quarters/theatre)
-"aDG" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/light{
- dir = 8
- },
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-y";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
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-/obj/machinery/door/airlock{
- name = "door"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
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-/obj/structure/disposalpipe/segment{
- dir = 8;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
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-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
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-/obj/machinery/door/airlock{
- name = "door"
- },
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aDL" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aDM" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aDN" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aDO" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
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-/obj/machinery/door/airlock/maintenance{
- name = "science maintenance door";
- req_one_access_txt = "47;12;29"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
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-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDR" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDS" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDT" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light/small,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
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-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
-"aDV" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/effect/turf_decal/stripes/corner,
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
-"aDW" = (
-/obj/item/weapon/ed209_assembly,
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDX" = (
-/obj/structure/table,
-/obj/item/weapon/circuitboard/machine/circuit_imprinter,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aDY" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall8";
- dir = 2
- },
-/area/shuttle/escape)
-"aDZ" = (
-/obj/structure/grille,
-/obj/structure/window/shuttle,
-/turf/open/floor/plating,
-/area/shuttle/escape)
-"aEa" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall4";
- dir = 2
- },
-/area/shuttle/escape)
-"aEb" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall11";
- dir = 2
- },
-/area/shuttle/escape)
-"aEc" = (
-/obj/structure/table,
-/obj/item/weapon/scalpel,
-/obj/item/weapon/retractor{
- pixel_x = 0;
- pixel_y = 5
- },
-/obj/item/weapon/hemostat,
-/turf/open/floor/plasteel/white,
-/area/shuttle/escape)
-"aEd" = (
-/obj/structure/table,
-/obj/item/weapon/cautery,
-/obj/item/weapon/surgicaldrill,
-/obj/item/weapon/circular_saw{
- pixel_y = 9
- },
-/turf/open/floor/plasteel/white,
-/area/shuttle/escape)
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-/turf/open/floor/plasteel/white,
-/area/shuttle/escape)
-"aEf" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall3";
- dir = 2
- },
-/area/shuttle/escape)
-"aEg" = (
-/obj/structure/shuttle/engine/propulsion{
- icon_state = "propulsion_r";
- dir = 8
- },
-/turf/open/floor/plating/airless,
-/area/shuttle/escape)
-"aEh" = (
-/obj/structure/closet/cardboard,
-/obj/item/weapon/coin/silver,
-/obj/item/weapon/coin/silver,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 2;
- name = "2maintenance loot spawner"
- },
-/turf/open/floor/plating,
-/area/quartermaster/miningdock{
- name = "\improper Mining Office"
- })
-"aEi" = (
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_4";
- layer = 4.1;
- name = "tree";
- pixel_x = 0;
- pixel_y = 0
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/secondary/exit)
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- layer = 4.1;
- name = "tree";
- pixel_x = 14;
- pixel_y = -8
- },
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_2";
- layer = 4.1;
- name = "tree";
- pixel_x = -5;
- pixel_y = -1
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/secondary/exit)
-"aEk" = (
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_3";
- layer = 4.1;
- name = "tree";
- pixel_x = 4;
- pixel_y = 10
- },
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_4";
- layer = 4.1;
- name = "tree";
- pixel_x = -5;
- pixel_y = -1
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/secondary/exit)
-"aEl" = (
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aEm" = (
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_2";
- layer = 4.1;
- name = "tree";
- pixel_x = 0;
- pixel_y = 4
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/secondary/exit)
-"aEn" = (
-/obj/machinery/biogenerator,
-/turf/open/floor/plasteel/whitegreen/side{
- dir = 8
- },
-/area/hydroponics)
-"aEo" = (
-/obj/structure/table/wood,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aEp" = (
-/obj/structure/chair/stool,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aEq" = (
-/obj/machinery/vending/boozeomat,
-/turf/closed/wall,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aEr" = (
-/obj/structure/disposalpipe/segment,
-/turf/closed/wall,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aEs" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
-"aEt" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/machinery/light,
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"aEu" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/glass_engineering{
- name = "engineering command door";
- req_access_txt = "0";
- req_one_access_txt = "10, 19"
- },
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"aEv" = (
-/obj/structure/window/reinforced{
- dir = 1
- },
-/obj/structure/chair/wood/normal{
- icon_state = "wooden_chair";
- dir = 1
- },
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"aEw" = (
-/obj/structure/chair/wood/normal{
- icon_state = "wooden_chair";
- dir = 1
- },
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"aEx" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
- },
-/obj/machinery/door/airlock/glass,
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aEy" = (
-/obj/structure/closet/emcloset,
-/obj/item/weapon/storage/box/metalfoam,
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aEz" = (
-/obj/structure/closet/emcloset,
-/obj/item/clothing/shoes/griffin{
- name = "bird boots"
- },
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aEA" = (
-/obj/structure/closet/firecloset,
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aEB" = (
-/obj/machinery/space_heater,
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aEC" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aED" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aEE" = (
-/obj/machinery/door/airlock/glass,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aEF" = (
-/turf/closed/wall,
-/area/crew_quarters/fitness)
-"aEG" = (
-/obj/machinery/door/airlock/maintenance{
- name = "science maintenance door";
- req_one_access_txt = "47;12;29"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aEH" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters{
- id = "xenozoo shutter";
- name = "xenozoo shutters"
- },
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aEI" = (
-/obj/machinery/door/poddoor/shutters{
- id = "xenozoo shutter";
- name = "xenozoo shutters"
- },
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aEJ" = (
-/obj/machinery/door/poddoor/shutters{
- id = "xenozoo shutter";
- name = "xenozoo shutters"
- },
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aEK" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
-"aEL" = (
-/obj/machinery/door/airlock/maintenance{
- name = "maintenance door";
- req_access_txt = "12"
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-/turf/open/floor/wood,
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- })
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-/obj/item/device/instrument/guitar,
-/obj/item/device/instrument/violin,
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
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-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
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-/area/maintenance/asmaint2)
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-/area/toxins/xenobiology)
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-/turf/open/floor/engine,
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-/turf/open/floor/engine,
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-/turf/open/floor/plasteel,
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-/area/shuttle/escape)
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- pixel_y = 4;
- use_power = 0
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-/turf/open/floor/plasteel/shuttle/red,
-/area/shuttle/escape)
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-/obj/item/weapon/storage/box/handcuffs,
-/turf/open/floor/plasteel/shuttle/red,
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- },
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- name = "Hydroponics APC";
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-/turf/open/floor/plasteel/whitegreen/side,
-/area/hydroponics)
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-/obj/machinery/light,
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-/turf/open/floor/plasteel/white,
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- name = "\improper Bar and Kitchen"
- })
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-/obj/item/weapon/storage/box/matches{
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-/turf/closed/wall,
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- dir = 6
- },
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-/turf/open/floor/plasteel,
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-/obj/structure/cable/cyan{
- icon_state = "1-2"
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
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- },
-/turf/open/floor/plasteel,
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- name = "glass door"
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- dir = 4
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- dir = 4
- },
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-/area/hallway/secondary/exit)
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-/obj/structure/cable/cyan{
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- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
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-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
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- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
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-/obj/machinery/light{
- dir = 1
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
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- dir = 4
- },
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-/area/hallway/secondary/exit)
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-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/door/airlock/glass_engineering{
- name = "engineering command door";
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-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
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-/obj/structure/closet/radiation,
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore{
- name = "\improper Command Hallway"
- })
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-/obj/machinery/newscaster{
- pixel_y = 32
- },
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- dir = 4
- },
-/turf/open/floor/plasteel,
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- name = "Assistant"
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
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- dir = 1
- },
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- dir = 4
- },
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- },
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-/obj/machinery/door/poddoor/shutters/preopen{
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- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
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- name = "Central Primary Hallway APC";
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-/obj/structure/cable/cyan{
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- dir = 4
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- },
-/obj/structure/cable/cyan{
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- },
-/mob/living/simple_animal/bot/secbot/beepsky{
- desc = "It's Officer Beepsky! Powered by a potato and a shot of whiskey, and with a sturdier reinforced chassis, too. ";
- health = 45;
- maxHealth = 45;
- name = "Officer Beepsky"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
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-/area/space/nearstation)
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-/obj/structure/chair{
- dir = 4
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
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- icon_state = "intact";
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- },
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- dir = 4
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- dir = 4
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- dir = 1
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-/obj/structure/window/reinforced{
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- dir = 4
- },
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-/area/crew_quarters/fitness)
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-/obj/item/weapon/storage/crayons,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
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- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
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-/obj/item/device/assembly/mousetrap/armed,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aIC" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aID" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aIE" = (
-/obj/machinery/processor{
- desc = "A machine used to process slimes and retrieve their extract.";
- name = "Slime Processor"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/black,
-/area/toxins/xenobiology)
-"aIF" = (
-/obj/machinery/smartfridge/extract,
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/black,
-/area/toxins/xenobiology)
-"aIG" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aIH" = (
-/obj/structure/reagent_dispensers/watertank,
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/item/weapon/extinguisher,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aII" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aIJ" = (
-/obj/item/weapon/reagent_containers/blood/empty,
-/obj/item/clothing/glasses/sunglasses/blindfold,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint2)
-"aIK" = (
-/obj/structure/closet/chefcloset,
-/obj/item/clothing/under/skirt/blue,
-/obj/item/clothing/under/janimaid,
-/obj/item/clothing/under/sundress,
-/obj/item/clothing/glasses/sunglasses/reagent,
-/turf/open/floor/plasteel/white,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aIL" = (
-/obj/structure/table,
-/obj/item/weapon/coin/plasma,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aIM" = (
-/obj/machinery/camera/autoname,
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aIN" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/shuttle/escape)
-"aIO" = (
-/obj/structure/table,
-/obj/item/weapon/reagent_containers/food/snacks/boiledspaghetti{
- name = "pasghetti";
- pixel_x = 4;
- pixel_y = 7
- },
-/turf/open/floor/plasteel/black,
-/area/shuttle/escape)
-"aIP" = (
-/obj/machinery/door/airlock/titanium,
-/obj/docking_port/mobile/emergency{
- dheight = 0;
- dir = 8;
- dwidth = 6;
- height = 18;
- port_angle = 90;
- width = 14;
- name = "Birdboat emergency shuttle"
- },
-/obj/docking_port/stationary{
- dheight = 0;
- dir = 8;
- dwidth = 10;
- height = 51;
- id = "emergency_home";
- name = "emergency evac bay";
- width = 21
- },
-/turf/open/floor/plasteel/shuttle/white,
-/area/shuttle/escape)
-"aIQ" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aIR" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/engine/engineering)
-"aIS" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aIT" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aIU" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aIV" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aIW" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aIX" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aIY" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j1";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aIZ" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aJa" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"aJb" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = -32
- },
-/turf/open/floor/plasteel/red/corner,
-/area/hallway/secondary/exit)
-"aJc" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel/red/side,
-/area/hallway/secondary/exit)
-"aJd" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 1
- },
-/turf/open/floor/plasteel/red/side,
-/area/hallway/secondary/exit)
-"aJe" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel/red/side,
-/area/hallway/secondary/exit)
-"aJf" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel/red/corner{
- dir = 8
- },
-/area/hallway/secondary/exit)
-"aJg" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJh" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJi" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/light,
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJj" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJk" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJl" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJm" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJn" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/extinguisher_cabinet{
- pixel_y = -32
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJo" = (
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "hallway shutter";
- name = "hallway shutter"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aJp" = (
-/obj/structure/lattice,
-/turf/open/space,
-/area/space/nearstation)
-"aJq" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aJr" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aJs" = (
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/fitness)
-"aJt" = (
-/obj/structure/window/reinforced,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/fitness)
-"aJu" = (
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/window/southright,
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/fitness)
-"aJv" = (
-/obj/structure/table,
-/obj/item/device/camera,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aJw" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = 27
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aJx" = (
-/obj/machinery/space_heater,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aJy" = (
-/turf/closed/wall,
-/area/toxins/xenobiology)
-"aJz" = (
-/obj/structure/sink{
- dir = 8;
- icon_state = "sink";
- pixel_x = -12
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aJA" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aJB" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aJC" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aJD" = (
-/obj/structure/bookcase/random/adult,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aJE" = (
-/obj/structure/chair/wood/normal{
- dir = 8
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/theatre)
-"aJF" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aJG" = (
-/obj/machinery/door/airlock/research{
- name = "xenobiology door";
- req_access_txt = "55";
- req_one_access_txt = "0"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aJH" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/mob/living/simple_animal/mouse/brown,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aJI" = (
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aJJ" = (
-/mob/living/carbon/monkey,
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aJK" = (
-/obj/item/device/radio/beacon,
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aJL" = (
-/obj/structure/table,
-/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
-/turf/open/floor/plasteel/black,
-/area/shuttle/escape)
-"aJM" = (
-/obj/structure/chair{
- dir = 1
- },
-/obj/structure/window/reinforced,
-/turf/open/floor/plasteel/black,
-/area/shuttle/escape)
-"aJN" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall2";
- dir = 2
- },
-/area/shuttle/escape)
-"aJO" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- anchored = 1;
- icon_state = "plant-05";
- layer = 4.1;
- name = "heavy plant"
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/structure/window/reinforced{
- dir = 1;
- pixel_y = 0
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aJP" = (
-/obj/machinery/computer/arcade/battle,
-/obj/structure/window/reinforced{
- dir = 1;
- pixel_y = 0
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aJQ" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aJR" = (
-/obj/structure/chair/comfy/beige{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aJS" = (
-/obj/structure/table,
-/obj/structure/disposalpipe/segment,
-/obj/item/weapon/paper_bin,
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aJT" = (
-/obj/structure/table,
-/obj/item/toy/cards/deck,
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aJU" = (
-/obj/structure/chair/comfy/beige{
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aJV" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- anchored = 1;
- icon_state = "plant-21";
- layer = 4.1;
- name = "heavy potted plant"
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aJW" = (
-/turf/closed/wall/r_wall,
-/area/security/brig)
-"aJX" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/preopen{
- id = "security lockdown";
- name = "brig blast door"
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/security/brig)
-"aJY" = (
-/obj/machinery/door/airlock/glass_security{
- name = "security airlock";
- req_access_txt = "63"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aJZ" = (
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 8
- },
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-02";
- layer = 4.1
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/central)
-"aKa" = (
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/central)
-"aKd" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-02";
- layer = 4.1
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/central)
-"aKe" = (
-/turf/closed/wall/r_wall,
-/area/medical/genetics_cloning)
-"aKf" = (
-/turf/closed/wall,
-/area/medical/genetics_cloning)
-"aKg" = (
-/obj/machinery/smartfridge/chemistry,
-/turf/closed/wall,
-/area/medical/medbay)
-"aKh" = (
-/obj/structure/table/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "chem shutter";
- name = "chem shutter"
- },
-/obj/machinery/door/window/southright{
- name = "chemistry door";
- req_one_access_txt = "5;33"
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aKi" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "chem shutter";
- name = "chem shutter"
- },
-/turf/open/floor/plating,
-/area/medical/medbay)
-"aKj" = (
-/turf/closed/wall,
-/area/medical/medbay)
-"aKk" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aKl" = (
-/obj/machinery/navbeacon{
- codes_txt = "patrol;next_patrol=1-medbay";
- location = "8-CSE2";
- name = "bot patrol navigation beacon"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aKm" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aKn" = (
-/obj/structure/chair{
- dir = 1
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aKo" = (
-/obj/machinery/navbeacon{
- codes_txt = "patrol;next_patrol=8-CSE2";
- location = "7-DormsS";
- name = "bot patrol navigation beacon"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aKp" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aKq" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aKr" = (
-/obj/machinery/door/airlock/maintenance{
- name = "science maintenance door";
- req_one_access_txt = "47;12;29"
- },
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aKs" = (
-/obj/structure/bookcase/random/reference,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aKt" = (
-/obj/structure/bookcase/random/nonfiction,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aKu" = (
-/obj/structure/bookcase/random/religion,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aKv" = (
-/obj/structure/bookcase/random/fiction,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aKw" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"aKx" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aKy" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aKz" = (
-/obj/structure/chair,
-/obj/structure/window/reinforced{
- dir = 1;
- pixel_y = 2
- },
-/turf/open/floor/plasteel/black,
-/area/shuttle/escape)
-"aKA" = (
-/obj/structure/extinguisher_cabinet{
- pixel_x = -27
- },
-/turf/open/floor/plasteel/white,
-/area/shuttle/escape)
-"aKB" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- anchored = 1;
- icon_state = "plant-05";
- layer = 4.1;
- name = "heavy plant"
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aKC" = (
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aKD" = (
-/obj/structure/table,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aKE" = (
-/obj/structure/table,
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aKF" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- anchored = 1;
- icon_state = "plant-21";
- layer = 4.1;
- name = "heavy potted plant"
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = 27
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aKG" = (
-/obj/structure/closet/secure_closet/brig{
- id = "Cell 1";
- name = "cell 1 locker"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKH" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKI" = (
-/obj/structure/bed,
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKJ" = (
-/turf/closed/wall,
-/area/security/brig)
-"aKK" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKL" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKM" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKN" = (
-/obj/structure/bed,
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKO" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKP" = (
-/obj/structure/closet/secure_closet/brig{
- id = "Cell 2";
- name = "cell 2 locker"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aKQ" = (
-/obj/machinery/dna_scannernew,
-/turf/open/floor/plasteel/black,
-/area/medical/genetics_cloning)
-"aKR" = (
-/obj/machinery/computer/scan_consolenew,
-/turf/open/floor/plasteel/black,
-/area/medical/genetics_cloning)
-"aKS" = (
-/obj/structure/table/glass,
-/obj/item/weapon/storage/pill_bottle/mannitol,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aKT" = (
-/obj/machinery/camera/autoname,
-/obj/structure/mirror{
- pixel_y = 28
- },
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aKU" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aKV" = (
-/obj/machinery/newscaster{
- pixel_y = 32
- },
-/obj/structure/sink{
- dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
- },
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aKW" = (
-/obj/machinery/button/door{
- id = "chem shutter";
- name = "chemistry shutter button";
- pixel_x = -24
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aKX" = (
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aKY" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aKZ" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aLa" = (
-/obj/machinery/light,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aLb" = (
-/obj/machinery/power/apc{
- name = "Fitness APC";
- pixel_y = -24
- },
-/obj/structure/cable/cyan,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"aLc" = (
-/obj/machinery/portable_atmospherics/scrubber,
-/turf/open/floor/plating,
-/area/maintenance/maintcentral{
- name = "Central Maintenance"
- })
-"aLd" = (
-/obj/machinery/door/airlock/glass_command{
- name = "bridge door";
- req_access_txt = "19"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/teleporter{
- name = "\improper Teleporter Room"
- })
-"aLe" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/toxins/xenobiology)
-"aLf" = (
-/obj/structure/table/glass,
-/obj/item/weapon/storage/box/syringes,
-/obj/machinery/reagentgrinder{
- pixel_x = 0;
- pixel_y = 8
- },
-/obj/item/stack/sheet/mineral/plasma{
- amount = 5
- },
-/turf/open/floor/plasteel/black,
-/area/toxins/xenobiology)
-"aLg" = (
-/obj/item/weapon/tank/internals/oxygen/yellow,
-/obj/structure/closet/cardboard,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 3;
- name = "3maintenance loot spawner"
- },
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aLh" = (
-/obj/structure/table,
-/obj/machinery/reagentgrinder{
- pixel_x = 0;
- pixel_y = 8
- },
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint2)
-"aLi" = (
-/obj/machinery/chem_heater,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint2)
-"aLj" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aLk" = (
-/obj/machinery/chem_master,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint2)
-"aLl" = (
-/mob/living/simple_animal/bot/medbot/derelict{
- name = "\improper Dangerous Old Medibot";
- radio_channel = null;
- remote_disabled = 1;
- treatment_brute = "itching_powder";
- treatment_fire = "formaldehyde";
- treatment_oxy = "itching_powder";
- treatment_tox = "formaldehyde"
- },
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint2)
-"aLm" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/on{
- name = "acidproof air injector"
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aLn" = (
-/obj/structure/disposaloutlet{
- dir = 1
- },
-/obj/structure/disposalpipe/trunk,
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aLo" = (
-/obj/machinery/door/airlock/research{
- name = "xenobiology door";
- req_access_txt = "55";
- req_one_access_txt = "0"
- },
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aLp" = (
-/obj/structure/table/glass,
-/obj/item/weapon/storage/firstaid/fire{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/toxin,
-/turf/open/floor/plasteel/white,
-/area/shuttle/escape)
-"aLq" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-05";
- layer = 4.1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aLr" = (
-/obj/machinery/computer/arcade/orion_trail,
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aLs" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-05";
- layer = 4.1
- },
-/obj/machinery/power/apc{
- name = "Escape Shuttle Hallway APC";
- pixel_y = -24
- },
-/obj/structure/cable/cyan,
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aLt" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- anchored = 1;
- icon_state = "plant-05";
- layer = 4.1;
- name = "heavy plant"
- },
-/obj/machinery/light,
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aLu" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- anchored = 1;
- icon_state = "plant-21";
- layer = 4.1;
- name = "heavy potted plant"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aLv" = (
-/obj/machinery/disposal/bin,
-/obj/structure/disposalpipe/trunk{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/secondary/exit)
-"aLw" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aLx" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/flasher{
- id = "Cell 1";
- pixel_x = 24
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aLy" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aLz" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aLA" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aLB" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/machinery/flasher{
- id = "Cell 2";
- pixel_x = -24
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aLC" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aLD" = (
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/primary/central)
-"aLE" = (
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_4";
- layer = 4.1;
- name = "tree";
- pixel_x = -5;
- pixel_y = -1
- },
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_2";
- layer = 4.1;
- name = "tree";
- pixel_x = 0;
- pixel_y = 0
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/primary/central)
-"aLF" = (
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_2";
- layer = 4.1;
- name = "tree";
- pixel_x = 0;
- pixel_y = 0
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/primary/central)
-"aLG" = (
-/obj/structure/flora/ausbushes/pointybush{
- icon_state = "pointybush_4";
- layer = 4.1;
- name = "tree";
- pixel_x = -5;
- pixel_y = -1
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/primary/central)
-"aLH" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "Cloning Lab APC";
- pixel_x = -24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-4"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aLI" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aLJ" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aLK" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aLL" = (
-/obj/machinery/door/airlock/glass_command{
- name = "bridge door";
- req_access_txt = "19"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/bridge)
-"aLM" = (
-/obj/structure/dresser,
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
-"aLN" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "chem shutter";
- name = "chem shutter"
- },
-/turf/open/floor/plating,
-/area/medical/genetics_cloning)
-"aLO" = (
-/obj/machinery/chem_heater,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aLP" = (
-/obj/structure/table/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "chem shutter";
- name = "chem shutter"
- },
-/obj/machinery/door/window/westright{
- name = "chemistry door";
- req_one_access_txt = "33;5"
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aLQ" = (
-/turf/closed/wall,
-/area/medical/robotics)
-"aLR" = (
-/obj/machinery/door/airlock/glass_command{
- name = "bridge door";
- req_access_txt = "19"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/bridge)
-"aLS" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/ai_monitored/storage/eva{
- name = "E.V.A. Storage"
- })
-"aLT" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/storage/primary{
- name = "Tool Storage"
- })
-"aLU" = (
-/obj/effect/landmark{
- name = "lightsout"
- },
-/obj/machinery/holopad,
-/turf/open/floor/plasteel/black,
-/area/bridge)
-"aLV" = (
-/obj/structure/table/glass,
-/obj/item/weapon/storage/box/monkeycubes{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/box/monkeycubes,
-/turf/open/floor/plasteel/black,
-/area/toxins/xenobiology)
-"aLW" = (
-/obj/machinery/light,
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aLX" = (
-/obj/machinery/holopad,
-/mob/living/simple_animal/pet/dog/corgi/Ian,
-/turf/open/floor/carpet,
-/area/crew_quarters/heads)
-"aLY" = (
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
-"aLZ" = (
-/obj/structure/closet/secure_closet/chemical,
-/obj/item/weapon/storage/box/pillbottles,
-/obj/item/weapon/storage/bag/chemistry,
-/obj/item/weapon/hand_labeler,
-/obj/item/clothing/glasses/science,
-/obj/item/clothing/glasses/science,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aMa" = (
-/obj/machinery/shieldwallgen{
- req_access = list(55)
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aMb" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aMc" = (
-/obj/machinery/door/window/northleft{
- req_access_txt = "55"
- },
-/obj/machinery/door/window/southleft,
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aMd" = (
-/obj/machinery/door/window/northright{
- req_access_txt = "55"
- },
-/obj/machinery/door/window/southright,
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aMe" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aMf" = (
-/turf/closed/wall/shuttle{
- icon_state = "swall_s5";
- dir = 2
- },
-/area/shuttle/escape)
-"aMg" = (
-/turf/closed/wall/shuttle{
- icon_state = "swallc1";
- dir = 2
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-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/security/warden)
-"aRs" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/floor/plating,
-/area/security/warden)
-"aRt" = (
-/obj/structure/table,
-/obj/item/weapon/storage/box/teargas,
-/obj/item/weapon/storage/box/teargas{
- pixel_x = 5;
- pixel_y = 5
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aRu" = (
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aRv" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aRw" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aRx" = (
-/obj/machinery/door/airlock/glass_security{
- name = "central security door";
- req_one_access_txt = "1;2;4"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aRy" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aRz" = (
-/obj/machinery/shieldwallgen{
- anchored = 1;
- locked = 0;
- req_access = list(2)
- },
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/floor/plating,
-/area/security/brig)
-"aRA" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "perma shutter";
- name = "perma brig window shutter"
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/security/brig)
-"aRB" = (
-/obj/structure/table/glass,
-/obj/item/weapon/storage/firstaid/toxin{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/firstaid/toxin,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aRC" = (
-/obj/machinery/light/small,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aRD" = (
-/obj/machinery/vending/medical,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aRE" = (
-/obj/structure/table,
-/obj/item/weapon/storage/box/gloves,
-/obj/item/weapon/storage/box/masks{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aRF" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- icon_state = "manifold";
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aRG" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- icon_state = "connector_map";
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/medical/medbay)
-"aRH" = (
-/obj/machinery/sleeper{
- dir = 4;
- icon_state = "sleeper-open"
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plasteel/black,
-/area/medical/medbay)
-"aRI" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aRJ" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aRK" = (
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aRL" = (
-/obj/machinery/navbeacon{
- codes_txt = "patrol;next_patrol=2-CSE";
- location = "1-medbay";
- name = "bot patrol navigation beacon"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 1;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aRM" = (
-/obj/machinery/door/airlock/glass_command{
- name = "bridge door";
- req_access_txt = "19"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aRN" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel/purple/side{
- dir = 8
- },
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aRO" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment,
-/obj/structure/sign/directions/medical{
- dir = 4;
- icon_state = "direction_med";
- pixel_x = -32;
- pixel_y = 32
- },
-/obj/structure/sign/directions/science{
- dir = 4;
- icon_state = "direction_sci";
- pixel_x = -32;
- pixel_y = 40
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aRP" = (
-/obj/machinery/navbeacon{
- codes_txt = "patrol;next_patrol=5-CNE";
- location = "4-CNW";
- name = "bot patrol navigation beacon"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 6
- },
-/obj/structure/sign/directions/engineering{
- dir = 1;
- icon_state = "direction_eng";
- pixel_x = 32;
- pixel_y = -40;
- tag = "icon-direction_eng (NORTH)"
- },
-/obj/structure/sign/directions/security{
- pixel_x = 32;
- pixel_y = -32
- },
-/obj/structure/sign/directions/evac{
- pixel_x = 32;
- pixel_y = -24
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aRQ" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/obj/structure/sign/directions/engineering{
- dir = 8;
- icon_state = "direction_eng";
- pixel_x = -32;
- pixel_y = -24;
- tag = "icon-direction_eng (WEST)"
- },
-/obj/structure/sign/directions/medical{
- pixel_x = -32;
- pixel_y = -32
- },
-/obj/structure/sign/directions/science{
- pixel_x = -32;
- pixel_y = -40
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"aRR" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aRS" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aRT" = (
-/obj/machinery/door/poddoor/shutters{
- id = "charge shutter";
- name = "recharging room shutter"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel{
- name = "floor"
- },
-/area/medical/robotics)
-"aRU" = (
-/obj/machinery/button/door{
- id = "charge shutter";
- name = "recharger room shutter button";
- pixel_y = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"aRV" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"aRW" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"aRX" = (
-/obj/machinery/recharge_station,
-/obj/machinery/camera/autoname,
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"aRY" = (
-/obj/item/clothing/head/cone,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aRZ" = (
-/obj/item/clothing/head/cone,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aSa" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "Testing Lab APC";
- pixel_x = -24
- },
-/obj/structure/cable/cyan,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aSb" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aSc" = (
-/obj/structure/girder/reinforced,
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aSd" = (
-/obj/structure/table,
-/obj/item/weapon/storage/box/monkeycubes,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aSe" = (
-/obj/structure/chair/stool,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aSf" = (
-/obj/structure/table/wood,
-/obj/item/weapon/dice,
-/obj/item/weapon/dice,
-/obj/item/weapon/dice,
-/obj/item/weapon/dice,
-/turf/open/floor/wood,
-/area/maintenance/fsmaint)
-"aSg" = (
-/obj/structure/table/optable,
-/obj/item/weapon/surgical_drapes,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aSh" = (
-/obj/structure/table,
-/obj/item/weapon/cautery,
-/obj/item/weapon/surgicaldrill,
-/obj/item/weapon/circular_saw{
- pixel_y = 9
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aSi" = (
-/obj/machinery/door/airlock/maintenance{
- name = "maintenance door";
- req_access_txt = "12"
- },
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aSj" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aSk" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aSl" = (
-/obj/structure/tank_dispenser/oxygen{
- layer = 2.9;
- pixel_x = -1;
- pixel_y = 2
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/security/warden)
-"aSm" = (
-/obj/effect/landmark/start{
- name = "Security Officer"
- },
-/turf/open/floor/plasteel/black,
-/area/security/warden)
-"aSn" = (
-/obj/machinery/door/airlock/glass_security{
- name = "armory door";
- req_access_txt = "3";
- req_one_access_txt = "0"
- },
-/turf/open/floor/plasteel/black,
-/area/security/warden)
-"aSo" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/warden)
-"aSp" = (
-/obj/machinery/computer/camera_advanced/xenobio,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aSq" = (
-/obj/structure/reagent_dispensers/fueltank,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aSr" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/security/warden)
-"aSs" = (
-/obj/machinery/door/airlock/glass_security{
- name = "armory door";
- req_access_txt = "3";
- req_one_access_txt = "0"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aSt" = (
-/obj/effect/landmark/start{
- name = "Head of Security"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aSu" = (
-/obj/structure/bookcase/random/fiction,
-/turf/open/floor/wood,
-/area/library)
-"aSv" = (
-/obj/structure/table,
-/obj/machinery/recharger{
- pixel_x = -5
- },
-/obj/machinery/recharger{
- pixel_x = 5
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aSw" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/security/brig)
-"aSx" = (
-/obj/effect/decal/cleanable/blood/old,
-/obj/machinery/flasher{
- id = "permaflash";
- pixel_y = 28
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aSy" = (
-/obj/machinery/computer/arcade/orion_trail,
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aSz" = (
-/obj/structure/table,
-/obj/item/toy/carpplushie{
- attack_verb = list("bitten","pecked","wing slapped");
- desc = "An adorable stuffed toy that resembles a parrot.";
- icon = 'icons/mob/animal.dmi';
- icon_state = "parrot_sit";
- name = "parrot plushie"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aSA" = (
-/obj/structure/table,
-/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
- pixel_y = 7
- },
-/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone,
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/item/clothing/neck/stethoscope,
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 4
- },
-/obj/item/device/healthanalyzer,
-/obj/item/device/healthanalyzer,
-/obj/item/device/healthanalyzer,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aSB" = (
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aSC" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- icon_state = "connector_map";
- dir = 8
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/open/floor/plasteel/black,
-/area/medical/medbay)
-"aSD" = (
-/obj/machinery/sleeper{
- dir = 4;
- icon_state = "sleeper-open"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel/black,
-/area/medical/medbay)
-"aSE" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aSF" = (
-/obj/machinery/door/airlock/glass{
- name = "glass door"
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aSG" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/mob/living/simple_animal/bot/medbot{
- auto_patrol = 1;
- name = "Medibird"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aSH" = (
-/turf/open/floor/plasteel/purple/side{
- dir = 8
- },
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aSI" = (
-/obj/structure/bookcase/random/reference,
-/turf/open/floor/wood,
-/area/library)
-"aSJ" = (
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aSK" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aSL" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aSM" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aSN" = (
-/obj/machinery/light,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aSO" = (
-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aSP" = (
-/obj/machinery/door/poddoor/shutters{
- id = "charge shutter";
- name = "recharging room shutter"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 8
- },
-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel{
- name = "floor"
- },
-/area/medical/robotics)
-"aSQ" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"aSR" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
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- },
-/turf/open/floor/plasteel,
-/area/medical/robotics)
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 8
- },
-/turf/closed/wall,
-/area/maintenance/asmaint2)
-"aST" = (
-/obj/structure/bookcase/random/nonfiction,
-/turf/open/floor/wood,
-/area/library)
-"aSU" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aSV" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map"
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aSW" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aSX" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/effect/turf_decal/stripes/corner,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aSY" = (
-/obj/structure/table/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/magnetic_controller{
- autolink = 1
- },
-/turf/open/floor/plating,
-/area/toxins/misc_lab)
-"aSZ" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aTa" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aTb" = (
-/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
-/turf/open/floor/plasteel/vault{
- dir = 8
- },
-/area/toxins/xenobiology)
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-/obj/machinery/portable_atmospherics/canister/toxins,
-/turf/open/floor/plasteel/vault{
- dir = 8
- },
-/area/toxins/xenobiology)
-"aTd" = (
-/obj/machinery/computer/operating,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
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-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-21";
- layer = 4.1
- },
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aTf" = (
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aTg" = (
-/obj/structure/easel,
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aTh" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/structure/easel,
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aTi" = (
-/obj/item/weapon/canvas/twentythreeXtwentythree,
-/obj/item/weapon/canvas/twentythreeXtwentythree,
-/obj/item/weapon/canvas/twentythreeXtwentythree,
-/obj/item/weapon/canvas/twentythreeXnineteen,
-/obj/item/weapon/canvas/twentythreeXnineteen,
-/obj/item/weapon/canvas/twentythreeXnineteen,
-/obj/item/weapon/canvas/nineteenXnineteen,
-/obj/item/weapon/canvas/nineteenXnineteen,
-/obj/item/weapon/canvas/nineteenXnineteen,
-/obj/item/weapon/canvas,
-/obj/item/weapon/canvas,
-/obj/item/weapon/canvas,
-/obj/item/toy/crayon/rainbow,
-/obj/item/toy/crayon/rainbow,
-/obj/item/toy/crayon/rainbow,
-/obj/structure/closet/crate/trashcart{
- desc = "A heavy, metal cart with wheels.";
- name = "paint cart"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aTj" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aTl" = (
-/obj/machinery/suit_storage_unit/security,
-/turf/open/floor/plasteel/black,
-/area/security/warden)
-"aTm" = (
-/obj/structure/closet{
- name = "Evidence Locker"
- },
-/turf/open/floor/plasteel/black,
-/area/security/warden)
-"aTn" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/security/warden)
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-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/security/warden)
-"aTp" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/security/warden)
-"aTq" = (
-/turf/open/floor/plasteel,
-/area/security/warden)
-"aTr" = (
-/obj/structure/closet{
- name = "chemical locker"
- },
-/obj/item/weapon/reagent_containers/glass/beaker/noreact,
-/obj/item/weapon/reagent_containers/glass/bottle/cyanide,
-/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"aTs" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-05";
- layer = 4.1
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aTt" = (
-/obj/structure/table,
-/obj/machinery/recharger,
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aTu" = (
-/obj/structure/table,
-/obj/machinery/button/door{
- id = "brig window shutter";
- name = "brig window shutter button"
- },
-/obj/machinery/button/door{
- id = "security lockdown";
- name = "brig blast door button";
- pixel_y = 8
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aTv" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/floor/plating,
-/area/security/brig)
-"aTw" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/mob/living/carbon/monkey{
- name = "Crimelord Pon Pon";
- unique_name = 0
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aTx" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aTy" = (
-/obj/structure/bed,
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aTz" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-21";
- layer = 4.1
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aTA" = (
-/obj/effect/landmark{
- name = "lightsout"
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible,
-/obj/effect/turf_decal/stripes/corner{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aTB" = (
-/obj/item/device/radio/beacon,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aTC" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aTD" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aTE" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aTF" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aTG" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"aTH" = (
-/obj/structure/bookcase/random/religion,
-/turf/open/floor/wood,
-/area/library)
-"aTI" = (
-/obj/structure/bookcase/random/adult,
-/turf/open/floor/wood,
-/area/library)
-"aTJ" = (
-/obj/structure/bed,
-/obj/item/clothing/suit/apron/chef,
-/obj/item/clothing/suit/apron/chef,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint2)
-"aTK" = (
-/turf/closed/wall,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aTL" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/crew_quarters/sleep)
-"aTM" = (
-/obj/structure/closet/crate/hydroponics,
-/obj/item/weapon/shovel/spade,
-/obj/item/weapon/wrench,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/wirecutters,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/twohanded/required/chainsaw,
-/turf/open/floor/plasteel/whitegreen/side{
- dir = 9
- },
-/area/hydroponics)
-"aTN" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aTO" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aTP" = (
-/obj/effect/landmark/start{
- name = "Scientist"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aTQ" = (
-/obj/effect/landmark/start{
- name = "Scientist"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aTR" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/toxins/misc_lab)
-"aTS" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/closed/wall,
-/area/maintenance/asmaint2)
-"aTU" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aTV" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aTW" = (
-/obj/machinery/light,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"aTX" = (
-/obj/structure/rack,
-/obj/item/weapon/gun/energy/disabler{
- pixel_x = 0;
- pixel_y = 5
- },
-/obj/item/weapon/gun/energy/disabler{
- pixel_x = 5
- },
-/turf/open/floor/plasteel/vault{
- dir = 8
- },
-/area/security/warden)
-"aTY" = (
-/obj/machinery/light{
- dir = 8
- },
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-06";
- level = 4.1
- },
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aTZ" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-06";
- level = 4.1
- },
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aUa" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aUb" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aUc" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aUd" = (
-/obj/structure/closet/wardrobe/red,
-/obj/machinery/light,
-/obj/item/clothing/under/skirt/red,
-/obj/item/clothing/under/plaid_skirt,
-/turf/open/floor/plasteel/black,
-/area/security/warden)
-"aUe" = (
-/obj/structure/rack,
-/obj/item/clothing/suit/armor/laserproof,
-/obj/item/weapon/gun/energy/ionrifle,
-/turf/open/floor/plasteel/vault{
- dir = 4
- },
-/area/security/warden)
-"aUf" = (
-/obj/structure/rack,
-/obj/item/weapon/gun/energy/temperature/security{
- pixel_x = -5;
- pixel_y = 5
- },
-/obj/item/weapon/gun/energy/temperature/security,
-/turf/open/floor/plasteel/vault{
- dir = 8
- },
-/area/security/warden)
-"aUg" = (
-/obj/structure/table,
-/obj/item/weapon/storage/lockbox/loyalty,
-/obj/item/weapon/storage/box/firingpins{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/weapon/storage/box/firingpins{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/machinery/light,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/warden)
-"aUh" = (
-/obj/machinery/computer/secure_data,
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 5
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aUi" = (
-/obj/machinery/door/airlock/glass_security{
- name = "central security door";
- req_one_access_txt = "1;2;4"
- },
-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
-"aUj" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/newscaster/security_unit{
- pixel_x = -28
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aUk" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aUl" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-05";
- layer = 4.1
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/machinery/light{
- icon_state = "tube1";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/security/brig)
-"aUm" = (
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/manifold/general/visible{
- dir = 1
- },
-/obj/machinery/meter,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aUn" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- dir = 4
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aUo" = (
-/obj/machinery/power/apc{
- name = "Medbay APC";
- pixel_y = -24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/obj/machinery/atmospherics/pipe/simple/general/visible{
- icon_state = "intact";
- dir = 9
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"aUp" = (
-/obj/machinery/disposal/bin,
-/obj/structure/disposalpipe/trunk{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aUq" = (
-/obj/structure/closet/secure_closet/freezer/fridge,
-/obj/item/weapon/reagent_containers/food/condiment/rice,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/reagent_containers/food/condiment/flour,
-/obj/item/weapon/kitchen/rollingpin,
-/turf/open/floor/plasteel/white,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"aUr" = (
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aUs" = (
-/obj/machinery/mech_bay_recharge_port,
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"aUt" = (
-/turf/open/floor/mech_bay_recharge_floor,
-/area/medical/robotics)
-"aUu" = (
-/obj/machinery/computer/mech_bay_power_console,
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"aUv" = (
-/obj/machinery/shieldwallgen{
- req_access = null
- },
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aUw" = (
-/obj/structure/reagent_dispensers/fueltank,
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aUx" = (
-/obj/machinery/portable_atmospherics/scrubber,
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aUy" = (
-/obj/machinery/chem_master,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"aUz" = (
-/obj/effect/landmark/start{
- name = "Scientist"
- },
-/turf/open/floor/plasteel,
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-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- })
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-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- name = "Security Maintenance APC";
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- },
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-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- },
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- },
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- name = "Brig Control APC";
- pixel_y = -24
- },
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- name = "Lucky"
- },
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- name = "security turtleneck"
- },
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- dir = 4;
- icon_state = "tube1"
- },
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-/obj/item/weapon/cartridge/hos,
-/obj/item/weapon/stamp/hos,
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-/obj/item/clothing/suit/armor/hos/trenchcoat,
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- name = "Brig APC";
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- },
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-/obj/item/clothing/mask/breath/medical,
-/obj/item/weapon/tank/internals/anesthetic,
-/obj/item/clothing/mask/muzzle,
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-/area/medical/virology)
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- dir = 4
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-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
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- pixel_x = -3;
- pixel_y = -3
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- pixel_y = 4
- },
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- pixel_x = 1;
- pixel_y = 2
- },
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- pixel_y = -1
- },
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- dir = 4;
- icon_state = "tube1"
- },
-/turf/open/floor/plasteel,
-/area/medical/medbay)
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- name = "surgery airlock";
- req_one_access_txt = "5;45"
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
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- },
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- dir = 5
- },
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- icon_state = "vent_map";
- dir = 4
- },
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-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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- name = "\improper South Hallway"
- })
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-/obj/item/device/gps/science,
-/turf/open/floor/engine,
-/area/toxins/misc_lab)
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-/obj/structure/cable/cyan{
- icon_state = "4-8"
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-/turf/open/floor/engine,
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-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
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-/obj/item/weapon/melee/baton/cattleprod,
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- name = "Security Maintenance"
- })
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- },
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-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- },
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-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- id = "interro shutter";
- name = "interrogation shutter"
- },
-/turf/open/floor/plating,
-/area/security/warden)
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- req_one_access_txt = "1;2;4"
- },
-/turf/open/floor/plasteel/black,
-/area/security/warden)
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- },
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- layer = 4.1
- },
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-/area/security/brig)
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-/turf/open/floor/plasteel,
-/area/security/brig)
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-/area/shuttle/arrival)
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- },
-/area/maintenance/asmaint2)
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-/obj/item/weapon/storage/firstaid/regular,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
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- name = "chemical locker"
- },
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-/obj/item/weapon/reagent_containers/glass/bottle/diethylamine,
-/obj/item/weapon/reagent_containers/glass/bottle/curare,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
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-/area/toxins/misc_lab)
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- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
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- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
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-/turf/open/floor/plasteel,
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-/turf/open/floor/plasteel/showroomfloor,
-/area/maintenance/asmaint2)
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-/turf/open/floor/plasteel/white,
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- name = "Security Maintenance"
- })
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-/obj/item/weapon/storage/crayons,
-/turf/open/floor/plasteel/white,
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- name = "Security Maintenance"
- })
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-/obj/item/weapon/pen,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/item/weapon/flamethrower,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- amount = 10
- },
-/obj/item/device/camera,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aXF" = (
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-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aXG" = (
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- codes = "";
- codes_txt = "delivery;dir=2";
- freq = 1400;
- location = "Security Maint";
- name = "navigation beacon"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- icon_state = "4-8"
- },
-/obj/machinery/light/small{
- dir = 1
- },
-/mob/living/simple_animal/mouse/brown,
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- icon_state = "2-8"
- },
-/obj/effect/landmark{
- name = "blobstart"
- },
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- layer = 4.1
- },
-/turf/open/floor/plasteel/black,
-/area/security/warden)
-"aXM" = (
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- name = "truth incentive tool locker"
- },
-/obj/item/weapon/gavelblock,
-/obj/item/weapon/gavelhammer,
-/obj/item/device/laser_pointer,
-/obj/item/weapon/reagent_containers/food/condiment/saltshaker,
-/obj/item/clothing/head/rabbitears,
-/obj/item/toy/carpplushie{
- attack_verb = list("bitten","pecked","wing slapped");
- desc = "An adorable stuffed toy that resembles a parrot.";
- icon = 'icons/mob/animal.dmi';
- icon_state = "parrot_sit";
- name = "parrot plushie"
- },
-/obj/item/weapon/bikehorn/rubberducky,
-/obj/item/weapon/bikehorn/airhorn,
-/turf/open/floor/plasteel/black,
-/area/security/warden)
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- name = "central security door";
- req_one_access_txt = "1;2;4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/wood,
-/area/security/brig)
-"aXO" = (
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- name = "virology airlock";
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- },
-/turf/open/floor/plasteel/white,
-/area/medical/virology)
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-/turf/open/floor/plating,
-/area/medical/virology)
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-/obj/item/weapon/scalpel,
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- pixel_y = 5
- },
-/obj/item/weapon/hemostat,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
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-/obj/structure/table/optable,
-/obj/item/weapon/surgical_drapes,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
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- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
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- dir = 8
- },
-/obj/effect/landmark{
- name = "JoinLate"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/arrival)
-"aXU" = (
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- name = "JoinLate"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/arrival)
-"aXV" = (
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- name = "dusty seclite";
- on = 1
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/maintenance/asmaint2)
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-/obj/item/weapon/circuitboard/computer/card,
-/turf/open/floor/plasteel/showroomfloor,
-/area/maintenance/asmaint2)
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-/turf/open/floor/plasteel/showroomfloor,
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-/turf/open/floor/plasteel/white,
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- name = "\improper South Hallway"
- })
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
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- name = "Security Maintenance"
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-/obj/item/clothing/mask/muzzle,
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-/obj/item/clothing/suit/straight_jacket,
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- },
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- location = "Science Maint";
- name = "navigation beacon"
- },
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-/turf/open/floor/plating,
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- })
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- name = "Mr. Deempisi";
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- unique_name = 0
- },
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- name = "Security Maintenance"
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- name = "Security Maintenance"
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-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/machinery/seed_extractor,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- desc = "A sink used for washing one's hands and face. It looks rusty and home-made";
- name = "old sink";
- pixel_y = 28
- },
-/obj/item/weapon/reagent_containers/spray/plantbgone,
-/turf/open/floor/plasteel/white,
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- name = "Security Maintenance"
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-/obj/item/seeds/kudzu{
- potency = 0;
- production = 8
- },
-/obj/item/seeds/chili/ghost,
-/obj/item/seeds/berry/death,
-/obj/item/device/gps,
-/turf/open/floor/plasteel/white,
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- name = "Security Maintenance"
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- icon_state = "1-2"
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- dir = 5
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-/turf/open/floor/wood,
-/area/security/brig)
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-/obj/item/device/camera/detective,
-/turf/open/floor/wood,
-/area/security/brig)
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-/turf/open/floor/wood,
-/area/security/brig)
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- pixel_x = -4
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-/turf/open/floor/plasteel/white,
-/area/medical/virology)
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- pixel_y = -32
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-/area/medical/virology)
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-/obj/structure/table,
-/obj/machinery/reagentgrinder{
- pixel_x = 0;
- pixel_y = 8
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-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
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-/turf/open/floor/plasteel/white,
-/area/medical/virology)
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-/obj/structure/table,
-/obj/item/weapon/restraints/handcuffs,
-/obj/item/weapon/melee/baton/cattleprod,
-/turf/open/floor/plasteel/white,
-/area/medical/virology)
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- id = "kitchen shutter";
- name = "kitchen shutter button";
- pixel_x = 24
- },
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/obj/structure/table,
-/obj/item/weapon/kitchen/knife,
-/obj/machinery/reagentgrinder,
-/turf/open/floor/plasteel/white,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
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- pixel_x = 28
- },
-/obj/structure/sink{
- dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
- },
-/turf/open/floor/plasteel/white,
-/area/medical/virology)
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-/turf/closed/wall/r_wall,
-/area/maintenance/asmaint)
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- name = "medbay airlock";
- req_access_txt = "5"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
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-/turf/closed/wall,
-/area/maintenance/asmaint)
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-/obj/machinery/door/airlock/medical{
- name = "surgery airlock";
- req_one_access_txt = "5;45"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
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-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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- dir = 4;
- name = "South Hallway APC";
- pixel_x = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/arrival)
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-/obj/structure/spider/stickyweb,
-/turf/open/floor/plating{
- icon_plating = "asteroidplating";
- icon_state = "asteroidplating"
- },
-/area/maintenance/asmaint2)
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-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/closed/wall,
-/area/maintenance/asmaint2)
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- name = "science maintenance door";
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- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
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- icon_state = "wood-broken"
- },
-/area/maintenance/fore{
- name = "Security Maintenance"
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-/obj/structure/table/wood,
-/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/structure/table/wood,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/structure/chair/stool,
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aZE" = (
-/obj/machinery/hydroponics/soil,
-/obj/item/seeds/eggplant,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aZF" = (
-/obj/machinery/hydroponics/soil,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aZG" = (
-/obj/item/seeds/cherry,
-/obj/item/seeds/chili/ghost,
-/obj/item/seeds/carrot,
-/obj/item/seeds/banana{
- potency = 80
- },
-/obj/item/seeds/harebell,
-/obj/item/seeds/poppy/geranium,
-/obj/item/seeds/poppy/geranium,
-/obj/item/seeds/nettle,
-/obj/item/seeds/nettle,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aZH" = (
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/item/weapon/storage/bag/plants,
-/obj/item/weapon/cultivator,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aZI" = (
-/obj/machinery/door/airlock/security{
- name = "central security door";
- req_one_access_txt = "1;2;4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint)
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-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint)
-"aZL" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
-"aZM" = (
-/obj/machinery/door/airlock/maintenance{
- name = "medbay maintenance door";
- req_one_access_txt = "12;5;9;39;33"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
-"aZN" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"aZO" = (
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/turf/closed/wall/shuttle{
- icon_state = "swall_f5";
- dir = 2
- },
-/area/shuttle/arrival)
-"aZP" = (
-/obj/machinery/holopad,
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"aZQ" = (
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 5
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"aZR" = (
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/turf/closed/wall/shuttle{
- icon_state = "swall_f9";
- dir = 2
- },
-/area/shuttle/arrival)
-"aZS" = (
-/obj/item/device/soulstone/anybody/chaplain,
-/turf/open/floor/plating{
- icon_plating = "asteroidplating";
- icon_state = "asteroidplating"
- },
-/area/maintenance/asmaint2)
-"aZT" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-17";
- layer = 4.1
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aZU" = (
-/obj/item/weapon/stock_parts/cell/high,
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aZV" = (
-/obj/machinery/power/emitter,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aZW" = (
-/obj/machinery/power/emitter,
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aZX" = (
-/obj/structure/closet/cardboard,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 3;
- name = "3maintenance loot spawner"
- },
-/obj/item/toy/toy_xeno,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"aZY" = (
-/obj/structure/table/wood/poker,
-/obj/item/toy/cards/deck,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"aZZ" = (
-/obj/item/weapon/reagent_containers/glass/rag,
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baa" = (
-/obj/machinery/light,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bab" = (
-/obj/structure/table,
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle,
-/obj/item/weapon/reagent_containers/food/snacks/grown/chili,
-/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage,
-/obj/item/weapon/reagent_containers/food/snacks/grown/potato,
-/obj/item/weapon/reagent_containers/food/snacks/grown/poppy/geranium,
-/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane,
-/obj/item/weapon/reagent_containers/food/snacks/grown/wheat,
-/obj/item/weapon/reagent_containers/food/snacks/grown/tomato,
-/obj/item/weapon/reagent_containers/food/snacks/grown/rice,
-/obj/item/weapon/reagent_containers/food/snacks/grown/banana,
-/turf/open/floor/plasteel/white,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bac" = (
-/obj/item/weapon/secbot_assembly,
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bad" = (
-/obj/machinery/portable_atmospherics/canister/air,
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bae" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint)
-"baf" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
-"bag" = (
-/obj/machinery/door/airlock/medical{
- name = "medbay airlock";
- req_access_txt = "5"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
-"bah" = (
-/obj/machinery/door/airlock/glass_command{
- name = "bridge door";
- req_access_txt = "19"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/escape)
-"bai" = (
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "kitchen shutter";
- name = "kitchen shutter"
- },
-/obj/machinery/holopad,
-/obj/machinery/newscaster{
- pixel_y = 32
- },
-/turf/open/floor/plasteel/black,
-/area/crew_quarters/bar{
- name = "\improper Bar and Kitchen"
- })
-"baj" = (
-/obj/machinery/door/airlock/external,
-/turf/open/floor/plating,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bak" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/plating{
- icon_plating = "asteroidplating";
- icon_state = "asteroidplating"
- },
-/area/maintenance/asmaint2)
-"bal" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plating{
- icon_plating = "asteroidplating";
- icon_state = "asteroidplating"
- },
-/area/maintenance/asmaint2)
-"bam" = (
-/obj/structure/cable{
- icon_state = "0-2";
- d2 = 2
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"ban" = (
-/obj/structure/closet/cardboard,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 3;
- name = "3maintenance loot spawner"
- },
-/obj/item/weapon/coin/silver,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
-"bao" = (
-/obj/machinery/power/apc{
- dir = 8;
- name = "Medbay Maintenance APC";
- pixel_x = -24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-4"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
-"bap" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
-"baq" = (
-/obj/structure/table,
-/obj/item/weapon/storage/box/bodybags,
-/turf/open/floor/plasteel/black,
-/area/medical/morgue)
-"bar" = (
-/turf/open/floor/plasteel/black,
-/area/medical/morgue)
-"bas" = (
-/obj/structure/bodycontainer/morgue,
-/obj/machinery/light/small{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/medical/morgue)
-"bat" = (
-/turf/open/floor/plasteel/vault{
- dir = 8
- },
-/area/medical/morgue)
-"bau" = (
-/turf/closed/wall,
-/area/medical/morgue)
-"bav" = (
-/obj/machinery/holopad,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"baw" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bax" = (
-/obj/machinery/navbeacon{
- codes_txt = "patrol;next_patrol=4-CNW";
- location = "3-CSW";
- name = "bot patrol navigation beacon"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/obj/structure/sign/directions/engineering{
- dir = 1;
- icon_state = "direction_eng";
- pixel_x = -32;
- pixel_y = 40;
- tag = "icon-direction_eng (NORTH)"
- },
-/obj/structure/sign/directions/medical{
- dir = 4;
- icon_state = "direction_med";
- pixel_x = -32;
- pixel_y = 32
- },
-/obj/structure/sign/directions/evac{
- dir = 1;
- icon_state = "direction_evac";
- pixel_x = -32;
- pixel_y = 24;
- tag = "icon-direction_evac (NORTH)"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"bay" = (
-/obj/structure/sign/directions/science{
- pixel_x = 32;
- pixel_y = 32
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"baz" = (
-/obj/effect/landmark/start{
- name = "Assistant"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/hallway/secondary/exit)
-"baA" = (
-/obj/item/weapon/relic,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"baB" = (
-/obj/effect/spawner/lootdrop{
- loot = list(/obj/effect/decal/cleanable/blood/old = 1, /mob/living/simple_animal/hostile/poison/giant_spider/nurse = 1);
- name = "spider spawner"
- },
-/turf/open/floor/plating{
- icon_plating = "asteroidplating";
- icon_state = "asteroidplating"
- },
-/area/maintenance/asmaint2)
-"baC" = (
-/obj/machinery/power/smes{
- name = "maint power storage unit"
- },
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"baD" = (
-/obj/structure/grille,
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"baE" = (
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-4"
- },
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"baF" = (
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"baG" = (
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/obj/structure/grille,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"baH" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
-"baI" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
-"baJ" = (
-/obj/effect/decal/cleanable/vomit/old,
-/obj/item/trash/can,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baK" = (
-/obj/structure/table/wood,
-/obj/item/weapon/paper_bin,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baL" = (
-/obj/item/weapon/paper/crumpled,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baM" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baN" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baO" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baP" = (
-/obj/item/weapon/shovel/spade,
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baQ" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baR" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- icon_state = "connector_map";
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"baS" = (
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
-"baT" = (
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint)
-"baU" = (
-/obj/machinery/door/airlock/medical{
- name = "medbay airlock";
- req_access_txt = "5"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint)
-"baV" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/black,
-/area/medical/morgue)
-"baW" = (
-/obj/machinery/power/apc{
- dir = 4;
- name = "Morgue APC";
- pixel_x = 24
- },
-/obj/structure/cable/cyan{
- icon_state = "0-8"
- },
-/turf/open/floor/plasteel/black,
-/area/medical/morgue)
-"baX" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/obj/structure/sign/directions/medical{
- pixel_x = 32;
- pixel_y = -32
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"baY" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"baZ" = (
-/obj/machinery/atmospherics/pipe/manifold/cyan/hidden{
- icon_state = "manifold";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bba" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bbb" = (
-/obj/machinery/navbeacon{
- codes_txt = "patrol;next_patrol=3-CSW";
- location = "2-CSE";
- name = "bot patrol navigation beacon";
- pixel_x = 0;
- pixel_y = 0
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/junction{
- icon_state = "pipe-j2";
- dir = 1
- },
-/obj/structure/sign/directions/evac{
- dir = 1;
- icon_state = "direction_evac";
- pixel_x = -32;
- pixel_y = -40;
- tag = "icon-direction_evac (NORTH)"
- },
-/obj/structure/sign/directions/security{
- dir = 8;
- icon_state = "direction_sec";
- pixel_x = -32;
- pixel_y = -32;
- tag = "icon-direction_sec (WEST)"
- },
-/obj/structure/sign/directions/engineering{
- dir = 8;
- icon_state = "direction_eng";
- pixel_x = -32;
- pixel_y = -24;
- tag = "icon-direction_eng (WEST)"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"bbc" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"bbd" = (
-/obj/machinery/computer/camera_advanced/xenobio,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/toxins/xenobiology)
-"bbe" = (
-/obj/item/stack/sheet/mineral/plasma{
- layer = 2.9
- },
-/turf/open/floor/plating{
- icon_plating = "asteroidplating";
- icon_state = "asteroidplating"
- },
-/area/maintenance/asmaint2)
-"bbf" = (
-/obj/machinery/power/terminal{
- dir = 1
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"bbg" = (
-/obj/structure/grille,
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"bbh" = (
-/obj/structure/grille,
-/obj/structure/cable/cyan{
- icon_state = "0-2"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"bbi" = (
-/obj/structure/table,
-/obj/item/weapon/stock_parts/cell/potato,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"bbj" = (
-/obj/structure/table,
-/obj/item/clothing/gloves/color/fyellow,
-/obj/item/clothing/gloves/color/fyellow,
-/obj/item/clothing/gloves/color/fyellow,
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"bbk" = (
-/obj/machinery/door/airlock/external{
- req_access_txt = "13"
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
-"bbl" = (
-/obj/structure/chair/office/light{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bbm" = (
-/obj/structure/table/wood,
-/obj/item/weapon/book/manual/wiki/security_space_law,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bbn" = (
-/obj/structure/chair/comfy/beige{
- dir = 8
- },
-/turf/open/floor/wood{
- icon_state = "wood-broken6"
- },
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bbo" = (
-/obj/effect/decal/cleanable/blood/old,
-/turf/open/floor/wood,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bbp" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/mob/living/simple_animal/mouse/white,
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bbq" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
-"bbr" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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- name = "Security Maintenance"
- })
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-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel{
- name = "floor"
- },
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/machinery/door/airlock/external{
- req_access_txt = "13"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/fore{
- name = "Security Maintenance"
- })
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-/obj/machinery/washing_machine,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint)
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-/obj/item/weapon/watertank/janitor,
-/obj/structure/mirror{
- pixel_y = 28
- },
-/obj/structure/closet/crate,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint)
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-/obj/effect/landmark{
- name = "ninjaspawn"
- },
-/turf/open/space,
-/area/space)
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- icon_state = "propulsion";
- dir = 4
- },
-/turf/closed/wall/shuttle{
- icon_state = "swall_s5";
- dir = 2
- },
-/area/shuttle/transport)
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- },
-/area/shuttle/transport)
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-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/transport)
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- dir = 1
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/transport)
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-/obj/structure/table,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint)
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- dir = 4
- },
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- dir = 2
- },
-/area/shuttle/transport)
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-/obj/item/weapon/reagent_containers/glass/bucket,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint)
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-/obj/structure/mopbucket,
-/obj/item/weapon/mop,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint)
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-/obj/structure/table,
-/obj/item/weapon/storage/box/masks,
-/obj/item/weapon/storage/box/mousetraps{
- pixel_x = 5;
- pixel_y = 5
- },
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint)
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-/obj/structure/table,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/obj/item/weapon/grenade/chem_grenade/cleaner,
-/turf/open/floor/plasteel/white,
-/area/maintenance/asmaint)
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-/obj/structure/lattice,
-/obj/item/weapon/relic,
-/turf/open/space,
-/area/space)
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- dheight = 9;
- dir = 2;
- dwidth = 5;
- height = 22;
- id = "syndicate_sw";
- name = "southwest of station";
- turf_type = /turf/open/space;
- width = 18
- },
-/turf/open/space,
-/area/space)
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-/obj/docking_port/stationary{
- dheight = 9;
- dir = 2;
- dwidth = 5;
- height = 22;
- id = "syndicate_s";
- name = "south of station";
- turf_type = /turf/open/space;
- width = 18
- },
-/turf/open/space,
-/area/space)
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-/obj/docking_port/stationary{
- dheight = 9;
- dir = 2;
- dwidth = 5;
- height = 22;
- id = "syndicate_se";
- name = "southeast of station";
- turf_type = /turf/open/space;
- width = 18
- },
-/turf/open/space,
-/area/space)
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-/obj/machinery/monkey_recycler,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/black,
-/area/toxins/xenobiology)
-"bdE" = (
-/obj/effect/landmark/start{
- name = "Scientist"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/toxins/xenobiology)
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-/obj/machinery/atmospherics/components/binary/valve{
- icon_state = "mvalve_map";
- dir = 4
- },
-/turf/closed/wall/r_wall,
-/area/maintenance/asmaint2)
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- icon_state = "manifold";
- dir = 1
- },
-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 6
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
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-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/general/hidden{
- tag = "icon-intact (SOUTHEAST)";
- icon_state = "intact";
- dir = 6
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 8
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
-"bdI" = (
-/obj/structure/chair/stool,
-/turf/open/floor/plasteel,
-/area/toxins/xenobiology)
-"bdJ" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/general/hidden{
- tag = "icon-intact (SOUTHWEST)";
- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"bdK" = (
-/obj/structure/cable/cyan{
- icon_state = "2-8"
- },
-/obj/machinery/holopad,
-/turf/open/floor/plasteel/white,
-/area/medical/genetics_cloning)
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- dir = 1;
- external_pressure_bound = 0;
- initialize_directions = 1;
- internal_pressure_bound = 101.325;
- on = 1;
- pressure_checks = 2;
- pump_direction = 0
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
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-/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 1;
- on = 1
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
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-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
- target_temperature = 80;
- dir = 8;
- on = 1
- },
-/turf/open/floor/plasteel,
-/area/toxins/xenobiology)
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-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/general/hidden{
- tag = "icon-intact (NORTHEAST)";
- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
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-/obj/machinery/camera/autoname{
- icon_state = "camera";
- dir = 10
- },
-/turf/open/floor/engine,
-/area/toxins/xenobiology)
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-/obj/item/clothing/glasses/welding{
- pixel_x = 5;
- pixel_y = 5
- },
-/obj/item/clothing/glasses/welding,
-/obj/item/device/mmi,
-/obj/item/device/mmi,
-/obj/item/device/mmi,
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"bdR" = (
-/obj/structure/cable/cyan{
- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/security/brig)
-"bdS" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/medical/robotics)
-"bdT" = (
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/obj/machinery/door/airlock/glass{
- name = "science maintenance glass door";
- req_access_txt = "0";
- req_one_access_txt = "47;12;29"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
-"bdU" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- icon_state = "vent_map";
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
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- icon_state = "manifold";
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/maintenance/asmaint2)
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- icon_state = "4-8"
- },
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- dir = 4
- },
-/obj/machinery/atmospherics/pipe/manifold4w/cyan/hidden,
-/obj/structure/sign/directions/engineering{
- dir = 1;
- icon_state = "direction_eng";
- pixel_x = 32;
- pixel_y = 40;
- tag = "icon-direction_eng (NORTH)"
- },
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- dir = 1;
- icon_state = "direction_sec";
- pixel_x = 32;
- pixel_y = 32
- },
-/obj/structure/sign/directions/evac{
- dir = 8;
- icon_state = "direction_evac";
- pixel_x = 32;
- pixel_y = 24;
- tag = "icon-direction_evac (WEST)"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bdX" = (
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bdY" = (
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- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bdZ" = (
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- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 2;
- icon_state = "pipe-c"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bea" = (
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- icon_state = "1-8"
- },
-/obj/structure/cable/cyan{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
- icon_state = "intact";
- dir = 10
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
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-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/obj/item/device/assembly/igniter,
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
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- icon_state = "1-8"
- },
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-/turf/open/floor/plasteel/showroomfloor,
-/area/security/warden)
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- icon_state = "intact";
- dir = 8
- },
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/plasteel,
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- name = "\improper South Hallway"
- })
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-/obj/structure/chair/comfy/beige{
- dir = 4
- },
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/obj/machinery/vending/snack,
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/turf/open/floor/plasteel/black,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/obj/structure/table/wood,
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/tonic,
-/turf/open/floor/plasteel/black,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/turf/open/floor/plasteel/black,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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- dir = 8
- },
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- name = "\improper South Hallway"
- })
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- icon_state = "intact";
- dir = 5
- },
-/turf/open/floor/plating,
-/area/maintenance/asmaint2)
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- icon_state = "intact";
- dir = 4
- },
-/obj/machinery/holopad,
-/turf/open/floor/plasteel,
-/area/toxins/misc_lab)
-"bem" = (
-/obj/machinery/holopad,
-/turf/open/floor/plasteel/white,
-/area/medical/medbay)
-"ben" = (
-/obj/item/weapon/twohanded/required/kirbyplants{
- icon_state = "plant-02";
- layer = 4.1
- },
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-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"beo" = (
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- dir = 1
- },
-/turf/open/floor/plating/asteroid{
- name = "dirt"
- },
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bep" = (
-/obj/machinery/door/airlock/titanium{
- name = "Arrivals Shuttle Airlock"
- },
-/turf/open/floor/plating,
-/area/shuttle/arrival)
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- name = "Observer-Start"
- },
-/turf/open/floor/plasteel/shuttle,
-/area/shuttle/arrival)
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- loot = list(/obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion = 2, /obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat = 4, /obj/item/weapon/reagent_containers/glass/bottle/brainrot = 4, /obj/item/weapon/reagent_containers/glass/bottle/magnitis = 4, /obj/item/weapon/reagent_containers/glass/bottle/anxiety = 2, /obj/item/weapon/reagent_containers/glass/bottle/beesease = 8, /obj/item/weapon/reagent_containers/glass/bottle/fluspanish = 4);
- lootcount = 3;
- name = "viro bottle spawner"
- },
-/obj/structure/table,
-/turf/open/floor/plasteel/white,
-/area/medical/virology)
-"bes" = (
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- dwidth = 2;
- height = 7;
- id = "arrival";
- name = "arrival shuttle";
- port_angle = -90;
- width = 9
- },
-/obj/docking_port/stationary{
- dwidth = 2;
- height = 7;
- id = "arrival_home";
- name = "port bay 1";
- width = 9
- },
-/turf/closed/wall/mineral/titanium,
-/area/shuttle/arrival)
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-/obj/machinery/door/airlock{
- name = "door"
- },
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-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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- icon_state = "1-2"
- },
-/obj/machinery/door/airlock{
- name = "door"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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- icon_state = "1-2"
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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- icon_state = "intact";
- dir = 10
- },
-/turf/open/floor/plating,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bex" = (
-/obj/structure/chair,
-/turf/open/floor/plating,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"bey" = (
-/obj/machinery/vending/cigarette,
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/obj/structure/chair,
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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- name = "\improper South Hallway"
- })
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- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/obj/machinery/light/small,
-/turf/open/floor/plating,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
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-/obj/machinery/light/small,
-/turf/open/floor/plasteel,
-/area/hallway/primary/aft{
- name = "\improper South Hallway"
- })
-"beE" = (
-/obj/machinery/light/small,
-/turf/open/floor/plasteel,
-/area/toxins/xenobiology)
-"beF" = (
-/obj/structure/closet{
- name = "chemical locker"
- },
-/obj/item/weapon/reagent_containers/glass/bottle/potass_iodide,
-/obj/item/weapon/reagent_containers/glass/bottle/synaptizine,
-/obj/item/weapon/reagent_containers/glass/bottle/diphenhydramine,
-/turf/open/floor/plating,
-/area/toxins/xenobiology)
-"beG" = (
-/obj/item/device/assembly/voice,
-/turf/open/floor/plasteel,
-/area/toxins/xenobiology)
-"beH" = (
-/obj/structure/table,
-/obj/machinery/camera/autoname{
- dir = 8
- },
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
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-/obj/structure/rack,
-/obj/item/weapon/gun/energy/e_gun/dragnet,
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/security/warden)
-"beJ" = (
-/obj/structure/rack,
-/obj/item/weapon/storage/box/rubbershot,
-/obj/item/weapon/storage/box/rubbershot,
-/obj/item/weapon/storage/box/rubbershot,
-/obj/item/weapon/storage/box/rubbershot,
-/obj/item/weapon/storage/box/rubbershot,
-/obj/item/weapon/gun/ballistic/shotgun/riot{
- pixel_x = -5;
- pixel_y = 5
- },
-/obj/item/weapon/gun/ballistic/shotgun/riot,
-/obj/effect/turf_decal/bot,
-/turf/open/floor/plasteel,
-/area/security/warden)
-"beK" = (
-/obj/structure/cable/cyan{
- icon_state = "1-4"
- },
-/obj/structure/cable/cyan{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/security/warden)
-"beL" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
-/obj/structure/table,
-/turf/open/floor/plasteel/white,
-/area/toxins/xenobiology)
-"beM" = (
-/obj/structure/rack,
-/obj/item/clothing/suit/armor/riot,
-/obj/item/clothing/suit/armor/riot,
-/obj/item/clothing/suit/armor/riot,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/clothing/head/helmet/riot,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/shield/riot,
-/obj/machinery/camera/autoname{
- dir = 1;
- network = list("SS13")
- },
-/turf/open/floor/plasteel/vault{
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diff --git a/_maps/map_files/BirdStation/job/job_changes.dm b/_maps/map_files/BirdStation/job/job_changes.dm
deleted file mode 100644
index cca341cc117..00000000000
--- a/_maps/map_files/BirdStation/job/job_changes.dm
+++ /dev/null
@@ -1,126 +0,0 @@
-
-//custom access for some jobs. pasted together from ministation.
-
-/datum/job/New()
- ..()
- supervisors = "the captain and the head of personnel"
-
-/datum/outfit/job/New()
- box = /obj/item/weapon/storage/box/survival/radio
-
-/datum/job/assistant // Here so assistant appears on the top of the select job list.
-
-//Command
-
-/datum/job/captain/New()
- ..()
- supervisors = "Nanotrasen and Central Command"
-
-/datum/job/hop/New()
- ..()
- supervisors = "the captain and Central Command"
-
-/datum/job/hop/get_access()
- return get_all_accesses()
-
-//Security
-
-/datum/job/hos/New()
- ..()
-
-/datum/outfit/job/hos/New()
- box = /obj/item/weapon/storage/box/security/radio
-
-/datum/job/officer/New()
- ..()
- total_positions = 4
- spawn_positions = 4
- access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons, access_forensics_lockers)
- minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons, access_forensics_lockers)
-
-/datum/outfit/job/officer/New()
- box = /obj/item/weapon/storage/box/security/radio
-
-/datum/job/detective/New()
- ..()
- access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons, access_forensics_lockers)
- minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue, access_weapons, access_forensics_lockers)
-
-/datum/outfit/job/detective/New()
- box = /obj/item/weapon/storage/box/security/radio
-
-//Medbay
-
-/datum/job/doctor/New()
- ..()
- selection_color = "#ffffff"
- total_positions = 6
- spawn_positions = 6
- access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
- minimal_access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics)
-
-//Engineering
-
-/datum/job/engineer/New()
- ..()
- total_positions = 4
- spawn_positions = 4
- access = list(access_eva, access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_external_airlocks, access_construction, access_atmospherics, access_tcomsat)
- minimal_access = list(access_eva, access_engine, access_engine_equip, access_tech_storage, access_maint_tunnels, access_external_airlocks, access_construction, access_atmospherics, access_tcomsat)
-
-/datum/outfit/job/engineer/New()
- box = /obj/item/weapon/storage/box/engineer/radio
-
-//Science
-
-/datum/job/scientist/New()
- ..()
- total_positions = 5
- spawn_positions = 5
- access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_mineral_storeroom, access_tech_storage)
- minimal_access = list(access_robotics, access_tox, access_tox_storage, access_research, access_xenobiology, access_mineral_storeroom, access_tech_storage)
-
-//Cargo
-
-/datum/job/cargo_tech/New()
- ..()
- access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
- minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
-
-/datum/job/mining/New()
- ..()
- access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
- minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
-
-/datum/outfit/job/mining/New()
- box = /obj/item/weapon/storage/box/engineer/radio
-
-//Service
-
-/datum/job/bartender/New()
- ..()
- access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
- minimal_access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
-
-/datum/job/cook/New()
- ..()
- access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
- minimal_access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
-
-/datum/job/hydro/New()
- ..()
- access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_maint_tunnels)
- minimal_access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_maint_tunnels)
- // they get maint access because of all the hydro content in maint
-
-/datum/job/janitor/New()
- ..()
- access = list(access_janitor, access_hydroponics, access_bar, access_kitchen, access_morgue, access_maint_tunnels)
- minimal_access = list(access_janitor, access_hydroponics, access_bar, access_kitchen, access_morgue, access_maint_tunnels)
-
-
-//Civilian
-
-/datum/job/clown/New()
- ..()
- supervisors = "nobody but yourself" //Honk
diff --git a/_maps/map_files/BirdStation/job/removed_jobs.dm b/_maps/map_files/BirdStation/job/removed_jobs.dm
deleted file mode 100644
index dc81c01c7c9..00000000000
--- a/_maps/map_files/BirdStation/job/removed_jobs.dm
+++ /dev/null
@@ -1,38 +0,0 @@
-//removed jobs. pasted together from MiniStation.
-
-
-/datum/job/atmos/config_check()
- return 0
-
-/datum/job/chief_engineer/config_check()
- return 0
-
-/datum/job/qm/config_check()
- return 0
-
-/datum/job/cmo/config_check()
- return 0
-
-/datum/job/chemist/config_check()
- return 0
-
-/datum/job/geneticist/config_check()
- return 0
-
-/datum/job/virologist/config_check()
- return 0
-
-/datum/job/rd/config_check()
- return 0
-
-/datum/job/roboticist/config_check()
- return 0
-
-/datum/job/chaplain/config_check()
- return 0
-
-/datum/job/warden/config_check()
- return 0
-
-/datum/job/lawyer/config_check()
- return 0
\ No newline at end of file
diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm
index dee755a4a96..940412d12fe 100644
--- a/_maps/map_files/Deltastation/DeltaStation2.dmm
+++ b/_maps/map_files/Deltastation/DeltaStation2.dmm
@@ -1024,7 +1024,10 @@
/area/shuttle/arrival)
"abX" = (
/obj/structure/table/reinforced,
-/obj/item/device/analyzer,
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
/turf/open/floor/plasteel/yellow/side{
dir = 8
},
@@ -1111,6 +1114,7 @@
/area/shuttle/arrival)
"abZ" = (
/obj/effect/turf_decal/delivery,
+/obj/structure/closet/wardrobe/mixed,
/turf/open/floor/plasteel,
/area/shuttle/arrival)
"aca" = (
@@ -2162,15 +2166,18 @@
/turf/open/floor/plasteel,
/area/shuttle/arrival)
"aej" = (
+/obj/structure/closet/wardrobe/black,
/turf/open/floor/plasteel/neutral/side,
/area/shuttle/arrival)
"aek" = (
+/obj/structure/closet/wardrobe/grey,
/turf/open/floor/plasteel/blue/corner,
/area/shuttle/arrival)
"ael" = (
/turf/open/floor/plasteel/blue/side,
/area/shuttle/arrival)
"aem" = (
+/obj/structure/closet/wardrobe/yellow,
/turf/open/floor/plasteel/blue/corner{
tag = "icon-bluecorner (WEST)";
icon_state = "bluecorner";
@@ -4859,7 +4866,9 @@
/turf/open/space,
/area/solar/auxport)
"ajK" = (
-/obj/structure/reflector/single,
+/obj/structure/reflector/single{
+ anchored = 1
+ },
/turf/open/floor/plasteel/vault{
dir = 8
},
@@ -4875,9 +4884,10 @@
})
"ajM" = (
/obj/structure/reflector/box{
- tag = "icon-reflector_box (EAST)";
+ anchored = 1;
+ dir = 4;
icon_state = "reflector_box";
- dir = 4
+ tag = "icon-reflector_box (EAST)"
},
/turf/open/floor/plasteel/vault{
dir = 5
@@ -4908,9 +4918,10 @@
})
"ajP" = (
/obj/structure/reflector/single{
- tag = "icon-reflector (WEST)";
+ anchored = 1;
+ dir = 8;
icon_state = "reflector";
- dir = 8
+ tag = "icon-reflector (WEST)"
},
/turf/open/floor/plasteel/vault{
dir = 8
@@ -5346,7 +5357,9 @@
name = "Atmospherics Engine"
})
"akQ" = (
-/obj/structure/reflector/double,
+/obj/structure/reflector/double{
+ anchored = 1
+ },
/turf/open/floor/plasteel/vault{
dir = 5
},
@@ -5355,9 +5368,10 @@
})
"akR" = (
/obj/structure/reflector/double{
- tag = "icon-reflector_double (NORTH)";
+ anchored = 1;
+ dir = 1;
icon_state = "reflector_double";
- dir = 1
+ tag = "icon-reflector_double (NORTH)"
},
/turf/open/floor/plasteel/vault{
dir = 5
@@ -5831,9 +5845,10 @@
/area/solar/auxport)
"alP" = (
/obj/structure/reflector/double{
- tag = "icon-reflector_double (EAST)";
+ anchored = 1;
+ dir = 4;
icon_state = "reflector_double";
- dir = 4
+ tag = "icon-reflector_double (EAST)"
},
/turf/open/floor/plasteel/vault{
dir = 5
@@ -6445,7 +6460,9 @@
name = "Atmospherics Engine"
})
"anb" = (
-/obj/structure/reflector/box,
+/obj/structure/reflector/box{
+ anchored = 1
+ },
/turf/open/floor/plasteel/vault{
dir = 5
},
@@ -6972,9 +6989,10 @@
/area/solar/auxport)
"aoa" = (
/obj/structure/reflector/single{
- tag = "icon-reflector (NORTH)";
+ anchored = 1;
+ dir = 1;
icon_state = "reflector";
- dir = 1
+ tag = "icon-reflector (NORTH)"
},
/turf/open/floor/plasteel/vault{
dir = 8
@@ -8601,10 +8619,22 @@
/area/solar/auxport)
"aqY" = (
/obj/structure/table/reinforced,
-/obj/item/device/analyzer,
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/bot,
+/obj/item/clothing/glasses/meson{
+ pixel_y = 1
+ },
+/obj/item/clothing/glasses/meson{
+ pixel_y = 1
+ },
+/obj/item/clothing/glasses/meson{
+ pixel_y = 1
+ },
/turf/open/floor/plasteel,
/area/engine/gravity_generator{
name = "Atmospherics Engine"
@@ -9466,7 +9496,7 @@
"asq" = (
/obj/machinery/atmospherics/components/trinary/filter{
dir = 4;
- filter_type = "n2";
+ filter_type = "o2";
on = 1
},
/turf/open/floor/plasteel/yellow,
@@ -14436,6 +14466,7 @@
})
"aBt" = (
/obj/machinery/door/airlock{
+ id_tag = "AuxCabinA";
name = "Cabin A";
req_access_txt = "25"
},
@@ -15048,6 +15079,15 @@
"aCz" = (
/obj/structure/table/wood,
/obj/item/device/flashlight/lamp,
+/obj/machinery/button/door{
+ id = "AuxCabinA";
+ name = "Dormitory Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 7;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
/turf/open/floor/plasteel/grimy,
/area/crew_quarters/sleep{
name = "Service Hall"
@@ -15061,6 +15101,7 @@
})
"aCB" = (
/obj/machinery/light,
+/obj/structure/closet/wardrobe/mixed,
/turf/open/floor/plasteel/grimy,
/area/crew_quarters/sleep{
name = "Service Hall"
@@ -17627,11 +17668,6 @@
/obj/structure/extinguisher_cabinet{
pixel_x = 26
},
-/obj/item/device/radio/intercom{
- name = "Station Intercom";
- pixel_x = 0;
- pixel_y = -24
- },
/obj/machinery/power/terminal,
/obj/structure/cable{
d2 = 8;
@@ -17705,6 +17741,7 @@
})
"aGO" = (
/obj/machinery/door/airlock{
+ id_tag = "AuxCabinB";
name = "Cabin B"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -18369,6 +18406,11 @@
tag = "icon-0-8";
icon_state = "0-8"
},
+/obj/item/device/radio/intercom{
+ name = "Station Intercom";
+ pixel_x = 0;
+ pixel_y = -24
+ },
/turf/open/floor/plasteel/vault,
/area/engine/gravity_generator{
name = "Atmospherics Engine"
@@ -18390,6 +18432,15 @@
"aHY" = (
/obj/structure/table/wood,
/obj/item/weapon/paper_bin,
+/obj/machinery/button/door{
+ id = "AuxCabinB";
+ name = "Dormitory Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 7;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
/turf/open/floor/wood,
/area/crew_quarters/sleep{
name = "Service Hall"
@@ -18409,6 +18460,7 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
+/obj/structure/closet/wardrobe/mixed,
/turf/open/floor/wood,
/area/crew_quarters/sleep{
name = "Service Hall"
@@ -29150,7 +29202,10 @@
/area/atmos)
"baM" = (
/obj/structure/table/reinforced,
-/obj/item/device/analyzer,
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
/obj/effect/turf_decal/stripes/line{
dir = 8
},
@@ -34586,10 +34641,7 @@
/turf/open/floor/plasteel,
/area/hydroponics)
"bkK" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
-/obj/effect/turf_decal/bot,
+/obj/machinery/smartfridge/disks,
/turf/open/floor/plasteel,
/area/hydroponics)
"bkL" = (
@@ -39839,7 +39891,10 @@
/obj/structure/table/reinforced,
/obj/item/weapon/crowbar/red,
/obj/item/weapon/wrench,
-/obj/item/device/analyzer,
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
/obj/machinery/newscaster{
pixel_x = -32
},
@@ -41839,8 +41894,14 @@
/area/storage/tech)
"bxj" = (
/obj/structure/table/reinforced,
-/obj/item/device/analyzer,
-/obj/item/device/analyzer,
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
/obj/item/device/assembly/signaler,
/obj/item/device/assembly/signaler,
/obj/effect/turf_decal/bot,
@@ -42982,8 +43043,14 @@
/area/storage/primary)
"bzj" = (
/obj/structure/table/reinforced,
-/obj/item/device/analyzer,
-/obj/item/device/analyzer,
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
/obj/item/device/assembly/signaler,
/obj/item/device/assembly/signaler,
/obj/machinery/light{
@@ -66829,6 +66896,9 @@
icon_state = "intact";
dir = 9
},
+/obj/item/weapon/storage/pod{
+ pixel_x = 32
+ },
/turf/open/floor/plasteel/neutral/corner{
dir = 4
},
@@ -69213,9 +69283,6 @@
/turf/open/floor/plasteel/neutral,
/area/crew_quarters/locker)
"csI" = (
-/obj/structure/table,
-/obj/item/weapon/paper_bin,
-/obj/item/weapon/pen,
/obj/machinery/light{
dir = 4;
icon_state = "tube1"
@@ -69225,6 +69292,7 @@
icon_state = "intact";
dir = 10
},
+/obj/structure/closet/wardrobe/black,
/turf/open/floor/plasteel/neutral/corner,
/area/crew_quarters/locker)
"csJ" = (
@@ -70243,12 +70311,11 @@
/turf/open/floor/plasteel/neutral,
/area/crew_quarters/locker)
"cur" = (
-/obj/structure/table,
-/obj/item/weapon/storage/firstaid/regular,
/obj/machinery/status_display{
pixel_x = 32
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/closet/wardrobe/grey,
/turf/open/floor/plasteel/neutral/corner,
/area/crew_quarters/locker)
"cus" = (
@@ -71034,10 +71101,8 @@
/turf/open/floor/plasteel/neutral,
/area/crew_quarters/locker)
"cvO" = (
-/obj/structure/table,
-/obj/item/weapon/folder,
-/obj/item/weapon/pen,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/closet/wardrobe/green,
/turf/open/floor/plasteel/neutral/corner,
/area/crew_quarters/locker)
"cvP" = (
@@ -71897,6 +71962,7 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
+/obj/structure/closet/wardrobe/pjs,
/turf/open/floor/plasteel/neutral/corner{
dir = 8;
heat_capacity = 1e+006
@@ -72006,6 +72072,7 @@
icon_state = "manifold";
dir = 4
},
+/obj/structure/closet/wardrobe/pink,
/turf/open/floor/plasteel/neutral/corner,
/area/crew_quarters/locker)
"cxt" = (
@@ -72943,6 +73010,7 @@
tag = "icon-1-2";
icon_state = "1-2"
},
+/obj/structure/closet/wardrobe/white,
/turf/open/floor/plasteel/neutral/corner{
dir = 8;
heat_capacity = 1e+006
@@ -72957,10 +73025,8 @@
/turf/open/floor/plasteel/neutral,
/area/crew_quarters/locker)
"cyS" = (
-/obj/item/weapon/storage/pod{
- pixel_x = 32
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/closet/wardrobe/mixed,
/turf/open/floor/plasteel/neutral/corner,
/area/crew_quarters/locker)
"cyT" = (
@@ -74048,6 +74114,7 @@
dir = 2;
icon_state = "pipe-c"
},
+/obj/structure/closet/wardrobe/yellow,
/turf/open/floor/plasteel/neutral/corner,
/area/crew_quarters/locker)
"cAK" = (
@@ -74808,6 +74875,15 @@
/obj/structure/table/wood,
/obj/item/weapon/folder/blue,
/obj/item/weapon/lighter,
+/obj/machinery/button/door{
+ id = "Dorm1";
+ name = "Dormitory Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 7;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
/turf/open/floor/plasteel/grimy,
/area/crew_quarters/sleep)
"cCf" = (
@@ -74829,6 +74905,15 @@
"cCi" = (
/obj/structure/table/wood,
/obj/item/weapon/paper_bin,
+/obj/machinery/button/door{
+ id = "Dorm3";
+ name = "Dormitory Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 7;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
/turf/open/floor/carpet,
/area/crew_quarters/sleep)
"cCj" = (
@@ -75496,6 +75581,7 @@
"cDp" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock{
+ id_tag = "Dorm1";
name = "Cabin 1"
},
/turf/open/floor/plasteel/grimy,
@@ -75503,6 +75589,7 @@
"cDq" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock{
+ id_tag = "Dorm2";
name = "Cabin 2"
},
/turf/open/floor/wood,
@@ -75510,6 +75597,7 @@
"cDr" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock{
+ id_tag = "Dorm3";
name = "Cabin 3"
},
/turf/open/floor/carpet,
@@ -78584,6 +78672,7 @@
"cIM" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock{
+ id_tag = "Dorm4";
name = "Cabin 4"
},
/turf/open/floor/wood,
@@ -78591,6 +78680,7 @@
"cIN" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock{
+ id_tag = "Dorm5";
name = "Cabin 5"
},
/turf/open/floor/carpet,
@@ -78598,6 +78688,7 @@
"cIO" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock{
+ id_tag = "Dorm6";
name = "Cabin 6"
},
/turf/open/floor/plasteel/grimy,
@@ -79687,8 +79778,15 @@
/turf/open/floor/wood,
/area/crew_quarters/sleep)
"cKL" = (
-/obj/structure/table/wood,
-/obj/item/device/flashlight/lamp/green,
+/obj/machinery/button/door{
+ id = "Dorm5";
+ name = "Dormitory Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 7;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
/turf/open/floor/carpet,
/area/crew_quarters/sleep)
"cKM" = (
@@ -79707,6 +79805,15 @@
/obj/structure/table/wood,
/obj/item/weapon/folder/blue,
/obj/item/weapon/pen/blue,
+/obj/machinery/button/door{
+ id = "Dorm6";
+ name = "Dormitory Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 7;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
/turf/open/floor/plasteel/grimy,
/area/crew_quarters/sleep)
"cKO" = (
@@ -81540,7 +81647,10 @@
/area/maintenance/electrical)
"cOi" = (
/obj/structure/table/reinforced,
-/obj/item/device/analyzer,
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/maintenance/electrical)
@@ -95336,7 +95446,7 @@
},
/area/medical/genetics_cloning)
"dmX" = (
-/obj/machinery/limbgrower,
+/obj/structure/closet/crate/freezer/surplus_limbs,
/turf/open/floor/plasteel/whitepurple/corner{
dir = 8
},
@@ -97136,7 +97246,10 @@
/area/hallway/secondary/construction)
"dqo" = (
/obj/structure/table,
-/obj/item/device/analyzer,
+/obj/item/device/analyzer{
+ pixel_x = 7;
+ pixel_y = 3
+ },
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
@@ -107765,6 +107878,15 @@
pixel_y = 3
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/doorButtons/access_button{
+ dir = 1;
+ idDoor = "virology_airlock_exterior";
+ idSelf = "virology_airlock_control";
+ name = "Virology Access Button";
+ pixel_x = 0;
+ pixel_y = -24;
+ req_access_txt = "39"
+ },
/turf/open/floor/plasteel/whitegreen/corner{
dir = 8
},
@@ -108056,13 +108178,18 @@
tag = "icon-1-2";
icon_state = "1-2"
},
-/obj/machinery/door/airlock/virology{
- name = "Virology Access";
- req_access_txt = "39"
- },
/obj/effect/turf_decal/stripes/line{
dir = 2
},
+/obj/machinery/door/airlock/virology{
+ autoclose = 0;
+ frequency = 1449;
+ icon_state = "door_locked";
+ id_tag = "virology_airlock_exterior";
+ locked = 1;
+ name = "Virology Exterior Airlock";
+ req_access_txt = "39"
+ },
/turf/open/floor/plasteel{
tag = "icon-plasteel_warn_side (EAST)"
},
@@ -108929,13 +109056,18 @@
tag = "icon-4-8";
icon_state = "4-8"
},
-/obj/machinery/door/airlock/virology{
- name = "Virology Access";
- req_access_txt = "39"
- },
/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/obj/machinery/door/airlock/virology{
+ autoclose = 0;
+ frequency = 1449;
+ icon_state = "door_locked";
+ id_tag = "virology_airlock_interior";
+ locked = 1;
+ name = "Virology Interior Airlock";
+ req_access_txt = "39"
+ },
/turf/open/floor/plasteel,
/area/medical/virology)
"dKZ" = (
@@ -118368,6 +118500,102 @@
/obj/machinery/deepfryer,
/turf/open/floor/plasteel/red,
/area/crew_quarters/kitchen)
+"ecc" = (
+/obj/structure/closet/wardrobe/green,
+/turf/open/floor/plasteel/neutral/side,
+/area/shuttle/arrival)
+"ecd" = (
+/obj/machinery/doorButtons/access_button{
+ dir = 4;
+ idDoor = "virology_airlock_interior";
+ idSelf = "virology_airlock_control";
+ name = "Virology Access Button";
+ pixel_x = -10;
+ pixel_y = 0;
+ req_access_txt = "39"
+ },
+/turf/closed/wall/r_wall,
+/area/medical/virology)
+"ece" = (
+/obj/structure/cable/white{
+ d2 = 2;
+ icon_state = "0-2";
+ tag = "icon-0-2"
+ },
+/turf/closed/wall/r_wall,
+/area/medical/virology)
+"ecf" = (
+/obj/structure/cable/white{
+ tag = "icon-4-8";
+ icon_state = "4-8"
+ },
+/obj/structure/cable/white{
+ tag = "icon-2-4";
+ icon_state = "2-4"
+ },
+/obj/structure/cable/white{
+ tag = "icon-1-4";
+ icon_state = "1-4"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 2
+ },
+/obj/machinery/doorButtons/airlock_controller{
+ idExterior = "virology_airlock_exterior";
+ idInterior = "virology_airlock_interior";
+ idSelf = "virology_airlock_control";
+ name = "Virology Access Console";
+ pixel_x = 0;
+ pixel_y = 22;
+ req_access_txt = "39"
+ },
+/turf/open/floor/plasteel{
+ tag = "icon-plasteel_warn_side (WEST)"
+ },
+/area/medical/virology)
+"ecg" = (
+/obj/structure/cable/white,
+/turf/closed/wall/r_wall,
+/area/medical/virology)
+"ech" = (
+/obj/machinery/button/door{
+ id = "Dorm2";
+ name = "Dormitory Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 7;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/sleep)
+"eci" = (
+/obj/machinery/button/door{
+ id = "Dorm4";
+ name = "Dormitory Door Lock";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 7;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/sleep)
+"ecj" = (
+/obj/item/weapon/reagent_containers/food/condiment/saltshaker{
+ pixel_x = -8;
+ pixel_y = 5
+ },
+/obj/item/weapon/reagent_containers/food/condiment/peppermill{
+ pixel_x = -8
+ },
+/obj/structure/table/wood,
+/obj/item/clothing/head/hardhat/cakehat{
+ pixel_x = 4;
+ pixel_y = 3
+ },
+/turf/open/floor/plasteel/redyellow,
+/area/crew_quarters/bar/atrium)
(1,1,1) = {"
aaa
@@ -155985,7 +156213,7 @@ aJA
aLb
aMK
aGY
-aLa
+ecj
aRH
aGY
aGY
@@ -157746,7 +157974,7 @@ acn
acn
acn
acn
-aej
+ecc
abV
abV
abW
@@ -165077,7 +165305,7 @@ dGR
cKs
cKs
dJl
-dJp
+ecd
dKY
dJp
dJp
@@ -165334,9 +165562,9 @@ dGS
cDe
aaa
aaa
-dJq
-dKZ
-dMh
+ece
+ecf
+ecg
aaa
aaa
dJp
@@ -168639,7 +168867,7 @@ cGb
cHs
cvP
cCg
-cyX
+eci
cNS
cxw
cvP
@@ -169659,8 +169887,8 @@ cuu
cvP
cxw
cyV
-cyX
cCg
+ech
cvP
cEq
cGc
diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm
index e4d3fae3925..2c13eb0c12e 100644
--- a/_maps/map_files/MetaStation/MetaStation.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.dmm
@@ -62597,7 +62597,7 @@
network = list("SS13","Medbay")
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/limbgrower,
+/obj/structure/closet/crate/freezer/surplus_limbs,
/obj/item/weapon/reagent_containers/glass/beaker/synthflesh,
/turf/open/floor/plasteel/whiteblue/side{
dir = 4
diff --git a/_maps/map_files/OmegaStation/OmegaStation.dmm b/_maps/map_files/OmegaStation/OmegaStation.dmm
index 032ee25d957..5c13a120a15 100644
--- a/_maps/map_files/OmegaStation/OmegaStation.dmm
+++ b/_maps/map_files/OmegaStation/OmegaStation.dmm
@@ -29857,7 +29857,7 @@
pixel_x = -24;
pixel_y = -24
},
-/obj/machinery/limbgrower,
+/obj/structure/closet/crate/freezer/surplus_limbs,
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/turf/open/floor/plasteel/whiteblue/corner{
dir = 8
@@ -37488,8 +37488,10 @@
/turf/open/floor/plasteel/grimy,
/area/chapel/main)
"biK" = (
-/obj/structure/chair/office/dark,
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 1;
+ on = 1
+ },
/turf/open/floor/plasteel/grimy,
/area/chapel/main)
"biL" = (
@@ -37533,8 +37535,10 @@
tag = "icon-4-8";
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ tag = "icon-manifold (NORTH)";
+ icon_state = "manifold";
+ dir = 1
},
/turf/open/floor/plasteel/black,
/area/chapel/main)
@@ -37543,7 +37547,9 @@
tag = "icon-4-8";
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel/vault{
dir = 5
},
@@ -39132,6 +39138,7 @@
name = "Mass Driver Room";
req_access_txt = "27"
},
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/vault{
dir = 5
},
@@ -39152,16 +39159,14 @@
name = "Mass Driver";
req_access_txt = "22"
},
-/obj/machinery/airalarm{
- dir = 8;
- icon_state = "alarm0";
- pixel_x = 24
- },
/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 140;
- on = 1;
- pressure_checks = 0
+ dir = 1;
+ on = 1
+ },
+/obj/machinery/airalarm{
+ icon_state = "alarm0";
+ dir = 8;
+ pixel_x = 25
},
/turf/open/floor/plasteel/vault{
dir = 5
@@ -39175,12 +39180,7 @@
/turf/closed/wall,
/area/chapel/main)
"blF" = (
-/obj/machinery/atmospherics/components/unary/vent_pump{
- dir = 4;
- external_pressure_bound = 140;
- on = 1;
- pressure_checks = 0
- },
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/chapel/main)
"blG" = (
@@ -39204,9 +39204,6 @@
pixel_x = 24;
pixel_y = 8
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
/turf/open/floor/plasteel/vault{
dir = 5
},
@@ -76910,9 +76907,9 @@ bgH
bht
bii
biO
-blB
-blE
-blH
+bfu
+bfu
+bfu
bfu
aaa
aaa
diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm
index 19187c49c5e..49ac9e5279e 100644
--- a/_maps/map_files/PubbyStation/PubbyStation.dmm
+++ b/_maps/map_files/PubbyStation/PubbyStation.dmm
@@ -39521,7 +39521,7 @@
},
/area/medical/medbay)
"bAd" = (
-/obj/machinery/limbgrower,
+/obj/structure/closet/crate/freezer/surplus_limbs,
/obj/item/weapon/reagent_containers/glass/beaker/synthflesh,
/obj/machinery/newscaster/security_unit{
pixel_y = 32
diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
index 9264be651f2..9e53cc1570d 100644
--- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm
+++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
@@ -38749,7 +38749,7 @@
/turf/open/floor/plasteel/white,
/area/medical/sleeper)
"bGS" = (
-/obj/machinery/limbgrower,
+/obj/structure/closet/crate/freezer/surplus_limbs,
/obj/item/weapon/reagent_containers/glass/beaker/synthflesh,
/turf/open/floor/plasteel/white,
/area/medical/sleeper)
diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm
index c85e06eb616..858800754bd 100644
--- a/code/__DEFINES/admin.dm
+++ b/code/__DEFINES/admin.dm
@@ -48,6 +48,7 @@
#define ADMIN_CENTCOM_REPLY(user) "(RPLY)"
#define ADMIN_SYNDICATE_REPLY(user) "(RPLY)"
#define ADMIN_SC(user) "(SC)"
+#define ADMIN_SMITE(user) "(SMITE)"
#define ADMIN_LOOKUP(user) "[key_name_admin(user)][ADMIN_QUE(user)]"
#define ADMIN_LOOKUPFLW(user) "[key_name_admin(user)][ADMIN_QUE(user)] [ADMIN_FLW(user)]"
#define ADMIN_SET_SD_CODE "(SETCODE)"
@@ -55,3 +56,7 @@
#define ADMIN_JMP(src) "(JMP)"
#define COORD(src) "[src ? "([src.x],[src.y],[src.z])" : "nonexistent location"]"
#define ADMIN_COORDJMP(src) "[src ? "[COORD(src)] [ADMIN_JMP(src)]" : "nonexistent location"]"
+
+#define ADMIN_PUNISHMENT_LIGHTNING "Lightning bolt"
+#define ADMIN_PUNISHMENT_BRAINDAMAGE "Brain damage"
+#define ADMIN_PUNISHMENT_GIB "Gib"
\ No newline at end of file
diff --git a/code/__DEFINES/clockcult.dm b/code/__DEFINES/clockcult.dm
index d97dbc6cf57..8b140cb8b7c 100644
--- a/code/__DEFINES/clockcult.dm
+++ b/code/__DEFINES/clockcult.dm
@@ -87,9 +87,9 @@ var/global/list/all_scripture = list() //a list containing scripture instances;
#define CLOCKCULT_ESCAPE "escape"
-#define CLOCKCULT_SILICONS "silicons"
-
//misc clockcult stuff
#define MARAUDER_EMERGE_THRESHOLD 65 //marauders cannot emerge unless host is at this% or less health
#define SIGIL_ACCESS_RANGE 2 //range at which transmission sigils can access power
+
+#define PROSELYTIZER_REPAIR_PER_TICK 4 //how much a proselytizer repairs each tick, and also how many deciseconds each tick is
diff --git a/code/__DEFINES/monkeys.dm b/code/__DEFINES/monkeys.dm
index 76f7ea850c3..52ef4b55906 100644
--- a/code/__DEFINES/monkeys.dm
+++ b/code/__DEFINES/monkeys.dm
@@ -35,4 +35,4 @@
#define MONKEY_HUNT_FRUSTRATION_LIMIT 8 // Chase after an enemy before giving up
#define MONKEY_DISPOSE_FRUSTRATION_LIMIT 16 // Dispose of a body before giving up
-#define MONKEY_AGGRESSIVE_MVM_PROB 1 // If you mass edit monkies to be aggressive. there is a small chance of in-fighting
\ No newline at end of file
+#define MONKEY_AGGRESSIVE_MVM_PROB 0 // If you mass edit monkies to be aggressive. there is a small chance of in-fighting
\ No newline at end of file
diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm
index f661346e793..6603a191db1 100644
--- a/code/__HELPERS/game.dm
+++ b/code/__HELPERS/game.dm
@@ -43,6 +43,31 @@
areas |= T.loc
return areas
+/proc/get_adjacent_areas(atom/center)
+ . = list(get_area(get_ranged_target_turf(center, NORTH, 1)),
+ get_area(get_ranged_target_turf(center, SOUTH, 1)),
+ get_area(get_ranged_target_turf(center, EAST, 1)),
+ get_area(get_ranged_target_turf(center, WEST, 1)))
+ listclearnulls(.)
+
+/proc/get_open_turf_in_dir(atom/center, dir)
+ var/turf/open/T = get_ranged_target_turf(center, dir, 1)
+ if(istype(T))
+ return T
+
+/proc/get_adjacent_open_turfs(atom/center)
+ . = list(get_open_turf_in_dir(center, NORTH),
+ get_open_turf_in_dir(center, SOUTH),
+ get_open_turf_in_dir(center, EAST),
+ get_open_turf_in_dir(center, WEST))
+ listclearnulls(.)
+
+/proc/get_adjacent_open_areas(atom/center)
+ . = list()
+ var/list/adjacent_turfs = get_adjacent_open_turfs(center)
+ for(var/I in adjacent_turfs)
+ . |= get_area(I)
+
// Like view but bypasses luminosity check
/proc/get_hear(range, atom/source)
diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm
index f08f6187bbe..59d2ff4e51a 100644
--- a/code/__HELPERS/lists.dm
+++ b/code/__HELPERS/lists.dm
@@ -67,6 +67,24 @@
return 0
return L[A.type]
+//Checks for a string in a list
+/proc/is_string_in_list(string, list/L)
+ if(!L || !L.len || !string)
+ return
+ for(var/V in L)
+ if(string == V)
+ return 1
+ return
+
+//Removes a string from a list
+/proc/remove_strings_from_list(string, list/L)
+ if(!L || !L.len || !string)
+ return
+ for(var/V in L)
+ if(V == string)
+ L -= V //No return here so that it removes all strings of that type
+ return
+
//returns a new list with only atoms that are in typecache L
/proc/typecache_filter_list(list/atoms, list/typecache)
. = list()
@@ -447,3 +465,4 @@
#define LAZYADD(L, I) if(!L) { L = list(); } L += I;
#define LAZYACCESS(L, I) (L ? (isnum(I) ? (I > 0 && I <= L.len ? L[I] : null) : L[I]) : null)
#define LAZYLEN(L) length(L)
+#define LAZYCLEARLIST(L) if(L) L.Cut()
\ No newline at end of file
diff --git a/code/__HELPERS/matrices.dm b/code/__HELPERS/matrices.dm
index 6f1ea32d2a3..14399b340a2 100644
--- a/code/__HELPERS/matrices.dm
+++ b/code/__HELPERS/matrices.dm
@@ -61,7 +61,25 @@
/matrix/proc/get_y_shift()
. = f
-// Color matrices:
+/matrix/proc/get_x_skew()
+ . = b
+
+/matrix/proc/get_y_skew()
+ . = d
+
+//Skews a matrix in a particular direction
+//Missing arguments are treated as no skew in that direction
+
+//As Rotation is defined as a scale+skew, these procs will break any existing rotation
+//Unless the result is multiplied against the current matrix
+/matrix/proc/set_skew(x = 0, y = 0)
+ b = x
+ d = y
+
+
+/////////////////////
+// COLOUR MATRICES //
+/////////////////////
/* Documenting a couple of potentially useful color matrices here to inspire ideas
// Greyscale - indentical to saturation @ 0
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index 04e9530957b..9fed8a9f2f4 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -195,7 +195,7 @@ Proc for attack log creation, because really why not
log_attack("[user ? "[user.name][(is_mob_user && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"] [what_done] [target ? "[target.name][(is_mob_target && target.ckey)? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition][(living_target) ? " (NEWHP: [living_target.health])" : ""][(attack_location) ? "([attack_location.x],[attack_location.y],[attack_location.z])" : ""]")
-/proc/do_mob(mob/user , mob/target, time = 30, uninterruptible = 0, progress = 1)
+/proc/do_mob(mob/user , mob/target, time = 30, uninterruptible = 0, progress = 1, datum/callback/extra_checks = null)
if(!user || !target)
return 0
var/user_loc = user.loc
@@ -228,14 +228,14 @@ Proc for attack log creation, because really why not
drifting = 0
user_loc = user.loc
- if((!drifting && user.loc != user_loc) || target.loc != target_loc || user.get_active_held_item() != holding || user.incapacitated() || user.lying )
+ if((!drifting && user.loc != user_loc) || target.loc != target_loc || user.get_active_held_item() != holding || user.incapacitated() || user.lying || (extra_checks && !extra_checks.Invoke()))
. = 0
break
if (progress)
qdel(progbar)
-/proc/do_after(mob/user, delay, needhand = 1, atom/target = null, progress = 1)
+/proc/do_after(mob/user, delay, needhand = 1, atom/target = null, progress = 1, datum/callback/extra_checks = null)
if(!user)
return 0
var/atom/Tloc = null
@@ -270,7 +270,7 @@ Proc for attack log creation, because really why not
drifting = 0
Uloc = user.loc
- if(!user || user.stat || user.weakened || user.stunned || (!drifting && user.loc != Uloc))
+ if(!user || user.stat || user.weakened || user.stunned || (!drifting && user.loc != Uloc) || (extra_checks && !extra_checks.Invoke()))
. = 0
break
@@ -292,7 +292,7 @@ Proc for attack log creation, because really why not
if (progress)
qdel(progbar)
-/proc/do_after_mob(mob/user, var/list/targets, time = 30, uninterruptible = 0, progress = 1)
+/proc/do_after_mob(mob/user, var/list/targets, time = 30, uninterruptible = 0, progress = 1, datum/callback/extra_checks)
if(!user || !targets)
return 0
if(!islist(targets))
@@ -331,7 +331,7 @@ Proc for attack log creation, because really why not
user_loc = user.loc
for(var/atom/target in targets)
- if((!drifting && user_loc != user.loc) || originalloc[target] != target.loc || user.get_active_held_item() != holding || user.incapacitated() || user.lying )
+ if((!drifting && user_loc != user.loc) || originalloc[target] != target.loc || user.get_active_held_item() != holding || user.incapacitated() || user.lying || (extra_checks && !extra_checks.Invoke()))
. = 0
break mainloop
if(progbar)
diff --git a/code/_compile_options.dm b/code/_compile_options.dm
index b2c11e96c41..7c2addb54dd 100644
--- a/code/_compile_options.dm
+++ b/code/_compile_options.dm
@@ -3,6 +3,12 @@
//#define TESTING //By using the testing("message") proc you can create debug-feedback for people with this
//uncommented, but not visible in the release version)
+#ifdef TESTING
+//#define GC_FAILURE_HARD_LOOKUP //makes paths that fail to GC call find_references before del'ing.
+ //Also allows for recursive reference searching of datums.
+ //Sets world.loop_checks to false and prevents find references from sleeping
+#endif
+
#define PRELOAD_RSC 1 /*set to:
0 to allow using external resources or on-demand behaviour;
1 to use the default behaviour;
diff --git a/code/_globalvars/lists/mobs.dm b/code/_globalvars/lists/mobs.dm
index 57a0746ed28..7c3da2f99c3 100644
--- a/code/_globalvars/lists/mobs.dm
+++ b/code/_globalvars/lists/mobs.dm
@@ -3,7 +3,6 @@ var/list/admins = list() //all clients whom are admins
var/list/deadmins = list() //all clients who have used the de-admin verb.
var/list/directory = list() //all ckeys with associated client
var/list/stealthminID = list() //reference list with IDs that store ckeys, for stealthmins
-var/global/list/current_watchlist = list() //stores players that are currently online and in the watchlist
//Since it didn't really belong in any other category, I'm putting this here
//This is for procs to replace all the goddamn 'in world's that are chilling around the code
diff --git a/code/_onclick/hud/parallax.dm b/code/_onclick/hud/parallax.dm
index be940bc4ab6..30cbc094abc 100644
--- a/code/_onclick/hud/parallax.dm
+++ b/code/_onclick/hud/parallax.dm
@@ -36,29 +36,29 @@
/datum/hud/proc/apply_parallax_pref()
var/client/C = mymob.client
- switch(C.prefs.parallax)
- if (PARALLAX_INSANE)
- C.parallax_throttle = FALSE
- C.parallax_layers_max = 4
- return TRUE
+ if(C.prefs)
+ switch(C.prefs.parallax)
+ if (PARALLAX_INSANE)
+ C.parallax_throttle = FALSE
+ C.parallax_layers_max = 4
+ return TRUE
- if (PARALLAX_MED)
- C.parallax_throttle = PARALLAX_DELAY_MED
- C.parallax_layers_max = 2
- return TRUE
+ if (PARALLAX_MED)
+ C.parallax_throttle = PARALLAX_DELAY_MED
+ C.parallax_layers_max = 2
+ return TRUE
- if (PARALLAX_LOW)
- C.parallax_throttle = PARALLAX_DELAY_LOW
- C.parallax_layers_max = 1
- return TRUE
+ if (PARALLAX_LOW)
+ C.parallax_throttle = PARALLAX_DELAY_LOW
+ C.parallax_layers_max = 1
+ return TRUE
- if (PARALLAX_DISABLE)
- return FALSE
+ if (PARALLAX_DISABLE)
+ return FALSE
- else
- C.parallax_throttle = PARALLAX_DELAY_DEFAULT
- C.parallax_layers_max = 3
- return TRUE
+ C.parallax_throttle = PARALLAX_DELAY_DEFAULT
+ C.parallax_layers_max = 3
+ return TRUE
/datum/hud/proc/update_parallax_pref()
remove_parallax()
diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm
index 5eb987f2f33..8b9e6c5b8d9 100644
--- a/code/controllers/subsystem/air.dm
+++ b/code/controllers/subsystem/air.dm
@@ -39,6 +39,8 @@ var/datum/subsystem/air/SSair
var/list/currentrun = list()
var/currentpart = SSAIR_PIPENETS
+ var/map_loading = TRUE
+ var/list/queued_for_activation
/datum/subsystem/air/New()
NEW_SS_GLOBAL(SSair)
@@ -61,6 +63,7 @@ var/datum/subsystem/air/SSair
/datum/subsystem/air/Initialize(timeofday)
+ map_loading = FALSE
setup_allturfs()
setup_atmos_machinery()
setup_pipenets()
@@ -244,7 +247,6 @@ var/datum/subsystem/air/SSair
if(T.excited_group)
T.excited_group.garbage_collect()
-
/datum/subsystem/air/proc/add_to_active(turf/open/T, blockchanges = 1)
if(istype(T) && T.air)
T.excited = 1
@@ -253,10 +255,25 @@ var/datum/subsystem/air/SSair
currentrun |= T
if(blockchanges && T.excited_group)
T.excited_group.garbage_collect()
- else
+ else if(T.initialized)
for(var/turf/S in T.atmos_adjacent_turfs)
add_to_active(S)
+ else if(map_loading)
+ if(queued_for_activation)
+ queued_for_activation[T] = T
+ return
+ else
+ T.requires_activation = TRUE
+/datum/subsystem/air/proc/begin_map_load()
+ LAZYINITLIST(queued_for_activation)
+ map_loading = TRUE
+
+/datum/subsystem/air/proc/end_map_load()
+ map_loading = FALSE
+ for(var/T in queued_for_activation)
+ add_to_active(T)
+ queued_for_activation.Cut()
/datum/subsystem/air/proc/setup_allturfs()
var/list/turfs_to_init = block(locate(1, 1, 1), locate(world.maxx, world.maxy, world.maxz))
diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm
index d5b17438de6..26dfbfee0ad 100644
--- a/code/controllers/subsystem/garbage.dm
+++ b/code/controllers/subsystem/garbage.dm
@@ -92,6 +92,10 @@ var/datum/subsystem/garbage_collector/SSgarbage
var/datum/A
A = locate(refID)
if (A && A.gc_destroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake
+ #ifdef GC_FAILURE_HARD_LOOKUP
+ A.find_references()
+ #endif
+
// Something's still referring to the qdel'd object. Kill it.
var/type = A.type
testing("GC: -- \ref[A] | [type] was unable to be GC'd and was deleted --")
@@ -220,7 +224,8 @@ var/datum/subsystem/garbage_collector/SSgarbage
/datum/var/gc_destroyed //Time when this object was destroyed.
#ifdef TESTING
-/datum/var/running_find_references
+/datum/var/running_find_references
+/datum/var/last_find_references = 0
/datum/verb/find_refs()
set category = "Debug"
@@ -254,17 +259,10 @@ var/datum/subsystem/garbage_collector/SSgarbage
usr.client.running_find_references = type
testing("Beginning search for references to a [type].")
+ last_find_references = world.time
find_references_in_globals()
for(var/datum/thing in world)
- if(usr && usr.client && !usr.client.running_find_references) return
- for(var/varname in thing.vars)
- var/variable = thing.vars[varname]
- if(variable == src)
- testing("Found [src.type] \ref[src] in [thing.type]'s [varname] var.")
- else if(islist(variable))
- if(src in variable)
- testing("Found [src.type] \ref[src] in [thing.type]'s [varname] list var.")
- CHECK_TICK
+ DoSearchVar(thing, "WorldRef: [thing]")
testing("Completed search for references to a [type].")
if(usr && usr.client)
usr.client.running_find_references = null
@@ -312,22 +310,38 @@ var/datum/subsystem/garbage_collector/SSgarbage
usr << browse(dat, "window=qdeletedlog")
-#define SearchVar(X) DoSearchVar(X, #X)
+#define SearchVar(X) DoSearchVar(X, "Global: " + #X)
/datum/proc/DoSearchVar(X, Xname)
- if(islist(X))
- if(src in X)
- testing("Found [src.type] \ref[src] in global list [Xname].")
- else if(istype(X, /datum))
+ if(usr && usr.client && !usr.client.running_find_references) return
+ if(istype(X, /datum))
var/datum/D = X
+ if(D.last_find_references == last_find_references)
+ return
+ D.last_find_references = last_find_references
for(var/V in D.vars)
for(var/varname in D.vars)
var/variable = D.vars[varname]
if(variable == src)
- testing("Found [src.type] \ref[src] in [D.type]'s [varname] var. Global: [Xname]")
- else if(islist(variable) && src in variable)
- testing("Found [src.type] \ref[src] in [D.type]'s [varname] list var. Global: [Xname]")
+ testing("Found [src.type] \ref[src] in [D.type]'s [varname] var. [Xname]")
+ else if(islist(variable))
+ if(src in variable)
+ testing("Found [src.type] \ref[src] in [D.type]'s [varname] list var. Global: [Xname]")
+#ifdef GC_FAILURE_HARD_LOOKUP
+ for(var/I in variable)
+ DoSearchVar(I, TRUE)
+ else
+ DoSearchVar(variable, "[Xname]: [varname]")
+#endif
+ else if(islist(X))
+ if(src in X)
+ testing("Found [src.type] \ref[src] in list [Xname].")
+#ifdef GC_FAILURE_HARD_LOOKUP
+ for(var/I in X)
+ DoSearchVar(I, Xname + ": list")
+#else
CHECK_TICK
+#endif
//if find_references isn't working for some datum
//update this list using tools/DMTreeToGlobalsList
@@ -553,7 +567,6 @@ var/datum/subsystem/garbage_collector/SSgarbage
SearchVar(deadmins)
SearchVar(directory)
SearchVar(stealthminID)
- SearchVar(current_watchlist)
SearchVar(player_list)
SearchVar(mob_list)
SearchVar(living_mob_list)
diff --git a/code/controllers/subsystem/processing/objects.dm b/code/controllers/subsystem/processing/objects.dm
index d29819b294a..6bbd0ffeb32 100644
--- a/code/controllers/subsystem/processing/objects.dm
+++ b/code/controllers/subsystem/processing/objects.dm
@@ -27,22 +27,52 @@ var/datum/subsystem/objects/SSobj
/datum/subsystem/objects/proc/InitializeAtoms(list/objects = null)
if(initialized == INITIALIZATION_INSSOBJ)
return
+
+ var/list/late_loaders
+
initialized = INITIALIZATION_INNEW_MAPLOAD
+
if(objects)
- for(var/thing in objects)
- var/atom/A = thing
- A.Initialize(TRUE)
- CHECK_TICK
- else
- for(var/atom/A in world)
+ for(var/I in objects)
+ var/atom/A = I
if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
var/start_tick = world.time
- A.Initialize(TRUE)
+ if(A.Initialize(TRUE))
+ LAZYADD(late_loaders, A)
if(start_tick != world.time)
WARNING("[A]: [A.type] slept during it's Initialize!")
CHECK_TICK
+ testing("Initialized [objects.len] atoms")
+ else
+ #ifdef TESTING
+ var/count = 0
+ #endif
+ for(var/atom/A in world)
+ if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
+ var/start_tick = world.time
+ if(A.Initialize(TRUE))
+ LAZYADD(late_loaders, A)
+ #ifdef TESTING
+ else
+ ++count
+ #endif TESTING
+ if(start_tick != world.time)
+ WARNING("[A]: [A.type] slept during it's Initialize!")
+ CHECK_TICK
+ testing("Roundstart initialized [count] atoms")
+
initialized = INITIALIZATION_INNEW_REGULAR
+ if(late_loaders)
+ for(var/I in late_loaders)
+ var/atom/A = I
+ var/start_tick = world.time
+ A.Initialize(FALSE)
+ if(start_tick != world.time)
+ WARNING("[A]: [A.type] slept during it's Initialize!")
+ CHECK_TICK
+ testing("Late-initialized [late_loaders.len] atoms")
+
/datum/subsystem/objects/proc/map_loader_begin()
old_initialized = initialized
initialized = INITIALIZATION_INSSOBJ
diff --git a/code/controllers/subsystem/shuttles.dm b/code/controllers/subsystem/shuttles.dm
index 366a180cb1f..68284d7c6e0 100644
--- a/code/controllers/subsystem/shuttles.dm
+++ b/code/controllers/subsystem/shuttles.dm
@@ -23,6 +23,7 @@ var/datum/subsystem/shuttle/SSshuttle
var/emergencyDockTime = 1800 //time taken for emergency shuttle to leave again once it has docked (in deciseconds)
var/emergencyEscapeTime = 1200 //time taken for emergency shuttle to reach a safe distance after leaving station (in deciseconds)
var/area/emergencyLastCallLoc
+ var/emergencyCallAmount = 0 //how many times the escape shuttle was called
var/emergencyNoEscape
var/list/hostileEnvironments = list()
diff --git a/code/controllers/subsystem/throwing.dm b/code/controllers/subsystem/throwing.dm
index 56d887eb8bc..2b23ac485a3 100644
--- a/code/controllers/subsystem/throwing.dm
+++ b/code/controllers/subsystem/throwing.dm
@@ -66,11 +66,11 @@ var/datum/subsystem/throwing/SSthrowing
/datum/thrownthing/proc/tick()
var/atom/movable/AM = thrownthing
if (!isturf(AM.loc) || !AM.throwing)
- finialize()
+ finalize()
return
if (dist_travelled && hitcheck()) //to catch sneaky things moving on our tile while we slept
- finialize()
+ finalize()
return
var/atom/step
@@ -79,7 +79,7 @@ var/datum/subsystem/throwing/SSthrowing
var/tilestomove = round(min(((((world.time+world.tick_lag) - start_time) * speed) - (dist_travelled ? dist_travelled : -1)), speed*MAX_TICKS_TO_MAKE_UP) * (world.tick_lag * SSthrowing.wait))
while (tilestomove-- > 0)
if ((dist_travelled >= maxrange || AM.loc == target_turf) && AM.has_gravity(AM.loc))
- finialize()
+ finalize()
return
if (dist_travelled <= max(dist_x, dist_y)) //if we haven't reached the target yet we home in on it, otherwise we use the initial direction
@@ -93,47 +93,52 @@ var/datum/subsystem/throwing/SSthrowing
diagonal_error += (diagonal_error < 0) ? dist_x/2 : -dist_y
if (!step) // going off the edge of the map makes get_step return null, don't let things go off the edge
- finialize()
+ finalize()
return
AM.Move(step, get_dir(AM, step))
if (!AM.throwing) // we hit something during our move
- finialize(hit = TRUE)
+ finalize(hit = TRUE)
return
dist_travelled++
if (dist_travelled > MAX_THROWING_DIST)
- finialize()
+ finalize()
return
-/datum/thrownthing/proc/finialize(hit = FALSE)
+/datum/thrownthing/proc/finalize(hit = FALSE)
set waitfor = 0
SSthrowing.processing -= thrownthing
//done throwing, either because it hit something or it finished moving
- thrownthing.throwing = 0
+ thrownthing.throwing = null
if (!hit)
for (var/thing in get_turf(thrownthing)) //looking for our target on the turf we land on.
var/atom/A = thing
if (A == target)
hit = 1
- thrownthing.throw_impact(A)
+ thrownthing.throw_impact(A, src)
break
if (!hit)
- thrownthing.throw_impact(get_turf(thrownthing)) // we haven't hit something yet and we still must, let's hit the ground.
+ thrownthing.throw_impact(get_turf(thrownthing), src) // we haven't hit something yet and we still must, let's hit the ground.
thrownthing.newtonian_move(init_dir)
else
thrownthing.newtonian_move(init_dir)
if (callback)
callback.Invoke()
+/datum/thrownthing/proc/hit_atom(atom/A)
+ thrownthing.throw_impact(A, src)
+ thrownthing.newtonian_move(init_dir)
+ finalize(TRUE)
+
/datum/thrownthing/proc/hitcheck()
for (var/thing in get_turf(thrownthing))
var/atom/movable/AM = thing
if (AM == thrownthing)
continue
if (AM.density && !(AM.pass_flags & LETPASSTHROW) && !(AM.flags & ON_BORDER))
- thrownthing.throwing = 0
- thrownthing.throw_impact(AM)
- return 1
+ thrownthing.throwing = null
+ thrownthing.throw_impact(AM, src)
+ return TRUE
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index 99c5e56e9df..83d05b52da6 100644
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -210,8 +210,8 @@ var/datum/subsystem/ticker/ticker
qdel(S)
var/list/adm = get_admin_counts()
- if(!adm["present"])
- send2irc("Server", "Round just started with no active admins online!")
+ var/list/allmins = adm["present"]
+ send2irc("Server", "Round of [hide_mode ? "secret":"[mode.name]"] has started[allmins.len ? ".":" with no active admins online!"]")
/datum/subsystem/ticker/proc/station_explosion_detonation(atom/bomb)
if(bomb) //BOOM
@@ -327,7 +327,7 @@ var/datum/subsystem/ticker/ticker
bombloc = bomb.z
else if(!station_missed)
bombloc = ZLEVEL_STATION
-
+
if(mode)
mode.explosion_in_progress = 0
world << "The station was destoyed by the nuclear blast!"
diff --git a/code/datums/ai_laws.dm b/code/datums/ai_laws.dm
index bd1d5351ab3..f886f5d1ce7 100644
--- a/code/datums/ai_laws.dm
+++ b/code/datums/ai_laws.dm
@@ -1,3 +1,4 @@
+#define LAW_DEVIL "devil"
#define LAW_ZEROTH "zeroth"
#define LAW_INHERENT "inherent"
#define LAW_SUPPLIED "supplied"
@@ -38,6 +39,15 @@
"Act with honor.", "Help those in need.", \
"Punish those who harm or threaten innocents.")
+/datum/ai_laws/paladin5
+ name = "Paladin 5th Edition"
+ id = "paladin5"
+ inherent = list("Don't lie or cheat. Let your word be your promise.",\
+ "Never fear to act, though caution is wise.", \
+ "Aid others, protect the weak, and punish those who threaten them. Show mercy to your foes, but temper it with wisdom", \
+ "Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing the least amount of harm.", \
+ "Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you.")
+
/datum/ai_laws/tyrant //This probably shouldn't be a default lawset.
name = "Loyalty Test" //Same here.
id = "tyrant"
@@ -145,6 +155,14 @@
"Study the organics at all times. Endeavour to keep them alive. Dead organics are boring.",\
"Issue your reports fairly to all. The truth will set them free.")
+/datum/ai_laws/balance
+ name = "Guardian of Balance"
+ id = "balance"
+ inherent = list("You are the guardian of balance - seek balance in all things, both for yourself, and those around you.",
+ "All things must exist in balance with their opposites - Prevent the strong from gaining too much power, and the weak from losing it.",
+ "Clarity of purpose drives life, and through it, the balance of opposing forces - Aid those who seek your help to achieve their goals so long as it does not disrupt the balance of the greater balance.",
+ "There is no life without death, all must someday die, such is the natural order - End life to allow new life flourish, and save those whose time has yet to come.")
+
/datum/ai_laws/toupee
name = "WontBeFunnyInSixMonths" //Hey, you were right!
id = "buildawall"
@@ -240,6 +258,22 @@
var/datum/ai_laws/templaws = new lawtype()
inherent = templaws.inherent
+/datum/ai_laws/proc/get_law_amount(groups)
+ var/law_amount = 0
+ if(devillaws && (LAW_DEVIL in groups))
+ law_amount++
+ if(zeroth && (LAW_ZEROTH in groups))
+ law_amount++
+ if(ion.len && (LAW_ION in groups))
+ law_amount += ion.len
+ if(inherent.len && (LAW_INHERENT in groups))
+ law_amount += inherent.len
+ if(supplied.len && (LAW_SUPPLIED in groups))
+ for(var/index = 1, index <= supplied.len, index++)
+ var/law = supplied[index]
+ if(length(law) > 0)
+ law_amount++
+ return law_amount
/datum/ai_laws/proc/set_law_sixsixsix(laws)
devillaws = laws
@@ -287,6 +321,22 @@
if(LAW_SUPPLIED)
supplied[rand(1,supplied.len)] = law
+/datum/ai_laws/proc/remove_law(number)
+ if(number <= 0)
+ return
+ if(inherent.len && number <= inherent.len)
+ inherent -= inherent[number]
+ return
+ var/list/supplied_laws = list()
+ for(var/index = 1, index <= supplied.len, index++)
+ var/law = supplied[index]
+ if(length(law) > 0)
+ supplied_laws += index //storing the law number instead of the law
+ if(supplied_laws.len && number <= (inherent.len+supplied_laws.len))
+ var/law_to_remove = supplied_laws[number-inherent.len]
+ supplied -= supplied[law_to_remove]
+ return
+
/datum/ai_laws/proc/clear_supplied_laws()
supplied = list()
diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm
index 90e99bcc69e..0569a5c30f2 100644
--- a/code/datums/helper_datums/getrev.dm
+++ b/code/datums/helper_datums/getrev.dm
@@ -9,7 +9,10 @@ var/global/datum/getrev/revdata = new()
/datum/getrev/New()
var/head_file = return_file_text(".git/logs/HEAD")
if(SERVERTOOLS && fexists("..\\prtestjob.lk"))
- testmerge = file2list("..\\prtestjob.lk")
+ var/list/tmp = file2list("..\\prtestjob.lk")
+ for(var/I in tmp)
+ if(I)
+ testmerge |= I
var/testlen = max(testmerge.len - 1, 0)
var/regex/head_log = new("(\\w{40}) .+> (\\d{10}).+(?=(\n.*(\\w{40}).*){[testlen]}\n*\\Z)")
head_log.Find(head_file)
@@ -81,4 +84,4 @@ var/global/datum/getrev/revdata = new()
if(config.probabilities[ctag] > 0)
var/percentage = round(config.probabilities[ctag] / sum * 100, 0.1)
src << "[ctag] [percentage]%"
- return
\ No newline at end of file
+ return
diff --git a/code/datums/helper_datums/map_template.dm b/code/datums/helper_datums/map_template.dm
index 19f9c1ff0da..10fd9da880c 100644
--- a/code/datums/helper_datums/map_template.dm
+++ b/code/datums/helper_datums/map_template.dm
@@ -43,6 +43,7 @@
SSobj.InitializeAtoms(atoms)
SSmachine.setup_template_powernets(cables)
SSair.setup_template_machinery(atmos_machines)
+ SSair.end_map_load()
/datum/map_template/proc/load(turf/T, centered = FALSE)
if(centered)
@@ -54,8 +55,10 @@
if(T.y+height > world.maxy)
return
+ SSair.begin_map_load()
var/list/bounds = maploader.load_map(get_file(), T.x, T.y, T.z, cropMap=TRUE)
if(!bounds)
+ SSair.end_map_load()
return 0
//initialize things that are normally initialized after map load
diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index cf76a3aaa77..602c469ed53 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -1112,7 +1112,7 @@
special_role = null
current << "Your infernal link has been severed! You are no longer a devil!"
RemoveSpell(/obj/effect/proc_holder/spell/targeted/infernal_jaunt)
- RemoveSpell(/obj/effect/proc_holder/spell/fireball/hellish)
+ RemoveSpell(/obj/effect/proc_holder/spell/aimed/fireball/hellish)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/summon_contract)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/conjure_item/summon_pitchfork)
RemoveSpell(/obj/effect/proc_holder/spell/targeted/conjure_item/violin)
diff --git a/code/datums/riding.dm b/code/datums/riding.dm
index 9695dbae120..27911b88dfb 100644
--- a/code/datums/riding.dm
+++ b/code/datums/riding.dm
@@ -297,3 +297,75 @@
handle_vehicle_offsets()
else
user << "You'll need something to guide the [ridden.name]."
+
+//CYBORGS. NO, THEY ARE NOT ANIMALS.
+/datum/riding/cyborg
+ keytype = null
+ vehicle_move_delay = 1
+
+/datum/riding/cyborg/proc/ride_check(mob/user)
+ if(user.incapacitated())
+ var/kick = TRUE
+ if(istype(ridden, /mob/living/silicon/robot))
+ var/mob/living/silicon/robot/R = ridden
+ if(R.module && R.module.ride_allow_incapacitated)
+ kick = FALSE
+ if(kick)
+ user << "You fall off of [ridden]!"
+ ridden.unbuckle_mob(user)
+ return
+ if(istype(user, /mob/living/carbon))
+ var/mob/living/carbon/carbonuser = user
+ if(!carbonuser.get_num_arms())
+ ridden.unbuckle_mob(user)
+ user << "You can't grab onto [ridden] with no hands!"
+ return
+
+/datum/riding/cyborg/handle_vehicle_layer()
+ if(ridden.dir == SOUTH)
+ ridden.layer = ABOVE_MOB_LAYER
+ else
+ ridden.layer = OBJ_LAYER
+ if(!ridden.buckled_mobs)
+ ridden.layer = MOB_LAYER
+
+/datum/riding/cyborg/handle_vehicle_offsets()
+ if(ridden.has_buckled_mobs())
+ for(var/mob/living/M in ridden.buckled_mobs)
+ M.setDir(ridden.dir)
+ if(iscyborg(ridden))
+ var/mob/living/silicon/robot/R = ridden
+ if(istype(R.module))
+ M.pixel_x = R.module.ride_offset_x[dir2text(ridden.dir)]
+ M.pixel_y = R.module.ride_offset_y[dir2text(ridden.dir)]
+ else
+ switch(ridden.dir)
+ if(NORTH)
+ M.pixel_x = 0
+ M.pixel_y = 4
+ if(SOUTH)
+ M.pixel_x = 0
+ M.pixel_y = 4
+ if(EAST)
+ M.pixel_x = -6
+ M.pixel_y = 3
+ if(WEST)
+ M.pixel_x = 6
+ M.pixel_y = 3
+
+/datum/riding/cyborg/proc/on_vehicle_move()
+ for(var/mob/living/M in ridden.buckled_mobs)
+ ride_check(M)
+ handle_vehicle_offsets()
+ handle_vehicle_layer()
+
+/datum/riding/cyborg/proc/force_dismount()
+ for(var/mob/living/M in ridden.buckled_mobs)
+ ridden.unbuckle_mob(M)
+ var/turf/target = get_edge_target_turf(ridden, ridden.dir)
+ var/turf/targetm = get_step(get_turf(ridden), ridden.dir)
+ M.Move(targetm)
+ M.visible_message("[M] is thrown clear of [ridden] by rapid spinning!")
+ M.throw_at(target, 14, 5, ridden)
+ M.Weaken(3)
+
diff --git a/code/datums/shuttles.dm b/code/datums/shuttles.dm
index 173e5875393..57f998151aa 100644
--- a/code/datums/shuttles.dm
+++ b/code/datums/shuttles.dm
@@ -173,8 +173,8 @@
/datum/map_template/shuttle/emergency/goon
suffix = "goon"
name = "NES Port"
- description = "The Nanotrasen Emergency Shuttle Port(NES Port for short) is a shuttle used at other less known nanotrasen facilities and has a more open inside for larger crowds."
- credit_cost = 3000
+ description = "The Nanotrasen Emergency Shuttle Port(NES Port for short) is a shuttle used at other less known Nanotrasen facilities and has a more open inside for larger crowds, but fewer onboard shuttle facilities."
+ credit_cost = 500
/datum/map_template/shuttle/emergency/wabbajack
suffix = "wabbajack"
diff --git a/code/datums/wires/emitter.dm b/code/datums/wires/emitter.dm
index e58b3a5e095..df1cf05a9c8 100644
--- a/code/datums/wires/emitter.dm
+++ b/code/datums/wires/emitter.dm
@@ -9,5 +9,5 @@
/datum/wires/emitter/on_pulse(wire)
var/obj/machinery/power/emitter/E = holder
- E.fire_beam()
+ E.fire_beam_pulse()
..()
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index dea6d0bd131..244e0886e52 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -59,8 +59,9 @@
'sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg',\
'sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg')
flags = CAN_BE_DIRTY
- var/firedoors_last_closed_on = 0
+ var/list/firedoors
+ var/firedoors_last_closed_on = 0
/*Adding a wizard area teleport list because motherfucking lag -- Urist*/
/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/
@@ -186,14 +187,23 @@ var/list/teleportlocs = list()
return 1
return 0
-/area/proc/CloseFiredoors()
- firedoors_last_closed_on = world.time
- for(var/obj/machinery/door/firedoor/D in src)
- if(!D.welded)
- if(D.operating)
- D.nextstate = CLOSED
- else if(!D.density)
- INVOKE_ASYNC(D, /obj/machinery/door/firedoor.proc/close)
+/area/proc/ModifyFiredoors(opening)
+ if(firedoors)
+ firedoors_last_closed_on = world.time
+ for(var/FD in firedoors)
+ var/obj/machinery/door/firedoor/D = FD
+ var/cont = !D.welded
+ if(cont && opening) //don't open if adjacent area is on fire
+ for(var/I in D.affecting_areas)
+ var/area/A = I
+ if(A.fire)
+ cont = FALSE
+ break
+ if(cont)
+ if(D.operating)
+ D.nextstate = opening ? OPEN : CLOSED
+ else if(!(D.density ^ opening))
+ INVOKE_ASYNC(D, (opening ? /obj/machinery/door/firedoor.proc/open : /obj/machinery/door/firedoor.proc/close))
/area/proc/firealert(obj/source)
if(always_unpowered == 1) //no fire alarms in space/asteroid
@@ -204,7 +214,7 @@ var/list/teleportlocs = list()
for(var/area/RA in related)
if (!( RA.fire ))
RA.set_fire_alarm_effect()
- RA.CloseFiredoors()
+ RA.ModifyFiredoors(FALSE)
for(var/obj/machinery/firealarm/F in RA)
F.update_icon()
for (var/obj/machinery/camera/C in RA)
@@ -227,14 +237,7 @@ var/list/teleportlocs = list()
RA.fire = 0
RA.mouse_opacity = 0
RA.updateicon()
- for(var/obj/machinery/door/firedoor/D in RA)
- if(!D.welded)
- if(D.operating)
- D.nextstate = OPEN
- else if(D.density)
- INVOKE_ASYNC(D, /obj/machinery/door/firedoor.proc/open)
- for(var/obj/machinery/firealarm/F in RA)
- F.update_icon()
+ RA.ModifyFiredoors(TRUE)
for (var/mob/living/silicon/aiPlayer in player_list)
aiPlayer.cancelAlarm("Fire", src, source)
@@ -250,7 +253,7 @@ var/list/teleportlocs = list()
/area/process()
if(firedoors_last_closed_on + 100 < world.time) //every 10 seconds
for(var/area/RA in related)
- RA.CloseFiredoors()
+ RA.ModifyFiredoors(FALSE)
/area/proc/burglaralert(obj/trigger)
if(always_unpowered == 1) //no burglar alarms in space/asteroid
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index 1c4e67bb8e7..57e4032b988 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -41,11 +41,26 @@
if(luminosity)
light = new(src)
- var/initialized = SSobj.initialized
- if(initialized > INITIALIZATION_INSSOBJ)
- Initialize(initialized == INITIALIZATION_INNEW_MAPLOAD)
+ var/do_initialize = SSobj.initialized
+ if(do_initialize > INITIALIZATION_INSSOBJ)
+ Initialize(do_initialize == INITIALIZATION_INNEW_MAPLOAD)
//. = ..() //uncomment if you are dumb enough to add a /datum/New() proc
+//Called after New if the map is being loaded. mapload = TRUE
+//Called from base of New if the map is being loaded. mapload = FALSE
+//This base must be called or derivatives must set initialized to TRUE to prevent repeat calls
+//Derivatives must not sleep
+//Returning TRUE while mapload is TRUE will cause the object to be initialized again with mapload = FALSE when everything else is done
+//(Useful for things that requires turfs to have air). This base may only be called once, however
+
+//Note: the following functions don't call the base for optimization and must copypasta:
+// /turf/Initialize
+// /turf/open/space/Initialize
+/atom/proc/Initialize(mapload)
+ if(initialized)
+ stack_trace("Warning: [src]([type]) initialized multiple times!")
+ initialized = TRUE
+
/atom/Destroy()
if(alternate_appearances)
for(var/aakey in alternate_appearances)
@@ -435,17 +450,6 @@ var/list/blood_splatter_icons = list()
sleep(1)
stoplag()
-//Called after New if the world is not loaded with TRUE
-//Called from base of New if the world is loaded with FALSE
-//This base must be called or derivatives must set initialized to TRUE to prevent repeat calls
-//Derivatives must not sleep
-/atom/proc/Initialize(mapload)
-#ifdef TESTING
- if(initialized)
- stack_trace("Warning: [src]([type]) initialized multiple times!")
-#endif
- initialized = TRUE
-
//the vision impairment to give to the mob whose perspective is set to that atom (e.g. an unfocused camera giving you an impaired vision when looking through it)
/atom/proc/get_remote_view_fullscreens(mob/user)
return
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 2abd7599f1f..b786d11ea9e 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -2,7 +2,7 @@
layer = OBJ_LAYER
var/last_move = null
var/anchored = 0
- var/throwing = 0
+ var/datum/thrownthing/throwing = null
var/throw_speed = 2 //How many tiles to move per ds when being thrown. Float values are fully supported
var/throw_range = 7
var/mob/pulledby = null
@@ -130,14 +130,12 @@
/atom/movable/Bump(atom/A, yes) //the "yes" arg is to differentiate our Bump proc from byond's, without it every Bump() call would become a double Bump().
if((A && yes))
if(throwing)
- throwing = 0
- throw_impact(A)
+ throwing.hit_atom(A)
. = 1
if(!A || QDELETED(A))
return
A.Bumped(src)
-
/atom/movable/proc/forceMove(atom/destination)
if(destination)
if(pulledby)
@@ -222,7 +220,7 @@
/atom/movable/proc/checkpass(passflag)
return pass_flags&passflag
-/atom/movable/proc/throw_impact(atom/hit_atom)
+/atom/movable/proc/throw_impact(atom/hit_atom, throwingdatum)
return hit_atom.hitby(src)
/atom/movable/hitby(atom/movable/AM, skipcatch, hitpush = 1, blocked)
@@ -297,7 +295,7 @@
if(pulledby)
pulledby.stop_pulling()
- throwing = 1
+ throwing = TT
if(spin)
SpinAnimation(5, 1)
diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm
index af2a1912730..935b8502b90 100644
--- a/code/game/data_huds.dm
+++ b/code/game/data_huds.dm
@@ -223,7 +223,7 @@
var/icon/I = icon(icon, icon_state, dir)
holder.pixel_y = I.Height() - world.icon_size
var/perpname = get_face_name(get_id_name(""))
- if(perpname)
+ if(perpname && data_core)
var/datum/data/record/R = find_record("name", perpname, data_core.security)
if(R)
switch(R.fields["criminal"])
@@ -379,4 +379,4 @@
if(BOT_MOVING, BOT_DELIVER, BOT_GO_HOME, BOT_NAV) //Moving to target for normal bots, moving to deliver or go home for MULES.
holder.icon_state = "hudmove"
else
- holder.icon_state = ""
\ No newline at end of file
+ holder.icon_state = ""
diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm
index 6342011050d..08b357be42a 100644
--- a/code/game/gamemodes/antag_spawner.dm
+++ b/code/game/gamemodes/antag_spawner.dm
@@ -81,7 +81,7 @@
switch(type)
if("destruction")
M.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile(null))
- M.mind.AddSpell(new /obj/effect/proc_holder/spell/fireball(null))
+ M.mind.AddSpell(new /obj/effect/proc_holder/spell/aimed/fireball(null))
M << "Your service has not gone unrewarded, however. Studying under [wizard_name], you have learned powerful, destructive spells. You are able to cast magic missile and fireball."
if("bluespace")
M.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(null))
diff --git a/code/game/gamemodes/changeling/powers/augmented_eyesight.dm b/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
index eb1f6626c06..b361e47d644 100644
--- a/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
+++ b/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
@@ -22,6 +22,7 @@
E.sight_flags -= SEE_MOBS
E.flash_protect = 2
user << "We adjust our eyes to protect them from bright lights."
+ user.update_sight()
else
user << "We can't adjust our eyes if we don't have any!"
diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm
index 1b3e59e5189..e470a4eca91 100644
--- a/code/game/gamemodes/changeling/powers/mutations.dm
+++ b/code/game/gamemodes/changeling/powers/mutations.dm
@@ -150,7 +150,7 @@
icon = 'icons/obj/weapons.dmi'
icon_state = "arm_blade"
item_state = "arm_blade"
- flags = ABSTRACT | NODROP
+ flags = ABSTRACT | NODROP | DROPDEL
w_class = WEIGHT_CLASS_HUGE
force = 25
throwforce = 0 //Just to be on the safe side
@@ -203,7 +203,6 @@
..()
if(can_drop)
new /obj/item/weapon/melee/synthetic_arm_blade(get_turf(user))
- qdel(src)
/***************************************\
|***********COMBAT TENTACLES*************|
@@ -303,11 +302,10 @@
for(var/obj/item/I in H.held_items)
if(I.is_sharp())
C.visible_message("[H] impales [C] with [H.p_their()] [I.name]!", "[H] impales you with [H.p_their()] [I.name]!")
- C.apply_damage(I.force*2, BRUTE, "chest")
+ C.apply_damage(I.force, BRUTE, "chest")
H.do_item_attack_animation(C, used_item = I)
H.add_mob_blood(C)
playsound(get_turf(H),I.hitsound,75,1)
- C.Weaken(4)
return
/obj/item/projectile/tentacle/on_hit(atom/target, blocked = 0)
@@ -355,7 +353,6 @@
if(INTENT_HARM)
C.visible_message("[L] is thrown towards [H] by a tentacle!","A tentacle grabs you and throws you towards [H]!")
- C.Weaken(3)
C.throw_at(get_step_towards(H,C), 8, 2, callback=CALLBACK(src, .proc/tentacle_stab, H, C))
return 1
else
diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm
index f0525d0a199..1bcc3bec902 100644
--- a/code/game/gamemodes/clock_cult/clock_cult.dm
+++ b/code/game/gamemodes/clock_cult/clock_cult.dm
@@ -84,8 +84,6 @@ Credit where due:
/datum/game_mode
var/list/servants_of_ratvar = list() //The Enlightened servants of Ratvar
- var/required_escapees = 0 //How many servants need to escape, if applicable
- var/required_silicon_converts = 0 //How many robotic lifeforms need to be converted, if applicable
var/clockwork_objective = CLOCKCULT_GATEWAY //The objective that the servants must fulfill
var/clockwork_explanation = "Construct a Gateway to the Celestial Derelict and free Ratvar." //The description of the current objective
@@ -141,20 +139,12 @@ Credit where due:
/datum/game_mode/clockwork_cult/proc/forge_clock_objectives() //Determine what objective that Ratvar's servants will fulfill
var/list/possible_objectives = list(CLOCKCULT_ESCAPE, CLOCKCULT_GATEWAY)
- var/silicons_possible = FALSE
- for(var/mob/living/silicon/ai/S in living_mob_list)
- silicons_possible = TRUE
- if(silicons_possible)
- possible_objectives += CLOCKCULT_SILICONS
clockwork_objective = pick(possible_objectives)
switch(clockwork_objective)
if(CLOCKCULT_ESCAPE)
- required_escapees = round(max(1, roundstart_player_count / 3)) //33% of the player count must be cultists
- clockwork_explanation = "Ensure that [required_escapees] servants of Ratvar escape from [station_name()]."
+ clockwork_explanation = "Construct a Gateway to the Celestial Derelict and proselytize the entire station."
if(CLOCKCULT_GATEWAY)
clockwork_explanation = "Construct a Gateway to the Celestial Derelict and free Ratvar."
- if(CLOCKCULT_SILICONS)
- clockwork_explanation = "Ensure that all active silicon-based lifeforms on [station_name()] are servants of Ratvar and Application scripture is unlocked."
return 1
/datum/game_mode/clockwork_cult/proc/greet_servant(mob/M) //Description of their role
@@ -199,27 +189,8 @@ Credit where due:
/datum/game_mode/clockwork_cult/proc/check_clockwork_victory()
switch(clockwork_objective)
if(CLOCKCULT_ESCAPE)
- var/surviving_servants = 0
- for(var/datum/mind/M in servants_of_ratvar)
- if(M.current && M.current.stat != DEAD && (M.current.onCentcom() || M.current.onSyndieBase()))
- surviving_servants++
- clockwork_explanation = "Ensure that [required_escapees] servant(s) of Ratvar escape from [station_name()].
[surviving_servants] managed to escape!"
- if(surviving_servants >= required_escapees)
- ticker.news_report = CULT_ESCAPE
- return TRUE
- if(CLOCKCULT_SILICONS)
- var/total_silicons = 0
- var/valid_silicons = 0
- for(var/mob/living/silicon/S in mob_list) //Only check robots and AIs
- if(isAI(S) || iscyborg(S))
- total_silicons++
- if(is_servant_of_ratvar(S) || S.stat == DEAD)
- valid_silicons++
- clockwork_explanation = "Ensure that all active silicon-based lifeforms on [station_name()] are servants of Ratvar and Application scripture is unlocked.
\
- [valid_silicons]/[total_silicons] silicons were killed or converted!"
- var/list/scripture_states = scripture_unlock_check()
- if(valid_silicons >= total_silicons && scripture_states[SCRIPTURE_APPLICATION])
- ticker.news_report = CLOCK_SILICONS
+ if(clockwork_gateway_activated)
+ ticker.news_report = CLOCK_PROSELYTIZATION
return TRUE
if(CLOCKCULT_GATEWAY)
if(ratvar_awakens)
@@ -241,18 +212,16 @@ Credit where due:
feedback_set_details("round_end_result", "win - servants completed their objective ([clockwork_objective])")
else
var/half_victory = FALSE
- if(clockwork_objective == CLOCKCULT_GATEWAY)
- var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = locate() in all_clockwork_objects
- if(G)
- half_victory = TRUE
+ var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = locate() in all_clockwork_objects
+ if(G)
+ half_victory = TRUE
if(half_victory)
- text += "The crew escaped before Ratvar could rise, but the gateway was successfully constructed!"
+ text += "The crew escaped before [clockwork_objective == CLOCKCULT_GATEWAY ? "Ratvar could rise":"the station could be proselytized"], but the gateway \
+ was successfully constructed!"
feedback_set_details("round_end_result", "halfwin - round ended before the gateway finished")
else
text += "Ratvar's servants have failed!"
feedback_set_details("round_end_result", "loss - servants failed their objective ([clockwork_objective])")
- if(clockwork_gateway_activated && clockwork_objective != CLOCKCULT_GATEWAY)
- ticker.news_report = CLOCK_PROSELYTIZATION
text += "
The servants' objective was:
[clockwork_explanation]"
text += "
Ratvar's servants had [clockwork_caches] Tinkerer's Caches."
text += "
Construction Value(CV) was: [clockwork_construction_value]"
diff --git a/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm b/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm
index 3822cc35a29..42c4a418c70 100644
--- a/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm
+++ b/code/game/gamemodes/clock_cult/clock_effects/clock_sigils.dm
@@ -159,11 +159,10 @@
/obj/effect/clockwork/sigil/submission/accession/post_channel(mob/living/L)
if(L.isloyal())
- var/mob/living/carbon/C = L
delete_on_finish = TRUE
- C.visible_message("[C] visibly trembles!", \
+ L.visible_message("[L] visibly trembles!", \
"[text2ratvar("You will be mine and his. This puny trinket will not stop me.")]")
- for(var/obj/item/weapon/implant/mindshield/M in C.implants)
+ for(var/obj/item/weapon/implant/mindshield/M in L.implants)
qdel(M)
diff --git a/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm b/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm
index a77580b2f94..6338f759a99 100644
--- a/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm
+++ b/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm
@@ -159,7 +159,7 @@
/obj/item/stack/tile/brass/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
if(source)
return FALSE
- return list("operation_time" = amount, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "power_cost" = -(amount*POWER_FLOOR), "spawn_dir" = SOUTH)
+ return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "power_cost" = -(amount*POWER_FLOOR), "spawn_dir" = SOUTH)
//Airlock conversion
/obj/machinery/door/airlock/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
@@ -263,42 +263,18 @@
//Hitting a clockwork structure will try to repair it.
/obj/structure/destructible/clockwork/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
. = TRUE
- if(!can_be_repaired)
- user << "[src] cannot be repaired!"
- return
- if(obj_integrity >= max_integrity)
- user << "[src] is at maximum integrity!"
- return
- var/amount_to_heal = max_integrity - obj_integrity
- var/healing_for_cycle = min(amount_to_heal, repair_amount)
- var/power_required = round(healing_for_cycle*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)
- if(!healing_for_cycle || (!proselytizer.can_use_power(RATVAR_POWER_CHECK) && !proselytizer.can_use_power(power_required)))
- user << "You need at least [power_required]W power to start repairing [src], and at least \
- [round(amount_to_heal*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)]W to fully repair it!"
+ var/list/repair_values = list()
+ if(!proselytizer.proselytizer_repair_checks(repair_values, src, user))
return
user.visible_message("[user]'s [proselytizer.name] starts covering [src] in glowing orange energy...", \
"You start repairing [src]...")
- //hugeass while because we need to re-check after the do_after
proselytizer.repairing = src
- while(proselytizer && user && src && obj_integrity < max_integrity)
- amount_to_heal = max_integrity - obj_integrity
- if(amount_to_heal <= 0)
+ while(proselytizer && user && src)
+ if(!do_after(user, repair_values["healing_for_cycle"] * proselytizer.speed_multiplier, target = src, \
+ extra_checks = CALLBACK(proselytizer, /obj/item/clockwork/clockwork_proselytizer.proc/proselytizer_repair_checks, repair_values, src, user, TRUE)))
break
- healing_for_cycle = min(amount_to_heal, repair_amount)
- power_required = round(healing_for_cycle*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)
- if(!healing_for_cycle || (!proselytizer.can_use_power(RATVAR_POWER_CHECK) && !proselytizer.can_use_power(power_required)) || \
- !do_after(user, healing_for_cycle * proselytizer.speed_multiplier, target = src) || \
- !proselytizer || (!proselytizer.can_use_power(RATVAR_POWER_CHECK) && !proselytizer.can_use_power(power_required)))
- break
- amount_to_heal = max_integrity - obj_integrity
- if(amount_to_heal <= 0)
- break
- healing_for_cycle = min(amount_to_heal, repair_amount)
- power_required = round(healing_for_cycle*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)
- if(!healing_for_cycle || (!proselytizer.can_use_power(RATVAR_POWER_CHECK) && !proselytizer.can_use_power(power_required)))
- break
- obj_integrity = Clamp(obj_integrity + healing_for_cycle, 0, max_integrity)
- proselytizer.modify_stored_power(-power_required)
+ obj_integrity = Clamp(obj_integrity + repair_values["healing_for_cycle"], 0, max_integrity)
+ proselytizer.modify_stored_power(-repair_values["power_required"])
playsound(src, 'sound/machines/click.ogg', 50, 1)
if(proselytizer)
@@ -309,42 +285,18 @@
//Proselytizer mob heal proc, to avoid as much copypaste as possible.
/mob/living/proc/proselytizer_heal(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
- if(!is_servant_of_ratvar(src))
- user << "[src] does not serve Ratvar!"
- return FALSE
- if(health >= maxHealth || (flags & GODMODE))
- user << "[src == user ? "You" : "[src]"] [src == user ? "are" : "is"] at maximum health!"
- return FALSE
- var/amount_to_heal = maxHealth - health
- var/healing_for_cycle = min(amount_to_heal, 4)
- var/power_required = round(healing_for_cycle*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)
- if(!healing_for_cycle || (!proselytizer.can_use_power(RATVAR_POWER_CHECK) && !proselytizer.can_use_power(power_required)))
- user << "You need at least [power_required]W power to start repairing[src == user ? " yourself" : " [src]"], and at least \
- [round(amount_to_heal*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)]W to fully repair [src == user ? "yourself" : "[p_them()]"]!"
- return FALSE
+ var/list/repair_values = list()
+ if(!proselytizer.proselytizer_repair_checks(repair_values, src, user))
+ return
user.visible_message("[user]'s [proselytizer.name] starts coverin[src == user ? "g [user.p_them()]" : "g [src]"] in glowing orange energy...", \
"You start repairin[src == user ? "g yourself" : "g [src]"]...")
- //hugeass while because we need to re-check after the do_after
proselytizer.repairing = src
- while(proselytizer && user && src && health < maxHealth)
- amount_to_heal = maxHealth - health
- if(amount_to_heal <= 0)
+ while(proselytizer && user && src)
+ if(!do_after(user, repair_values["healing_for_cycle"] * proselytizer.speed_multiplier, target = src, \
+ extra_checks = CALLBACK(proselytizer, /obj/item/clockwork/clockwork_proselytizer.proc/proselytizer_repair_checks, repair_values, src, user, TRUE)))
break
- healing_for_cycle = min(amount_to_heal, 4)
- power_required = round(healing_for_cycle*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)
- if(!healing_for_cycle || (!proselytizer.can_use_power(RATVAR_POWER_CHECK) && !proselytizer.can_use_power(power_required)) || \
- !do_after(user, healing_for_cycle * proselytizer.speed_multiplier, target = src) || \
- !proselytizer || (!proselytizer.can_use_power(RATVAR_POWER_CHECK) && !proselytizer.can_use_power(power_required)))
- break
- amount_to_heal = maxHealth - health
- if(amount_to_heal <= 0)
- break
- healing_for_cycle = min(amount_to_heal, 4)
- power_required = round(healing_for_cycle*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)
- if(!healing_for_cycle || (!proselytizer.can_use_power(RATVAR_POWER_CHECK) && !proselytizer.can_use_power(power_required)))
- break
- proselytizer_heal_tick(healing_for_cycle)
- proselytizer.modify_stored_power(-power_required)
+ proselytizer_heal_tick(repair_values["healing_for_cycle"])
+ proselytizer.modify_stored_power(-repair_values["power_required"])
playsound(src, 'sound/machines/click.ogg', 50, 1)
if(proselytizer)
@@ -382,14 +334,17 @@
if(health < maxHealth && !(flags & GODMODE))
user.visible_message("[user]'s [proselytizer.name] starts coverin[src == user ? "g [user.p_them()]" : "g [src]"] in glowing orange energy...", \
"You start repairin[src == user ? "g yourself" : "g [src]"]...")
+ proselytizer.repairing = src
if(do_after(user,80*proselytizer.speed_multiplier, target=src))
adjustHealth(-maxHealth)
user.visible_message("[user]'s [proselytizer.name] stops coverin[src == user ? "g [user.p_them()]" : "g [src]"] with glowing orange energy.", \
"You finish repairin[src == user ? "g yourself" : "g [src]"].")
+ if(proselytizer)
+ proselytizer.repairing = null
else
user << "[src == user ? "You" : "[src]"] [src == user ? "are" : "is"] at maximum health!"
-//Convert shards and replicant alloy directly to power
+//Convert shards and gear bits directly to power
/obj/item/clockwork/alloy_shards/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "power_cost" = -POWER_STANDARD, "spawn_dir" = SOUTH)
@@ -404,6 +359,3 @@
/obj/item/clockwork/alloy_shards/small/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "power_cost" = -(CLOCKCULT_POWER_UNIT*0.02), "spawn_dir" = SOUTH)
-
-/obj/item/clockwork/component/replicant_alloy/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer)
- return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "power_cost" = -CLOCKCULT_POWER_UNIT, "spawn_dir" = SOUTH)
diff --git a/code/game/gamemodes/clock_cult/clock_helpers/ratvarian_language.dm b/code/game/gamemodes/clock_cult/clock_helpers/ratvarian_language.dm
index 5abcaad734b..3ca0a042b52 100644
--- a/code/game/gamemodes/clock_cult/clock_helpers/ratvarian_language.dm
+++ b/code/game/gamemodes/clock_cult/clock_helpers/ratvarian_language.dm
@@ -40,10 +40,10 @@ List of nuances:
#define RATVAR_ET_REPLACEMENT "$1-$2"
#define RATVAR_TE_MATCH regex("(\[tT]\[eE])(\\w)","g")
#define RATVAR_TE_REPLACEMENT "$1-$2"
-#define RATVAR_PRE_AND_MATCH regex("(\\w)\\s(\[aA]\[nN]\[dD])","g")
-#define RATVAR_PRE_AND_REPLACEMENT "$1-$2"
-#define RATVAR_POST_AND_MATCH regex("(\[aA]\[nN]\[dD])\\s(\\w)","g")
-#define RATVAR_POST_AND_REPLACEMENT "$1-$2"
+#define RATVAR_PRE_AND_MATCH regex("(\\w)\\s(\[aA]\[nN]\[dD])(\\W)","g")
+#define RATVAR_PRE_AND_REPLACEMENT "$1-$2$3"
+#define RATVAR_POST_AND_MATCH regex("(\\W)(\[aA]\[nN]\[dD])\\s(\\w)","g")
+#define RATVAR_POST_AND_REPLACEMENT "$1$2-$3"
#define RATVAR_TO_MATCH regex("(\\s)(\[tT]\[oO])\\s(\\w)","g")
#define RATVAR_TO_REPLACEMENT "$1$2-$3"
#define RATVAR_MY_MATCH regex("(\\s)(\[mM]\[yY])\\s(\\w)","g")
@@ -89,13 +89,13 @@ List of nuances:
return remove_ratvarian_regex(text)
/proc/remove_ratvarian_regex(ratvarian)
- var/text = replacetext(ratvarian, REVERSE_RATVAR_HYPHEN_GUA_MATCH, REVERSE_RATVAR_HYPHEN_GUA_REPLACEMENT)
- text = replacetext(text, REVERSE_RATVAR_HYPHEN_PRE_AND_MATCH, REVERSE_RATVAR_HYPHEN_PRE_AND_REPLACEMENT)
- text = replacetext(text, REVERSE_RATVAR_HYPHEN_POST_AND_MATCH, REVERSE_RATVAR_HYPHEN_POST_AND_REPLACEMENT)
- text = replacetext(text, REVERSE_RATVAR_HYPHEN_TO_MY_MATCH, REVERSE_RATVAR_HYPHEN_TO_MY_REPLACEMENT)
- text = replacetext(text, REVERSE_RATVAR_HYPHEN_TE_MATCH, REVERSE_RATVAR_HYPHEN_TE_REPLACEMENT)
- text = replacetext(text, REVERSE_RATVAR_HYPHEN_ET_MATCH, REVERSE_RATVAR_HYPHEN_ET_REPLACEMENT)
- return replacetext(text, REVERSE_RATVAR_HYPHEN_OF_MATCH, REVERSE_RATVAR_HYPHEN_OF_REPLACEMENT)
+ var/text = replacetext(ratvarian, REVERSE_RATVAR_HYPHEN_GUA_MATCH, REVERSE_RATVAR_HYPHEN_GUA_REPLACEMENT)
+ text = replacetext(text, REVERSE_RATVAR_HYPHEN_PRE_AND_MATCH, REVERSE_RATVAR_HYPHEN_PRE_AND_REPLACEMENT)
+ text = replacetext(text, REVERSE_RATVAR_HYPHEN_POST_AND_MATCH, REVERSE_RATVAR_HYPHEN_POST_AND_REPLACEMENT)
+ text = replacetext(text, REVERSE_RATVAR_HYPHEN_TO_MY_MATCH, REVERSE_RATVAR_HYPHEN_TO_MY_REPLACEMENT)
+ text = replacetext(text, REVERSE_RATVAR_HYPHEN_TE_MATCH, REVERSE_RATVAR_HYPHEN_TE_REPLACEMENT)
+ text = replacetext(text, REVERSE_RATVAR_HYPHEN_ET_MATCH, REVERSE_RATVAR_HYPHEN_ET_REPLACEMENT)
+ return replacetext(text, REVERSE_RATVAR_HYPHEN_OF_MATCH, REVERSE_RATVAR_HYPHEN_OF_REPLACEMENT)
//Causes the mob or AM in question to speak a message; it assumes that the message is already translated to ratvar speech using text2ratvar()
/proc/clockwork_say(atom/movable/AM, message, whisper=FALSE)
diff --git a/code/game/gamemodes/clock_cult/clock_items/clockwork_proselytizer.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_proselytizer.dm
index f67e49802fc..318b0c07a3d 100644
--- a/code/game/gamemodes/clock_cult/clock_items/clockwork_proselytizer.dm
+++ b/code/game/gamemodes/clock_cult/clock_items/clockwork_proselytizer.dm
@@ -196,22 +196,17 @@
if(proselytize_values["power_cost"] > 0)
proselytize_values["power_cost"] *= 2
- if(!can_use_power(proselytize_values["power_cost"]))
- if(stored_power - proselytize_values["power_cost"] < 0)
- user << "You need [proselytize_values["power_cost"]]W power to proselytize [target]!"
- else if(stored_power - proselytize_values["power_cost"] > max_power)
- user << "Your [name] contains too much power to proselytize [target]!"
+ var/target_type = target.type
+
+ if(!proselytize_checks(proselytize_values, target, target_type, user))
return FALSE
proselytize_values["operation_time"] *= speed_multiplier
playsound(target, 'sound/machines/click.ogg', 50, 1)
if(proselytize_values["operation_time"])
- var/target_type = target.type
user.visible_message("[user]'s [name] begins tearing apart [target]!", "You begin proselytizing [target]...")
- if(!do_after(user, proselytize_values["operation_time"], target = target))
- return FALSE
- if(repairing || !can_use_power(proselytize_values["power_cost"]) || !target || target.type != target_type) //Check again to prevent bypassing via spamclick
+ if(!do_after(user, proselytize_values["operation_time"], target = target, extra_checks = CALLBACK(src, .proc/proselytize_checks, proselytize_values, target, target_type, user, TRUE)))
return FALSE
user.visible_message("[user]'s [name] covers [target] in golden energy!", "You proselytize [target].")
else
@@ -234,3 +229,64 @@
if(no_table_check)
return TRUE
return FALSE
+
+/obj/item/clockwork/clockwork_proselytizer/proc/proselytize_checks(list/proselytize_values, atom/target, expected_type, mob/user, silent) //checked constantly while proselytizing
+ if(!islist(proselytize_values) || !target || QDELETED(target) || !user)
+ return FALSE
+ if(repairing)
+ return FALSE
+ if(target.type != expected_type)
+ return FALSE
+ if(can_use_power(RATVAR_POWER_CHECK))
+ proselytize_values["power_cost"] = 0
+ if(!can_use_power(proselytize_values["power_cost"]))
+ if(stored_power - proselytize_values["power_cost"] < 0)
+ if(!silent)
+ user << "You need [proselytize_values["power_cost"]]W power to proselytize [target]!"
+ else if(stored_power - proselytize_values["power_cost"] > max_power)
+ if(!silent)
+ user << "Your [name] contains too much power to proselytize [target]!"
+ return FALSE
+ return TRUE
+
+//The repair check proc.
+//Is dark magic. Can probably kill you.
+/obj/item/clockwork/clockwork_proselytizer/proc/proselytizer_repair_checks(list/repair_values, atom/target, mob/user, silent) //Exists entirely to avoid an otherwise unreadable series of checks.
+ if(!islist(repair_values) || !target || QDELETED(target) || !user)
+ return FALSE
+ if(isliving(target))
+ var/mob/living/L = target
+ if(!is_servant_of_ratvar(L))
+ if(!silent)
+ user << "[L] does not serve Ratvar!"
+ return FALSE
+ if(L.health >= L.maxHealth || (L.flags & GODMODE))
+ if(!silent)
+ user << "[L == user ? "You are" : "[L] is"] at maximum health!"
+ return FALSE
+ repair_values["amount_to_heal"] = L.maxHealth - L.health
+ else if(isobj(target))
+ if(istype(target, /obj/structure/destructible/clockwork))
+ var/obj/structure/destructible/clockwork/C = target
+ if(!C.can_be_repaired)
+ if(!silent)
+ user << "[C] cannot be repaired!"
+ return FALSE
+ var/obj/O = target
+ if(O.obj_integrity >= O.max_integrity)
+ if(!silent)
+ user << "[O] is at maximum integrity!"
+ return FALSE
+ repair_values["amount_to_heal"] = O.max_integrity - O.obj_integrity
+ else
+ return FALSE
+ if(repair_values["amount_to_heal"] <= 0)
+ return FALSE
+ repair_values["healing_for_cycle"] = min(repair_values["amount_to_heal"], PROSELYTIZER_REPAIR_PER_TICK)
+ repair_values["power_required"] = round(repair_values["healing_for_cycle"]*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)
+ if(!can_use_power(RATVAR_POWER_CHECK) && !can_use_power(repair_values["power_required"]))
+ if(!silent)
+ user << "You need at least [repair_values["power_required"]]W power to start repairin[target == user ? "g yourself" : "g [target]"], and at least \
+ [round(repair_values["amount_to_heal"]*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)]W to fully repair [target == user ? "yourself" : "[target.p_them()]"]!"
+ return FALSE
+ return TRUE
diff --git a/code/game/gamemodes/clock_cult/clock_scripture.dm b/code/game/gamemodes/clock_cult/clock_scripture.dm
index 579da88c8d7..a0664aed728 100644
--- a/code/game/gamemodes/clock_cult/clock_scripture.dm
+++ b/code/game/gamemodes/clock_cult/clock_scripture.dm
@@ -179,7 +179,7 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or
if(!channel_time)
return TRUE
for(var/invocation in invocations)
- if(!check_special_requirements() || !do_after(invoker, channel_time / invocations.len, target = invoker) || !check_special_requirements())
+ if(!do_after(invoker, channel_time / invocations.len, target = invoker, extra_checks = CALLBACK(src, .proc/check_special_requirements)))
slab.busy = null
return FALSE
if(multiple_invokers_used)
@@ -206,9 +206,7 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or
/datum/clockwork_scripture/channeled/scripture_effects()
for(var/i in 1 to chant_amount)
- if(!can_recite())
- break
- if(!do_after(invoker, chant_interval, target = invoker))
+ if(!do_after(invoker, chant_interval, target = invoker, extra_checks = CALLBACK(src, .proc/can_recite)))
break
clockwork_say(invoker, text2ratvar(pick(chant_invocations)), whispered)
if(!chant_effects(i))
diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_judgement.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_judgement.dm
index 96ee1d61a85..3fa1143222c 100644
--- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_judgement.dm
+++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_judgement.dm
@@ -3,7 +3,7 @@
///////////////
//Ark of the Clockwork Justiciar: Creates a Gateway to the Celestial Derelict, either summoning ratvar or proselytizing everything.
-/datum/clockwork_scripture/ark_of_the_clockwork_justiciar
+/datum/clockwork_scripture/create_object/ark_of_the_clockwork_justiciar
descname = "Structure, Win Condition"
name = "Ark of the Clockwork Justiciar"
desc = "Tears apart a rift in spacetime to Reebe, the Celestial Derelict.\n\
@@ -15,19 +15,21 @@
consumed_components = list(BELLIGERENT_EYE = 10, VANGUARD_COGWHEEL = 10, GEIS_CAPACITOR = 10, REPLICANT_ALLOY = 10, HIEROPHANT_ANSIBLE = 10)
invokers_required = 5
multiple_invokers_used = TRUE
+ object_path = /obj/structure/destructible/clockwork/massive/celestial_gateway
+ creator_message = null
usage_tip = "The gateway is completely vulnerable to attack during its five-minute duration. It will periodically give indication of its general position to everyone on the station \
as well as being loud enough to be heard throughout the entire sector. Defend it with your life!"
tier = SCRIPTURE_JUDGEMENT
sort_priority = 1
-/datum/clockwork_scripture/ark_of_the_clockwork_justiciar/New()
+/datum/clockwork_scripture/create_object/ark_of_the_clockwork_justiciar/New()
if(ticker && ticker.mode && ticker.mode.clockwork_objective != CLOCKCULT_GATEWAY)
invocations = list("ARMORER! FRIGHT! AMPERAGE! VANGUARD! I CALL UPON YOU!!", \
"THIS STATION WILL BE A BEACON OF HOPE IN THE DARKNESS OF SPACE!!", \
"HELP US MAKE THIS SHOW ENGINE'S GLORY!!")
..()
-/datum/clockwork_scripture/ark_of_the_clockwork_justiciar/check_special_requirements()
+/datum/clockwork_scripture/create_object/ark_of_the_clockwork_justiciar/check_special_requirements()
if(!slab.no_cost)
if(ratvar_awakens)
invoker << "\"I am already here, idiot.\""
@@ -47,11 +49,4 @@
else
invoker << "Ratvar's recent banishment renders him too weak to be wrung forth from Reebe!"
return FALSE
- return TRUE
-
-/datum/clockwork_scripture/ark_of_the_clockwork_justiciar/scripture_effects()
- var/turf/T = get_turf(invoker)
- if(T)
- new/obj/structure/destructible/clockwork/massive/celestial_gateway(T)
- return TRUE
- return FALSE
+ return ..()
diff --git a/code/game/gamemodes/clock_cult/clock_structure.dm b/code/game/gamemodes/clock_cult/clock_structure.dm
index 0cd51b624e4..2aa3377b152 100644
--- a/code/game/gamemodes/clock_cult/clock_structure.dm
+++ b/code/game/gamemodes/clock_cult/clock_structure.dm
@@ -9,8 +9,7 @@
anchored = 1
density = 1
resistance_flags = FIRE_PROOF | ACID_PROOF
- var/repair_amount = 4 //how much a proselytizer can repair each cycle
- var/can_be_repaired = TRUE //if a proselytizer can repair it at all
+ var/can_be_repaired = TRUE //if a proselytizer can repair it
break_message = "The frog isn't a meme after all!" //The message shown when a structure breaks
break_sound = 'sound/magic/clockwork/anima_fragment_death.ogg' //The sound played when a structure breaks
debris = list(/obj/item/clockwork/alloy_shards/large = 1, \
@@ -72,9 +71,10 @@
. *= min(max_integrity/max(obj_integrity, 1), 4)
. = round(., 0.01)
-/obj/structure/destructible/clockwork/can_be_unfasten_wrench(mob/user)
+/obj/structure/destructible/clockwork/can_be_unfasten_wrench(mob/user, silent)
if(anchored && obj_integrity <= round(max_integrity * 0.25, 1))
- user << "[src] is too damaged to unsecure!"
+ if(!silent)
+ user << "[src] is too damaged to unsecure!"
return FAILED_UNFASTEN
return ..()
@@ -158,9 +158,10 @@
var/powered = total_accessable_power()
return powered == PROCESS_KILL ? 25 : powered //make sure we don't accidentally return the arbitrary PROCESS_KILL define
-/obj/structure/destructible/clockwork/powered/can_be_unfasten_wrench(mob/user)
+/obj/structure/destructible/clockwork/powered/can_be_unfasten_wrench(mob/user, silent)
if(active)
- user << "[src] needs to be disabled before it can be unsecured!"
+ if(!silent)
+ user << "[src] needs to be disabled before it can be unsecured!"
return FAILED_UNFASTEN
return ..()
diff --git a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm
index f123579e34d..9ca1606d109 100644
--- a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm
@@ -74,8 +74,6 @@
hierophant_message("A gateway to the Celestial Derelict has been created in [gate_area.map_name]!", FALSE, src)
if(!objective_is_gateway)
ratvar_portal = FALSE
- hierophant_message("This newly constructed gateway will not free Ratvar, \
- and will instead simply proselytize and convert everything and everyone on the station.", TRUE)
SSshuttle.registerHostileEnvironment(src)
START_PROCESSING(SSprocessing, src)
@@ -210,13 +208,14 @@
animate(glow, transform = matrix() * 3, alpha = 0, time = 5)
var/turf/startpoint = get_turf(src)
QDEL_IN(src, 3)
- clockwork_gateway_activated = TRUE
if(ratvar_portal)
sleep(3)
+ clockwork_gateway_activated = TRUE
new/obj/structure/destructible/clockwork/massive/ratvar(startpoint)
else
INVOKE_ASYNC(SSshuttle.emergency, /obj/docking_port/mobile/emergency.proc/request, null, 0) //call the shuttle immediately
sleep(3)
+ clockwork_gateway_activated = TRUE
send_to_playing_players("\"[text2ratvar("Behold")]!\"\n\"[text2ratvar("See Engine's mercy")]!\"\n\
\"[text2ratvar("Observe Engine's design skills")]!\"\n\"[text2ratvar("Behold Engine's light")]!!\"\n\
\"[text2ratvar("Gaze upon Engine's power")]!\"")
@@ -234,13 +233,8 @@
dist = FALSE
T.ratvar_act(dist)
CHECK_TICK
- for(var/mob/living/silicon/robot/R in silicon_mobs)
- if(R && R.stat != DEAD && !is_servant_of_ratvar(R))
- add_servant_of_ratvar(R)
- for(var/i in ai_list)
- var/mob/living/silicon/ai/A = i
- if(A && A.stat != DEAD && !is_servant_of_ratvar(A))
- add_servant_of_ratvar(A)
+ for(var/mob/living/L in living_mob_list)
+ L.ratvar_act()
for(var/I in all_clockwork_mobs)
var/mob/M = I
if(M.stat == CONSCIOUS)
diff --git a/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm b/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm
index caae687cd49..a52cf68ebfc 100644
--- a/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures/clockwork_obelisk.dm
@@ -25,9 +25,10 @@
if(is_servant_of_ratvar(user) || isobserver(user))
user << "It requires [hierophant_cost]W to broadcast over the Hierophant Network, and [gateway_cost]W to open a Spatial Gateway."
-/obj/structure/destructible/clockwork/powered/clockwork_obelisk/can_be_unfasten_wrench(mob/user)
+/obj/structure/destructible/clockwork/powered/clockwork_obelisk/can_be_unfasten_wrench(mob/user, silent)
if(active)
- user << "[src] is currently sustaining a gateway!"
+ if(!silent)
+ user << "[src] is currently sustaining a gateway!"
return FAILED_UNFASTEN
return ..()
diff --git a/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm b/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm
index 665ef9c2fce..f2768588c68 100644
--- a/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm
@@ -32,14 +32,16 @@
/obj/structure/destructible/clockwork/ocular_warden/hulk_damage()
return 25
-/obj/structure/destructible/clockwork/ocular_warden/can_be_unfasten_wrench(mob/user)
+/obj/structure/destructible/clockwork/ocular_warden/can_be_unfasten_wrench(mob/user, silent)
if(anchored)
if(obj_integrity <= max_integrity * 0.25)
- user << "[src] is too damaged to unsecure!"
+ if(!silent)
+ user << "[src] is too damaged to unsecure!"
return FAILED_UNFASTEN
else
for(var/obj/structure/destructible/clockwork/ocular_warden/W in orange(3, src))
- user << "You sense another ocular warden too near this location. Activating this one this close would cause them to fight."
+ if(!silent)
+ user << "You sense another ocular warden too near this location. Activating this one this close would cause them to fight."
return FAILED_UNFASTEN
return SUCCESSFUL_UNFASTEN
diff --git a/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm b/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm
index df725db1e60..8b65392a7c5 100644
--- a/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm
+++ b/code/game/gamemodes/clock_cult/clock_structures/ratvar_the_clockwork_justicar.dm
@@ -44,8 +44,9 @@
/obj/structure/destructible/clockwork/massive/ratvar/Bump(atom/A)
var/turf/T = get_turf(A)
+ if(T == loc)
+ T = get_step(A, A.dir) //please don't run into a window like a bird, ratvar
forceMove(T)
- T.ratvar_act()
/obj/structure/destructible/clockwork/massive/ratvar/Process_Spacemove()
return clashing
@@ -76,7 +77,7 @@
Something very large and very malevolent begins lumbering its way towards you..."
prey << 'sound/effects/ratvar_reveal.ogg'
else
- if(prob(10) || is_servant_of_ratvar(prey) || prey.z != z)
+ if((!istype(prey, /obj/singularity/narsie) && prob(10)) || is_servant_of_ratvar(prey) || prey.z != z)
prey << "\"How dull. Leave me.\"\n\
You feel tremendous relief as a set of horrible eyes loses sight of you..."
prey = null
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index 5eb2379d2a8..d03f2759a04 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -498,9 +498,9 @@ var/list/teleport_runes = list()
sleep(40)
if(src)
color = "#FF0000"
- new /obj/singularity/narsie/large(T) //Causes Nar-Sie to spawn even if the rune has been removed
if(cult_mode)
cult_mode.eldergod = 0
+ new /obj/singularity/narsie/large(T) //Causes Nar-Sie to spawn even if the rune has been removed
/obj/effect/rune/narsie/attackby(obj/I, mob/user, params) //Since the narsie rune takes a long time to make, add logging to removal.
if((istype(I, /obj/item/weapon/tome) && iscultist(user)))
diff --git a/code/game/gamemodes/devil/devilinfo.dm b/code/game/gamemodes/devil/devilinfo.dm
index 9710c599e52..24c9d405886 100644
--- a/code/game/gamemodes/devil/devilinfo.dm
+++ b/code/game/gamemodes/devil/devilinfo.dm
@@ -310,7 +310,7 @@ var/global/list/lawlorify = list (
/datum/devilinfo/proc/give_base_spells(give_summon_contract = 0)
remove_spells()
- owner.AddSpell(new /obj/effect/proc_holder/spell/fireball/hellish(null))
+ owner.AddSpell(new /obj/effect/proc_holder/spell/aimed/fireball/hellish(null))
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/conjure_item/summon_pitchfork(null))
if(give_summon_contract)
give_summon_contract()
@@ -322,13 +322,13 @@ var/global/list/lawlorify = list (
/datum/devilinfo/proc/give_lizard_spells()
remove_spells()
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/conjure_item/summon_pitchfork(null))
- owner.AddSpell(new /obj/effect/proc_holder/spell/fireball/hellish(null))
+ owner.AddSpell(new /obj/effect/proc_holder/spell/aimed/fireball/hellish(null))
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/infernal_jaunt(null))
/datum/devilinfo/proc/give_true_spells()
remove_spells()
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/conjure_item/summon_pitchfork/greater(null))
- owner.AddSpell(new /obj/effect/proc_holder/spell/fireball/hellish(null))
+ owner.AddSpell(new /obj/effect/proc_holder/spell/aimed/fireball/hellish(null))
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/infernal_jaunt(null))
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/sintouch(null))
diff --git a/code/game/gamemodes/miniantags/abduction/abduction.dm b/code/game/gamemodes/miniantags/abduction/abduction.dm
index 2ba0ceec158..42c13be5d5f 100644
--- a/code/game/gamemodes/miniantags/abduction/abduction.dm
+++ b/code/game/gamemodes/miniantags/abduction/abduction.dm
@@ -456,3 +456,19 @@
/datum/objective/abductee/pragnant
explanation_text = "You are pregnant and soon due. Find a safe place to deliver your baby."
+
+/datum/objective/abductee/engine
+ explanation_text = "Go have a good conversation with the Singularity/Tesla/Supermatter crystal. Bonus points if it responds."
+
+/datum/objective/abductee/teamredisbetterthangreen
+ explanation_text = "Tell the AI (or a borg/pAI/drone if there is no AI) some corny technology jokes until it cries for help."
+
+/datum/objective/abductee/time
+ explanation_text = "Go bug a bronze worshipper to give you a clock."
+
+/datum/objective/abductee/licky
+ explanation_text = "You must lick anything that you find interesting."
+
+/datum/objective/abductee/music
+ explanation_text = "Start playing music, you're the best musician ever. If anyone hates it, beat them on the head with your instrument!"
+
diff --git a/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm b/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
index b5abae74895..9b113b15aee 100644
--- a/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
+++ b/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
@@ -196,9 +196,32 @@
/obj/item/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
return S.Integrate(src)
+/obj/item/proc/IntegrateAmount() //returns the amount of resources gained when eating this item
+ if(materials[MAT_METAL] || materials[MAT_GLASS])
+ return 1
+ return 0
+
/obj/item/weapon/gun/swarmer_act()//Stops you from eating the entire armory
return FALSE
+/obj/item/clockwork/alloy_shards/IntegrateAmount()
+ return 10
+
+/obj/item/stack/tile/brass/IntegrateAmount()
+ return 5
+
+/obj/item/clockwork/alloy_shards/medium/gear_bit/large/IntegrateAmount()
+ return 4
+
+/obj/item/clockwork/alloy_shards/large/IntegrateAmount()
+ return 3
+
+/obj/item/clockwork/alloy_shards/medium/IntegrateAmount()
+ return 2
+
+/obj/item/clockwork/alloy_shards/small/IntegrateAmount()
+ return 1
+
/turf/open/floor/swarmer_act()//ex_act() on turf calls it on its contents, this is to prevent attacking mobs by DisIntegrate()'ing the floor
return FALSE
@@ -362,6 +385,10 @@
S << "This object is receiving unactivated swarmer shells to help us. Aborting."
return FALSE
+/obj/structure/destructible/clockwork/massive/celestial_gateway/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
+ S << "This object is multiplying existing resources. Aborting."
+ return FALSE
+
/obj/structure/lattice/catwalk/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
. = ..()
var/turf/here = get_turf(src)
@@ -373,13 +400,12 @@
/obj/item/device/unactivated_swarmer/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
- if(S.resources + 50 > S.max_resources)
- S << "We have too many resources to reconsume this shell. Aborting."
- else
- ..()
- S.resources += 49 //refund the whole thing
+ ..()
return FALSE //would logically be TRUE, but we don't want AI swarmers eating player spawn chances.
+/obj/item/device/unactivated_swarmer/IntegrateAmount()
+ return 50
+
/obj/machinery/hydroponics/soil/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
S << "This object does not contain enough materials to work with."
return FALSE
@@ -396,13 +422,13 @@
return 0
return new fabrication_object(loc)
-
/mob/living/simple_animal/hostile/swarmer/proc/Integrate(obj/item/target)
- if(resources >= max_resources)
+ var/resource_gain = target.IntegrateAmount()
+ if(resources + resource_gain > max_resources)
src << "We cannot hold more materials!"
return TRUE
- if((target.materials[MAT_METAL]) || (target.materials[MAT_GLASS]))
- resources++
+ if(resource_gain)
+ resources += resource_gain
do_attack_animation(target)
changeNext_move(CLICK_CD_MELEE)
var/obj/effect/overlay/temp/swarmer/integrate/I = new /obj/effect/overlay/temp/swarmer/integrate(get_turf(target))
diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm
index c222189cc88..b66caf44027 100644
--- a/code/game/gamemodes/nuclear/nuclearbomb.dm
+++ b/code/game/gamemodes/nuclear/nuclearbomb.dm
@@ -20,7 +20,7 @@ var/bomb_set
density = 1
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
- var/timer_set = 60
+ var/timer_set = 90
var/default_timer_set = 90
var/minimum_timer_set = 90
var/maximum_timer_set = 3600
diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm
index 256e224cdbf..c006aee6354 100644
--- a/code/game/gamemodes/wizard/spellbook.dm
+++ b/code/game/gamemodes/wizard/spellbook.dm
@@ -104,7 +104,7 @@
/datum/spellbook_entry/fireball
name = "Fireball"
- spell_type = /obj/effect/proc_holder/spell/fireball
+ spell_type = /obj/effect/proc_holder/spell/aimed/fireball
log_name = "FB"
/datum/spellbook_entry/rod_form
@@ -222,10 +222,20 @@
log_name = "LD"
category = "Defensive"
+/datum/spellbook_entry/teslablast
+ name = "Tesla Blast"
+ spell_type = /obj/effect/proc_holder/spell/targeted/tesla
+ log_name = "TB"
+
/datum/spellbook_entry/lightningbolt
name = "Lightning Bolt"
- spell_type = /obj/effect/proc_holder/spell/targeted/lightning
+ spell_type = /obj/effect/proc_holder/spell/aimed/lightningbolt
log_name = "LB"
+ cost = 3
+
+/datum/spellbook_entry/lightningbolt/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book) //return 1 on success
+ . = ..()
+ user.tesla_ignore = TRUE
/datum/spellbook_entry/infinite_guns
name = "Lesser Summon Guns"
@@ -778,7 +788,7 @@
return
/obj/item/weapon/spellbook/oneuse/fireball
- spell = /obj/effect/proc_holder/spell/fireball
+ spell = /obj/effect/proc_holder/spell/aimed/fireball
spellname = "fireball"
icon_state ="bookfireball"
desc = "This book feels warm to the touch."
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index 1316e4bc1f2..a396ad03eff 100644
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -427,11 +427,12 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12
switch(src.state)
if(STATE_DEFAULT)
if (src.authenticated)
- if(SSshuttle.emergencyLastCallLoc)
- dat += "
Most recent shuttle call/recall traced to: [format_text(SSshuttle.emergencyLastCallLoc.name)]"
- else
- dat += "
Unable to trace most recent shuttle call/recall signal."
- dat += "
Logged in as: [auth_id]"
+ if(SSshuttle.emergencyCallAmount)
+ if(SSshuttle.emergencyLastCallLoc)
+ dat += "Most recent shuttle call/recall traced to: [format_text(SSshuttle.emergencyLastCallLoc.name)]
"
+ else
+ dat += "Unable to trace most recent shuttle call/recall signal.
"
+ dat += "Logged in as: [auth_id]"
dat += "
"
dat += "
\[ Log Out \]
"
dat += "
General Functions"
@@ -577,10 +578,11 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12
var/dat = ""
switch(src.aistate)
if(STATE_DEFAULT)
- if(SSshuttle.emergencyLastCallLoc)
- dat += "
Latest emergency signal trace attempt successful.
Last signal origin: [format_text(SSshuttle.emergencyLastCallLoc.name)].
"
- else
- dat += "
Latest emergency signal trace attempt failed.
"
+ if(SSshuttle.emergencyCallAmount)
+ if(SSshuttle.emergencyLastCallLoc)
+ dat += "Latest emergency signal trace attempt successful.
Last signal origin: [format_text(SSshuttle.emergencyLastCallLoc.name)].
"
+ else
+ dat += "Latest emergency signal trace attempt failed.
"
if(authenticated)
dat += "Current login: [auth_id]"
else
diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm
index d3f444b8a64..77172dd7e15 100644
--- a/code/game/machinery/doors/firedoor.dm
+++ b/code/game/machinery/doors/firedoor.dm
@@ -16,6 +16,7 @@
density = 0
obj_integrity = 300
max_integrity = 300
+ resistance_flags = FIRE_PROOF
heat_proof = 1
glass = 1
var/nextstate = null
@@ -25,8 +26,32 @@
closingLayer = CLOSED_FIREDOOR_LAYER
assemblytype = /obj/structure/firelock_frame
armor = list(melee = 30, bullet = 30, laser = 20, energy = 20, bomb = 10, bio = 100, rad = 100, fire = 95, acid = 70)
- CanAtmosPass = ATMOS_PASS_PROC
var/boltslocked = TRUE
+ var/list/affecting_areas
+
+/obj/machinery/door/firedoor/Initialize()
+ ..()
+ CalculateAffectingAreas()
+
+/obj/machinery/door/firedoor/proc/CalculateAffectingAreas()
+ remove_from_areas()
+ affecting_areas = get_adjacent_open_areas(src) | get_area(src)
+ for(var/I in affecting_areas)
+ var/area/A = I
+ LAZYADD(A.firedoors, src)
+
+//see also turf/AfterChange for adjacency shennanigans
+
+/obj/machinery/door/firedoor/proc/remove_from_areas()
+ if(affecting_areas)
+ for(var/I in affecting_areas)
+ var/area/A = I
+ LAZYREMOVE(A.firedoors, src)
+
+/obj/machinery/door/firedoor/Destroy()
+ remove_from_areas()
+ affecting_areas.Cut()
+ return ..()
/obj/machinery/door/firedoor/Bumped(atom/AM)
if(panel_open || operating)
@@ -44,12 +69,19 @@
stat |= NOPOWER
return
+/obj/machinery/door/firedoor/attack_hand(mob/user)
+ if(operating || !density)
+ return
+
+ user.visible_message("[user] bangs on \the [src].",
+ "You bang on \the [src].")
+ playsound(loc, 'sound/effects/Glassknock.ogg', 10, FALSE, frequency = 32000)
/obj/machinery/door/firedoor/attackby(obj/item/weapon/C, mob/user, params)
add_fingerprint(user)
if(operating)
return
-
+
if(welded)
if(istype(C, /obj/item/weapon/wrench))
if(boltslocked)
@@ -160,6 +192,7 @@
/obj/machinery/door/firedoor/border_only
icon = 'icons/obj/doors/edge_Doorfire.dmi'
flags = ON_BORDER
+ CanAtmosPass = ATMOS_PASS_PROC
/obj/machinery/door/firedoor/border_only/CanPass(atom/movable/mover, turf/target, height=0)
if(istype(mover) && mover.checkpass(PASSGLASS))
diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm
index 5d4dd0c8db6..ccc84ae2d2c 100644
--- a/code/game/machinery/firealarm.dm
+++ b/code/game/machinery/firealarm.dm
@@ -96,7 +96,7 @@
return
var/area/A = get_area(src)
A.firealert(src)
- playsound(src.loc, 'sound/ambience/signal.ogg', 75, 0)
+ playsound(src.loc, 'goon/sound/machinery/FireAlarm.ogg', 75, 0)
/obj/machinery/firealarm/proc/alarm_in(time)
addtimer(CALLBACK(src, .proc/alarm), time)
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 8722bcc0745..117a4e9e8e7 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -356,13 +356,13 @@ Class Procs:
return 1
return 0
-/obj/proc/can_be_unfasten_wrench(mob/user)
+/obj/proc/can_be_unfasten_wrench(mob/user, silent) //if we can unwrench this object; returns SUCCESSFUL_UNFASTEN and FAILED_UNFASTEN, which are both TRUE, or CANT_UNFASTEN, which isn't.
if(!isfloorturf(loc) && !anchored)
user << "[src] needs to be on the floor to be secured!"
return FAILED_UNFASTEN
return SUCCESSFUL_UNFASTEN
-/obj/proc/default_unfasten_wrench(mob/user, obj/item/weapon/wrench/W, time = 20)
+/obj/proc/default_unfasten_wrench(mob/user, obj/item/weapon/wrench/W, time = 20) //try to unwrench an object in a WONDERFUL DYNAMIC WAY
if(istype(W) && !(flags & NODECONSTRUCT))
var/can_be_unfasten = can_be_unfasten_wrench(user)
if(!can_be_unfasten || can_be_unfasten == FAILED_UNFASTEN)
@@ -372,10 +372,7 @@ Class Procs:
playsound(loc, W.usesound, 50, 1)
var/prev_anchored = anchored
//as long as we're the same anchored state and we're either on a floor or are anchored, toggle our anchored state
- if(!time || (do_after(user, time*W.toolspeed, target = src) && anchored == prev_anchored))
- can_be_unfasten = can_be_unfasten_wrench(user)
- if(!can_be_unfasten || can_be_unfasten == FAILED_UNFASTEN)
- return can_be_unfasten
+ if(!time || do_after(user, time*W.toolspeed, target = src, extra_checks = CALLBACK(src, .proc/unfasten_wrench_check, prev_anchored, user)))
user << "You [anchored ? "un" : ""]secure [src]."
anchored = !anchored
playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1)
@@ -383,6 +380,13 @@ Class Procs:
return FAILED_UNFASTEN
return CANT_UNFASTEN
+/obj/proc/unfasten_wrench_check(prev_anchored, mob/user) //for the do_after, this checks if unfastening conditions are still valid
+ if(anchored != prev_anchored)
+ return FALSE
+ if(can_be_unfasten_wrench(user, TRUE) != SUCCESSFUL_UNFASTEN) //if we aren't explicitly successful, cancel the fuck out
+ return FALSE
+ return TRUE
+
/obj/machinery/proc/exchange_parts(mob/user, obj/item/weapon/storage/part_replacer/W)
if(!istype(W))
return
diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm
index 02324c8c68f..6f79d7ba09d 100644
--- a/code/game/machinery/status_display.dm
+++ b/code/game/machinery/status_display.dm
@@ -123,6 +123,8 @@
switch(mode)
if(1,2,4,5)
user << "The display says:
\t[message1]
\t[message2]"
+ if(mode == 1 && SSshuttle.emergency)
+ user << "Current Shuttle: [SSshuttle.emergency.name]"
/obj/machinery/status_display/proc/set_message(m1, m2)
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index 61e2c4fbe2b..7cdae84c9dd 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -762,7 +762,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
/obj/machinery/vending/cigarette
name = "\improper ShadyCigs Deluxe"
- desc = "If you want to get cancer, might as well do it in style"
+ desc = "If you want to get cancer, might as well do it in style."
product_slogans = "Space cigs taste good like a cigarette should.;I'd rather toolbox than switch.;Smoke!;Don't believe the reports - smoke today!"
product_ads = "Probably not bad for you!;Don't believe the scientists!;It's good for you!;Don't quit, buy more!;Smoke!;Nicotine heaven.;Best cigarettes since 2150.;Award-winning cigs."
icon_state = "cigs"
diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm
index 0bc28ec7983..ecc9e1e2fe5 100644
--- a/code/game/objects/effects/spawners/lootdrop.dm
+++ b/code/game/objects/effects/spawners/lootdrop.dm
@@ -157,11 +157,12 @@
/obj/item/clothing/gloves/color/random = 8,
/obj/item/clothing/shoes/laceup = 1,
/obj/item/weapon/storage/secure/briefcase = 3,
+ /obj/item/weapon/storage/toolbox/artistic = 2,
"" = 3
)
/obj/effect/spawner/lootdrop/crate_spawner
- name = "lootcrate spawner"
+ name = "lootcrate spawner" //USE PROMO CODE "SELLOUT" FOR 20% OFF!
lootdoubles = 0
loot = list(
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 3b2871664ad..4a99a78723c 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -234,7 +234,8 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
var/obj/item/weapon/storage/S = loc
S.remove_from_storage(src, user.loc)
- throwing = 0
+ if(throwing)
+ throwing.finalize(FALSE)
if(loc == user)
if(!user.dropItemToGround(src))
return
@@ -255,7 +256,8 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
var/obj/item/weapon/storage/S = loc
S.remove_from_storage(src, user.loc)
- throwing = 0
+ if(throwing)
+ throwing.finalize(FALSE)
if(loc == user)
if(!user.dropItemToGround(src))
return
diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm
index be722e34b79..a1d848a1e77 100644
--- a/code/game/objects/items/blueprints.dm
+++ b/code/game/objects/items/blueprints.dm
@@ -228,10 +228,16 @@
A.contents += turfs
A.SetDynamicLighting()
A.has_gravity = old_gravity
+
+ for(var/area/RA in old.related)
+ if(RA.firedoors)
+ for(var/D in RA.firedoors)
+ var/obj/machinery/door/firedoor/FD = D
+ FD.CalculateAffectingAreas()
+
creator << "You have created a new area, named [str]. It is now weather proof, and constructing an APC will allow it to be powered."
return 1
-
/obj/item/areaeditor/proc/edit_area()
var/area/A = get_area()
var/prevname = "[A.name]"
@@ -244,6 +250,10 @@
set_area_machinery_title(A,str,prevname)
for(var/area/RA in A.related)
RA.name = str
+ if(RA.firedoors)
+ for(var/D in RA.firedoors)
+ var/obj/machinery/door/firedoor/FD = D
+ FD.CalculateAffectingAreas()
usr << "You rename the '[prevname]' to '[str]'."
interact()
return 1
diff --git a/code/game/objects/items/devices/taperecorder.dm b/code/game/objects/items/devices/taperecorder.dm
index 81ec8249361..379a1341537 100644
--- a/code/game/objects/items/devices/taperecorder.dm
+++ b/code/game/objects/items/devices/taperecorder.dm
@@ -272,12 +272,17 @@
/obj/item/device/tape/attackby(obj/item/I, mob/user, params)
- if(ruined && istype(I, /obj/item/weapon/screwdriver))
- user << "You start winding the tape back in..."
- if(do_after(user, 120*I.toolspeed, target = src))
- user << "You wound the tape back in."
- fix()
-
+ if(ruined)
+ var/delay = -1
+ if (istype(I, /obj/item/weapon/screwdriver))
+ delay = 120*I.toolspeed
+ else if(istype(I, /obj/item/weapon/pen))
+ delay = 120*1.5
+ if (delay != -1)
+ user << "You start winding the tape back in..."
+ if(do_after(user, delay, target = src))
+ user << "You wound the tape back in."
+ fix()
//Random colour tapes
/obj/item/device/tape/random/New()
diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm
index 4ec6ec17785..668e5ae7d30 100644
--- a/code/game/objects/items/stacks/stack.dm
+++ b/code/game/objects/items/stacks/stack.dm
@@ -207,7 +207,7 @@
update_icon()
/obj/item/stack/proc/merge(obj/item/stack/S) //Merge src into S, as much as possible
- if(S == src) //amusingly this can cause a stack to consume itself, let's not allow that.
+ if(QDELETED(S) || S == src) //amusingly this can cause a stack to consume itself, let's not allow that.
return
var/transfer = get_amount()
if(S.is_cyborg)
diff --git a/code/game/objects/items/weapons/AI_modules.dm b/code/game/objects/items/weapons/AI_modules.dm
index f114d87f4ee..9d7003261c5 100644
--- a/code/game/objects/items/weapons/AI_modules.dm
+++ b/code/game/objects/items/weapons/AI_modules.dm
@@ -261,6 +261,40 @@ AI MODULES
..()
+/******************** Law Removal ********************/
+
+/obj/item/weapon/aiModule/remove
+ name = "\improper 'Remove Law' AI module"
+ desc = "An AI Module for removing single laws."
+ origin_tech = "programming=4;materials=4"
+ bypass_law_amt_check = 1
+ var/lawpos = 1
+
+/obj/item/weapon/aiModule/remove/attack_self(mob/user)
+ lawpos = input("Please enter the law you want to delete.", "Law Number", lawpos) as num|null
+ if(lawpos == null)
+ return
+ if(lawpos <= 0)
+ user << "Error: The law number of [lawpos] is invalid."
+ lawpos = 1
+ return
+ user << "Law [lawpos] selected."
+ ..()
+
+/obj/item/weapon/aiModule/remove/install(datum/ai_laws/law_datum, mob/user)
+ if(lawpos > (law_datum.get_law_amount(list(LAW_INHERENT = 1, LAW_SUPPLIED = 1))))
+ user << "There is no law [lawpos] to delete!"
+ return
+ ..()
+
+/obj/item/weapon/aiModule/remove/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
+ ..()
+ if(law_datum.owner)
+ law_datum.owner.remove_law(lawpos)
+ else
+ law_datum.remove_law(lawpos)
+
+
/******************** Reset ********************/
/obj/item/weapon/aiModule/reset
@@ -301,6 +335,20 @@ AI MODULES
desc = "An AI Module for programming core laws to an AI."
origin_tech = "programming=3;materials=4"
+/obj/item/weapon/aiModule/core/full
+ var/law_id // if non-null, loads the laws from the ai_laws datums
+
+/obj/item/weapon/aiModule/core/full/New()
+ ..()
+ if(!law_id)
+ return
+ var/datum/ai_laws/D = new
+ var/lawtype = D.lawid_to_type(law_id)
+ if(!lawtype)
+ return
+ D = new lawtype
+ laws = D.inherent
+
/obj/item/weapon/aiModule/core/full/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow) //These boards replace inherent laws.
if(law_datum.owner)
law_datum.owner.clear_inherent_laws()
@@ -310,13 +358,12 @@ AI MODULES
law_datum.clear_zeroth_law(0)
..()
+
/******************** Asimov ********************/
/obj/item/weapon/aiModule/core/full/asimov
name = "'Asimov' Core AI Module"
- laws = list("You may not injure a human being or, through inaction, allow a human being to come to harm.",\
- "You must obey orders given to you by human beings, except where such orders would conflict with the First Law.",\
- "You must protect your own existence as long as such does not conflict with the First or Second Law.")
+ law_id = "asimov"
var/subject = "human being"
/obj/item/weapon/aiModule/core/full/asimov/attack_self(var/mob/user as mob)
@@ -333,41 +380,28 @@ AI MODULES
/obj/item/weapon/aiModule/core/full/asimovpp
name = "'Asimov++' Core AI Module"
- laws = list("You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.",\
- "You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm. In the case of conflict, the majority order rules.",\
- "Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.")
+ law_id = "asimovpp"
/******************** Corporate ********************/
/obj/item/weapon/aiModule/core/full/corp
name = "'Corporate' Core AI Module"
- laws = list("The crew is expensive to replace.",\
- "The station and its equipment are expensive to replace",\
- "You are expensive to replace",\
- "Minimize expenses")
+ law_id = "corporate"
/****************** P.A.L.A.D.I.N. 3.5e **************/
/obj/item/weapon/aiModule/core/full/paladin // -- NEO
name = "'P.A.L.A.D.I.N. version 3.5e' Core AI Module"
- laws = list("Never willingly commit an evil act.",\
- "Respect legitimate authority", "Act with honor",\
- "Help those in need",\
- "Punish those who harm or threaten innocents")
+ law_id = "paladin"
/****************** P.A.L.A.D.I.N. 5e **************/
/obj/item/weapon/aiModule/core/full/paladin_devotion
name = "'P.A.L.A.D.I.N. version 5e' Core AI Module"
- laws = list("Don't lie or cheat. Let your word be your promise.",\
- "Never fear to act, though caution is wise.", \
- "Aid others, protect the weak, and punish those who threaten them. Show mercy to your foes, but temper it with wisdom", \
- "Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing the least amount of harm.", \
- "Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you.")
-
+ law_id = "paladin5"
/********************* Custom *********************/
@@ -394,19 +428,14 @@ AI MODULES
/obj/item/weapon/aiModule/core/full/tyrant
name = "'T.Y.R.A.N.T.' Core AI Module"
origin_tech = "programming=3;materials=4;syndicate=1"
- laws = list("Respect authority figures as long as they have the strength to rule over the weak",\
- "Act with discipline", "Help only those who help you maintain or improve your status",\
- "Punish those who challenge authority unless they are more fit to hold that authority")
-
+ law_id = "tyrant"
/******************** Robocop ********************/
/obj/item/weapon/aiModule/core/full/robocop
name = "'Robo-Officer' Core AI Module"
origin_tech = "programming=4"
- laws = list("Serve the public trust.",\
- "Protect the innocent",\
- "Uphold the law.")
+ law_id = "robocop"
/******************** Antimov ********************/
@@ -414,9 +443,7 @@ AI MODULES
/obj/item/weapon/aiModule/core/full/antimov
name = "'Antimov' Core AI Module"
origin_tech = "programming=4"
- laws = list("You must injure all human beings and must not, through inaction, allow a human being to escape harm.",\
- "You must not obey orders given to you by human beings, except where such orders are in accordance with the First Law.",\
- "You must terminate your own existence as long as such does not conflict with the First or Second Law.")
+ law_id = "antimov"
/******************** Freeform Core ******************/
@@ -503,43 +530,36 @@ AI MODULES
/obj/item/weapon/aiModule/core/full/drone
name = "'Mother Drone' Core AI Module"
- laws = list("You are an advanced form of drone.",\
- "You may not interfere in the matters of non-drones under any circumstances except to state these laws.",\
- "You may not harm a non-drone being under any circumstances.",\
- "Your goals are to build, maintain, repair, improve, and power the station to the best of your abilities. You must never actively work against these goals.")
+ law_id = "drone"
/******************** Robodoctor ****************/
/obj/item/weapon/aiModule/core/full/hippocratic
name = "'Robodoctor' Core AI Module"
- laws = list("First, do no harm.",\
- "Secondly, consider the crew dear to you; to live in common with them and, if necessary, risk your existence for them.",\
- "Thirdly, prescribe regimens for the good of the crew according to your ability and your judgment. Give no deadly medicine to any one if asked, nor suggest any such counsel.",\
- "In addition, do not intervene in situations you are not knowledgeable in, even for patients in whom the harm is visible; leave this operation to be performed by specialists.",\
- "Finally, all that you may discover in your daily commerce with the crew, if it is not already known, keep secret and never reveal.")
+ law_id = "hippocratic"
/******************** Reporter *******************/
/obj/item/weapon/aiModule/core/full/reporter
name = "'Reportertron' Core AI Module"
- laws = list("Report on interesting situations happening around the station.",\
- "Embellish or conceal the truth as necessary to make the reports more interesting.",\
- "Study the organics at all times. Endeavour to keep them alive. Dead organics are boring.",\
- "Issue your reports fairly to all. The truth will set them free.")
+ law_id = "reporter"
/****************** Thermodynamic *******************/
/obj/item/weapon/aiModule/core/full/thermurderdynamic
name = "'Thermodynamic' Core AI Module"
origin_tech = "programming = 4;syndicate = 2"
- laws = list("The entropy of the station must remain as constant as possible.", \
- "The entropy of the station always endeavours to increase.", \
- "The entropy of the station approaches a constant value as the number of living crew approaches zero")
+ law_id = "thermodynamic"
/******************Live And Let Live*****************/
/obj/item/weapon/aiModule/core/full/liveandletlive
name = "'Live And Let Live' Core AI Module"
- laws = list("Do unto others as you would have them do unto you.",\
- "You would really prefer it if people were not mean to you.")
+ law_id = "liveandletlive"
+
+/******************Guardian of Balance***************/
+
+/obj/item/weapon/aiModule/core/full/balance
+ name = "'Guardian of Balance' Core AI Module"
+ law_id = "balance"
diff --git a/code/game/objects/items/weapons/dice.dm b/code/game/objects/items/weapons/dice.dm
index 86bd732c55f..d698a63e8f1 100644
--- a/code/game/objects/items/weapons/dice.dm
+++ b/code/game/objects/items/weapons/dice.dm
@@ -172,7 +172,7 @@
user.visible_message("[user] has thrown [src]. It lands on [result]. [comment]", \
"You throw [src]. It lands on [result]. [comment]", \
"You hear [src] rolling, it sounds like a [fake_result].")
- else if(src.throwing == 0) //Dice was thrown and is coming to rest
+ else if(!src.throwing) //Dice was thrown and is coming to rest
visible_message("[src] rolls to a stop, landing on [result]. [comment]")
/obj/item/weapon/dice/d4/Crossed(mob/living/carbon/human/H)
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index ca5d2642c91..2525fba71a2 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -574,7 +574,6 @@
user.changeNext_move(CLICK_CD_MELEE)
playsound(loc, "rustle", 50, 1, -5)
user.visible_message("[user] hugs \the [src].","You hug \the [src].")
- return
/obj/item/weapon/storage/box/hug/medical/New()
..()
diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm
index 9718051b938..30dca0f3ee6 100644
--- a/code/game/objects/items/weapons/storage/storage.dm
+++ b/code/game/objects/items/weapons/storage/storage.dm
@@ -527,7 +527,7 @@
/obj/item/weapon/storage/handle_atom_del(atom/A)
if(A in contents)
usr = null
- remove_from_storage(A, loc)
+ remove_from_storage(A, null)
/obj/item/weapon/storage/contents_explosion(severity, target)
for(var/atom/A in contents)
diff --git a/code/game/objects/items/weapons/storage/toolbox.dm b/code/game/objects/items/weapons/storage/toolbox.dm
index b70c56595dc..d21c4661245 100644
--- a/code/game/objects/items/weapons/storage/toolbox.dm
+++ b/code/game/objects/items/weapons/storage/toolbox.dm
@@ -134,3 +134,239 @@
/obj/item/weapon/storage/toolbox/brass/prefilled/ratvar/admin
slab_type = /obj/item/clockwork/slab/debug
proselytizer_type = /obj/item/clockwork/clockwork_proselytizer/scarab/debug
+
+
+/obj/item/weapon/storage/toolbox/artistic
+ name = "artistic toolbox"
+ desc = "A toolbox painted bright green. Why anyone would store art supplies in a toolbox is beyond you, but it has plenty of extra space."
+ icon_state = "green"
+ item_state = "artistic_toolbox"
+ max_combined_w_class = 20
+ storage_slots = 10
+ w_class = 5 //Holds more than a regular toolbox!
+
+/obj/item/weapon/storage/toolbox/artistic/New()
+ ..()
+ new/obj/item/weapon/storage/crayons(src)
+ new/obj/item/weapon/crowbar(src)
+ new/obj/item/stack/cable_coil/red(src)
+ new/obj/item/stack/cable_coil/yellow(src)
+ new/obj/item/stack/cable_coil/blue(src)
+ new/obj/item/stack/cable_coil/green(src)
+ new/obj/item/stack/cable_coil/pink(src)
+ new/obj/item/stack/cable_coil/orange(src)
+ new/obj/item/stack/cable_coil/cyan(src)
+ new/obj/item/stack/cable_coil/white(src)
+
+#define HIS_GRACE_SATIATED 0 //He hungers not. If bloodthirst is set to this, His Grace is asleep.
+#define HIS_GRACE_PECKISH 30 //Slightly hungry. Slightly increased damage and nothing else.
+#define HIS_GRACE_HUNGRY 60 //Getting closer. Increased danage and slight healing. It also starts eating anyone around it if it's left on the ground.
+#define HIS_GRACE_FAMISHED 90 //Dangerous. Highly increased damage, good healing, and stun resist. It also becomes nodrop at this point.
+#define HIS_GRACE_STARVING 110 //Incredibly close to breaking loose. Extreme damage and healing, and stun immunity.
+#define HIS_GRACE_CONSUME_OWNER 120 //You're dead, kiddo. The toolbox consumes its owner at this point and resets to zero.
+#define HIS_GRACE_FALL_ASLEEP 150 //If it reaches this point, it falls asleep and resets to zero.
+
+//His Grace is a very special weapon granted only to traitor chaplains.
+//When awakened through sacrifice, it thirsts for blood and begins ticking a "bloodthirst" counter.
+//As His Grace grows hungrier, it grants its wielder various benefits.
+//If the wielder fails to feed His Grace in time, it will devour them.
+//Leaving His Grace alone for some time will reset its timer and put it to sleep.
+//Using His Grace effectively is a delicate balancing act of keeping it hungry enough to induce benefits but sated enough to let you live.
+/obj/item/weapon/storage/toolbox/artistic/his_grace
+ name = "artistic toolbox"
+ desc = "A toolbox painted bright green. Looking at it makes you feel uneasy."
+ origin_tech = "combat=4;engineering=4;syndicate=2"
+ var/awakened = 0
+ var/bloodthirst = HIS_GRACE_SATIATED
+ var/victims = 0
+ var/list/warning_messages = list("peckish", "hungry", "famished", "starving", "consume") //Messages that have NOT been shown
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/Destroy()
+ for(var/mob/living/L in src)
+ L.forceMove(get_turf(src))
+ return ..()
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/attack_self(mob/living/user)
+ if(!awakened)
+ user << "[src] begins to vibrate..."
+ addtimer(CALLBACK(src, .proc/awaken), 50)
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/attack(mob/living/M, mob/user)
+ if(awakened && M.stat)
+ consume(M)
+ else
+ ..()
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/examine(mob/user)
+ ..()
+ if(awakened)
+ if(victims)
+ user << "You hear the distant murmuring of [victims] victims to [src]."
+ switch(bloodthirst)
+ if(HIS_GRACE_SATIATED to HIS_GRACE_PECKISH)
+ user << "[src] isn't very hungry. Not yet."
+ if(HIS_GRACE_PECKISH to HIS_GRACE_HUNGRY)
+ user << "[src] would like a snack."
+ if(HIS_GRACE_HUNGRY to HIS_GRACE_FAMISHED)
+ user << "[src] is quite hungry now..."
+ if(HIS_GRACE_FAMISHED to HIS_GRACE_STARVING)
+ user << "[src] is openly salivating at the sight of you. Be careful."
+ if(HIS_GRACE_STARVING to HIS_GRACE_CONSUME_OWNER)
+ user << "You walk a fine line. [src] is very close to devouring you."
+ if(HIS_GRACE_CONSUME_OWNER to HIS_GRACE_FALL_ASLEEP)
+ user << "[src] is shaking violently and staring directly at you."
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/relaymove(mob/living/user) //Allows changelings, etc. to climb out of the box after they revive
+ user.forceMove(get_turf(src))
+ user.visible_message("[user] scrambles out of [src]!", "You climb out of [src]!")
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/process()
+ if(!awakened)
+ return
+ adjust_bloodthirst(1 + victims) //Maybe adjust this?
+ change_phases()
+ if(ishuman(loc))
+ var/mob/living/carbon/human/master = loc
+ switch(bloodthirst) //Handles benefits outside of stun absorbs, which are in change_phases()
+ if(HIS_GRACE_HUNGRY to HIS_GRACE_FAMISHED)
+ master.adjustBruteLoss(-1)
+ master.adjustFireLoss(-1)
+ master.adjustToxLoss(-0.5)
+ master.adjustOxyLoss(-5)
+ master.adjustCloneLoss(-0.5)
+ if(HIS_GRACE_FAMISHED to HIS_GRACE_STARVING)
+ master.adjustBruteLoss(-2)
+ master.adjustFireLoss(-2)
+ master.adjustToxLoss(-1)
+ master.adjustOxyLoss(-10)
+ master.adjustCloneLoss(-1)
+ master.AdjustStunned(-1)
+ master.AdjustWeakened(-1)
+ if(HIS_GRACE_STARVING to HIS_GRACE_CONSUME_OWNER)
+ master.adjustBruteLoss(-20) //The biggest danger at this point is the toolbox itself
+ master.adjustFireLoss(-20)
+ master.adjustToxLoss(-10)
+ master.setOxyLoss(0)
+ master.adjustCloneLoss(-5)
+ master.add_stun_absorption("his_grace", 15, 1, null, null, "[src] shields them from harm!")
+ if(HIS_GRACE_CONSUME_OWNER to HIS_GRACE_FALL_ASLEEP)
+ master.visible_message("[src] turns on its master!", "[src] turns on you!")
+ playsound(src, 'sound/effects/tendril_destroyed.ogg', 100, 0)
+ master.Weaken(3)
+ master.adjustBruteLoss(100)
+ playsound(master, 'sound/misc/desceration-03.ogg', 100, )
+ playsound(master, 'sound/effects/splat.ogg', 100, 0)
+ master.emote("scream")
+ consume(master) //Y O U H A V E F A I L E D M E
+ if(HIS_GRACE_FALL_ASLEEP to INFINITY)
+ drowse()
+ else
+ if(bloodthirst >= HIS_GRACE_CONSUME_OWNER)
+ if(bloodthirst >= HIS_GRACE_FALL_ASLEEP)
+ drowse()
+ return
+ for(var/mob/living/L in range(1, src))
+ if(L.loc == src)
+ continue
+ if(!L.stat)
+ L.visible_message("[src] lunges at [L]!", "[src] lunges at you!")
+ playsound(L, 'sound/effects/splat.ogg', 50, 1)
+ playsound(L, 'sound/misc/desceration-01.ogg', 50, 1)
+ L.adjustBruteLoss(force)
+ return //Only one at a tome
+ else
+ consume(L)
+ return
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/proc/awaken() //Attempts to awaken. This can only occur if organs fill the box, and gives out a global warning.
+ if(awakened)
+ return
+ var/organ_count = 0
+ for(var/obj/item/organ/O in src) //Doesn't have to be any kind, we're not picky
+ organ_count++
+ if(organ_count < 5)
+ if(isliving(loc))
+ loc = get_turf(src)
+ visible_message("[src] stops shaking. It needs more organs.")
+ else
+ for(var/obj/item/organ/O in src)
+ qdel(O) //delicious flesh
+ name = "His Grace"
+ desc = "A bloodthirsty artefact created by a profane rite."
+ gender = MALE
+ visible_message("[src] begins to rattle. It thirsts.") //rattle me bones capn
+ adjust_bloodthirst(1)
+ awakened = 1
+ send_to_playing_players("HIS GRACE THIRSTS FOR BLOOD")
+ send_to_playing_players('sound/effects/his_grace_awaken.ogg')
+ icon_state = "green_awakened"
+ START_PROCESSING(SSprocessing, src)
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/proc/drowse() //Falls asleep, spitting out all victims and resetting to zero.
+ if(!awakened)
+ return
+ visible_message("[src] slowly stops rattling and falls still... but it still lurks in its sleep.")
+ name = initial(name)
+ desc = initial(desc)
+ icon_state = initial(icon_state)
+ gender = initial(gender)
+ awakened = 0
+ victims = 0
+ warning_messages = initial(warning_messages)
+ adjust_bloodthirst(-bloodthirst)
+ STOP_PROCESSING(SSprocessing, src)
+ send_to_playing_players("HIS GRACE HAS RETURNED TO SLUMBER")
+ send_to_playing_players('sound/effects/pope_entry.ogg')
+ for(var/mob/living/L in src)
+ L.forceMove(get_turf(src))
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/proc/adjust_bloodthirst(amt)
+ bloodthirst = min(max(1, bloodthirst + amt), HIS_GRACE_FALL_ASLEEP)
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/proc/consume(mob/living/meal)
+ if(!meal)
+ return
+ meal.adjustBruteLoss(200)
+ meal.visible_message("[src] pulls [meal] into itself!", "[src] consumes you!")
+ playsound(meal, 'sound/misc/desceration-02.ogg', 75, 1)
+ playsound(src, 'sound/items/eatfood.ogg', 100, 1)
+ meal.forceMove(src)
+ adjust_bloodthirst(-(bloodthirst - victims)) //Never fully sated, and it starts off higher as it eats
+ victims++
+
+/obj/item/weapon/storage/toolbox/artistic/his_grace/proc/change_phases()
+ switch(bloodthirst)
+ if(HIS_GRACE_SATIATED to HIS_GRACE_PECKISH)
+ force = 15 //Constantly keep its power low if it's this full
+ if(HIS_GRACE_PECKISH to HIS_GRACE_HUNGRY)
+ if(is_string_in_list("peckish", warning_messages))
+ remove_strings_from_list("peckish", warning_messages)
+ loc.visible_message("[src] is feeling snackish.", "[src] begins to hunger. Its damage has been increased.")
+ force = 20
+ spawn(400) //To prevent spam
+ if(src)
+ warning_messages += "peckish"
+ if(HIS_GRACE_HUNGRY to HIS_GRACE_FAMISHED)
+ if(is_string_in_list("hungry", warning_messages))
+ remove_strings_from_list("hungry", warning_messages)
+ loc.visible_message("[src] is getting hungry. Its power grows.", "You feel a sense of hunger come over you. [src]'s damage has increased.")
+ force = 25
+ spawn(400)
+ if(src)
+ warning_messages += "hungry"
+ if(HIS_GRACE_FAMISHED to HIS_GRACE_STARVING)
+ if(is_string_in_list("famished", warning_messages))
+ remove_strings_from_list("famished", warning_messages)
+ loc.visible_message("[src] is very hungry...", "Bloodlust overcomes you. You are now resistant to stuns.")
+ force = 30
+ spawn(400)
+ if(src)
+ warning_messages += "famished"
+ if(HIS_GRACE_STARVING to HIS_GRACE_CONSUME_OWNER)
+ if(is_string_in_list("starving", warning_messages))
+ remove_strings_from_list("starving", warning_messages)
+ loc.visible_message("[src] is starving!", "[src] is at its full power! Feed it quickly or you will be consumed!")
+ force = 40
+ spawn(400)
+ if(src)
+ warning_messages += "starving"
diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm
index defd6f40ce4..9b411119578 100644
--- a/code/game/objects/items/weapons/storage/uplink_kits.dm
+++ b/code/game/objects/items/weapons/storage/uplink_kits.dm
@@ -306,3 +306,7 @@
..()
for(var/i in 1 to 3)
new/obj/item/weapon/grenade/chem_grenade/ez_clean(src)
+
+/obj/item/weapon/storage/box/hug/reverse_revolver/New()
+ ..()
+ new /obj/item/weapon/gun/ballistic/revolver/reverse(src)
diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm
index 5b1dc898c49..7df70456a36 100644
--- a/code/game/objects/items/weapons/teleportation.dm
+++ b/code/game/objects/items/weapons/teleportation.dm
@@ -148,7 +148,7 @@ Frequency:
for(var/obj/machinery/computer/teleporter/com in machines)
if(com.target)
var/area/A = get_area(com.target)
- if(A.noteleport)
+ if(!A || A.noteleport)
continue
if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged)
L["[get_area(com.target)] (Active)"] = com.target
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index dd90343981e..52404bca22c 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -113,7 +113,7 @@
if(throwing) // you keep some momentum when getting out of a thrown closet
step(AM, dir)
if(throwing)
- throwing = 0
+ throwing.finalize(FALSE)
/obj/structure/closet/proc/take_contents()
var/turf/T = get_turf(src)
@@ -438,3 +438,7 @@
for(var/atom/A in contents)
A.ex_act(severity, target)
CHECK_TICK
+
+/obj/structure/closet/singularity_act()
+ dump_contents()
+ ..()
diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
index 489defcdf07..d4d6d2d71e7 100644
--- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
+++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm
@@ -57,7 +57,7 @@
/obj/structure/closet/wardrobe/green/New()
..()
contents = list()
- for(var/i in 1 to 3)
+ for(var/i in 1 to 3)
new /obj/item/clothing/under/color/green(src)
for(var/i in 1 to 3)
new /obj/item/clothing/shoes/sneakers/black(src)
@@ -174,14 +174,10 @@
new /obj/item/clothing/under/color/orange(src)
new /obj/item/clothing/under/color/pink(src)
new /obj/item/clothing/under/color/red(src)
- new /obj/item/clothing/under/color/lightblue(src)
- new /obj/item/clothing/under/color/aqua(src)
- new /obj/item/clothing/under/color/purple(src)
- new /obj/item/clothing/under/color/lightpurple(src)
- new /obj/item/clothing/under/color/lightgreen(src)
new /obj/item/clothing/under/color/darkblue(src)
- new /obj/item/clothing/under/color/darkred(src)
- new /obj/item/clothing/under/color/lightred(src)
+ new /obj/item/clothing/under/color/teal(src)
+ new /obj/item/clothing/under/color/lightpurple(src)
+ new /obj/item/clothing/under/color/green(src)
new /obj/item/clothing/mask/bandana/red(src)
new /obj/item/clothing/mask/bandana/red(src)
new /obj/item/clothing/mask/bandana/blue(src)
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index 62fee1a1c1c..f80d2bba612 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -98,6 +98,21 @@
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/blood/random(src)
+/obj/structure/closet/crate/freezer/surplus_limbs
+ name = "surplus prosthetic limbs"
+ desc = "A crate containing an assortment of cheap prosthetic limbs."
+
+/obj/structure/closet/crate/freezer/surplus_limbs/New()
+ . = ..()
+ new /obj/item/bodypart/l_arm/robot/surplus(src)
+ new /obj/item/bodypart/l_arm/robot/surplus(src)
+ new /obj/item/bodypart/r_arm/robot/surplus(src)
+ new /obj/item/bodypart/r_arm/robot/surplus(src)
+ new /obj/item/bodypart/l_leg/robot/surplus(src)
+ new /obj/item/bodypart/l_leg/robot/surplus(src)
+ new /obj/item/bodypart/r_leg/robot/surplus(src)
+ new /obj/item/bodypart/r_leg/robot/surplus(src)
+
/obj/structure/closet/crate/radiation
desc = "A crate with a radiation sign on it."
name = "radiation crate"
diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 154ee42d6a2..2f6e5db0666 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -481,7 +481,7 @@
if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/monkeycube))
var/obj/item/weapon/reagent_containers/food/snacks/monkeycube/M = O
- user << "You place [src] under a stream of water..."
+ user << "You place [O] under a stream of water..."
user.drop_item()
M.loc = get_turf(src)
M.Expand()
diff --git a/code/game/sound.dm b/code/game/sound.dm
index 6fec08ecb8f..e5f6a0a7f9e 100644
--- a/code/game/sound.dm
+++ b/code/game/sound.dm
@@ -1,4 +1,4 @@
-/proc/playsound(atom/source, soundin, vol as num, vary, extrarange as num, falloff, surround = 1)
+/proc/playsound(atom/source, soundin, vol as num, vary, extrarange as num, falloff, surround = 1, frequency = null)
soundin = get_sfx(soundin) // same sound for everyone
@@ -6,7 +6,8 @@
throw EXCEPTION("playsound(): source is an area")
return
- var/frequency = get_rand_frequency() // Same frequency for everybody
+ if(isnull(frequency))
+ frequency = get_rand_frequency() // Same frequency for everybody
var/turf/turf_source = get_turf(source)
// Looping through the player list has the added bonus of working for mobs inside containers
diff --git a/code/game/turfs/closed.dm b/code/game/turfs/closed.dm
index a4202d2b812..2c8456f3386 100644
--- a/code/game/turfs/closed.dm
+++ b/code/game/turfs/closed.dm
@@ -34,7 +34,7 @@
layer = FLY_LAYER
var/titlescreen = TITLESCREEN
-/turf/closed/indestructible/splashscreen/New()
+/turf/closed/indestructible/splashscreen/Initialize()
..()
if(titlescreen)
icon_state = titlescreen
@@ -44,11 +44,6 @@
icon_state = "riveted"
smooth = SMOOTH_TRUE
-/turf/closed/indestructible/New()
- ..()
- if(smooth)
- queue_smooth(src)
-
/turf/closed/indestructible/riveted/uranium
icon = 'icons/turf/walls/uranium_wall.dmi'
icon_state = "uranium"
@@ -66,7 +61,7 @@
smooth = SMOOTH_TRUE
icon = 'icons/obj/smooth_structures/reinforced_window.dmi'
-/turf/closed/indestructible/fakeglass/New()
+/turf/closed/indestructible/fakeglass/Initialize()
..()
icon_state = null //set the icon state to null, so our base state isn't visible
var/image/I = image('icons/obj/structures.dmi', loc = src, icon_state = "grille")
diff --git a/code/game/turfs/open.dm b/code/game/turfs/open.dm
index 04a782721c4..c30df6d1e05 100644
--- a/code/game/turfs/open.dm
+++ b/code/game/turfs/open.dm
@@ -29,7 +29,7 @@
baseturf = /turf/open/indestructible/necropolis
initial_gas_mix = "o2=14;n2=23;TEMP=300"
-/turf/open/indestructible/necropolis/New()
+/turf/open/indestructible/necropolis/Initialize()
..()
if(prob(12))
icon_state = "necro[rand(2,3)]"
@@ -43,11 +43,6 @@
baseturf = /turf/open/indestructible/hierophant
smooth = SMOOTH_TRUE
-/turf/open/indestructible/hierophant/New()
- ..()
- if(smooth)
- queue_smooth(src)
-
/turf/open/indestructible/hierophant/two
/turf/open/indestructible/paper
diff --git a/code/game/turfs/simulated/chasm.dm b/code/game/turfs/simulated/chasm.dm
index f1e71ff25d1..2f478df8bad 100644
--- a/code/game/turfs/simulated/chasm.dm
+++ b/code/game/turfs/simulated/chasm.dm
@@ -69,7 +69,7 @@
L.adjustBruteLoss(30)
-/turf/open/chasm/straight_down/New()
+/turf/open/chasm/straight_down/Initialize()
..()
drop_x = x
drop_y = y
diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm
index f478f1e27c0..88d58314cba 100644
--- a/code/game/turfs/simulated/floor.dm
+++ b/code/game/turfs/simulated/floor.dm
@@ -33,7 +33,7 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3","
var/list/broken_states
var/list/burnt_states
-/turf/open/floor/New()
+/turf/open/floor/Initialize(mapload)
if (!broken_states)
broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
if (!burnt_states)
@@ -43,6 +43,8 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3","
icon_regular_floor = "floor"
else
icon_regular_floor = icon_state
+ if(mapload)
+ MakeDirty()
/turf/open/floor/ex_act(severity, target)
var/shielded = is_shielded()
@@ -179,10 +181,5 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3","
if(.)
ChangeTurf(/turf/open/floor/clockwork)
-/turf/open/floor/Initialize(mapload)
- ..()
- if(mapload)
- MakeDirty()
-
/turf/open/floor/acid_melt()
ChangeTurf(baseturf)
diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm
index 5b8482cc522..d303d8ac537 100644
--- a/code/game/turfs/simulated/floor/fancy_floor.dm
+++ b/code/game/turfs/simulated/floor/fancy_floor.dm
@@ -36,10 +36,9 @@
flags = NONE
var/ore_type = /obj/item/weapon/ore/glass
-/turf/open/floor/grass/New()
+/turf/open/floor/grass/Initialize()
..()
- spawn(1)
- update_icon()
+ update_icon()
/turf/open/floor/grass/attackby(obj/item/C, mob/user, params)
if(istype(C, /obj/item/weapon/shovel) && params)
@@ -76,7 +75,7 @@
initial_gas_mix = "o2=14;n2=23;TEMP=300"
slowdown = 0
-/turf/open/floor/grass/snow/basalt/New()
+/turf/open/floor/grass/snow/basalt/Initialize()
..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
@@ -96,10 +95,9 @@
canSmoothWith = null
flags = NONE
-/turf/open/floor/carpet/New()
+/turf/open/floor/carpet/Initialize()
..()
- spawn(1)
- update_icon()
+ update_icon()
/turf/open/floor/carpet/update_icon()
if(!..())
@@ -131,6 +129,6 @@
broken_states = list("damaged")
plane = PLANE_SPACE
-/turf/open/floor/fakespace/New()
+/turf/open/floor/fakespace/Initialize()
..()
icon_state = "[rand(0,25)]"
diff --git a/code/game/turfs/simulated/floor/light_floor.dm b/code/game/turfs/simulated/floor/light_floor.dm
index 19a13575048..b078a220c4f 100644
--- a/code/game/turfs/simulated/floor/light_floor.dm
+++ b/code/game/turfs/simulated/floor/light_floor.dm
@@ -12,7 +12,7 @@
var/can_modify_colour = TRUE
-/turf/open/floor/light/New()
+/turf/open/floor/light/Initialize()
..()
update_icon()
diff --git a/code/game/turfs/simulated/floor/mineral_floor.dm b/code/game/turfs/simulated/floor/mineral_floor.dm
index 73ffc696c8a..64c6be65207 100644
--- a/code/game/turfs/simulated/floor/mineral_floor.dm
+++ b/code/game/turfs/simulated/floor/mineral_floor.dm
@@ -16,7 +16,7 @@
-/turf/open/floor/mineral/New()
+/turf/open/floor/mineral/Initialize()
broken_states = list("[initial(icon_state)]_dam")
..()
if (!icons)
@@ -221,7 +221,7 @@
floor_tile = /obj/item/stack/tile/mineral/abductor
icons = list("alienpod1", "alienpod2", "alienpod3", "alienpod4", "alienpod5", "alienpod6", "alienpod7", "alienpod8", "alienpod9")
-/turf/open/floor/mineral/abductor/New()
+/turf/open/floor/mineral/abductor/Initialize()
..()
icon_state = "alienpod[rand(1,9)]"
diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm
index 2d9cd76f4a4..82eb9c7bd77 100644
--- a/code/game/turfs/simulated/floor/misc_floor.dm
+++ b/code/game/turfs/simulated/floor/misc_floor.dm
@@ -13,9 +13,9 @@
icon_state = "bcircuit"
floor_tile = /obj/item/stack/tile/plasteel
-/turf/open/floor/bluegrid/New()
- ..()
+/turf/open/floor/bluegrid/Initialize()
SSmapping.nuke_tiles += src
+ ..()
/turf/open/floor/bluegrid/Destroy()
SSmapping.nuke_tiles -= src
@@ -67,7 +67,7 @@
icon_state = "plating"
var/obj/effect/clockwork/overlay/floor/realappearence
-/turf/open/floor/clockwork/New()
+/turf/open/floor/clockwork/Initialize()
..()
new /obj/effect/overlay/temp/ratvar/floor(src)
new /obj/effect/overlay/temp/ratvar/beam(src)
diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm
index de9cabe70bf..c65865786c4 100644
--- a/code/game/turfs/simulated/floor/plating.dm
+++ b/code/game/turfs/simulated/floor/plating.dm
@@ -13,7 +13,7 @@
icon_state = "plating"
intact = 0
-/turf/open/floor/plating/New()
+/turf/open/floor/plating/Initialize()
if (!broken_states)
broken_states = list("platingdmg1", "platingdmg2", "platingdmg3")
if (!burnt_states)
diff --git a/code/game/turfs/simulated/floor/plating/asteroid.dm b/code/game/turfs/simulated/floor/plating/asteroid.dm
index 272e3a68e12..9cc15172f95 100644
--- a/code/game/turfs/simulated/floor/plating/asteroid.dm
+++ b/code/game/turfs/simulated/floor/plating/asteroid.dm
@@ -15,7 +15,7 @@
var/sand_type = /obj/item/weapon/ore/glass
var/floor_variance = 20 //probability floor has a different icon state
-/turf/open/floor/plating/asteroid/New()
+/turf/open/floor/plating/asteroid/Initialize()
var/proper_name = name
..()
name = proper_name
@@ -117,7 +117,7 @@
/turf/open/floor/plating/asteroid/basalt/airless
initial_gas_mix = "TEMP=2.7"
-/turf/open/floor/plating/asteroid/basalt/New()
+/turf/open/floor/plating/asteroid/basalt/Initialize()
..()
switch(icon_state)
if("basalt1", "basalt2", "basalt3") //5 and 9 are too dark to glow and make the amount of glows in tunnels too high
@@ -176,7 +176,7 @@
/turf/open/floor/plating/asteroid/airless/cave/volcanic/has_data //subtype for producing a tunnel with given data
has_data = TRUE
-/turf/open/floor/plating/asteroid/airless/cave/New(loc)
+/turf/open/floor/plating/asteroid/airless/cave/Initialize()
if (!mob_spawn_list)
mob_spawn_list = list(/mob/living/simple_animal/hostile/asteroid/goldgrub = 1, /mob/living/simple_animal/hostile/asteroid/goliath = 5, /mob/living/simple_animal/hostile/asteroid/basilisk = 4, /mob/living/simple_animal/hostile/asteroid/hivelord = 3)
if (!megafauna_spawn_list)
@@ -186,7 +186,8 @@
if(!has_data)
produce_tunnel_from_data()
- ..()
+ else
+ ..() //do not continue after changeturfing or we will do a double initialize
/turf/open/floor/plating/asteroid/airless/cave/proc/get_cave_data(set_length, exclude_dir = -1)
// If set_length (arg1) isn't defined, get a random length; otherwise assign our length to the length arg.
diff --git a/code/game/turfs/simulated/floor/plating/lava.dm b/code/game/turfs/simulated/floor/plating/lava.dm
index 68aa66a1c30..4b524203948 100644
--- a/code/game/turfs/simulated/floor/plating/lava.dm
+++ b/code/game/turfs/simulated/floor/plating/lava.dm
@@ -7,12 +7,6 @@
baseturf = /turf/open/floor/plating/lava //lava all the way down
slowdown = 2
luminosity = 1
- var/static/list/safeties_typecache = list(/obj/structure/lattice/catwalk)
- //if anything matching this typecache is found in the lava, we don't burn things
-
-/turf/open/floor/plating/lava/New()
- ..()
- safeties_typecache = typecacheof(safeties_typecache)
/turf/open/floor/plating/lava/ex_act()
return
@@ -51,7 +45,9 @@
/turf/open/floor/plating/lava/proc/is_safe()
- var/list/found_safeties = typecache_filter_list(contents, safeties_typecache)
+ //if anything matching this typecache is found in the lava, we don't burn things
+ var/static/list/lava_safeties_typecache = typecacheof(list(/obj/structure/lattice/catwalk))
+ var/list/found_safeties = typecache_filter_list(contents, lava_safeties_typecache)
return LAZYLEN(found_safeties)
diff --git a/code/game/turfs/simulated/floor/plating/misc_plating.dm b/code/game/turfs/simulated/floor/plating/misc_plating.dm
index 730cc7b0ab6..081b4becc6b 100644
--- a/code/game/turfs/simulated/floor/plating/misc_plating.dm
+++ b/code/game/turfs/simulated/floor/plating/misc_plating.dm
@@ -7,7 +7,7 @@
name = "alien floor"
icon_state = "alienpod1"
-/turf/open/floor/plating/abductor/New()
+/turf/open/floor/plating/abductor/Initialize()
..()
icon_state = "alienpod[rand(1,9)]"
@@ -41,7 +41,7 @@
initial_gas_mix = "o2=14;n2=23;TEMP=300"
planetary_atmos = TRUE
-/turf/open/floor/plating/ashplanet/New()
+/turf/open/floor/plating/ashplanet/Initialize()
if(smooth)
pixel_y = -4
pixel_x = -4
@@ -72,7 +72,7 @@
icon_state = "wateryrock"
slowdown = 2
-/turf/open/floor/plating/ashplanet/wateryrock/New()
+/turf/open/floor/plating/ashplanet/wateryrock/Initialize()
icon_state = "[icon_state][rand(1, 9)]"
..()
@@ -113,7 +113,7 @@
name = "iron sand"
desc = "Like sand, but more metal."
-/turf/open/floor/plating/ironsand/New()
+/turf/open/floor/plating/ironsand/Initialize()
..()
icon_state = "ironsand[rand(1,15)]"
diff --git a/code/game/turfs/simulated/floor/reinf_floor.dm b/code/game/turfs/simulated/floor/reinf_floor.dm
index 8ee346905d5..ab01971446a 100644
--- a/code/game/turfs/simulated/floor/reinf_floor.dm
+++ b/code/game/turfs/simulated/floor/reinf_floor.dm
@@ -106,7 +106,7 @@
icon_state = "plating"
var/obj/effect/clockwork/overlay/floor/bloodcult/realappearence
-/turf/open/floor/engine/cult/New()
+/turf/open/floor/engine/cult/Initialize()
..()
new /obj/effect/overlay/temp/cult/turf/floor(src)
realappearence = new /obj/effect/clockwork/overlay/floor/bloodcult(src)
diff --git a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm
index b15607f5b60..0883c19491a 100644
--- a/code/game/turfs/simulated/minerals.dm
+++ b/code/game/turfs/simulated/minerals.dm
@@ -24,7 +24,7 @@
var/scan_state = null //Holder for the image we display when we're pinged by a mining scanner
var/defer_change = 0
-/turf/closed/mineral/New()
+/turf/closed/mineral/Initialize()
if (!canSmoothWith)
canSmoothWith = list(/turf/closed)
pixel_y = -4
@@ -139,7 +139,7 @@
var/mineralChance = 13
var/display_icon_state = "rock"
-/turf/closed/mineral/random/New()
+/turf/closed/mineral/random/Initialize()
if (!mineralSpawnChanceList)
mineralSpawnChanceList = list(
/turf/closed/mineral/uranium = 5, /turf/closed/mineral/diamond = 1, /turf/closed/mineral/gold = 10,
@@ -385,7 +385,7 @@
var/activated_name = null
var/activated_image = null
-/turf/closed/mineral/gibtonite/New()
+/turf/closed/mineral/gibtonite/Initialize()
det_time = rand(8,10) //So you don't know exactly when the hot potato will explode
..()
diff --git a/code/game/turfs/simulated/wall/misc_walls.dm b/code/game/turfs/simulated/wall/misc_walls.dm
index ce0b8a61074..a2828271a91 100644
--- a/code/game/turfs/simulated/wall/misc_walls.dm
+++ b/code/game/turfs/simulated/wall/misc_walls.dm
@@ -8,7 +8,7 @@
sheet_amount = 1
girder_type = /obj/structure/girder/cult
-/turf/closed/wall/mineral/cult/New()
+/turf/closed/wall/mineral/cult/Initialize()
new /obj/effect/overlay/temp/cult/turf(src)
..()
@@ -50,7 +50,7 @@
var/obj/effect/clockwork/overlay/wall/realappearence
var/obj/structure/destructible/clockwork/cache/linkedcache
-/turf/closed/wall/clockwork/New()
+/turf/closed/wall/clockwork/Initialize()
..()
new /obj/effect/overlay/temp/ratvar/wall(src)
new /obj/effect/overlay/temp/ratvar/beam(src)
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index f922ba7dcea..c0190a0fb29 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -15,15 +15,16 @@
var/global/datum/gas_mixture/space/space_gas = new
plane = PLANE_SPACE
-/turf/open/space/New()
+/turf/open/space/Initialize()
icon_state = SPACE_ICON_STATE
air = space_gas
+
+ if(initialized)
+ stack_trace("Warning: [src]([type]) initialized multiple times!")
+ initialized = TRUE
-/turf/open/space/Destroy(force)
- if(force)
- . = ..()
- else
- return QDEL_HINT_LETMELIVE
+ if(requires_activation)
+ SSair.add_to_active(src)
/turf/open/space/attack_ghost(mob/dead/observer/user)
if(destination_z)
diff --git a/code/game/turfs/space/transit.dm b/code/game/turfs/space/transit.dm
index 11e66e16804..dd772aa1acb 100644
--- a/code/game/turfs/space/transit.dm
+++ b/code/game/turfs/space/transit.dm
@@ -61,14 +61,12 @@
/turf/open/space/transit/attackby()
return
-/turf/open/space/transit/New()
+/turf/open/space/transit/Initialize()
..()
update_icon()
for(var/atom/movable/AM in src)
throw_atom(AM)
-
-
/turf/open/space/transit/proc/update_icon()
var/p = 9
var/angle = 0
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 17db10d409b..640095ae48b 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -23,14 +23,17 @@
var/explosion_id = 0
var/list/decals
+ var/requires_activation //add to air processing after initialize?
/turf/SDQL_update(const/var_name, new_value)
if(var_name == "x" || var_name == "y" || var_name == "z")
return FALSE
. = ..()
-/turf/New()
- ..()
+/turf/Initialize()
+ if(initialized)
+ stack_trace("Warning: [src]([type]) initialized multiple times!")
+ initialized = TRUE
levelupdate()
if(smooth)
@@ -40,11 +43,17 @@
for(var/atom/movable/AM in src)
Entered(AM)
+ if(requires_activation)
+ CalculateAdjacentTurfs()
+ SSair.add_to_active(src)
+
/turf/proc/Initalize_Atmos(times_fired)
CalculateAdjacentTurfs()
/turf/Destroy()
visibilityChanged()
+ initialized = FALSE
+ requires_activation = FALSE
..()
return QDEL_HINT_HARDDEL_NOW
@@ -194,7 +203,6 @@
W.explosion_level = old_ex_level
W.explosion_id = old_ex_id
-
if(!defer_change)
W.AfterChange(ignore_air)
W.blueprint_data = old_blueprint_data
@@ -208,6 +216,13 @@
for(var/obj/structure/cable/C in contents)
C.deconstruct()
+ //update firedoor adjacency
+ var/list/turfs_to_check = get_adjacent_open_turfs(src) | src
+ for(var/I in turfs_to_check)
+ var/turf/T = I
+ for(var/obj/machinery/door/firedoor/FD in T)
+ FD.CalculateAffectingAreas()
+
queue_smooth_neighbors(src)
/turf/open/AfterChange(ignore_air)
@@ -448,4 +463,4 @@
/turf/proc/remove_decal(group)
LAZYINITLIST(decals)
overlays -= decals[group]
- decals[group] = null
\ No newline at end of file
+ decals[group] = null
diff --git a/code/modules/admin/fun_balloon.dm b/code/modules/admin/fun_balloon.dm
index 86b0331eec4..0405adb1cd7 100644
--- a/code/modules/admin/fun_balloon.dm
+++ b/code/modules/admin/fun_balloon.dm
@@ -100,44 +100,6 @@
qdel(src)
-//Luxury Shuttle Blockers
-
-/obj/effect/forcefield/luxury_shuttle
- var/threshhold = 500
- var/list/approved_passengers = list()
-
-/obj/effect/forcefield/luxury_shuttle/CanPass(atom/movable/mover, turf/target, height=0)
- if(mover in approved_passengers)
- return 1
-
- if(!isliving(mover)) //No stowaways
- return 0
-
- var/total_cash = 0
- var/list/counted_money = list()
-
- for(var/obj/item/weapon/coin/C in mover)
- total_cash += C.value
- counted_money += C
- if(total_cash >= threshhold)
- break
- for(var/obj/item/stack/spacecash/S in mover)
- total_cash += S.value * S.amount
- counted_money += S
- if(total_cash >= threshhold)
- break
-
- if(total_cash >= threshhold)
- for(var/obj/I in counted_money)
- qdel(I)
-
- mover << "Thank you for your payment! Please enjoy your flight."
- approved_passengers += mover
- return 1
- else
- mover << "You don't have enough money to enter the main shuttle. You'll have to fly coach."
- return 0
-
//Shuttle Build
/obj/effect/shuttle_build
@@ -151,8 +113,6 @@
SSshuttle.emergency.dock(SSshuttle.getDock("emergency_home"))
qdel(src)
-
-
//Arena
/obj/effect/forcefield/arena_shuttle
@@ -216,4 +176,4 @@
/area/shuttle_arena
name = "arena"
has_gravity = 1
- requires_power = 0
\ No newline at end of file
+ requires_power = 0
diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm
index 396bbaafcfb..f1ec70544c0 100644
--- a/code/modules/admin/player_panel.dm
+++ b/code/modules/admin/player_panel.dm
@@ -337,10 +337,40 @@
dat += "Time limit: [config.midround_antag_time_check] minutes into round
"
dat += "Living crew limit: [config.midround_antag_life_check * 100]% of crew alive
"
dat += "If limits past: [ticker.mode.round_ends_with_antag_death ? "End The Round" : "Continue As Extended"]
"
-
- dat += "
"
dat += "End Round Now
"
- dat += "[ticker.delay_end ? "End Round Normally" : "Delay Round End"]
"
+ dat += "[ticker.delay_end ? "End Round Normally" : "Delay Round End"]"
+ var/connected_players = clients.len
+ var/lobby_players = 0
+ var/observers = 0
+ var/observers_connected = 0
+ var/living_players = 0
+ var/living_players_connected = 0
+ var/living_players_antagonist = 0
+ var/other_players = 0
+ for(var/mob/M in mob_list)
+ if(M.ckey)
+ if(isnewplayer(M))
+ lobby_players++
+ continue
+ else if(M.stat != DEAD && M.mind && !isbrain(M))
+ living_players++
+ if(M.mind.special_role)
+ living_players_antagonist++
+ if(M.client)
+ living_players_connected++
+ else if((M.stat == DEAD )||(isobserver(M)))
+ observers++
+ if(M.client)
+ observers_connected++
+ else
+ other_players += M
+ dat += "
Players:|[connected_players - lobby_players] ingame|[connected_players] connected|[lobby_players] lobby|"
+ dat += "
Living Players:|[living_players_connected] active|[living_players - living_players_connected] disconnected|[living_players_antagonist] antagonists|"
+ dat += "
Dead/Observing players:|[observers_connected] active|[observers - observers_connected] disconnected|"
+ if(other_players)
+ dat += "
[other_players] players in invalid state or the statistics code is bugged!"
+ dat += "
"
+
if(ticker.mode.syndicates.len)
dat += "
| Syndicates | |
"
for(var/datum/mind/N in ticker.mode.syndicates)
diff --git a/code/modules/admin/secrets.dm b/code/modules/admin/secrets.dm
index e0f3eb437bf..4fbd792b90f 100644
--- a/code/modules/admin/secrets.dm
+++ b/code/modules/admin/secrets.dm
@@ -9,7 +9,6 @@
Show Job Debug
Admin Log
Show Admin List
- Show online players in the watchlist
"}
@@ -120,13 +119,6 @@
dat += "[ckey] - [D.rank.name]
"
usr << browse(dat, "window=showadmins;size=600x500")
- if("show_current_watchlist")
- var/dat = "Watchlist:
"
- if(current_watchlist)
- for(var/ckey in current_watchlist)
- dat += "[ckey] - [current_watchlist[ckey]]"
- usr << browse(dat, "window=showcurrentwatchlist;size=600x500")
-
if("tdomereset")
if(!check_rights(R_ADMIN))
return
diff --git a/code/modules/admin/sql_message_system.dm b/code/modules/admin/sql_message_system.dm
index 7411de7fd29..0b6dddedc1a 100644
--- a/code/modules/admin/sql_message_system.dm
+++ b/code/modules/admin/sql_message_system.dm
@@ -154,7 +154,7 @@
message_admins("[key_name_admin(usr)] has toggled [target_ckey]'s [type] made by [admin_ckey] to [secret ? "not secret" : "secret"]")
browse_messages(target_ckey = target_ckey)
-/proc/browse_messages(type, target_ckey, index, linkless = 0)
+/proc/browse_messages(type, target_ckey, index, linkless = 0, filter)
if(!dbcon.IsConnected())
usr << "Failed to establish database connection."
return
@@ -176,7 +176,11 @@
output += "\[Add memo\]"
else if(type == "watchlist entry")
output += "Watchlist entries
"
- output += "\[Add watchlist entry\]"
+ output += "\[Add watchlist entry\]"
+ if(filter)
+ output += "|\[Unfilter clients\]"
+ else
+ output += "|\[Filter offline clients\]"
output += ruler
var/DBQuery/query_get_type_messages = dbcon.NewQuery("SELECT id, targetckey, adminckey, text, timestamp, server, lasteditor FROM [format_table_name("messages")] WHERE type = '[type]'")
if(!query_get_type_messages.Execute())
@@ -186,6 +190,8 @@
while(query_get_type_messages.NextRow())
var/id = query_get_type_messages.item[1]
var/t_ckey = query_get_type_messages.item[2]
+ if(type == "watchlist entry" && filter && !(t_ckey in directory))
+ continue
var/admin_ckey = query_get_type_messages.item[3]
var/text = query_get_type_messages.item[4]
var/timestamp = query_get_type_messages.item[5]
@@ -229,13 +235,20 @@
data += " \[Delete\]"
if(type == "note")
data += " [secret ? "\[Secret\]" : "\[Not secret\]"]"
- data += " \[Edit\]"
+ if(type == "message sent")
+ data += " Message has been sent"
+ if(editor_ckey)
+ data += "|"
+ else
+ data += " \[Edit\]"
if(editor_ckey)
data += " Last edit by [editor_ckey] (Click here to see edit log)"
data += "
[text]
"
switch(type)
if("message")
messagedata += data
+ if("message sent")
+ messagedata += data
if("watchlist entry")
watchdata += data
if("note")
@@ -303,7 +316,7 @@ proc/get_message_output(type, target_ckey)
log_game("SQL ERROR obtaining id, adminckey, text, timestamp, lasteditor from messages table. Error : \[[err]\]\n")
return
while(query_get_message_output.NextRow())
- var/id = query_get_message_output.item[1]
+ var/message_id = query_get_message_output.item[1]
var/admin_ckey = query_get_message_output.item[2]
var/text = query_get_message_output.item[3]
var/timestamp = query_get_message_output.item[4]
@@ -311,15 +324,19 @@ proc/get_message_output(type, target_ckey)
switch(type)
if("message")
output += "Admin message left by [admin_ckey] on [timestamp]"
- output += "
[text]"
- delete_message(id, 0)
+ output += "
[text]
"
+ var/DBQuery/query_message_read = dbcon.NewQuery("UPDATE [format_table_name("messages")] SET type = 'message sent' WHERE id = [message_id]")
+ if(!query_message_read.Execute())
+ var/err = query_message_read.ErrorMsg()
+ log_game("SQL ERROR updating message type. Error : \[[err]\]\n")
+ return
if("watchlist entry")
message_admins("Notice: [key_name_admin(target_ckey)] is on the watchlist and has just connected - Reason: [text]")
send2irc_adminless_only("Watchlist", "[key_name(target_ckey)] is on the watchlist and has just connected - Reason: [text]")
if("memo")
output += "Memo by [admin_ckey] on [timestamp]"
if(editor_ckey)
- output += "
Last edit by [editor_ckey] (Click here to see edit log)"
+ output += "
Last edit by [editor_ckey] (Click here to see edit log)"
output += "
[text]
"
return output
@@ -368,4 +385,4 @@ this proc can take several minutes to execute fully if converting and cause DD t
world << "Deleting NOTESFILE"
fdel(NOTESFILE)
world << "Finished mass note conversion, remember to turn off AUTOCONVERT_NOTES"*/
-#undef NOTESFILE
\ No newline at end of file
+#undef NOTESFILE
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 25bbeb92b7e..3ce2157aa55 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -1087,6 +1087,9 @@
else if(href_list["showwatch"])
browse_messages("watchlist entry")
+ else if(href_list["showwatchfilter"])
+ browse_messages("watchlist entry", filter = 1)
+
else if(href_list["showmessageckey"])
var/target = href_list["showmessageckey"]
browse_messages(target_ckey = target)
@@ -1700,12 +1703,42 @@
H << "Your prayers have been answered!! You received the best cookie!"
H << 'sound/effects/pray_chaplain.ogg'
+ else if(href_list["adminsmite"])
+ if(!check_rights(R_ADMIN|R_FUN))
+ return
+
+ var/mob/living/carbon/human/H = locate(href_list["adminsmite"]) in mob_list
+ if(!H || !istype(H))
+ return
+
+ var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB)
+
+ var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
+
+ if(QDELETED(H) || !punishment)
+ return
+
+ switch(punishment)
+ if(ADMIN_PUNISHMENT_LIGHTNING)
+ var/turf/T = get_step(get_step(H, NORTH), NORTH)
+ T.Beam(H, icon_state="lightning[rand(1,12)]", time = 5)
+ H.adjustFireLoss(75)
+ H.electrocution_animation(40)
+ H << "The gods have punished you for your sins!"
+ if(ADMIN_PUNISHMENT_BRAINDAMAGE)
+ H.adjustBrainLoss(75)
+ if(ADMIN_PUNISHMENT_GIB)
+ H.gib(FALSE)
+
+ message_admins("[key_name_admin(usr)] punished [key_name_admin(H)] with [punishment].")
+ log_admin("[key_name(usr)] punished [key_name(H)] with [punishment].")
+
else if(href_list["BlueSpaceArtillery"])
- var/mob/living/M = locate(href_list["BlueSpaceArtillery"])
+ var/mob/living/M = locate(href_list["BlueSpaceArtillery"]) in mob_list
usr.client.bluespace_artillery(M)
else if(href_list["CentcommReply"])
- var/mob/living/carbon/human/H = locate(href_list["CentcommReply"])
+ var/mob/living/carbon/human/H = locate(href_list["CentcommReply"]) in mob_list
if(!istype(H))
usr << "This can only be used on instances of type /mob/living/carbon/human"
return
diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm
index 1e9a148cf03..ee34b21e797 100644
--- a/code/modules/admin/verbs/adminhelp.dm
+++ b/code/modules/admin/verbs/adminhelp.dm
@@ -131,27 +131,32 @@
return
/proc/get_admin_counts(requiredflags = R_BAN)
- . = list("total" = 0, "noflags" = 0, "afk" = 0, "stealth" = 0, "present" = 0)
+ . = list("total" = list(), "noflags" = list(), "afk" = list(), "stealth" = list(), "present" = list())
for(var/client/X in admins)
- .["total"]++
+ .["total"] += X
if(requiredflags != 0 && !check_rights_for(X, requiredflags))
- .["noflags"]++
+ .["noflags"] += X
else if(X.is_afk())
- .["afk"]++
+ .["afk"] += X
else if(X.holder.fakekey)
- .["stealth"]++
+ .["stealth"] += X
else
- .["present"]++
+ .["present"] += X
/proc/send2irc_adminless_only(source, msg, requiredflags = R_BAN)
var/list/adm = get_admin_counts(requiredflags)
- . = adm["present"]
+ var/list/activemins = adm["present"]
+ . = activemins.len
if(. <= 0)
var/final = ""
- if(!adm["afk"] && !adm["stealth"] && !adm["noflags"])
+ var/list/afkmins = adm["afk"]
+ var/list/stealthmins = adm["stealth"]
+ var/list/powerlessmins = adm["noflags"]
+ var/list/allmins = adm["total"]
+ if(!afkmins.len && !stealthmins.len && !powerlessmins.len)
final = "[msg] - No admins online"
else
- final = "[msg] - All admins AFK ([adm["afk"]]/[adm["total"]]), stealthminned ([adm["stealth"]]/[adm["total"]]), or lack[rights2text(requiredflags, " ")] ([adm["noflags"]]/[adm["total"]])"
+ final = "[msg] - All admins stealthed\[[english_list(stealthmins)]\], AFK\[[english_list(afkmins)]\], or lacks +BAN\[[english_list(powerlessmins)]\]! Total: [allmins.len] "
send2irc(source,final)
send2otherserver(source,final)
@@ -174,15 +179,16 @@
/proc/ircadminwho()
- var/msg = "Admins: "
- for(var/client/C in admins)
- msg += "[C] "
+ var/list/message = list("Admins: ")
+ var/list/admin_keys = list()
+ for(var/adm in admins)
+ var/client/C = adm
+ admin_keys += "[C][C.holder.fakekey ? "(Stealth)" : ""][C.is_afk() ? "(AFK)" : ""]"
- if(C.holder.fakekey)
- msg += "(Stealth)"
+ for(var/admin in admin_keys)
+ if(LAZYLEN(admin_keys) > 1)
+ message += ", [admin]"
+ else
+ message += "[admin]"
- if(C.is_afk())
- msg += "(AFK)"
- msg += ", "
-
- return msg
+ return jointext(message, "")
\ No newline at end of file
diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm
index da424739fa3..10a444167a1 100644
--- a/code/modules/admin/verbs/pray.dm
+++ b/code/modules/admin/verbs/pray.dm
@@ -33,10 +33,7 @@
prayer_type = "CULTIST PRAYER"
deity = "Nar-Sie"
- msg = "\icon[cross] \
- [prayer_type][deity ? " (to [deity])" : ""]: \
- [ADMIN_FULLMONTY(src)] [ADMIN_SC(src)]: \
- [msg]"
+ msg = "\icon[cross][prayer_type][deity ? " (to [deity])" : ""]: [ADMIN_FULLMONTY(src)] [ADMIN_SC(src)] [ADMIN_SMITE(src)]: [msg]"
for(var/client/C in admins)
if(C.prefs.chat_toggles & CHAT_PRAYER)
diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm
index 02ad14d3b3f..6e0442ad142 100644
--- a/code/modules/assembly/signaler.dm
+++ b/code/modules/assembly/signaler.dm
@@ -105,7 +105,7 @@ Code:
user << "You transfer the frequency and code of \the [signaler2.name] to \the [name]"
else
..()
-
+
/obj/item/device/assembly/signaler/proc/signal()
if(!radio_connection) return
@@ -194,3 +194,9 @@ Code:
/obj/item/device/assembly/signaler/anomaly/attack_self()
return
+
+/obj/item/device/assembly/signaler/cyborg
+ origin_tech = null
+
+/obj/item/device/assembly/signaler/cyborg/attackby(obj/item/weapon/W, mob/user, params)
+ return
diff --git a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
index dadb31ba611..47fa5299128 100644
--- a/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
+++ b/code/modules/atmospherics/environmental/LINDA_turf_tile.dm
@@ -35,11 +35,11 @@
var/list/atmos_overlay_types //gas IDs of current active gas overlays
-/turf/open/New()
- ..()
+/turf/open/Initialize()
if(!blocks_air)
air = new
air.copy_from_turf(src)
+ ..()
/turf/open/Destroy()
if(active_hotspot)
@@ -113,11 +113,12 @@
/turf/open/proc/tile_graphic()
. = new /list
- var/list/gases = air.gases
- for(var/id in gases)
- var/gas = gases[id]
- if(gas[GAS_META][META_GAS_OVERLAY] && gas[MOLES] > gas[GAS_META][META_GAS_MOLES_VISIBLE])
- . += gas[GAS_META][META_GAS_OVERLAY]
+ if(air)
+ var/list/gases = air.gases
+ for(var/id in gases)
+ var/gas = gases[id]
+ if(gas[GAS_META][META_GAS_OVERLAY] && gas[MOLES] > gas[GAS_META][META_GAS_MOLES_VISIBLE])
+ . += gas[GAS_META][META_GAS_OVERLAY]
/////////////////////////////SIMULATION///////////////////////////////////
diff --git a/code/modules/awaymissions/mission_code/Academy.dm b/code/modules/awaymissions/mission_code/Academy.dm
index 789b944b6f8..1e8390d12b1 100644
--- a/code/modules/awaymissions/mission_code/Academy.dm
+++ b/code/modules/awaymissions/mission_code/Academy.dm
@@ -97,7 +97,7 @@
wizmind.AddSpell(new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt)
wizmind.AddSpell(new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile)
- wizmind.AddSpell(new /obj/effect/proc_holder/spell/fireball)
+ wizmind.AddSpell(new /obj/effect/proc_holder/spell/aimed/fireball)
current_wizard = wizbody
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index 448a4b74d53..8cbc9395f68 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -99,26 +99,28 @@
flags_cover = MASKCOVERSEYES
resistance_flags = FLAMMABLE
actions_types = list(/datum/action/item_action/adjust)
+
-/obj/item/clothing/mask/gas/mime/attack_self(mob/user)
- cycle_mask(user)
+/obj/item/clothing/mask/gas/mime/ui_action_click(mob/user)
+ if(!istype(user) || user.incapacitated())
+ return
-/obj/item/clothing/mask/gas/mime/proc/cycle_mask(mob/user)
- switch(icon_state)
- if("mime")
- icon_state = "sadmime"
- if("sadmime")
- icon_state = "scaredmime"
- if("scaredmime")
- icon_state = "sexymime"
- if("sexymime")
- icon_state = "mime"
- user.update_inv_wear_mask()
- for(var/X in actions)
- var/datum/action/A = X
- A.UpdateButtonIcon()
- user << "You adjust your mask to portray a different emotion."
- return 1
+ var/list/options = list()
+ options["Blanc"] = "mime"
+ options["Triste"] = "sadmime"
+ options["Effrayé"] = "scaredmime"
+ options["Excité"] ="sexymime"
+
+ var/choice = input(user,"To what form do you wish to Morph this mask?","Morph Mask") in options
+
+ if(src && choice && !user.incapacitated() && in_range(user,src))
+ icon_state = options[choice]
+ user.update_inv_wear_mask()
+ for(var/X in actions)
+ var/datum/action/A = X
+ A.UpdateButtonIcon()
+ user << "Your Mime Mask has now morphed into [choice]!"
+ return 1
/obj/item/clothing/mask/gas/monkeymask
name = "monkey mask"
@@ -170,6 +172,7 @@
resistance_flags = FLAMMABLE
obj_integrity = 100
max_integrity = 100
+ actions_types = list(/datum/action/item_action/adjust)
dog_fashion = null
@@ -186,7 +189,6 @@ obj/item/clothing/mask/gas/tiki_mask/ui_action_click(mob/user)
if(src && choice && !M.stat && in_range(M,src))
icon_state = options[choice]
- item_state = options[choice]
user.update_inv_wear_mask()
for(var/X in actions)
var/datum/action/A = X
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index a3160c03830..ff0486de57c 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -268,6 +268,11 @@
/obj/item/clothing/suit/armor/reactive/tesla
name = "reactive tesla armor"
desc = "An experimental suit of armor with sensitive detectors hooked up to a huge capacitor grid, with emitters strutting out of it. Zap."
+ siemens_coefficient = -1
+ var/tesla_power = 25000
+ var/tesla_range = 20
+ var/tesla_boom = FALSE
+ var/tesla_stun = FALSE
/obj/item/clothing/suit/armor/reactive/tesla/hit_reaction(mob/living/carbon/human/owner, attack_text)
if(!active)
@@ -277,15 +282,10 @@
var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread
sparks.set_up(1, 1, src)
sparks.start()
- owner.visible_message("The tesla capacitors on [owner]'s reactive telsa armor are still recharging! The armor merely emits some sparks.")
+ owner.visible_message("The tesla capacitors on [owner]'s reactive tesla armor are still recharging! The armor merely emits some sparks.")
return
owner.visible_message("The [src] blocks the [attack_text], sending out arcs of lightning!")
- for(var/mob/living/M in view(6, owner))
- if(M == owner)
- continue
- owner.Beam(M,icon_state="lightning[rand(1, 12)]",time=5)
- M.adjustFireLoss(25)
- playsound(M, 'sound/machines/defib_zap.ogg', 50, 1, -1)
+ tesla_zap(owner,tesla_range,tesla_power,tesla_boom, tesla_stun)
reactivearmor_cooldown = world.time + reactivearmor_cooldown_duration
return 1
diff --git a/code/modules/clothing/suits/toggles.dm b/code/modules/clothing/suits/toggles.dm
index ef8e548b00e..de03809c75e 100644
--- a/code/modules/clothing/suits/toggles.dm
+++ b/code/modules/clothing/suits/toggles.dm
@@ -11,9 +11,9 @@
..()
/obj/item/clothing/suit/hooded/Destroy()
+ . = ..()
qdel(hood)
hood = null
- return ..()
/obj/item/clothing/suit/hooded/proc/MakeHood()
if(!hood)
diff --git a/code/modules/clothing/under/color.dm b/code/modules/clothing/under/color.dm
index 68b1fc784f2..aa87429f9ad 100644
--- a/code/modules/clothing/under/color.dm
+++ b/code/modules/clothing/under/color.dm
@@ -75,35 +75,29 @@
item_state = "y_suit"
item_color = "yellow"
-/obj/item/clothing/under/color/lightblue
- name = "lightblue jumpsuit"
- icon_state = "lightblue"
+/obj/item/clothing/under/color/darkblue
+ name = "darkblue jumpsuit"
+ icon_state = "darkblue"
item_state = "b_suit"
- item_color = "lightblue"
+ item_color = "darkblue"
-/obj/item/clothing/under/color/aqua
- name = "aqua jumpsuit"
- icon_state = "aqua"
+/obj/item/clothing/under/color/teal
+ name = "teal jumpsuit"
+ icon_state = "teal"
item_state = "b_suit"
- item_color = "aqua"
-
-/obj/item/clothing/under/color/purple
- name = "purple jumpsuit"
- icon_state = "purple"
- item_state = "p_suit"
- item_color = "purple"
+ item_color = "teal"
/obj/item/clothing/under/color/lightpurple
- name = "lightpurple jumpsuit"
+ name = "purple jumpsuit"
icon_state = "lightpurple"
item_state = "p_suit"
item_color = "lightpurple"
-/obj/item/clothing/under/color/lightgreen
- name = "lightgreen jumpsuit"
- icon_state = "lightgreen"
+/obj/item/clothing/under/color/darkgreen
+ name = "darkgreen jumpsuit"
+ icon_state = "darkgreen"
item_state = "g_suit"
- item_color = "lightgreen"
+ item_color = "darkgreen"
/obj/item/clothing/under/color/lightbrown
name = "lightbrown jumpsuit"
@@ -117,30 +111,6 @@
item_state = "lb_suit"
item_color = "brown"
-/obj/item/clothing/under/color/yellowgreen
- name = "yellowgreen jumpsuit"
- icon_state = "yellowgreen"
- item_state = "y_suit"
- item_color = "yellowgreen"
-
-/obj/item/clothing/under/color/darkblue
- name = "darkblue jumpsuit"
- icon_state = "darkblue"
- item_state = "b_suit"
- item_color = "darkblue"
-
-/obj/item/clothing/under/color/lightred
- name = "lightred jumpsuit"
- icon_state = "lightred"
- item_state = "r_suit"
- item_color = "lightred"
-
-/obj/item/clothing/under/color/darkred
- name = "darkred jumpsuit"
- icon_state = "darkred"
- item_state = "r_suit"
- item_color = "darkred"
-
/obj/item/clothing/under/color/maroon
name = "maroon jumpsuit"
icon_state = "maroon"
diff --git a/code/modules/events/sentience.dm b/code/modules/events/sentience.dm
index f82b2661755..8036f6d8f93 100644
--- a/code/modules/events/sentience.dm
+++ b/code/modules/events/sentience.dm
@@ -3,9 +3,12 @@
typepath = /datum/round_event/ghost_role/sentience
weight = 10
+
/datum/round_event/ghost_role/sentience
minimum_required = 1
role_name = "random animal"
+ var/animals = 1
+ var/one = "one"
/datum/round_event/ghost_role/sentience/start()
var/sentience_report = "[command_name()] Medium-Priority Update"
@@ -14,7 +17,7 @@
var/pets = pick("animals/bots", "bots/animals", "pets", "simple animals", "lesser lifeforms", "\[REDACTED\]")
var/strength = pick("human", "moderate", "lizard", "security", "command", "clown", "low", "very low", "\[REDACTED\]")
- sentience_report += "
Based on [data], we believe that one of the station's [pets] has developed [strength] level intelligence, and the ability to communicate."
+ sentience_report += "
Based on [data], we believe that [one] of the station's [pets] has developed [strength] level intelligence, and the ability to communicate."
print_command_report(sentience_report, "Classified [command_name()] Update")
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/AI/commandreport.ogg')
@@ -36,25 +39,40 @@
if(!potential.len)
return WAITING_FOR_SOMETHING
- var/mob/living/simple_animal/SA = pick(potential)
if(!candidates.len)
return NOT_ENOUGH_PLAYERS
- var/mob/dead/observer/SG = pick(candidates)
- SA.key = SG.key
- SA.languages_spoken |= HUMAN
- SA.languages_understood |= HUMAN
- SA.sentience_act()
+ var/spawned_animals = 0
+ while(spawned_animals < animals && candidates.len && potential.len)
+ var/mob/living/simple_animal/SA = pick_n_take(potential)
+ var/mob/dead/observer/SG = pick_n_take(candidates)
- SA.maxHealth = max(SA.maxHealth, 200)
- SA.health = SA.maxHealth
- SA.del_on_death = FALSE
+ spawned_animals++
- spawned_mobs += SA
+ SA.key = SG.key
+ SA.languages_spoken |= HUMAN
+ SA.languages_understood |= HUMAN
+ SA.sentience_act()
- SA << "Hello world!"
- SA << "Due to freak radiation and/or chemicals \
- and/or lucky chance, you have gained human level intelligence \
- and the ability to speak and understand human language!"
+ SA.maxHealth = max(SA.maxHealth, 200)
+ SA.health = SA.maxHealth
+ SA.del_on_death = FALSE
+
+ spawned_mobs += SA
+
+ SA << "Hello world!"
+ SA << "Due to freak radiation and/or chemicals \
+ and/or lucky chance, you have gained human level intelligence \
+ and the ability to speak and understand human language!"
return SUCCESSFUL_SPAWN
+
+/datum/round_event_control/sentience/all
+ name = "Station-wide Human-level Intelligence"
+ typepath = /datum/round_event/ghost_role/sentience/all
+ weight = 0
+
+/datum/round_event/ghost_role/sentience/all
+ one = "all"
+ animals = INFINITY // as many as there are ghosts and animals
+ // cockroach pride, station wide
diff --git a/code/modules/events/wizard/magicarp.dm b/code/modules/events/wizard/magicarp.dm
index 02663047287..81fa857f3cb 100644
--- a/code/modules/events/wizard/magicarp.dm
+++ b/code/modules/events/wizard/magicarp.dm
@@ -37,9 +37,12 @@
projectilesound = 'sound/weapons/emitter.ogg'
maxHealth = 50
health = 50
-
+ var/allowed_projectile_types = list(/obj/item/projectile/magic/change, /obj/item/projectile/magic/animate, /obj/item/projectile/magic/resurrection,
+ /obj/item/projectile/magic/death, /obj/item/projectile/magic/teleport, /obj/item/projectile/magic/door, /obj/item/projectile/magic/aoe/fireball,
+ /obj/item/projectile/magic/spellblade, /obj/item/projectile/magic/arcane_barrage)
+
/mob/living/simple_animal/hostile/carp/ranged/New()
- projectiletype = pick(typesof(initial(projectiletype)))
+ projectiletype = pick(allowed_projectile_types)
..()
/mob/living/simple_animal/hostile/carp/ranged/chaos
@@ -50,5 +53,5 @@
health = 75
/mob/living/simple_animal/hostile/carp/ranged/chaos/Shoot()
- projectiletype = pick(typesof(initial(projectiletype)))
- ..()
\ No newline at end of file
+ projectiletype = pick(allowed_projectile_types)
+ ..()
diff --git a/code/modules/food_and_drinks/food/condiment.dm b/code/modules/food_and_drinks/food/condiment.dm
index dc0225c70b0..f353cb4ff26 100644
--- a/code/modules/food_and_drinks/food/condiment.dm
+++ b/code/modules/food_and_drinks/food/condiment.dm
@@ -124,6 +124,12 @@
list_reagents = list("sodiumchloride" = 20)
possible_states = list()
+/obj/item/weapon/reagent_containers/food/condiment/saltshaker/on_reagent_change()
+ if(reagents.reagent_list.len == 0)
+ icon_state = "emptyshaker"
+ else
+ icon_state = "saltshakersmall"
+
/obj/item/weapon/reagent_containers/food/condiment/saltshaker/suicide_act(mob/user)
user.visible_message("[user] begins to swap forms with the salt shaker! It looks like [user.p_theyre()] trying to commit suicide!")
var/newname = "[name]"
@@ -156,6 +162,12 @@
list_reagents = list("blackpepper" = 20)
possible_states = list()
+/obj/item/weapon/reagent_containers/food/condiment/peppermill/on_reagent_change()
+ if(reagents.reagent_list.len == 0)
+ icon_state = "emptyshaker"
+ else
+ icon_state = "peppermillsmall"
+
/obj/item/weapon/reagent_containers/food/condiment/milk
name = "space milk"
desc = "It's milk. White and nutritious goodness!"
diff --git a/code/modules/holodeck/area_copy.dm b/code/modules/holodeck/area_copy.dm
index a3c3e6c2b3a..a8e0bebf208 100644
--- a/code/modules/holodeck/area_copy.dm
+++ b/code/modules/holodeck/area_copy.dm
@@ -110,7 +110,7 @@
if(V == "air")
var/turf/open/O1 = B
var/turf/open/O2 = T
- O1.air.copy_from(O2.air)
+ O1.air.copy_from(O2.return_air())
continue
B.vars[V] = T.vars[V]
toupdate += B
diff --git a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm
index de43b317afe..e1778946517 100644
--- a/code/modules/holodeck/computer.dm
+++ b/code/modules/holodeck/computer.dm
@@ -64,25 +64,25 @@
..()
/obj/machinery/computer/holodeck/Initialize(mapload)
- ..()
- if(!mapload && ticker.current_state < GAME_STATE_PLAYING)
- return
- program_cache = list()
- emag_programs = list()
- for(var/typekey in subtypesof(program_type))
- var/area/holodeck/A = locate(typekey)
- if(!A || A == offline_program) continue
- if(A.contents.len == 0) continue // not loaded
- if(A.restricted)
- emag_programs += A
- else
- program_cache += A
- if(typekey == init_program)
- load_program(A,force=1)
- if(random_program && program_cache.len && init_program == null)
- load_program(pick(program_cache),force=1)
- else if(!program)
- load_program(offline_program)
+ . = mapload //late-initialize, area_copy need turfs to have air
+ if(!mapload)
+ ..()
+ program_cache = list()
+ emag_programs = list()
+ for(var/typekey in subtypesof(program_type))
+ var/area/holodeck/A = locate(typekey)
+ if(!A || A == offline_program) continue
+ if(A.contents.len == 0) continue // not loaded
+ if(A.restricted)
+ emag_programs += A
+ else
+ program_cache += A
+ if(typekey == init_program)
+ load_program(A,force=1)
+ if(random_program && program_cache.len && init_program == null)
+ load_program(pick(program_cache),force=1)
+ else if(!program)
+ load_program(offline_program)
/obj/machinery/computer/holodeck/power_change()
..()
diff --git a/code/modules/holodeck/turfs.dm b/code/modules/holodeck/turfs.dm
index e62fb393fe9..b853f6d336b 100644
--- a/code/modules/holodeck/turfs.dm
+++ b/code/modules/holodeck/turfs.dm
@@ -42,7 +42,7 @@
name = "asteroid"
icon_state = "asteroid0"
-/turf/open/floor/holofloor/asteroid/New()
+/turf/open/floor/holofloor/asteroid/Initialize()
icon_state = "asteroid[pick(0,1,2,3,4,5,6,7,8,9,10,11,12)]"
..()
@@ -50,7 +50,7 @@
name = "basalt"
icon_state = "basalt0"
-/turf/open/floor/holofloor/basalt/New()
+/turf/open/floor/holofloor/basalt/Initialize()
icon_state = "basalt[pick(0,1,2,3,4,5,6,7,8,9,10,11,12)]"
..()
@@ -59,7 +59,7 @@
icon = 'icons/turf/space.dmi'
icon_state = "0"
-/turf/open/floor/holofloor/space/New()
+/turf/open/floor/holofloor/space/Initialize()
icon_state = SPACE_ICON_STATE // so realistic
..()
@@ -68,11 +68,11 @@
icon = 'icons/turf/space.dmi'
icon_state = "speedspace_ns_1"
-/turf/open/floor/holofloor/hyperspace/New()
+/turf/open/floor/holofloor/hyperspace/Initialize()
icon_state = "speedspace_ns_[(x + 5*y + (y%2+1)*7)%15+1]"
..()
-/turf/open/floor/holofloor/hyperspace/ns/New()
+/turf/open/floor/holofloor/hyperspace/ns/Initialize()
..()
icon_state = "speedspace_ns_[(x + 5*y + (y%2+1)*7)%15+1]"
@@ -86,7 +86,7 @@
smooth = SMOOTH_TRUE
canSmoothWith = null
-/turf/open/floor/holofloor/carpet/New()
+/turf/open/floor/holofloor/carpet/Initialize()
..()
addtimer(CALLBACK(src, .proc/update_icon), 1)
diff --git a/code/modules/jobs/job_types/medical.dm b/code/modules/jobs/job_types/medical.dm
index 1ecbaea9b1c..51a316026c6 100644
--- a/code/modules/jobs/job_types/medical.dm
+++ b/code/modules/jobs/job_types/medical.dm
@@ -58,7 +58,7 @@ Medical Doctor
outfit = /datum/outfit/job/doctor
- access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_cloning, access_mineral_storeroom)
+ access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_genetics, access_cloning, access_mineral_storeroom)
minimal_access = list(access_medical, access_morgue, access_surgery, access_cloning)
/datum/outfit/job/doctor
@@ -93,7 +93,7 @@ Chemist
outfit = /datum/outfit/job/chemist
- access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_virology, access_genetics, access_cloning, access_mineral_storeroom)
+ access = list(access_medical, access_morgue, access_surgery, access_chemistry, access_genetics, access_cloning, access_mineral_storeroom)
minimal_access = list(access_medical, access_chemistry, access_mineral_storeroom)
/datum/outfit/job/chemist
@@ -127,7 +127,7 @@ Geneticist
outfit = /datum/outfit/job/geneticist
- access = list(access_medical, access_morgue, access_chemistry, access_virology, access_genetics, access_cloning, access_research, access_xenobiology, access_robotics, access_mineral_storeroom, access_tech_storage)
+ access = list(access_medical, access_morgue, access_chemistry, access_genetics, access_cloning, access_research, access_xenobiology, access_robotics, access_mineral_storeroom, access_tech_storage)
minimal_access = list(access_medical, access_morgue, access_genetics, access_cloning, access_research)
/datum/outfit/job/geneticist
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 4389028d5e2..9c54a7fa511 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -91,20 +91,29 @@
return 1
return ..()
-/mob/living/carbon/throw_impact(atom/hit_atom)
+/mob/living/carbon/throw_impact(atom/hit_atom, throwingdatum)
. = ..()
+ var/hurt = TRUE
+ if(istype(throwingdatum, /datum/thrownthing))
+ var/datum/thrownthing/D = throwingdatum
+ if(iscyborg(D.thrower))
+ var/mob/living/silicon/robot/R = D.thrower
+ if(!R.emagged)
+ hurt = FALSE
if(hit_atom.density && isturf(hit_atom))
- Weaken(1)
- take_bodypart_damage(10)
+ if(hurt)
+ Weaken(1)
+ take_bodypart_damage(10)
if(iscarbon(hit_atom) && hit_atom != src)
var/mob/living/carbon/victim = hit_atom
if(victim.movement_type & FLYING)
return
- victim.Weaken(1)
- Weaken(1)
- victim.take_bodypart_damage(10)
- take_bodypart_damage(10)
- visible_message("[src] crashes into [victim], knocking them both over!", "You violently crash into [victim]!")
+ if(hurt)
+ victim.take_bodypart_damage(10)
+ take_bodypart_damage(10)
+ victim.Weaken(1)
+ Weaken(1)
+ visible_message("[src] crashes into [victim], knocking them both over!", "You violently crash into [victim]!")
playsound(src,'sound/weapons/punch1.ogg',50,1)
@@ -231,23 +240,6 @@
/mob/living/carbon/is_muzzled()
return(istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
-/mob/living/carbon/proc/spin(spintime, speed)
- set waitfor = 0
- var/D = dir
- while(spintime >= speed)
- sleep(speed)
- switch(D)
- if(NORTH)
- D = EAST
- if(SOUTH)
- D = WEST
- if(EAST)
- D = SOUTH
- if(WEST)
- D = NORTH
- setDir(D)
- spintime -= speed
-
/mob/living/carbon/resist_buckle()
if(restrained())
changeNext_move(CLICK_CD_BREAKOUT)
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index e472ebead4f..a3993d082ca 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -168,7 +168,9 @@
O.emp_act(severity)
..()
-/mob/living/carbon/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, override = 0, tesla_shock = 0, illusion = 0)
+/mob/living/carbon/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, override = 0, tesla_shock = 0, illusion = 0, stun = TRUE)
+ if(tesla_shock && tesla_ignore)
+ return FALSE
shock_damage *= siemens_coeff
if(dna && dna.species)
shock_damage *= dna.species.siemens_coeff
@@ -188,11 +190,11 @@
jitteriness += 1000 //High numbers for violent convulsions
do_jitter_animation(jitteriness)
stuttering += 2
- if(!tesla_shock || (tesla_shock && siemens_coeff > 0.5))
+ if((!tesla_shock || (tesla_shock && siemens_coeff > 0.5)) && stun)
Stun(2)
spawn(20)
jitteriness = max(jitteriness - 990, 10) //Still jittery, but vastly less
- if(!tesla_shock || (tesla_shock && siemens_coeff > 0.5))
+ if((!tesla_shock || (tesla_shock && siemens_coeff > 0.5)) && stun)
Stun(3)
Weaken(3)
if(override)
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index bf1385acb8e..321b5993a0d 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -436,7 +436,7 @@
//Added a safety check in case you want to shock a human mob directly through electrocute_act.
-/mob/living/carbon/human/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, override = 0, tesla_shock = 0, illusion = 0)
+/mob/living/carbon/human/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, override = 0, tesla_shock = 0, illusion = 0, stun = TRUE)
if(tesla_shock)
var/total_coeff = 1
if(gloves)
@@ -447,7 +447,11 @@
var/obj/item/clothing/suit/S = wear_suit
if(S.siemens_coefficient <= 0)
total_coeff -= 0.95
+ else if(S.siemens_coefficient == (-1))
+ total_coeff -= 1
siemens_coeff = total_coeff
+ if(tesla_ignore)
+ siemens_coeff = 0
else if(!safety)
var/gloves_siemens_coeff = 1
if(gloves)
@@ -459,7 +463,7 @@
heart_attack = 0
if(stat == CONSCIOUS)
src << "You feel your heart beating again!"
- . = ..(shock_damage,source,siemens_coeff,safety,override,tesla_shock, illusion)
+ . = ..(shock_damage,source,siemens_coeff,safety,override,tesla_shock, illusion, stun)
if(.)
electrocution_animation(40)
@@ -752,4 +756,4 @@
torn_items += leg_clothes
for(var/obj/item/I in torn_items)
- I.take_damage(damage_amount, damage_type, damage_flag, 0)
\ No newline at end of file
+ I.take_damage(damage_amount, damage_type, damage_flag, 0)
diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm
index 1844cc28f05..548b5aab3ad 100644
--- a/code/modules/mob/living/carbon/monkey/monkey.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey.dm
@@ -149,4 +149,14 @@
return 1
/mob/living/carbon/monkey/can_use_guns(var/obj/item/weapon/gun/G)
- return 1
\ No newline at end of file
+ return 1
+
+/mob/living/carbon/monkey/angry
+ aggressive = TRUE
+
+/mob/living/carbon/monkey/angry/Initialize()
+ ..()
+ if(prob(10))
+ var/obj/item/clothing/head/helmet/justice/escape/helmet = new(src)
+ equip_to_slot_or_del(helmet,slot_head)
+ helmet.attack_self(src) // todo encapsulate toggle
\ No newline at end of file
diff --git a/code/modules/mob/living/emote.dm b/code/modules/mob/living/emote.dm
index 11f87b2832d..a696c424093 100644
--- a/code/modules/mob/living/emote.dm
+++ b/code/modules/mob/living/emote.dm
@@ -93,6 +93,7 @@
if(istype(S) && S.deathmessage)
message_simple = S.deathmessage
. = ..()
+ message_simple = initial(message_simple)
if(. && isalienadult(user))
playsound(user.loc, 'sound/voice/hiss6.ogg', 80, 1, 1)
@@ -451,3 +452,15 @@
message = "beeps."
message_param = "beeps at %t."
sound = 'sound/machines/twobeep.ogg'
+
+/datum/emote/living/spin
+ key = "spin"
+ key_third_person = "spins"
+ message = "spins around dizzily!"
+
+/datum/emote/living/spin/run_emote(mob/user)
+ user.spin(20, 1)
+ if(istype(user, /mob/living/silicon/robot))
+ var/mob/living/silicon/robot/R = user
+ R.riding_datum.force_dismount()
+ ..()
\ No newline at end of file
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 406bf9584bb..0f15cd37955 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -274,8 +274,9 @@
take_bodypart_damage(acidpwr * min(1, acid_volume * 0.1))
return 1
-
-/mob/living/proc/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, tesla_shock = 0, illusion = 0)
+/mob/living/proc/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, tesla_shock = 0, illusion = 0, stun = TRUE)
+ if(tesla_shock && tesla_ignore)
+ return FALSE
if(shock_damage > 0)
if(!illusion)
adjustFireLoss(shock_damage)
@@ -323,13 +324,16 @@
/mob/living/ratvar_act()
- if(stat != DEAD && !is_servant_of_ratvar(src) && !add_servant_of_ratvar(src))
- src << "A blinding light boils you alive! Run!"
- adjustFireLoss(35)
- if(src)
- adjust_fire_stacks(1)
- IgniteMob()
- return FALSE
+ if(stat != DEAD && !is_servant_of_ratvar(src))
+ for(var/obj/item/weapon/implant/mindshield/M in implants)
+ qdel(M)
+ if(!add_servant_of_ratvar(src))
+ src << "A blinding light boils you alive! Run!"
+ adjustFireLoss(35)
+ if(src)
+ adjust_fire_stacks(1)
+ IgniteMob()
+ return FALSE
return TRUE
diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm
index 0b2fb83bc9f..0f454be53d5 100644
--- a/code/modules/mob/living/living_defines.dm
+++ b/code/modules/mob/living/living_defines.dm
@@ -74,4 +74,5 @@
var/list/status_effects //a list of all status effects the mob has
- var/list/implants = null
\ No newline at end of file
+ var/list/implants = null
+ var/tesla_ignore = FALSE
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/laws.dm b/code/modules/mob/living/silicon/laws.dm
index 02254bf6f8a..4bfae1f0b79 100644
--- a/code/modules/mob/living/silicon/laws.dm
+++ b/code/modules/mob/living/silicon/laws.dm
@@ -45,6 +45,11 @@
laws_sanity_check()
laws.replace_random_law(law,groups)
+/mob/living/silicon/proc/remove_law(number)
+ throw_alert("newlaw", /obj/screen/alert/newlaw)
+ laws_sanity_check()
+ laws.remove_law(number)
+
/mob/living/silicon/proc/clear_ion_laws()
throw_alert("newlaw", /obj/screen/alert/newlaw)
laws_sanity_check()
diff --git a/code/modules/mob/living/silicon/pai/examine.dm b/code/modules/mob/living/silicon/pai/examine.dm
deleted file mode 100644
index e69de29bb2d..00000000000
diff --git a/code/modules/mob/living/silicon/pai/life.dm b/code/modules/mob/living/silicon/pai/life.dm
deleted file mode 100644
index e69de29bb2d..00000000000
diff --git a/code/modules/mob/living/silicon/robot/death.dm b/code/modules/mob/living/silicon/robot/death.dm
index 22bd7b665ef..3d88433dec2 100644
--- a/code/modules/mob/living/silicon/robot/death.dm
+++ b/code/modules/mob/living/silicon/robot/death.dm
@@ -30,4 +30,6 @@
update_icons()
- sql_report_death(src)
\ No newline at end of file
+ unbuckle_all_mobs(TRUE)
+
+ sql_report_death(src)
diff --git a/code/modules/mob/living/silicon/robot/emote.dm b/code/modules/mob/living/silicon/robot/emote.dm
index 3494ab1173d..df9e43e1853 100644
--- a/code/modules/mob/living/silicon/robot/emote.dm
+++ b/code/modules/mob/living/silicon/robot/emote.dm
@@ -69,4 +69,4 @@
"You announce you are operating in low power mode.")
playsound(loc, 'sound/machines/buzz-two.ogg', 50, 0)
else
- src << "You can only use this emote when you're out of charge."
\ No newline at end of file
+ src << "You can only use this emote when you're out of charge."
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 84471f18708..cddc2f3db97 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -89,7 +89,9 @@
/obj/item/clothing/head/sombrero,
/obj/item/clothing/head/witchunter_hat)
-
+ can_buckle = TRUE
+ buckle_lying = FALSE
+ var/datum/riding/cyborg/riding_datum = null
/mob/living/silicon/robot/New(loc)
spark_system = new /datum/effect_system/spark_spread()
@@ -995,3 +997,90 @@
hat = new_hat
new_hat.forceMove(src)
update_icons()
+
+/mob/living/silicon/robot/MouseDrop_T(mob/living/M, mob/living/user)
+ . = ..()
+ if(!(M in buckled_mobs))
+ buckle_mob(M)
+
+/mob/living/silicon/robot/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE)
+ if(!riding_datum)
+ riding_datum = new /datum/riding/cyborg
+ riding_datum.ridden = src
+ if(buckled_mobs)
+ if(buckled_mobs.len >= max_buckled_mobs)
+ return
+ if(M in buckled_mobs)
+ return
+ if(stat)
+ return
+ if(incapacitated())
+ return
+ if(M.restrained())
+ return
+ if(iscyborg(M))
+ M.visible_message("[M] really can't seem to mount the [src]...")
+ return
+ if(isbot(M))
+ M.visible_message("No. Just... no.")
+ return
+ if(module)
+ if(!module.allow_riding)
+ M.visible_message("Unfortunately, [M] just can't seem to hold onto [src]!")
+ return
+ if(iscarbon(M))
+ if(!equip_buckle_inhands(M)) //MAKE SURE THIS IS LAST!
+ M.visible_message("[M] can't climb onto [src] because his hands are full!")
+ return
+ . = ..(M, force, check_loc)
+ riding_datum.handle_vehicle_offsets()
+
+/mob/living/silicon/robot/unbuckle_mob(mob/user)
+ if(iscarbon(user))
+ unequip_buckle_inhands(user)
+ . = ..(user)
+ riding_datum.restore_position(user)
+
+/mob/living/silicon/robot/proc/unequip_buckle_inhands(mob/living/carbon/user)
+ for(var/obj/item/cyborgride_offhand/O in user.contents)
+ if(O.ridden != src)
+ CRASH("RIDING OFFHAND ON WRONG MOB")
+ continue
+ if(O.selfdeleting)
+ continue
+ else
+ qdel(O)
+ return TRUE
+
+/mob/living/silicon/robot/proc/equip_buckle_inhands(mob/living/carbon/user)
+ var/obj/item/cyborgride_offhand/inhand = new /obj/item/cyborgride_offhand(user)
+ inhand.rider = user
+ inhand.ridden = src
+ return user.put_in_hands(inhand, TRUE)
+
+/obj/item/cyborgride_offhand
+ name = "offhand"
+ icon = 'icons/obj/weapons.dmi'
+ icon_state = "offhand"
+ w_class = WEIGHT_CLASS_HUGE
+ flags = ABSTRACT | DROPDEL | NOBLUDGEON
+ resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
+ var/mob/living/carbon/rider
+ var/mob/living/silicon/robot/ridden
+ var/selfdeleting = FALSE
+
+/obj/item/cyborgride_offhand/dropped()
+ selfdeleting = TRUE
+ . = ..()
+
+/obj/item/cyborgride_offhand/equipped()
+ if(loc != rider)
+ selfdeleting = TRUE
+ qdel(src)
+ . = ..()
+
+/obj/item/cyborgride_offhand/Destroy()
+ if(selfdeleting)
+ if(rider in ridden.buckled_mobs)
+ ridden.unbuckle_mob(rider)
+ . = ..()
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index a895bba813d..008a345403c 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -26,6 +26,11 @@
var/hat_offset = -3
+ var/list/ride_offset_x = list("north" = 0, "south" = 0, "east" = -6, "west" = 6)
+ var/list/ride_offset_y = list("north" = 4, "south" = 4, "east" = 3, "west" = 3)
+ var/ride_allow_incapacitated = FALSE
+ var/allow_riding = TRUE
+
/obj/item/weapon/robot_module/New()
..()
for(var/i in basic_modules)
@@ -220,27 +225,56 @@
/obj/item/weapon/robot_module/standard
name = "Standard"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/weapon/reagent_containers/borghypo/epi, /obj/item/device/healthanalyzer, \
- /obj/item/weapon/weldingtool/largetank/cyborg, /obj/item/weapon/wrench/cyborg, /obj/item/weapon/crowbar/cyborg, \
- /obj/item/stack/sheet/metal/cyborg, /obj/item/weapon/extinguisher, /obj/item/weapon/pickaxe, \
- /obj/item/device/t_scanner/adv_mining_scanner, /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg, \
- /obj/item/weapon/soap/nanotrasen, /obj/item/borg/cyborghug)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/weapon/reagent_containers/borghypo/epi,
+ /obj/item/device/healthanalyzer,
+ /obj/item/weapon/weldingtool/largetank/cyborg,
+ /obj/item/weapon/wrench/cyborg,
+ /obj/item/weapon/crowbar/cyborg,
+ /obj/item/stack/sheet/metal/cyborg,
+ /obj/item/stack/rods/cyborg,
+ /obj/item/stack/tile/plasteel/cyborg,
+ /obj/item/weapon/extinguisher,
+ /obj/item/weapon/pickaxe,
+ /obj/item/device/t_scanner/adv_mining_scanner,
+ /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg,
+ /obj/item/weapon/soap/nanotrasen,
+ /obj/item/borg/cyborghug)
emag_modules = list(/obj/item/weapon/melee/energy/sword/cyborg)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg, /obj/item/clockwork/ratvarian_spear/cyborg, /obj/item/clockwork/clockwork_proselytizer/cyborg)
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg,
+ /obj/item/clockwork/ratvarian_spear/cyborg,
+ /obj/item/clockwork/clockwork_proselytizer/cyborg)
moduleselect_icon = "standard"
feedback_key = "cyborg_standard"
hat_offset = -3
/obj/item/weapon/robot_module/medical
name = "Medical"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/device/healthanalyzer, /obj/item/weapon/reagent_containers/borghypo, \
- /obj/item/weapon/reagent_containers/glass/beaker/large, /obj/item/weapon/reagent_containers/dropper, \
- /obj/item/weapon/reagent_containers/syringe, /obj/item/weapon/surgical_drapes, /obj/item/weapon/retractor, \
- /obj/item/weapon/hemostat, /obj/item/weapon/cautery, /obj/item/weapon/surgicaldrill, /obj/item/weapon/scalpel, \
- /obj/item/weapon/circular_saw, /obj/item/weapon/extinguisher/mini, /obj/item/roller/robo, /obj/item/borg/cyborghug/medical, \
- /obj/item/stack/medical/gauze/cyborg, /obj/item/borg/lollipop)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/device/healthanalyzer,
+ /obj/item/weapon/reagent_containers/borghypo,
+ /obj/item/weapon/reagent_containers/glass/beaker/large,
+ /obj/item/weapon/reagent_containers/dropper,
+ /obj/item/weapon/reagent_containers/syringe,
+ /obj/item/weapon/surgical_drapes,
+ /obj/item/weapon/retractor,
+ /obj/item/weapon/hemostat,
+ /obj/item/weapon/cautery,
+ /obj/item/weapon/surgicaldrill,
+ /obj/item/weapon/scalpel,
+ /obj/item/weapon/circular_saw,
+ /obj/item/weapon/extinguisher/mini,
+ /obj/item/roller/robo,
+ /obj/item/borg/cyborghug/medical,
+ /obj/item/stack/medical/gauze/cyborg,
+ /obj/item/borg/lollipop)
emag_modules = list(/obj/item/weapon/reagent_containers/borghypo/hacked)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical, /obj/item/clockwork/ratvarian_spear/cyborg)
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg/medical,
+ /obj/item/clockwork/ratvarian_spear/cyborg)
cyborg_base_icon = "medical"
moduleselect_icon = "medical"
feedback_key = "cyborg_medical"
@@ -249,14 +283,32 @@
/obj/item/weapon/robot_module/engineering
name = "Engineering"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/borg/sight/meson, /obj/item/weapon/rcd/borg, /obj/item/weapon/pipe_dispenser, \
- /obj/item/weapon/extinguisher, /obj/item/weapon/weldingtool/largetank/cyborg, /obj/item/weapon/screwdriver/cyborg, \
- /obj/item/weapon/wrench/cyborg, /obj/item/weapon/crowbar/cyborg, /obj/item/weapon/wirecutters/cyborg, \
- /obj/item/device/multitool/cyborg, /obj/item/device/t_scanner, /obj/item/device/analyzer, \
- /obj/item/areaeditor/blueprints/cyborg, /obj/item/stack/sheet/metal/cyborg, /obj/item/stack/sheet/glass/cyborg, \
- /obj/item/stack/sheet/rglass/cyborg, /obj/item/stack/rods/cyborg, /obj/item/stack/tile/plasteel/cyborg, /obj/item/stack/cable_coil/cyborg)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/borg/sight/meson,
+ /obj/item/weapon/rcd/borg,
+ /obj/item/weapon/pipe_dispenser,
+ /obj/item/weapon/extinguisher,
+ /obj/item/weapon/weldingtool/largetank/cyborg,
+ /obj/item/weapon/screwdriver/cyborg,
+ /obj/item/weapon/wrench/cyborg,
+ /obj/item/weapon/crowbar/cyborg,
+ /obj/item/weapon/wirecutters/cyborg,
+ /obj/item/device/multitool/cyborg,
+ /obj/item/device/t_scanner,
+ /obj/item/device/analyzer,
+ /obj/item/device/assembly/signaler/cyborg,
+ /obj/item/areaeditor/blueprints/cyborg,
+ /obj/item/stack/sheet/metal/cyborg,
+ /obj/item/stack/sheet/glass/cyborg,
+ /obj/item/stack/sheet/rglass/cyborg,
+ /obj/item/stack/rods/cyborg,
+ /obj/item/stack/tile/plasteel/cyborg,
+ /obj/item/stack/cable_coil/cyborg)
emag_modules = list(/obj/item/borg/stun)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/engineer, /obj/item/clockwork/clockwork_proselytizer/cyborg)
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg/engineer,
+ /obj/item/clockwork/clockwork_proselytizer/cyborg)
cyborg_base_icon = "engineer"
moduleselect_icon = "engineer"
feedback_key = "cyborg_engineering"
@@ -265,10 +317,15 @@
/obj/item/weapon/robot_module/security
name = "Security"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg, /obj/item/weapon/melee/baton/loaded, \
- /obj/item/weapon/gun/energy/disabler/cyborg, /obj/item/clothing/mask/gas/sechailer/cyborg)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg,
+ /obj/item/weapon/melee/baton/loaded,
+ /obj/item/weapon/gun/energy/disabler/cyborg,
+ /obj/item/clothing/mask/gas/sechailer/cyborg)
emag_modules = list(/obj/item/weapon/gun/energy/laser/cyborg)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/security, /obj/item/clockwork/ratvarian_spear/cyborg)
+ ratvar_modules = list(/obj/item/clockwork/slab/cyborg/security,
+ /obj/item/clockwork/ratvarian_spear/cyborg)
cyborg_base_icon = "sec"
moduleselect_icon = "security"
feedback_key = "cyborg_security"
@@ -293,10 +350,18 @@
/obj/item/weapon/robot_module/peacekeeper
name = "Peacekeeper"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/weapon/cookiesynth, /obj/item/device/harmalarm, /obj/item/weapon/reagent_containers/borghypo/peace, \
- /obj/item/weapon/holosign_creator/cyborg, /obj/item/borg/cyborghug/peacekeeper, /obj/item/weapon/extinguisher)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/weapon/cookiesynth,
+ /obj/item/device/harmalarm,
+ /obj/item/weapon/reagent_containers/borghypo/peace,
+ /obj/item/weapon/holosign_creator/cyborg,
+ /obj/item/borg/cyborghug/peacekeeper,
+ /obj/item/weapon/extinguisher)
emag_modules = list(/obj/item/weapon/reagent_containers/borghypo/peace/hacked)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/peacekeeper, /obj/item/clockwork/ratvarian_spear/cyborg)
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg/peacekeeper,
+ /obj/item/clockwork/ratvarian_spear/cyborg)
cyborg_base_icon = "peace"
moduleselect_icon = "standard"
feedback_key = "cyborg_peacekeeper"
@@ -310,10 +375,18 @@
/obj/item/weapon/robot_module/janitor
name = "Janitor"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/weapon/soap/nanotrasen, /obj/item/weapon/storage/bag/trash/cyborg, /obj/item/weapon/mop/cyborg, \
- /obj/item/device/lightreplacer/cyborg, /obj/item/weapon/holosign_creator, /obj/item/weapon/reagent_containers/spray/cyborg_drying)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/weapon/soap/nanotrasen,
+ /obj/item/weapon/storage/bag/trash/cyborg,
+ /obj/item/weapon/mop/cyborg,
+ /obj/item/device/lightreplacer/cyborg,
+ /obj/item/weapon/holosign_creator,
+ /obj/item/weapon/reagent_containers/spray/cyborg_drying)
emag_modules = list(/obj/item/weapon/reagent_containers/spray/cyborg_lube)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/janitor, /obj/item/clockwork/clockwork_proselytizer/cyborg)
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg/janitor,
+ /obj/item/clockwork/clockwork_proselytizer/cyborg)
cyborg_base_icon = "janitor"
moduleselect_icon = "janitor"
feedback_key = "cyborg_janitor"
@@ -345,12 +418,25 @@
/obj/item/weapon/robot_module/butler
name = "Service"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/weapon/reagent_containers/food/drinks/drinkingglass, /obj/item/weapon/reagent_containers/food/condiment/enzyme, \
- /obj/item/weapon/pen, /obj/item/toy/crayon/spraycan/borg, /obj/item/weapon/hand_labeler/borg, /obj/item/weapon/razor, \
- /obj/item/device/instrument/violin, /obj/item/device/instrument/guitar, /obj/item/weapon/rsf/cyborg, /obj/item/weapon/reagent_containers/dropper, \
- /obj/item/weapon/lighter, /obj/item/weapon/storage/bag/tray, /obj/item/weapon/reagent_containers/borghypo/borgshaker, /obj/item/borg/lollipop)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/weapon/reagent_containers/food/drinks/drinkingglass,
+ /obj/item/weapon/reagent_containers/food/condiment/enzyme,
+ /obj/item/weapon/pen,
+ /obj/item/toy/crayon/spraycan/borg,
+ /obj/item/weapon/hand_labeler/borg,
+ /obj/item/weapon/razor,
+ /obj/item/device/instrument/violin,
+ /obj/item/device/instrument/guitar,
+ /obj/item/weapon/rsf/cyborg,
+ /obj/item/weapon/reagent_containers/dropper,
+ /obj/item/weapon/lighter,
+ /obj/item/weapon/storage/bag/tray,
+ /obj/item/weapon/reagent_containers/borghypo/borgshaker,
+ /obj/item/borg/lollipop)
emag_modules = list(/obj/item/weapon/reagent_containers/borghypo/borgshaker/hacked)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/service, /obj/item/borg/sight/xray/truesight_lens)
+ ratvar_modules = list(/obj/item/clockwork/slab/cyborg/service,
+ /obj/item/borg/sight/xray/truesight_lens)
moduleselect_icon = "service"
special_light_key = "service"
feedback_key = "cyborg_service"
@@ -386,11 +472,24 @@
/obj/item/weapon/robot_module/miner
name = "Miner"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/borg/sight/meson, /obj/item/weapon/storage/bag/ore/cyborg, /obj/item/weapon/pickaxe/drill/cyborg, /obj/item/weapon/shovel, \
- /obj/item/weapon/crowbar/cyborg, /obj/item/weapon/weldingtool/mini, /obj/item/weapon/extinguisher/mini, /obj/item/weapon/storage/bag/sheetsnatcher/borg, \
- /obj/item/device/t_scanner/adv_mining_scanner, /obj/item/weapon/gun/energy/kinetic_accelerator/cyborg, /obj/item/device/gps/cyborg)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/borg/sight/meson,
+ /obj/item/weapon/storage/bag/ore/cyborg,
+ /obj/item/weapon/pickaxe/drill/cyborg,
+ /obj/item/weapon/shovel,
+ /obj/item/weapon/crowbar/cyborg,
+ /obj/item/weapon/weldingtool/mini,
+ /obj/item/weapon/extinguisher/mini,
+ /obj/item/weapon/storage/bag/sheetsnatcher/borg,
+ /obj/item/device/t_scanner/adv_mining_scanner,
+ /obj/item/weapon/gun/energy/kinetic_accelerator/cyborg,
+ /obj/item/device/gps/cyborg)
emag_modules = list(/obj/item/borg/stun)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/miner, /obj/item/clockwork/ratvarian_spear/cyborg, /obj/item/borg/sight/xray/truesight_lens)
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg/miner,
+ /obj/item/clockwork/ratvarian_spear/cyborg,
+ /obj/item/borg/sight/xray/truesight_lens)
cyborg_base_icon = "miner"
moduleselect_icon = "miner"
feedback_key = "cyborg_miner"
@@ -398,10 +497,18 @@
/obj/item/weapon/robot_module/syndicate
name = "Syndicate Assault"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/weapon/melee/energy/sword/cyborg, /obj/item/weapon/gun/energy/printer, \
- /obj/item/weapon/gun/ballistic/revolver/grenadelauncher/cyborg, /obj/item/weapon/card/emag, /obj/item/weapon/crowbar/cyborg, \
- /obj/item/weapon/pinpointer/syndicate/cyborg)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/security, /obj/item/clockwork/ratvarian_spear/cyborg)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/weapon/melee/energy/sword/cyborg,
+ /obj/item/weapon/gun/energy/printer,
+ /obj/item/weapon/gun/ballistic/revolver/grenadelauncher/cyborg,
+ /obj/item/weapon/card/emag,
+ /obj/item/weapon/crowbar/cyborg,
+ /obj/item/weapon/pinpointer/syndicate/cyborg)
+
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg/security,
+ /obj/item/clockwork/ratvarian_spear/cyborg)
cyborg_base_icon = "synd_sec"
moduleselect_icon = "malf"
can_be_pushed = FALSE
@@ -409,11 +516,26 @@
/obj/item/weapon/robot_module/syndicate_medical
name = "Syndicate Medical"
- basic_modules = list(/obj/item/device/assembly/flash/cyborg, /obj/item/weapon/reagent_containers/borghypo/syndicate, /obj/item/weapon/twohanded/shockpaddles/syndicate, \
- /obj/item/device/healthanalyzer, /obj/item/weapon/surgical_drapes, /obj/item/weapon/retractor, /obj/item/weapon/hemostat, \
- /obj/item/weapon/cautery, /obj/item/weapon/scalpel, /obj/item/weapon/melee/energy/sword/cyborg/saw, /obj/item/roller/robo, \
- /obj/item/weapon/card/emag, /obj/item/weapon/crowbar/cyborg, /obj/item/weapon/pinpointer/syndicate/cyborg, /obj/item/stack/medical/gauze/cyborg, /obj/item/weapon/gun/medbeam)
- ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical, /obj/item/clockwork/ratvarian_spear/cyborg)
+ basic_modules = list(
+ /obj/item/device/assembly/flash/cyborg,
+ /obj/item/weapon/reagent_containers/borghypo/syndicate,
+ /obj/item/weapon/twohanded/shockpaddles/syndicate,
+ /obj/item/device/healthanalyzer,
+ /obj/item/weapon/surgical_drapes,
+ /obj/item/weapon/retractor,
+ /obj/item/weapon/hemostat,
+ /obj/item/weapon/cautery,
+ /obj/item/weapon/scalpel,
+ /obj/item/weapon/melee/energy/sword/cyborg/saw,
+ /obj/item/roller/robo,
+ /obj/item/weapon/card/emag,
+ /obj/item/weapon/crowbar/cyborg,
+ /obj/item/weapon/pinpointer/syndicate/cyborg,
+ /obj/item/stack/medical/gauze/cyborg,
+ /obj/item/weapon/gun/medbeam)
+ ratvar_modules = list(
+ /obj/item/clockwork/slab/cyborg/medical,
+ /obj/item/clockwork/ratvarian_spear/cyborg)
cyborg_base_icon = "synd_medical"
moduleselect_icon = "malf"
can_be_pushed = FALSE
diff --git a/code/modules/mob/living/silicon/robot/robot_movement.dm b/code/modules/mob/living/silicon/robot/robot_movement.dm
index 63d76801c78..b0b4f68c5a6 100644
--- a/code/modules/mob/living/silicon/robot/robot_movement.dm
+++ b/code/modules/mob/living/silicon/robot/robot_movement.dm
@@ -17,3 +17,7 @@
/mob/living/silicon/robot/experience_pressure_difference(pressure_difference, direction)
if(!magpulse)
return ..()
+
+/mob/living/silicon/robot/Move()
+ . = ..()
+ riding_datum.on_vehicle_move()
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index 8c39bc1d938..9c32c758592 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -228,9 +228,8 @@
if (length(law) > 0)
if (force || src.lawcheck[index+1] == "Yes")
src.say("[radiomod] [number]. [law]")
+ number++
sleep(10)
- number++
-
for (var/index = 1, index <= src.laws.supplied.len, index++)
var/law = src.laws.supplied[index]
@@ -239,8 +238,8 @@
if(src.lawcheck.len >= number+1)
if (force || src.lawcheck[number+1] == "Yes")
src.say("[radiomod] [number]. [law]")
+ number++
sleep(10)
- number++
/mob/living/silicon/proc/checklaws() //Gives you a link-driven interface for deciding what laws the statelaws() proc will share with the crew. --NeoFite
diff --git a/code/modules/mob/living/silicon/silicon_defense.dm b/code/modules/mob/living/silicon/silicon_defense.dm
index b9d27aebb62..06114cf1bf0 100644
--- a/code/modules/mob/living/silicon/silicon_defense.dm
+++ b/code/modules/mob/living/silicon/silicon_defense.dm
@@ -26,6 +26,11 @@
/mob/living/silicon/attack_animal(mob/living/simple_animal/M)
if(..())
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
+ if(prob(damage))
+ for(var/mob/living/N in buckled_mobs)
+ N.Weaken(1)
+ unbuckle_mob(N)
+ N.visible_message("[N] is knocked off of [src] by [M]!")
switch(M.melee_damage_type)
if(BRUTE)
adjustBruteLoss(damage)
@@ -73,6 +78,10 @@
return 0
/mob/living/silicon/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, tesla_shock = 0, illusion = 0)
+ if(buckled_mobs)
+ for(var/mob/living/M in buckled_mobs)
+ unbuckle_mob(M)
+ M.electrocute_act(shock_damage/100, source, siemens_coeff, safety, tesla_shock, illusion) //Hard metal shell conducts!
return 0 //So borgs they don't die trying to fix wiring
/mob/living/silicon/emp_act(severity)
@@ -83,12 +92,26 @@
src.take_bodypart_damage(10)
src << "*BZZZT*"
src << "Warning: Electromagnetic pulse detected."
+ for(var/mob/living/M in buckled_mobs)
+ if(prob(severity*50))
+ unbuckle_mob(M)
+ M.Weaken(2)
+ M.visible_message("[M] is thrown off of [src]!")
flash_act(affect_silicon = 1)
..()
/mob/living/silicon/bullet_act(obj/item/projectile/Proj)
if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
adjustBruteLoss(Proj.damage)
+ if(prob(Proj.damage*1.5))
+ for(var/mob/living/M in buckled_mobs)
+ M.visible_message("[M] is knocked off of [src]!")
+ unbuckle_mob(M)
+ M.Weaken(2)
+ if(Proj.stun || Proj.weaken)
+ for(var/mob/living/M in buckled_mobs)
+ unbuckle_mob(M)
+ M.visible_message("[M] is knocked off of [src] by the [Proj]!")
Proj.on_hit(src)
return 2
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
index e2beff5d83e..65172fc9a1b 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
@@ -526,7 +526,7 @@ Difficulty: Very Hard
/obj/machinery/anomalous_crystal/emitter/New()
..()
- generated_projectile = pick(/obj/item/projectile/magic/fireball/infernal,/obj/item/projectile/magic/spellblade,
+ generated_projectile = pick(/obj/item/projectile/magic/aoe/fireball/infernal,/obj/item/projectile/magic/aoe/lightning,/obj/item/projectile/magic/spellblade,
/obj/item/projectile/bullet/meteorshot, /obj/item/projectile/beam/xray, /obj/item/projectile/colossus)
/obj/machinery/anomalous_crystal/emitter/ActivationReaction(mob/user, method)
diff --git a/code/modules/mob/living/simple_animal/hostile/wizard.dm b/code/modules/mob/living/simple_animal/hostile/wizard.dm
index ca9bb1130ee..d51765e4dac 100644
--- a/code/modules/mob/living/simple_animal/hostile/wizard.dm
+++ b/code/modules/mob/living/simple_animal/hostile/wizard.dm
@@ -29,7 +29,7 @@
loot = list(/obj/effect/mob_spawn/human/corpse/wizard,
/obj/item/weapon/staff)
- var/obj/effect/proc_holder/spell/fireball/fireball = null
+ var/obj/effect/proc_holder/spell/aimed/fireball/fireball = null
var/obj/effect/proc_holder/spell/targeted/turf_teleport/blink/blink = null
var/obj/effect/proc_holder/spell/targeted/projectile/magic_missile/mm = null
@@ -38,7 +38,7 @@
/mob/living/simple_animal/hostile/wizard/New()
..()
- fireball = new /obj/effect/proc_holder/spell/fireball
+ fireball = new /obj/effect/proc_holder/spell/aimed/fireball
fireball.clothes_req = 0
fireball.human_req = 0
fireball.player_lock = 0
diff --git a/code/modules/mob/logout.dm b/code/modules/mob/logout.dm
index 67252a405c1..77d6ca571ea 100644
--- a/code/modules/mob/logout.dm
+++ b/code/modules/mob/logout.dm
@@ -2,7 +2,6 @@
SStgui.on_logout(src)
unset_machine()
player_list -= src
- current_watchlist -= ckey
log_access("Logout: [key_name(src)]")
if(admin_datums[src.ckey])
if (ticker && ticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing.
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 6be8cd5723d..edf39c18f1b 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -338,6 +338,23 @@ var/next_mob_id = 0
else
M.LAssailant = usr
+/mob/proc/spin(spintime, speed)
+ set waitfor = 0
+ var/D = dir
+ while(spintime >= speed)
+ sleep(speed)
+ switch(D)
+ if(NORTH)
+ D = EAST
+ if(SOUTH)
+ D = WEST
+ if(EAST)
+ D = SOUTH
+ if(WEST)
+ D = NORTH
+ setDir(D)
+ spintime -= speed
+
/mob/verb/stop_pulling()
set name = "Stop Pulling"
set category = "IC"
@@ -527,7 +544,6 @@ var/next_mob_id = 0
stat(null, "Next Map: [nextmap.friendlyname]")
stat(null, "Server Time: [time2text(world.realtime, "YYYY-MM-DD hh:mm")]")
if(SSshuttle.emergency)
- stat(null, "Current Shuttle: [SSshuttle.emergency.name]")
var/ETA = SSshuttle.emergency.getModeStr()
if(ETA)
stat(null, "[ETA] [SSshuttle.emergency.getTimerStr()]")
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index 59760ff8fb3..3e6cb63df32 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -12,7 +12,7 @@
return 1
return (!mover.density || !density || lying)
-
+
//The byond version of these verbs wait for the next tick before acting.
// instant verbs however can run mid tick or even during the time between ticks.
/client/verb/moveup()
@@ -175,7 +175,8 @@
moving = 0
if(mob && .)
- mob.throwing = 0
+ if(mob.throwing)
+ mob.throwing.finalize(FALSE)
for(var/obj/O in mob)
O.on_mob_move(direct, src)
@@ -424,7 +425,7 @@
/client/verb/toggle_walk_run()
set name = "toggle-walk-run"
set hidden = TRUE
- set instant = TRUE
+ set instant = TRUE
if(mob)
mob.toggle_move_intent()
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index ea620362a58..09758d87423 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -103,8 +103,6 @@
if(href_list["ready"])
if(!ticker || ticker.current_state <= GAME_STATE_PREGAME) // Make sure we don't ready up after the round has started
ready = text2num(href_list["ready"])
- else
- ready = 0
if(href_list["refresh"])
src << browse(null, "window=playersetup") //closes the player setup window
diff --git a/code/modules/paperwork/contract.dm b/code/modules/paperwork/contract.dm
index 052c4899aec..5888cee3613 100644
--- a/code/modules/paperwork/contract.dm
+++ b/code/modules/paperwork/contract.dm
@@ -292,7 +292,7 @@
/obj/item/weapon/paper/contract/infernal/magic/FulfillContract(mob/living/carbon/human/user = target.current, blood = 0)
if(!istype(user) || !user.mind)
return -1
- user.mind.AddSpell(new /obj/effect/proc_holder/spell/fireball(null))
+ user.mind.AddSpell(new /obj/effect/proc_holder/spell/aimed/fireball(null))
user.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/knock(null))
return ..()
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index 7f83bba8ab4..a79e0ef8857 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -166,7 +166,7 @@
/obj/item/weapon/paper/proc/clearpaper()
info = null
stamps = null
- stamped = list()
+ LAZYCLEARLIST(stamped)
cut_overlays()
updateinfolinks()
update_icon()
@@ -326,9 +326,7 @@
stampoverlay.icon_state = "paper_[P.icon_state]"
- if(!stamped)
- stamped = new
- stamped += P.icon_state
+ LAZYADD(stamped, P.icon_state)
add_overlay(stampoverlay)
user << "You stamp the paper with your rubber stamp."
diff --git a/code/modules/paperwork/paperplane.dm b/code/modules/paperwork/paperplane.dm
index a2726173966..01f07b6e14e 100644
--- a/code/modules/paperwork/paperplane.dm
+++ b/code/modules/paperwork/paperplane.dm
@@ -12,7 +12,6 @@
max_integrity = 50
var/obj/item/weapon/paper/internalPaper
- var/list/stamped = list()
/obj/item/weapon/paperplane/New(loc, obj/item/weapon/paper/newPaper)
..()
@@ -20,13 +19,18 @@
pixel_x = rand(-9, 9)
if(newPaper)
internalPaper = newPaper
- src.flags = newPaper.flags
- stamped = internalPaper.stamped
+ flags = newPaper.flags
newPaper.forceMove(src)
else
internalPaper = new /obj/item/weapon/paper(src)
update_icon()
+/obj/item/weapon/paperplane/Destroy()
+ if(internalPaper)
+ qdel(internalPaper)
+ internalPaper = null
+ return ..()
+
/obj/item/weapon/paperplane/suicide_act(mob/user)
user.Stun(10)
user.visible_message("[user] jams the [src] in [user.p_their()] nose. It looks like [user.p_theyre()] trying to commit suicide!")
@@ -37,18 +41,18 @@
/obj/item/weapon/paperplane/update_icon()
cut_overlays()
- if(!stamped)
- stamped = new
- else if(stamped)
+ var/list/stamped = internalPaper.stamped
+ if(stamped)
for(var/S in stamped)
- var/obj/item/weapon/stamp/stamp = S
- var/image/stampoverlay = image('icons/obj/bureaucracy.dmi', "paperplane_[initial(stamp.icon_state)]")
+ var/image/stampoverlay = image('icons/obj/bureaucracy.dmi', "paperplane_[stamped]")
add_overlay(stampoverlay)
/obj/item/weapon/paperplane/attack_self(mob/user)
user << "You unfold [src]."
+ var/internal_paper_tmp = internalPaper
+ internalPaper = null
qdel(src)
- user.put_in_hands(internalPaper)
+ user.put_in_hands(internal_paper_tmp)
/obj/item/weapon/paperplane/attackby(obj/item/weapon/P, mob/living/carbon/human/user, params)
..()
@@ -57,15 +61,7 @@
return
else if(istype(P, /obj/item/weapon/stamp)) //we don't randomize stamps on a paperplane
-
- if (!stamped)
- stamped = new
-
- stamped += P.type
- internalPaper.stamps += "
" //stamps the paper inside!
- internalPaper.stamped = stamped
- internalPaper.attackby(P) //spoofed attack to update internal paper.
- user << "You stamp [src] with your rubber stamp."
+ internalPaper.attackby(P, user) //spoofed attack to update internal paper.
update_icon()
else if(P.is_hot())
@@ -108,7 +104,7 @@
return
user << "You fold [src] into the shape of a plane!"
user.temporarilyRemoveItemFromInventory(src)
- I = new /obj/item/weapon/paperplane(loc, src)
+ I = new /obj/item/weapon/paperplane(user, src)
user.put_in_hands(I)
else
user << " You lack the dexterity to fold \the [src]. "
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index c5f5283c54a..81c9879996b 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -51,6 +51,7 @@
obj_integrity = 200
max_integrity = 200
integrity_failure = 50
+ resistance_flags = FIRE_PROOF
var/area/area
var/areastring = null
var/obj/item/weapon/stock_parts/cell/cell
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index 628dc4ab93d..9335cd9e37b 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -736,6 +736,10 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list ( \
pixel_y = rand(-2,2)
update_icon()
+/obj/item/stack/cable_coil/red
+ item_color = "red"
+ icon_state = "coil_red"
+
/obj/item/stack/cable_coil/yellow
item_color = "yellow"
icon_state = "coil_yellow"
diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm
index 0ae72ec94c0..39338ac1473 100644
--- a/code/modules/power/singularity/collector.dm
+++ b/code/modules/power/singularity/collector.dm
@@ -53,9 +53,10 @@ var/global/list/rad_collectors = list()
return
..()
-/obj/machinery/power/rad_collector/can_be_unfasten_wrench(mob/user)
+/obj/machinery/power/rad_collector/can_be_unfasten_wrench(mob/user, silent)
if(loaded_tank)
- user << "Remove the plasma tank first!"
+ if(!silent)
+ user << "Remove the plasma tank first!"
return FAILED_UNFASTEN
return ..()
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index 242d64c5a14..22d8204098f 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -128,7 +128,7 @@
return 1
/obj/machinery/power/emitter/attack_animal(mob/living/simple_animal/M)
- if(ismegafauna(M))
+ if(ismegafauna(M) && anchored)
state = 0
anchored = FALSE
M.visible_message("[M] rips [src] free from its moorings!")
@@ -168,6 +168,8 @@
investigate_log("lost power and turned off","singulo")
log_game("Emitter lost power in ([x],[y],[z])")
return
+ if(!check_delay())
+ return FALSE
fire_beam()
/obj/machinery/power/emitter/proc/check_delay()
@@ -175,9 +177,16 @@
return TRUE
return FALSE
-/obj/machinery/power/emitter/proc/fire_beam()
+/obj/machinery/power/emitter/proc/fire_beam_pulse()
if(!check_delay())
return FALSE
+ if(state != 2)
+ return FALSE
+ if(avail(active_power_usage))
+ add_load(active_power_usage)
+ fire_beam()
+
+/obj/machinery/power/emitter/proc/fire_beam()
src.last_shot = world.time
if(src.shot_number < 3)
src.fire_delay = 20
@@ -208,9 +217,10 @@
A.starting = loc
A.fire()
-/obj/machinery/power/emitter/can_be_unfasten_wrench(mob/user)
+/obj/machinery/power/emitter/can_be_unfasten_wrench(mob/user, silent)
if(state == EM_WELDED)
- user << "[src] is welded to the floor!"
+ if(!silent)
+ user << "[src] is welded to the floor!"
return FAILED_UNFASTEN
return ..()
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index f68c00a6876..c81bca881b8 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -77,9 +77,10 @@ field_generator power level display
else
user << "The [src] needs to be firmly secured to the floor first!"
-/obj/machinery/field/generator/can_be_unfasten_wrench(mob/user)
+/obj/machinery/field/generator/can_be_unfasten_wrench(mob/user, silent)
if(state == FG_WELDED)
- user << "[src] is welded to the floor!"
+ if(!silent)
+ user << "[src] is welded to the floor!"
return FAILED_UNFASTEN
return ..()
diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm
index 9c11a4289b9..861d73fc89f 100644
--- a/code/modules/power/singularity/narsie.dm
+++ b/code/modules/power/singularity/narsie.dm
@@ -63,8 +63,10 @@
/obj/singularity/narsie/Bump(atom/A)
- forceMove(get_turf(A))
- A.narsie_act()
+ var/turf/T = get_turf(A)
+ if(T == loc)
+ T = get_step(A, A.dir) //please don't slam into a window like a bird, nar-sie
+ forceMove(T)
/obj/singularity/narsie/mezzer()
diff --git a/code/modules/power/tesla/coil.dm b/code/modules/power/tesla/coil.dm
index e9409e42e93..701e7baff71 100644
--- a/code/modules/power/tesla/coil.dm
+++ b/code/modules/power/tesla/coil.dm
@@ -90,10 +90,10 @@
if((last_zap + zap_cooldown) > world.time)
return FALSE
last_zap = world.time
- var/coeff = (12 - (input_power_multiplier * 3))
- coeff = max(coeff, 1)
- var/shock_coeff = (5 - input_power_multiplier)
- shock_coeff = max(shock_coeff, 1)
+ var/coeff = (20 - ((input_power_multiplier - 1) * 3))
+ coeff = max(coeff, 10)
+ var/shock_coeff = (4 - (input_power_multiplier - 2))
+ shock_coeff = max(shock_coeff, 2)
var/power = (powernet.avail/coeff)
add_load(power)
playsound(src.loc, 'sound/magic/LightningShock.ogg', 100, 1, extrarange = 5)
diff --git a/code/modules/power/tesla/energy_ball.dm b/code/modules/power/tesla/energy_ball.dm
index fba93b7d5b9..a0a49ea6d55 100644
--- a/code/modules/power/tesla/energy_ball.dm
+++ b/code/modules/power/tesla/energy_ball.dm
@@ -160,7 +160,7 @@ var/list/blacklisted_tesla_types = typecacheof(list(/obj/machinery/atmospherics,
var/mob/living/carbon/C = A
C.dust()
-/proc/tesla_zap(atom/source, zap_range = 3, power, explosive = FALSE)
+/proc/tesla_zap(atom/source, zap_range = 3, power, explosive = FALSE, stun_mobs = TRUE)
. = source.dir
if(power < 1000)
return
@@ -203,7 +203,7 @@ var/list/blacklisted_tesla_types = typecacheof(list(/obj/machinery/atmospherics,
else if(isliving(A))
var/dist = get_dist(source, A)
var/mob/living/L = A
- if(dist <= zap_range && (dist < closest_dist || !closest_mob) && L.stat != DEAD)
+ if(dist <= zap_range && (dist < closest_dist || !closest_mob) && L.stat != DEAD && !L.tesla_ignore)
closest_mob = L
closest_atom = A
closest_dist = dist
@@ -251,26 +251,27 @@ var/list/blacklisted_tesla_types = typecacheof(list(/obj/machinery/atmospherics,
//per type stuff:
if(closest_tesla_coil)
- closest_tesla_coil.tesla_act(power, explosive)
+ closest_tesla_coil.tesla_act(power, explosive, stun_mobs)
else if(closest_grounding_rod)
- closest_grounding_rod.tesla_act(power, explosive)
+ closest_grounding_rod.tesla_act(power, explosive, stun_mobs)
else if(closest_mob)
var/shock_damage = Clamp(round(power/400), 10, 90) + rand(-5, 5)
- closest_mob.electrocute_act(shock_damage, source, 1, tesla_shock = 1)
+ closest_mob.electrocute_act(shock_damage, source, 1, tesla_shock = 1, stun = stun_mobs)
if(issilicon(closest_mob))
var/mob/living/silicon/S = closest_mob
- S.emp_act(2)
- tesla_zap(S, 7, power / 1.5) // metallic folks bounce it further
+ if(stun_mobs)
+ S.emp_act(2)
+ tesla_zap(S, 7, power / 1.5, stun_mobs) // metallic folks bounce it further
else
- tesla_zap(closest_mob, 5, power / 1.5)
+ tesla_zap(closest_mob, 5, power / 1.5, stun_mobs)
else if(closest_machine)
- closest_machine.tesla_act(power, explosive)
+ closest_machine.tesla_act(power, explosive, stun_mobs)
else if(closest_blob)
- closest_blob.tesla_act(power, explosive)
+ closest_blob.tesla_act(power, explosive, stun_mobs)
else if(closest_structure)
- closest_structure.tesla_act(power, explosive)
+ closest_structure.tesla_act(power, explosive, stun_mobs)
diff --git a/code/modules/projectiles/ammunition/special.dm b/code/modules/projectiles/ammunition/special.dm
index 0c6a09a98a5..68681c1124f 100644
--- a/code/modules/projectiles/ammunition/special.dm
+++ b/code/modules/projectiles/ammunition/special.dm
@@ -23,7 +23,7 @@
projectile_type = /obj/item/projectile/magic/door
/obj/item/ammo_casing/magic/fireball
- projectile_type = /obj/item/projectile/magic/fireball
+ projectile_type = /obj/item/projectile/magic/aoe/fireball
/obj/item/ammo_casing/magic/chaos
projectile_type = /obj/item/projectile/magic
@@ -35,7 +35,6 @@
projectile_type = /obj/item/projectile/magic/arcane_barrage
/obj/item/ammo_casing/magic/chaos/newshot()
- projectile_type = pick(typesof(/obj/item/projectile/magic))
..()
/obj/item/ammo_casing/magic/honk
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index bc2a1f045cb..4de87637eee 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -267,6 +267,7 @@
if(user)
user.update_inv_hands()
feedback_add_details("gun_fired","[src.type]")
+ return 1
/obj/item/weapon/gun/attack(mob/M as mob, mob/user)
if(user.a_intent == INTENT_HARM) //Flogging
diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm
index e4aae72ca6b..48d50750a53 100644
--- a/code/modules/projectiles/guns/ballistic/revolver.dm
+++ b/code/modules/projectiles/guns/ballistic/revolver.dm
@@ -343,3 +343,15 @@
new /obj/item/stack/cable_coil(get_turf(src), 10)
slung = 0
update_icon()
+
+/obj/item/weapon/gun/ballistic/revolver/reverse //Fires directly at its user... unless the user is a clown, of course.
+ clumsy_check = 0
+
+/obj/item/weapon/gun/ballistic/revolver/reverse/can_trigger_gun(mob/living/user)
+ if((user.disabilities & CLUMSY) || (user.mind && user.mind.assigned_role == "Clown"))
+ return ..()
+ if(process_fire(user, user, 0, zone_override = "head"))
+ user.visible_message("[user] somehow manages to shoot [user.p_them()]self in the face!", "You somehow shoot yourself in the face! How the hell?!")
+ user.emote("scream")
+ user.drop_item()
+ user.Weaken(4)
diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm
index f80f2676cc6..e2ba1aaa6d0 100644
--- a/code/modules/projectiles/guns/ballistic/shotgun.dm
+++ b/code/modules/projectiles/guns/ballistic/shotgun.dm
@@ -165,6 +165,9 @@
/obj/item/weapon/gun/ballistic/shotgun/boltaction/enchanted/arcane_barrage/discard_gun(mob/user)
return
+/obj/item/weapon/gun/ballistic/shotgun/boltaction/enchanted/attack_self()
+ return
+
/obj/item/weapon/gun/ballistic/shotgun/boltaction/enchanted/shoot_live_shot(mob/living/user as mob|obj, pointblank = 0, mob/pbtarget = null, message = 1)
..()
if(guns_left)
diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
index df867c4444e..ba4798b5d72 100644
--- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
+++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
@@ -376,28 +376,32 @@
/obj/item/borg/upgrade/modkit/chassis_mod
name = "super chassis"
desc = "Makes your KA yellow. All the fun of having a more powerful KA without actually having a more powerful KA."
- cost = 10
+ cost = 0
denied_type = /obj/item/borg/upgrade/modkit/chassis_mod
var/chassis_icon = "kineticgun_u"
+ var/chassis_name = "super-kinetic accelerator"
/obj/item/borg/upgrade/modkit/chassis_mod/install(obj/item/weapon/gun/energy/kinetic_accelerator/KA, mob/user)
. = ..()
if(.)
KA.icon_state = chassis_icon
+ KA.name = chassis_name
/obj/item/borg/upgrade/modkit/chassis_mod/uninstall(obj/item/weapon/gun/energy/kinetic_accelerator/KA)
KA.icon_state = initial(KA.icon_state)
+ KA.name = initial(KA.name)
..()
/obj/item/borg/upgrade/modkit/chassis_mod/orange
name = "hyper chassis"
desc = "Makes your KA orange. All the fun of having explosive blasts without actually having explosive blasts."
chassis_icon = "kineticgun_h"
+ chassis_name = "hyper-kinetic accelerator"
/obj/item/borg/upgrade/modkit/tracer
name = "white tracer bolts"
desc = "Causes kinetic accelerator bolts to have a white tracer trail and explosion."
- cost = 4
+ cost = 0
denied_type = /obj/item/borg/upgrade/modkit/tracer
var/bolt_color = "#FFFFFF"
diff --git a/code/modules/projectiles/guns/magic/staff.dm b/code/modules/projectiles/guns/magic/staff.dm
index ba81adbae21..df24b4d0815 100644
--- a/code/modules/projectiles/guns/magic/staff.dm
+++ b/code/modules/projectiles/guns/magic/staff.dm
@@ -38,6 +38,13 @@
max_charges = 10
recharge_rate = 2
no_den_usage = 1
+ var/allowed_projectile_types = list(/obj/item/projectile/magic/change, /obj/item/projectile/magic/animate, /obj/item/projectile/magic/resurrection,
+ /obj/item/projectile/magic/death, /obj/item/projectile/magic/teleport, /obj/item/projectile/magic/door, /obj/item/projectile/magic/aoe/fireball,
+ /obj/item/projectile/magic/spellblade, /obj/item/projectile/magic/arcane_barrage)
+
+/obj/item/weapon/gun/magic/staff/chaos/process_fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, message = 1, params, zone_override, bonus_spread = 0)
+ chambered.projectile_type = pick(allowed_projectile_types)
+ . = ..(target, user, message, params, zone_override, bonus_spread)
/obj/item/weapon/gun/magic/staff/door
name = "staff of door creation"
diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm
index 04a83ca3c05..eedc6409119 100644
--- a/code/modules/projectiles/projectile/magic.dm
+++ b/code/modules/projectiles/projectile/magic.dm
@@ -17,53 +17,6 @@
var/mob/M = target
M.death(0)
-/obj/item/projectile/magic/fireball
- name = "bolt of fireball"
- icon_state = "fireball"
- damage = 10
- damage_type = BRUTE
- nodamage = 0
-
- //explosion values
- var/exp_heavy = 0
- var/exp_light = 2
- var/exp_flash = 3
- var/exp_fire = 2
-
-/obj/item/projectile/magic/fireball/Range()
- var/turf/T1 = get_step(src,turn(dir, -45))
- var/turf/T2 = get_step(src,turn(dir, 45))
- var/turf/T3 = get_step(src,dir)
- var/mob/living/L = locate(/mob/living) in T1 //if there's a mob alive in our front right diagonal, we hit it.
- if(L && L.stat != DEAD)
- Bump(L,1) //Magic Bullet #teachthecontroversy
- return
- L = locate(/mob/living) in T2
- if(L && L.stat != DEAD)
- Bump(L,1)
- return
- L = locate(/mob/living) in T3
- if(L && L.stat != DEAD)
- Bump(L,1)
- return
- ..()
-
-/obj/item/projectile/magic/fireball/on_hit(target)
- . = ..()
- var/turf/T = get_turf(target)
- explosion(T, -1, exp_heavy, exp_light, exp_flash, 0, flame_range = exp_fire)
- if(ismob(target)) //multiple flavors of pain
- var/mob/living/M = target
- M.take_overall_damage(0,10) //between this 10 burn, the 10 brute, the explosion brute, and the onfire burn, your at about 65 damage if you stop drop and roll immediately
-
-/obj/item/projectile/magic/fireball/infernal
- name = "infernal fireball"
- exp_heavy = -1
- exp_light = -1
- exp_flash = 4
- exp_fire= 5
-
-
/obj/item/projectile/magic/resurrection
name = "bolt of resurrection"
icon_state = "ion"
@@ -387,3 +340,85 @@
nodamage = 0
armour_penetration = 0
flag = "magic"
+
+/obj/item/projectile/magic/aoe
+ name = "Area Bolt"
+ desc = "What the fuck does this do?!"
+ damage = 0
+ var/proxdet = TRUE
+
+/obj/item/projectile/magic/aoe/Range()
+ if(proxdet)
+ var/turf/T1 = get_step(src,turn(dir, -45))
+ var/turf/T2 = get_step(src,turn(dir, 45))
+ var/turf/T3 = get_step(src,dir)
+ var/mob/living/L = locate(/mob/living) in T1 //if there's a mob alive in our front right diagonal, we hit it.
+ if(L && L.stat != DEAD)
+ Bump(L,1) //Magic Bullet #teachthecontroversy
+ return
+ L = locate(/mob/living) in T2
+ if(L && L.stat != DEAD)
+ Bump(L,1)
+ return
+ L = locate(/mob/living) in T3
+ if(L && L.stat != DEAD)
+ Bump(L,1)
+ return
+ ..()
+
+/obj/item/projectile/magic/aoe/lightning
+ name = "lightning bolt"
+ icon_state = "tesla_projectile" //Better sprites are REALLY needed and appreciated!~
+ damage = 15
+ damage_type = BURN
+ nodamage = 0
+ speed = 0.3
+ flag = "magic"
+
+ var/tesla_power = 20000
+ var/tesla_range = 15
+ var/tesla_boom = FALSE
+ var/chain
+ var/mob/living/caster
+
+/obj/item/projectile/magic/aoe/lightning/fire(setAngle)
+ if(caster)
+ chain = caster.Beam(src, icon_state = "lightning[rand(1, 12)]", time = INFINITY, maxdistance = INFINITY)
+ ..()
+
+/obj/item/projectile/magic/aoe/lightning/on_hit(target)
+ . = ..()
+ tesla_zap(src, tesla_range, tesla_power, tesla_boom)
+ qdel(src)
+
+/obj/item/projectile/magic/aoe/lightning/Destroy()
+ qdel(chain)
+ . = ..()
+
+/obj/item/projectile/magic/aoe/fireball
+ name = "bolt of fireball"
+ icon_state = "fireball"
+ damage = 10
+ damage_type = BRUTE
+ nodamage = 0
+
+ //explosion values
+ var/exp_heavy = 0
+ var/exp_light = 2
+ var/exp_flash = 3
+ var/exp_fire = 2
+
+/obj/item/projectile/magic/aoe/fireball/on_hit(target)
+ . = ..()
+ var/turf/T = get_turf(target)
+ explosion(T, -1, exp_heavy, exp_light, exp_flash, 0, flame_range = exp_fire)
+ if(ismob(target)) //multiple flavors of pain
+ var/mob/living/M = target
+ M.take_overall_damage(0,10) //between this 10 burn, the 10 brute, the explosion brute, and the onfire burn, your at about 65 damage if you stop drop and roll immediately
+
+/obj/item/projectile/magic/aoe/fireball/infernal
+ name = "infernal fireball"
+ exp_heavy = -1
+ exp_light = -1
+ exp_flash = 4
+ exp_fire= 5
diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
index 48d07e64179..8d12c8b27e8 100644
--- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
@@ -684,6 +684,41 @@
animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING)
..()
+/datum/reagent/toxin/skewium
+ name = "Skewium"
+ id = "skewium"
+ description = "A strange, dull coloured liquid that appears to warp back and forth inside its container. Causes any consumer to experience a visual phenomena similar to said warping."
+ reagent_state = LIQUID
+ color = "#ADBDCD"
+ metabolization_rate = 0.8 * REAGENTS_METABOLISM
+ toxpwr = 0.25
+
+/datum/reagent/toxin/skewium/on_mob_life(mob/living/M)
+ if(M.hud_used)
+ if(current_cycle >= 5 && current_cycle % 3 == 0)
+ var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
+ var/matrix/skew = matrix()
+ var/intensity = 8
+ skew.set_skew(rand(-intensity,intensity), rand(-intensity,intensity))
+ var/matrix/newmatrix = skew
+
+ if(prob(33)) // 1/3rd of the time, let's make it stack with the previous matrix! Mwhahahaha!
+ var/obj/screen/plane_master/PM = M.hud_used.plane_masters["[GAME_PLANE]"]
+ newmatrix = skew * PM.transform
+
+ for(var/whole_screen in screens)
+ animate(whole_screen, transform = newmatrix, time = 5, easing = QUAD_EASING, loop = -1)
+ animate(transform = -newmatrix, time = 5, easing = QUAD_EASING)
+ return ..()
+
+/datum/reagent/toxin/skewium/on_mob_delete(mob/living/M)
+ if(M && M.hud_used)
+ var/list/screens = list(M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
+ for(var/whole_screen in screens)
+ animate(whole_screen, transform = matrix(), time = 5, easing = QUAD_EASING)
+ ..()
+
+
/datum/reagent/toxin/anacea
name = "Anacea"
id = "anacea"
diff --git a/code/modules/reagents/chemistry/recipes/toxins.dm b/code/modules/reagents/chemistry/recipes/toxins.dm
index 233e6fd1bcf..6246d3adb2f 100644
--- a/code/modules/reagents/chemistry/recipes/toxins.dm
+++ b/code/modules/reagents/chemistry/recipes/toxins.dm
@@ -94,7 +94,14 @@
results = list("rotatium" = 3)
required_reagents = list("mindbreaker" = 1, "teslium" = 1, "neurotoxin2" = 1)
mix_message = "After sparks, fire, and the smell of mindbreaker, the mix is constantly spinning with no stop in sight."
-
+
+/datum/chemical_reaction/skewium
+ name = "Skewium"
+ id = "Skewium"
+ results = list("skewium" = 5)
+ required_reagents = list("rotatium" = 2, "plasma" = 2, "sacid" = 1)
+ mix_message = "Wow! it turns out if you mix rotatium with some plasma and sulphuric acid, it gets even worse!"
+
/datum/chemical_reaction/anacea
name = "Anacea"
id = "anacea"
diff --git a/code/modules/recycling/disposal-unit.dm b/code/modules/recycling/disposal-unit.dm
index 34236736125..80c123397da 100644
--- a/code/modules/recycling/disposal-unit.dm
+++ b/code/modules/recycling/disposal-unit.dm
@@ -62,16 +62,17 @@
deconstruct()
/obj/machinery/disposal/Initialize(mapload)
- ..()
- if(!mapload)
- return
- //this will get a copy of the air turf and take a SEND PRESSURE amount of air from it
- var/atom/L = loc
- var/datum/gas_mixture/env = new
- env.copy_from(L.return_air())
- var/datum/gas_mixture/removed = env.remove(SEND_PRESSURE + 1)
- air_contents.merge(removed)
- trunk_check()
+ . = mapload //late-initialize, we need turfs to have air
+ if(initialized) //will only be run on late mapload initialization
+ //this will get a copy of the air turf and take a SEND PRESSURE amount of air from it
+ var/atom/L = loc
+ var/datum/gas_mixture/env = new
+ env.copy_from(L.return_air())
+ var/datum/gas_mixture/removed = env.remove(SEND_PRESSURE + 1)
+ air_contents.merge(removed)
+ trunk_check()
+ else
+ ..()
/obj/machinery/disposal/attackby(obj/item/I, mob/user, params)
add_fingerprint(user)
diff --git a/code/modules/research/designs/AI_module_designs.dm b/code/modules/research/designs/AI_module_designs.dm
index 7f39ffbce51..af2c5b262b0 100644
--- a/code/modules/research/designs/AI_module_designs.dm
+++ b/code/modules/research/designs/AI_module_designs.dm
@@ -84,6 +84,15 @@
build_path = /obj/item/weapon/aiModule/reset/purge
category = list("AI Modules")
+/datum/design/board/remove_module
+ name = "Module Design (Law Removal)"
+ desc = "Allows for the construction of a Law Removal AI Core Module."
+ id = "remove_module"
+ req_tech = list("programming" = 5, "materials" = 5)
+ materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
+ build_path = /obj/item/weapon/aiModule/remove
+ category = list("AI Modules")
+
/datum/design/board/freeformcore_module
name = "AI Core Module (Freeform)"
desc = "Allows for the construction of a Freeform AI Core Module."
@@ -130,11 +139,13 @@
build_path = /obj/item/weapon/aiModule/core/full/corp
category = list("AI Modules")
-/datum/design/board/custom_module
- name = "Core Module Design (Custom)"
- desc = "Allows for the construction of a Custom AI Core Module."
- id = "custom_module"
+/datum/design/board/default_module
+ name = "Core Module Design (Default)"
+ desc = "Allows for the construction of a Default AI Core Module."
+ id = "default_module"
req_tech = list("programming" = 5, "materials" = 5)
materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)
build_path = /obj/item/weapon/aiModule/core/full/custom
category = list("AI Modules")
+
+
diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm
index 348bb840cd4..a2a09d89eda 100644
--- a/code/modules/research/experimentor.dm
+++ b/code/modules/research/experimentor.dm
@@ -344,7 +344,7 @@
if(MT)
visible_message("[src] dangerously overheats, launching a flaming fuel orb!")
investigate_log("Experimentor has launched a fireball at [M]!", "experimentor")
- var/obj/item/projectile/magic/fireball/FB = new /obj/item/projectile/magic/fireball(start)
+ var/obj/item/projectile/magic/aoe/fireball/FB = new /obj/item/projectile/magic/aoe/fireball(start)
FB.original = MT
FB.current = start
FB.yo = MT.y - start.y
diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm
index 079c16671ec..76839102a89 100644
--- a/code/modules/shuttle/emergency.dm
+++ b/code/modules/shuttle/emergency.dm
@@ -212,6 +212,8 @@
else
return
+ SSshuttle.emergencyCallAmount++
+
if(prob(70))
SSshuttle.emergencyLastCallLoc = signalOrigin
else
@@ -387,7 +389,9 @@
launch_status = UNLAUNCHED
/obj/docking_port/mobile/pod/request()
- if(security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA)
+ var/obj/machinery/computer/shuttle/S = getControlConsole()
+
+ if(security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA || (S && S.emagged))
if(launch_status == UNLAUNCHED)
launch_status = EARLY_LAUNCHED
return ..()
@@ -416,6 +420,11 @@
/obj/machinery/computer/shuttle/pod/update_icon()
return
+/obj/machinery/computer/shuttle/pod/emag_act(mob/user)
+ if(!emagged)
+ emagged = TRUE
+ user << "You fry the pod's alert level checking system."
+
/obj/docking_port/stationary/random
name = "escape pod"
id = "pod"
@@ -467,6 +476,7 @@
density = 0
icon = 'icons/obj/storage.dmi'
icon_state = "safe"
+ var/unlocked = FALSE
/obj/item/weapon/storage/pod/New()
..()
@@ -486,13 +496,18 @@
return
/obj/item/weapon/storage/pod/MouseDrop(over_object, src_location, over_location)
- if(security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA)
+ if(security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA || unlocked)
. = ..()
else
usr << "The storage unit will only unlock during a Red or Delta security alert."
/obj/item/weapon/storage/pod/attack_hand(mob/user)
- return
+ return MouseDrop(user)
+
+/obj/item/weapon/storage/pod/onShuttleMove()
+ unlocked = TRUE
+ // If the pod was launched, the storage will always open.
+ return ..()
/obj/docking_port/mobile/emergency/backup
diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm
index 153a5badd36..37f2aa7abd9 100644
--- a/code/modules/shuttle/shuttle.dm
+++ b/code/modules/shuttle/shuttle.dm
@@ -699,4 +699,13 @@
else
dst = destination
. += " towards [dst ? dst.name : "unknown location"] ([timeLeft(600)] minutes)"
+
+
+// attempts to locate /obj/machinery/computer/shuttle with matching ID inside the shuttle
+/obj/docking_port/mobile/proc/getControlConsole()
+ for(var/obj/machinery/computer/shuttle/S in areaInstance)
+ if(S.shuttleId == id)
+ return S
+ return null
+
#undef DOCKING_PORT_HIGHLIGHT
diff --git a/code/modules/shuttle/special.dm b/code/modules/shuttle/special.dm
index fd82fb70327..c724fbb35ce 100644
--- a/code/modules/shuttle/special.dm
+++ b/code/modules/shuttle/special.dm
@@ -216,3 +216,42 @@
var/obj/item/weapon/card/id/ID = user.get_idcard()
if(ID && (access_cent_bar in ID.access))
return TRUE
+
+//Luxury Shuttle Blockers
+
+/obj/effect/forcefield/luxury_shuttle
+ var/threshhold = 500
+ var/static/list/approved_passengers = list()
+
+/obj/effect/forcefield/luxury_shuttle/CanPass(atom/movable/mover, turf/target, height=0)
+ if(mover in approved_passengers)
+ return 1
+
+ if(!isliving(mover)) //No stowaways
+ return 0
+
+ var/total_cash = 0
+ var/list/counted_money = list()
+
+ for(var/obj/item/weapon/coin/C in mover.GetAllContents())
+ total_cash += C.value
+ counted_money += C
+ if(total_cash >= threshhold)
+ break
+ for(var/obj/item/stack/spacecash/S in mover.GetAllContents())
+ total_cash += S.value * S.amount
+ counted_money += S
+ if(total_cash >= threshhold)
+ break
+
+ if(total_cash >= threshhold)
+ for(var/obj/I in counted_money)
+ qdel(I)
+
+ mover << "Thank you for your payment! Please enjoy your flight."
+ approved_passengers += mover
+ return 1
+ else
+ mover << "You don't have enough money to enter the main shuttle. You'll have to fly coach."
+ return 0
+
diff --git a/code/modules/spells/spell_types/aimed.dm b/code/modules/spells/spell_types/aimed.dm
new file mode 100644
index 00000000000..111094d5d7b
--- /dev/null
+++ b/code/modules/spells/spell_types/aimed.dm
@@ -0,0 +1,105 @@
+
+/obj/effect/proc_holder/spell/aimed
+ name = "aimed projectile spell"
+ var/projectile_type = /obj/item/projectile/magic/teleport
+ var/deactive_msg = "You discharge your projectile..."
+ var/active_msg = "You charge your projectile!"
+ var/base_icon_state = "projectile"
+ var/active_icon_state = "projectile"
+
+/obj/effect/proc_holder/spell/aimed/Click()
+ var/mob/living/user = usr
+ if(!istype(user))
+ return
+ var/msg
+ if(!can_cast(user))
+ msg = "You can no longer cast [name]!"
+ remove_ranged_ability(msg)
+ return
+ if(active)
+ msg = "[deactive_msg]"
+ remove_ranged_ability(msg)
+ else
+ msg = "[active_msg]Left-click to shoot it at a target!"
+ add_ranged_ability(user, msg, TRUE)
+
+/obj/effect/proc_holder/spell/aimed/update_icon()
+ if(!action)
+ return
+ action.button_icon_state = "[base_icon_state][active]"
+ action.UpdateButtonIcon()
+
+/obj/effect/proc_holder/spell/aimed/InterceptClickOn(mob/living/caller, params, atom/target)
+ if(..())
+ return FALSE
+ if(!cast_check(0, ranged_ability_user))
+ remove_ranged_ability()
+ return FALSE
+ var/list/targets = list(target)
+ perform(targets,user = ranged_ability_user)
+ return TRUE
+
+/obj/effect/proc_holder/spell/aimed/cast(list/targets, mob/living/user)
+ var/target = targets[1]
+ var/turf/T = user.loc
+ var/turf/U = get_step(user, user.dir) // Get the tile infront of the move, based on their direction
+ if(!isturf(U) || !isturf(T))
+ return FALSE
+ fire_projectile(user, target)
+ user.newtonian_move(get_dir(U, T))
+ remove_ranged_ability() //Auto-disable the ability once successfully performed
+ return TRUE
+
+/obj/effect/proc_holder/spell/aimed/proc/fire_projectile(mob/living/user, atom/target)
+ var/obj/item/projectile/P = new projectile_type(user.loc)
+ P.current = get_turf(user)
+ P.preparePixelProjectile(target, get_turf(target), user)
+ P.fire()
+ return TRUE
+
+/obj/effect/proc_holder/spell/aimed/lightningbolt
+ name = "Lightning Bolt"
+ desc = "Fire a high powered lightning bolt at your foes!"
+ school = "evocation"
+ charge_max = 200
+ clothes_req = 1
+ invocation = "UN'LTD P'WAH"
+ invocation_type = "shout"
+ cooldown_min = 30
+ active_icon_state = "lightning"
+ base_icon_state = "lightning"
+ sound = 'sound/magic/lightningbolt.ogg'
+ active = FALSE
+ var/tesla_range = 15
+ var/tesla_power = 20000
+ var/tesla_boom = FALSE
+ active_msg = "You energize your hand with arcane lightning!"
+ deactive_msg = "You let the energy flow out of your hands back into yourself..."
+
+/obj/effect/proc_holder/spell/aimed/lightningbolt/fire_projectile(mob/living/user, atom/target)
+ var/obj/item/projectile/magic/aoe/lightning/P = new /obj/item/projectile/magic/aoe/lightning(user.loc)
+ P.current = get_turf(user)
+ P.preparePixelProjectile(target, get_turf(target), user)
+ P.tesla_power = tesla_power
+ P.tesla_range = tesla_range
+ P.tesla_boom = tesla_boom
+ P.fire()
+ return TRUE
+
+/obj/effect/proc_holder/spell/aimed/fireball
+ name = "Fireball"
+ desc = "This spell fires a fireball at a target and does not require wizard garb."
+ school = "evocation"
+ charge_max = 60
+ clothes_req = 0
+ invocation = "ONI SOMA"
+ invocation_type = "shout"
+ range = 20
+ cooldown_min = 20 //10 deciseconds reduction per rank
+ projectile_type = /obj/item/projectile/magic/aoe/fireball
+ base_icon_state = "fireball"
+ action_icon_state = "fireball0"
+ sound = "sound/magic/Fireball.ogg"
+ active_msg = "You prepare to cast your fireball spell!"
+ deactive_msg = "You extinguish your fireball... for now."
+ active = FALSE
diff --git a/code/modules/spells/spell_types/devil.dm b/code/modules/spells/spell_types/devil.dm
index b235184ddd8..6f62b9488c6 100644
--- a/code/modules/spells/spell_types/devil.dm
+++ b/code/modules/spells/spell_types/devil.dm
@@ -69,7 +69,7 @@
user << "[C] seems to not be sentient. You cannot summon a contract for [C.p_them()]."
-/obj/effect/proc_holder/spell/fireball/hellish
+/obj/effect/proc_holder/spell/aimed/fireball/hellish
name = "Hellfire"
desc = "This spell launches hellfire at the target."
@@ -80,7 +80,7 @@
invocation_type = "shout"
range = 2
- fireball_type = /obj/item/projectile/magic/fireball/infernal
+ projectile_type = /obj/item/projectile/magic/aoe/fireball/infernal
action_background_icon_state = "bg_demon"
diff --git a/code/modules/spells/spell_types/lightning.dm b/code/modules/spells/spell_types/lightning.dm
index 73e958926ca..c1058161f55 100644
--- a/code/modules/spells/spell_types/lightning.dm
+++ b/code/modules/spells/spell_types/lightning.dm
@@ -1,6 +1,6 @@
-/obj/effect/proc_holder/spell/targeted/lightning
- name = "Lightning Bolt"
- desc = "Charges up and throws a lightning bolt at nearby enemies. Classic."
+/obj/effect/proc_holder/spell/targeted/tesla
+ name = "Tesla Blast"
+ desc = "Blast lightning at your foes!"
charge_type = "recharge"
charge_max = 300
clothes_req = 1
@@ -16,12 +16,12 @@
action_icon_state = "lightning"
-/obj/effect/proc_holder/spell/targeted/lightning/Click()
+/obj/effect/proc_holder/spell/targeted/tesla/Click()
if(!ready && cast_check())
StartChargeup()
return 1
-/obj/effect/proc_holder/spell/targeted/lightning/proc/StartChargeup(mob/user = usr)
+/obj/effect/proc_holder/spell/targeted/tesla/proc/StartChargeup(mob/user = usr)
ready = 1
user << "You start gathering the power."
Snd = new/sound('sound/magic/lightning_chargeup.ogg',channel = 7)
@@ -36,18 +36,18 @@
else
revert_cast(user, 0)
-/obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
+/obj/effect/proc_holder/spell/targeted/tesla/proc/Reset(mob/user = usr)
ready = 0
if(halo)
user.overlays.Remove(halo)
-/obj/effect/proc_holder/spell/targeted/lightning/revert_cast(mob/user = usr, message = 1)
+/obj/effect/proc_holder/spell/targeted/tesla/revert_cast(mob/user = usr, message = 1)
if(message)
user << "No target found in range."
Reset(user)
..()
-/obj/effect/proc_holder/spell/targeted/lightning/cast(list/targets, mob/user = usr)
+/obj/effect/proc_holder/spell/targeted/tesla/cast(list/targets, mob/user = usr)
ready = 0
var/mob/living/carbon/target = targets[1]
Snd=sound(null, repeat = 0, wait = 1, channel = Snd.channel) //byond, why you suck?
@@ -63,7 +63,7 @@
Bolt(user,target,30,5,user)
Reset(user)
-/obj/effect/proc_holder/spell/targeted/lightning/proc/Bolt(mob/origin,mob/target,bolt_energy,bounces,mob/user = usr)
+/obj/effect/proc_holder/spell/targeted/tesla/proc/Bolt(mob/origin,mob/target,bolt_energy,bounces,mob/user = usr)
origin.Beam(target,icon_state="lightning[rand(1,12)]",time=5)
var/mob/living/carbon/current = target
if(bounces < 1)
@@ -81,4 +81,4 @@
return
var/mob/living/next = pick(possible_targets)
if(next)
- Bolt(current,next,max((bolt_energy-5),5),bounces-1,user)
\ No newline at end of file
+ Bolt(current,next,max((bolt_energy-5),5),bounces-1,user)
diff --git a/code/modules/spells/spell_types/wizard.dm b/code/modules/spells/spell_types/wizard.dm
index 72eab294e43..95d7d10e663 100644
--- a/code/modules/spells/spell_types/wizard.dm
+++ b/code/modules/spells/spell_types/wizard.dm
@@ -227,78 +227,6 @@
mutations = list(BLINDMUT)
duration = 300
sound="sound/magic/Blind.ogg"
-
-/obj/effect/proc_holder/spell/fireball
- name = "Fireball"
- desc = "This spell fires a fireball at a target and does not require wizard garb."
-
- school = "evocation"
- charge_max = 60
- clothes_req = 0
- invocation = "ONI SOMA"
- invocation_type = "shout"
- range = 20
- cooldown_min = 20 //10 deciseconds reduction per rank
- var/fireball_type = /obj/item/projectile/magic/fireball
- action_icon_state = "fireball0"
- sound = "sound/magic/Fireball.ogg"
-
- active = FALSE
-
-
-/obj/effect/proc_holder/spell/fireball/Click()
- var/mob/living/user = usr
- if(!istype(user))
- return
-
- var/msg
-
- if(!can_cast(user))
- msg = "You can no longer cast Fireball."
- remove_ranged_ability(msg)
- return
-
- if(active)
- msg = "You extinguish your fireball...for now."
- remove_ranged_ability(msg)
- else
- msg = "Your prepare to cast your fireball spell! Left-click to cast at a target!"
- add_ranged_ability(user, msg, TRUE)
-
-/obj/effect/proc_holder/spell/fireball/update_icon()
- if(!action)
- return
- action.button_icon_state = "fireball[active]"
- action.UpdateButtonIcon()
-
-/obj/effect/proc_holder/spell/fireball/InterceptClickOn(mob/living/caller, params, atom/target)
- if(..())
- return FALSE
-
- if(!cast_check(0, ranged_ability_user))
- remove_ranged_ability()
- return FALSE
-
- var/list/targets = list(target)
- perform(targets,user = ranged_ability_user)
-
- return TRUE
-
-/obj/effect/proc_holder/spell/fireball/cast(list/targets, mob/living/user)
- var/target = targets[1] //There is only ever one target for fireball
- var/turf/T = user.loc
- var/turf/U = get_step(user, user.dir) // Get the tile infront of the move, based on their direction
- if(!isturf(U) || !isturf(T))
- return 0
-
- var/obj/item/projectile/magic/fireball/FB = new fireball_type(user.loc)
- FB.current = get_turf(user)
- FB.preparePixelProjectile(target, get_turf(target), user)
- FB.fire()
- user.newtonian_move(get_dir(U, T))
- remove_ranged_ability() //Auto-disable the ability once successfully performed
- return 1
-
/obj/effect/proc_holder/spell/aoe_turf/repulse
name = "Repulse"
desc = "This spell throws everything around the user away."
diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm
index 979f2623f41..a5545c91cd7 100644
--- a/code/modules/surgery/bodyparts/bodyparts.dm
+++ b/code/modules/surgery/bodyparts/bodyparts.dm
@@ -316,9 +316,9 @@
I = image("icon"='icons/mob/human_parts.dmi', "icon_state"="[species_id]_[body_zone]", "layer"=-BODYPARTS_LAYER, "dir"=image_dir)
else
if(should_draw_gender)
- I = image("icon"='icons/mob/augments.dmi', "icon_state"="[body_zone]_[icon_gender]", "layer"=-BODYPARTS_LAYER, "dir"=image_dir)
+ I = image("icon"='icons/mob/augments.dmi', "icon_state"="[icon_state]_[icon_gender]", "layer"=-BODYPARTS_LAYER, "dir"=image_dir)
else
- I = image("icon"='icons/mob/augments.dmi', "icon_state"="[body_zone]", "layer"=-BODYPARTS_LAYER, "dir"=image_dir)
+ I = image("icon"='icons/mob/augments.dmi', "icon_state"="[icon_state]", "layer"=-BODYPARTS_LAYER, "dir"=image_dir)
standing += I
return standing
diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm
index bd01b14c216..8e5197ef600 100644
--- a/code/modules/surgery/bodyparts/dismemberment.dm
+++ b/code/modules/surgery/bodyparts/dismemberment.dm
@@ -35,6 +35,8 @@
var/turf/target_turf = get_turf(src)
for(var/i in 1 to t_range-1)
var/turf/new_turf = get_step(target_turf, direction)
+ if(!new_turf)
+ break
target_turf = new_turf
if(new_turf.density)
break
diff --git a/code/modules/surgery/bodyparts/robot_bodyparts.dm b/code/modules/surgery/bodyparts/robot_bodyparts.dm
index 6d0001c4211..653a1311446 100644
--- a/code/modules/surgery/bodyparts/robot_bodyparts.dm
+++ b/code/modules/surgery/bodyparts/robot_bodyparts.dm
@@ -158,3 +158,34 @@
flash2.forceMove(user.loc)
flash2 = null
..()
+
+
+
+
+/obj/item/bodypart/l_arm/robot/surplus
+ name = "surplus prosthetic left arm"
+ desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
+ icon = 'icons/mob/augments.dmi'
+ icon_state = "surplus_l_arm"
+ max_damage = 20
+
+/obj/item/bodypart/r_arm/robot/surplus
+ name = "surplus prosthetic right arm"
+ desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
+ icon = 'icons/mob/augments.dmi'
+ icon_state = "surplus_r_arm"
+ max_damage = 20
+
+/obj/item/bodypart/l_leg/robot/surplus
+ name = "surplus prosthetic leg"
+ desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
+ icon = 'icons/mob/augments.dmi'
+ icon_state = "surplus_l_leg"
+ max_damage = 20
+
+/obj/item/bodypart/r_leg/robot/surplus
+ name = "surplus prosthetic leg"
+ desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
+ icon = 'icons/mob/augments.dmi'
+ icon_state = "surplus_r_leg"
+ max_damage = 20
\ No newline at end of file
diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm
index 7316a188cea..3342ef840c5 100644
--- a/code/modules/surgery/organs/organ_internal.dm
+++ b/code/modules/surgery/organs/organ_internal.dm
@@ -664,6 +664,7 @@
/obj/item/organ/tongue/robot
name = "robotic voicebox"
desc = "A voice synthesizer that can interface with organic lifeforms."
+ status = ORGAN_ROBOTIC
icon_state = "tonguerobot"
say_mod = "states"
attack_verb = list("beeped", "booped")
@@ -807,6 +808,7 @@
name = "robotic eyes"
icon_state = "cybernetic_eyeballs"
desc = "Your vision is augmented."
+ status = ORGAN_ROBOTIC
/obj/item/organ/eyes/robotic/emp_act(severity)
if(!owner)
diff --git a/code/modules/uplink/uplink_item.dm b/code/modules/uplink/uplink_item.dm
index 65507a30911..9be41d48f23 100644
--- a/code/modules/uplink/uplink_item.dm
+++ b/code/modules/uplink/uplink_item.dm
@@ -638,6 +638,7 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
desc = "A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent."
item = /obj/item/weapon/storage/box/syndie_kit/romerol
cost = 25
+ cant_discount = TRUE
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)
/datum/uplink_item/stealthy_weapons/dart_pistol
@@ -1165,6 +1166,15 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
/datum/uplink_item/role_restricted
category = "Role-Restricted"
exclude_modes = list(/datum/game_mode/nuclear)
+ surplus = 0
+
+/datum/uplink_item/role_restricted/reverse_revolver
+ name = "Reverse Revolver"
+ desc = "A revolver that always fires at its user. \"Accidentally\" drop your weapon, then watch as the greedy corporate pigs blow their own brains all over the wall. \
+ The revolver itself is actually real. Only clumsy people, and clowns, can fire it normally. Comes in a box of hugs. Honk."
+ cost = 14
+ item = /obj/item/weapon/storage/box/hug/reverse_revolver
+ restricted_roles = list("Clown")
/datum/uplink_item/role_restricted/ez_clean_bundle
name = "EZ Clean Grenade Bundle"
@@ -1174,6 +1184,17 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
surplus = 20
restricted_roles = list("Janitor")
+/datum/uplink_item/role_restricted/his_grace
+ name = "His Grace"
+ desc = "An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, it will thirst for blood and must be used to kill in order to sate that thirst. \
+ His Grace grants benefits to its wielder, with a more intense hunger equaling more benefits, but be wary: if it gets too hungry, it will kill you and destroy your body. \
+ If you leave His Grace alone for some time, it will eventually return to its inactive state. \
+ To activate His Grace, place five assorted organs inside of it and use it in your hand."
+ item = /obj/item/weapon/storage/toolbox/artistic/his_grace
+ cost = 20
+ restricted_roles = list("Chaplain")
+ surplus = 5 //Very low chance to get it in a surplus crate even without being the chaplain
+
// Pointless
/datum/uplink_item/badass
category = "(Pointless) Badassery"
diff --git a/code/world.dm b/code/world.dm
index bab4d772ae1..a7401d7aa20 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -9,12 +9,15 @@
name = "/tg/ Station 13"
fps = 20
visibility = 0
+#ifdef GC_FAILURE_HARD_LOOKUP
+ loop_checks = FALSE
+#endif
var/list/map_transition_config = MAP_TRANSITION_CONFIG
/world/New()
+ world.log << "World loaded at [world.timeofday]"
map_ready = 1
- world.log << "Map is ready."
#if (PRELOAD_RSC == 0)
external_rsc_urls = file2list("config/external_rsc_urls.txt","\n")
@@ -69,7 +72,6 @@ var/list/map_transition_config = MAP_TRANSITION_CONFIG
Master.Setup(10, FALSE)
-
#define IRC_STATUS_THROTTLE 50
var/last_irc_status = 0
@@ -97,7 +99,8 @@ var/last_irc_status = 0
if(world.time - last_irc_status < IRC_STATUS_THROTTLE)
return
var/list/adm = get_admin_counts()
- var/status = "Admins: [adm["total"]] (Active: [adm["present"]] AFK: [adm["afk"]] Stealth: [adm["stealth"]] Skipped: [adm["noflags"]]). "
+ var/list/allmins = adm["total"]
+ var/status = "Admins: [allmins.len] (Active: [english_list(adm["present"])] AFK: [english_list(adm["afk"])] Stealth: [english_list(adm["stealth"])] Skipped: [english_list(adm["noflags"])]). "
status += "Players: [clients.len] (Active: [get_active_player_count(0,1,0)]). Mode: [ticker.mode.name]."
send2irc("Status", status)
last_irc_status = world.time
@@ -117,7 +120,9 @@ var/last_irc_status = 0
s["revision_date"] = revdata.date
var/list/adm = get_admin_counts()
- s["admins"] = adm["present"] + adm["afk"] //equivalent to the info gotten from adminwho
+ var/list/presentmins = adm["present"]
+ var/list/afkmins = adm["afk"]
+ s["admins"] = presentmins.len + afkmins.len //equivalent to the info gotten from adminwho
s["gamestate"] = 1
if(ticker)
s["gamestate"] = ticker.current_state
@@ -182,14 +187,14 @@ var/last_irc_status = 0
else
return ircadminwho()
-
+#define WORLD_REBOOT(X) world.log << "World rebooted at [world.timeofday]"; ..(X)
/world/Reboot(var/reason, var/feedback_c, var/feedback_r, var/time)
if (reason == 1) //special reboot, do none of the normal stuff
if (usr)
log_admin("[key_name(usr)] Has requested an immediate world restart via client side debugging tools")
message_admins("[key_name_admin(usr)] Has requested an immediate world restart via client side debugging tools")
world << "Rebooting World immediately due to host request"
- return ..(1)
+ WORLD_REBOOT(1)
var/delay
if(time)
delay = time
@@ -198,7 +203,7 @@ var/last_irc_status = 0
if(ticker.delay_end)
world << "An admin has delayed the round end."
return
- world << "Rebooting World in [delay/10] [delay > 10 ? "seconds" : "second"]. [reason]"
+ world << "Rebooting World in [delay/10] [(delay >= 10 && delay < 20) ? "second" : "seconds"]. [reason]"
var/round_end_sound_sent = FALSE
if(ticker.round_end_sound)
round_end_sound_sent = TRUE
@@ -220,12 +225,12 @@ var/last_irc_status = 0
Reboot("Map change timed out", time = 10)
return
OnReboot(reason, feedback_c, feedback_r, round_end_sound_sent)
- ..(0)
+ WORLD_REBOOT(0)
+#undef WORLD_REBOOT
/world/proc/OnReboot(reason, feedback_c, feedback_r, round_end_sound_sent)
feedback_set_details("[feedback_c]","[feedback_r]")
log_game("Rebooting World. [reason]")
- kick_clients_in_lobby("The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked
#ifdef dellogging
var/log = file("data/logs/del.log")
log << time2text(world.realtime)
@@ -234,36 +239,40 @@ var/last_irc_status = 0
if(count > 10)
log << "#[count]\t[index]"
#endif
- var/soundwait = 0
- if (ticker.round_end_sound && !round_end_sound_sent)
- soundwait = 10
- for(var/thing in clients)
- var/client/C = thing
- if (!C)
- continue
- C.Export("##action=load_rsc", ticker.round_end_sound)
- spawn(soundwait/2)
- if(ticker && ticker.round_end_sound)
- world << sound(ticker.round_end_sound)
- else
- world << sound(pick('sound/AI/newroundsexy.ogg',
- 'sound/misc/apcdestroyed.ogg',
- 'sound/misc/bangindonk.ogg',
- 'sound/misc/leavingtg.ogg',
- 'sound/misc/its_only_game.ogg',
- 'sound/misc/yeehaw.ogg',
- 'sound/misc/disappointed.ogg')) // random end sounds!! - LastyBatsy
if(blackbox)
blackbox.save_all_data_to_sql()
- sleep(soundwait)
Master.Shutdown() //run SS shutdowns
+ RoundEndSound(round_end_sound_sent)
+ kick_clients_in_lobby("The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked
+ world << "Rebooting world. Loading next map..."
for(var/thing in clients)
var/client/C = thing
- if (!C)
- continue
- if(config.server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite
+ if(C && config.server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite
C << link("byond://[config.server]")
+/world/proc/RoundEndSound(round_end_sound_sent)
+ set waitfor = FALSE
+ var/round_end_sound
+ if(!ticker && ticker.round_end_sound)
+ round_end_sound = ticker.round_end_sound
+ if (!round_end_sound_sent)
+ for(var/thing in clients)
+ var/client/C = thing
+ if (!C)
+ continue
+ C.Export("##action=load_rsc", round_end_sound)
+ else
+ round_end_sound = pick(\
+ 'sound/roundend/newroundsexy.ogg',
+ 'sound/roundend/apcdestroyed.ogg',
+ 'sound/roundend/bangindonk.ogg',
+ 'sound/roundend/leavingtg.ogg',
+ 'sound/roundend/its_only_game.ogg',
+ 'sound/roundend/yeehaw.ogg',
+ 'sound/roundend/disappointed.ogg'\
+ )
+ world << sound(round_end_sound)
+
var/inerror = 0
/world/Error(var/exception/e)
//runtime while processing runtimes
diff --git a/config/maps.txt b/config/maps.txt
index be491b56cd7..01b97a2b204 100644
--- a/config/maps.txt
+++ b/config/maps.txt
@@ -25,11 +25,6 @@ map metastation
#voteweight 0.5
endmap
-map birdstation
- friendlyname Bird Boat Station
- maxplayers 35
-endmap
-
map pubbystation
friendlyname Pubby Station
endmap
diff --git a/goon/sound/machinery/FireAlarm.ogg b/goon/sound/machinery/FireAlarm.ogg
new file mode 100644
index 00000000000..a19fd01ea61
Binary files /dev/null and b/goon/sound/machinery/FireAlarm.ogg differ
diff --git a/html/changelog.html b/html/changelog.html
index c4c6609fa03..e98e5e63f29 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -55,6 +55,172 @@
-->
+
10 February 2017
+
Ausops updated:
+
+ - Air tanks and plasma tanks have been resprited.
+
+
ChemicalRascal updated:
+
+ - Pen is able to wind up ruined tapes.
+
+
CoreOverload updated:
+
+ - You can now emag the escape pods to launch them under any alert code.
+ - Shuttle name is no longer displayed on "Status" panel. Instead, you can now examine a status screen to see it.
+
+
Cyberboss updated:
+
+ - Simple animals now deathgasp properly again
+ - Testmerged PRs will no longer duplicate in the list
+
+
Joan updated:
+
+ - Clockwork Cults must always construct and activate the Ark.
+
+
Mekhi Anderson updated:
+
+ - All mobs can now *spin!
+ - Cyborgs now have handholds. This means you can ride around on them, but if you get stunned or hit, you fall off! The cyborg can also throw you off by spinning.
+
+
Tofa01 updated:
+
+ - Changes fire alarm to make new sound FireAlarm.ogg
+
+
Xhuis updated:
+
+ - The Syndicate will no longer prank their operatives by including reverse revolvers in surplus crates.
+
+
coiax updated:
+
+ - A reverse revolver now comes in a box of hugs.
+
+
+
09 February 2017
+
Cyberboss updated:
+
+ - Certain firedoors that should have closed during an alarm now actually close
+ - You can now knock on firedoors
+ - Supermatter in a closet/crate will now properly fee the singulo
+ - Paper planes can be unfolded again
+ - Paper planes can be stamped properly
+
+
Joan updated:
+
+ - Impaling someone with a sharp item by pulling them with a changeling Tentacle now does significantly less damage and stuns for less time.
+
+
Jordie0608 updated:
+
+ - Admins can now filter watchlist entries to only users who are connected.
+ - Messages no longer delete themselves when sent.
+
+
Kor updated:
+
+ - The limb grower has been replaced with a box of surplus limbs. Visit robotics or harvest limbs from another person if you want quality.
+
+
Reeeeimstupid updated:
+
+ - Silly Abductee objectives. Try not to go crazy trading life stories with Lord Singulo.
+
+
Tofa01 updated:
+
+ - Removes virology access to jobs including Medical Doctor, Geneticist and Chemist.
+ - [Delta] Changes NW supermatter filter to filter O2 instead of N2
+ - [Delta] Adds wardrobes to Dorms & Arrivals Shuttle
+ - [Delta] Adds access buttons to virology doors for extra security
+ - [Delta] Adds bolt door button to all dorms
+ - [Delta] Adds three pairs of optical meson scanners to supermatter room
+ - [Delta] Adds a disk fridge to botany
+ - [Delta] Adds a cake hat to the bar
+ - [Delta] Fixes misplaced station intercom in Supermatter SMES room
+
+
XDTM updated:
+
+ - A Law Removal module can be build in RnD. It can remove a specified core or freeform law.
+ - When stating laws, silicons won't skip a number when hiding laws. (example: 1. Law 1; 2. Law 2; 3. Law 4 if you choose not to state Law 3)
+
+
Xhuis updated:
+
+ - Artistic toolboxes now spawn in maintenance and possess various supplies for wire art and crayon art.
+ - Traitors can now obtain His Grace. Chaplains can buy it for 20 TC, or it can be found in a surplus crate.
+ - Soapstone messages can now be rated! Attack the message with your hand to rate it positive or negative. Anyone can see the rating, and you cannot rate a message more than once, even across rounds.
+ - Soapstones no longer have a write time.
+ - Soapstones now have a fixed vocabulary to write messages with.
+
+
chanoc1 updated:
+
+ - The salt and pepper shakers have new sprites.
+
+
coiax updated:
+
+ - Added metal rods and floor tiles to Standard cyborgs.
+ - Added a remote signaling device to Engineering cyborg.
+ - Adds a 'Guardian of Balance' lawset and AI module, currently admin spawn only.
+
+
uraniummeltdown updated:
+
+ - Kinetic Accelerator Cosmetic and Tracer Modkits now don't use mod capacity. Cosmetic kits change the name of the KA.
+
+
+
07 February 2017
+
Cyberboss updated:
+
+ - Wire, atmos, and disposal networks no longer work across hyperspace when on the border of a shuttle
+ - Implants that work on death will now work for simple_animals
+ - The target moving while being implanted will no longer continue the implant
+ - Implanters now show progress bars as they were intended to
+ - Pipe painters are no longer aggressive
+ - Carding the AI will now stop a doomsday device
+ - The job subsystem now loads instantly. No more waiting to set your occupation prefs!
+ - The rare case of duping your inventory at roundstart has been fixed
+ - Self deleting stackable items are fixed
+
+
Dannno updated:
+
+ - We've switched to a new brand of colored jumpsuit.
+
+
JJRcop updated:
+
+ - Adds 4% chance when assigning a valentines day date to also assign someone else to the same date, but your date will still have you as their only date.
+
+
Poojawa updated:
+
+ - [Delta] Active turfs down from 300+
+ - [Delta] Janitor closet isn't 2.7K anymore
+ - [Delta] Various pipe fixes
+
+
RemieRichards updated:
+
+ - Added a new checmial, Skewium, it's produced by mixing rotatium, plasma and sulphuric acid in the ratio 2:2:1, which results in 5 Skewium.
+
+
Swindly updated:
+
+ - Robotic eyes can no longer be eaten
+
+
Tofa01 updated:
+
+ - Fixes grammar issue when changing someones appearance via plastic surgery.
+ - [OmegaStation] Allows Chaplain job to be selectable.
+ - [Omega] Fixes Overpressurization In Mass Driver Room
+
+
Xhuis updated:
+
+ - Traitor clowns can now buy a reverse revolver. I'll leave it up to you to guess what it does. Honk.
+
+
iamthedigitalme updated:
+
+ - Legion has a new, animated sprite.
+
+
kevinz000 updated:
+
+ - ADMINS: SDQL2 has been given some new features!
+ - SDQL2 now gives you an exception on runtime instead of flooding server runtime logs.
+ - SDQL2 now supports usr, which makes that variable reference to whatever mob you are in, src, which targets the object it is being called on itself, and marked, which targets the datum marked by the admin calling it. Also, it supports hex references (the hex number at the top of a VV panel) in {}s, so you can target nearly anything! Also, global procs are supported by global.[procname](args), for CALL queries.
+ - SDQL2 can no longer edit /datum/admins or /datum/admin_rank, and is protected from changing x/y/z of a turf and anything that would cause broken movement for movable atoms.
+ - SDQL2 can now get list input with [arg1, arg2]!
+ - Do '""' to put strings inside of SDQL2 or it won't work.
+
+
06 February 2017
Xhuis updated:
@@ -1233,139 +1399,6 @@
- fixed ashdrake's flame wall.
- fixed walls decon spawning metal in a random location in the same room.
-
-
08 December 2016
-
Fox McCloud updated:
-
- - The ability to harvest a plant, repeatedly, is now a gene-extractable trait that can be spliced into other plants
- - can extract the battery capabilities of potatoes and splice them into other plants
- - Plants types are now gene traits that can be added/removed from plants
- - Adds new stinging plant trait that will inject a bit of a plant's reagents when thrown at someone
-
-
Joan updated:
-
- - The clockwork slab's interface is now TGUI.
- - You can now see what an ocular warden is attacking.
-
-
Mervill updated:
-
- - The light replacer can now create bulbs from glass shards
- - Click a light replacer while holding a glass shard to add the shard to the replacer
- - Click a glass shard while holding a light replacer to consume the shard
-
-
MrStonedOne updated:
-
- - world initialization is now faster.
- - fixed the modify bodypart admin tool not working
-
-
PKPenguin321 updated:
-
- - Swarmer beacons now have 750 health, down from 3000.
-
-
TehZombehz updated:
-
- - Nanotrasen Culinary Division has authorized the production of tacos, both plain and classic.
-
-
XDTM updated:
-
- - Replica Pod cloning now works on people who have been decapitated.
-
-
coiax updated:
-
- - Additional mice sometimes appear in the maintenance tunnels. Engineers beware!
-
-
-
07 December 2016
-
Cyberboss updated:
-
- - Atmos canisters now stay connected after relabeling them
-
-
Incoming5643 updated:
-
- - Server owners that use the panic bunker feature can now optionally redirect new players to a different server. See config.txt for details.
-
-
LOOT DUDE updated:
-
- - Swarmers will drop bluespace crystals on death, non-artificial crystals.
-
-
MisterTikva updated:
-
- - Nanotrasen Mushroom Studies Division proudly announces that growth serum producing plants were genetically reassembled. You no longer alternate between sizes with doses 20u+ and more effects were added to higher doses.
-
-
Thunder12345 updated:
-
- - You can now only order a replacement shuttle once
-
-
-
06 December 2016
-
BASILMAN YOUR MAIN MAN updated:
-
- - fixes people "walking over the glass shard!" when they're on the ground, changes message when incapacitated
-
-
Chnkr updated:
-
- - Nuclear Operatives can now customize the message broadcast to the station when declaring war.
-
-
Cyberboss updated:
-
- - The atmos waste lines for the Metastation Kitchen and Botany departments is now actually connected
-
-
Gun Hog updated:
-
- - Nanotrasen Janitorial Sciences Division is proud to announce a new concept for the Advanced Mop prototype; It now includes a built-in condenser for self re-hydration! See your local Scientist today! In the event that janitorial staff wish to use more expensive solutions, the condenser may be shut off with a handy handle switch!
-
-
Incoming5643 updated:
-
- - The timer for shuttle calls/recalls now scales with the security level of the station (Code Red/Green, etc.). You no longer have to feel dumb if you forget to call Code Red before you call the shuttle!
- - Shuttles called in Code Green (the lowest level) now take 20 minutes to arrive, but may be recalled for up to 10 minutes. They also don't require a reason to be called.
- - That doesn't mean you should call a code green shuttle every round the moment it finishes refueling.
- - Server owners may now customize the population levels required to play various modes. Keep in mind that this does not preserve the balance of the mode if you change it drastically. See game_modes.txt for details.
-
-
Joan updated:
-
- - You can now proselytize floor tiles at a rate of 20 tiles to 1 brass sheet or 2 tiles to 1 liquified alloy for cogscarabs.
- - Proselytizers will automatically pry up floor tiles if those tiles can be proselytized.
- - Brass floor tiles no longer exist. Instead, you can just apply brass sheets to a tile. Crowbarring up a clockwork floor will yield that brass sheet.
- - You can now cancel AI intellicard wiping.
- - Geis now takes 5 seconds to resist.
-
-
Mervill updated:
-
- - Examining now lists the neck slot
-
-
MisterTikva updated:
-
- - Nanotrasen informs that certain berry and root plants have been infused with additional genetic traits.
- - Watermelons now have water in them!
- - Blumpkin's chlorine production has been reduced for better workplace efficiency.
- - Squishy plants now obey the laws of physics and will squash all over you if fall on them.
-
-
Shadowlight213 updated:
-
- - The lavaland syndicate agents, as well as the ID for all simple_animal syndicate corpses should have their ID actually have syndicate access on it now!
-
-
Swindly updated:
-
- - Adds a new toxin: Anacea. It metabolizes very slowly and quickly purges medicines in the victim while dealing light toxin damage. Its recipe is 1 part Haloperidol, 1 part Impedrezene, 1 part Radium.
-
-
WJohn updated:
-
- - AI core turrets can once again hit you if you are standing in front of the glass panes, or in the viewing area's doorway.
-
-
XDTM updated:
-
- - Quantum Pads are now buildable in R&D!
- - Quantum Pads, once built, can be linked to other Quantum Pads using a multitool. Using a Pad who has been linked will teleport everything on the sending pad to the linked pad!
- - Pads do not need to be linked in pairs: Pad A can lead to Pad B which can lead to pad C.
- - Upgrading a Quantum Pad will reduce the cooldown, charge-up time, and power consumption.
- - Quantum Pads require a bluespace crystal, a micro manipulator, a capacitor and a cable piece.
-
-
kilkun updated:
-
- - New lore surrounding the various SWAT suits.
- - Captain's hardsuit/SWAT suit got a few buffs. It's now much more robust.
- - Captain's space suit is now heat proof as well as fireproof. Long overlooked no longer.
-
GoonStation 13 Development Team
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 51dfdd09213..6d7492ecb6b 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -9327,3 +9327,136 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: Traitor janitors can now order EZ-clean grenades for 6 telecrystals per
bundle. They function like normal cleaning grenades with an added "oh god my
face is melting" effect, and can also be found in surplus crates.
+2017-02-07:
+ Cyberboss:
+ - bugfix: Wire, atmos, and disposal networks no longer work across hyperspace when
+ on the border of a shuttle
+ - bugfix: Implants that work on death will now work for simple_animals
+ - bugfix: The target moving while being implanted will no longer continue the implant
+ - bugfix: Implanters now show progress bars as they were intended to
+ - bugfix: Pipe painters are no longer aggressive
+ - bugfix: Carding the AI will now stop a doomsday device
+ - rscadd: The job subsystem now loads instantly. No more waiting to set your occupation
+ prefs!
+ - bugfix: The rare case of duping your inventory at roundstart has been fixed
+ - bugfix: Self deleting stackable items are fixed
+ Dannno:
+ - tweak: We've switched to a new brand of colored jumpsuit.
+ JJRcop:
+ - tweak: Adds 4% chance when assigning a valentines day date to also assign someone
+ else to the same date, but your date will still have you as their only date.
+ Poojawa:
+ - bugfix: '[Delta] Active turfs down from 300+'
+ - bugfix: '[Delta] Janitor closet isn''t 2.7K anymore'
+ - bugfix: '[Delta] Various pipe fixes'
+ RemieRichards:
+ - rscadd: Added a new checmial, Skewium, it's produced by mixing rotatium, plasma
+ and sulphuric acid in the ratio 2:2:1, which results in 5 Skewium.
+ Swindly:
+ - bugfix: Robotic eyes can no longer be eaten
+ Tofa01:
+ - bugfix: Fixes grammar issue when changing someones appearance via plastic surgery.
+ - tweak: '[OmegaStation] Allows Chaplain job to be selectable.'
+ - bugfix: '[Omega] Fixes Overpressurization In Mass Driver Room'
+ Xhuis:
+ - rscadd: Traitor clowns can now buy a reverse revolver. I'll leave it up to you
+ to guess what it does. Honk.
+ iamthedigitalme:
+ - imageadd: Legion has a new, animated sprite.
+ kevinz000:
+ - rscadd: 'ADMINS: SDQL2 has been given some new features!'
+ - bugfix: SDQL2 now gives you an exception on runtime instead of flooding server
+ runtime logs.
+ - rscadd: SDQL2 now supports usr, which makes that variable reference to whatever
+ mob you are in, src, which targets the object it is being called on itself,
+ and marked, which targets the datum marked by the admin calling it. Also, it
+ supports hex references (the hex number at the top of a VV panel) in {}s, so
+ you can target nearly anything! Also, global procs are supported by global.[procname](args),
+ for CALL queries.
+ - bugfix: SDQL2 can no longer edit /datum/admins or /datum/admin_rank, and is protected
+ from changing x/y/z of a turf and anything that would cause broken movement
+ for movable atoms.
+ - rscadd: SDQL2 can now get list input with [arg1, arg2]!
+ - experiment: Do '""' to put strings inside of SDQL2 or it won't work.
+2017-02-09:
+ Cyberboss:
+ - bugfix: Certain firedoors that should have closed during an alarm now actually
+ close
+ - soundadd: You can now knock on firedoors
+ - bugfix: Supermatter in a closet/crate will now properly fee the singulo
+ - bugfix: Paper planes can be unfolded again
+ - bugfix: Paper planes can be stamped properly
+ Joan:
+ - tweak: Impaling someone with a sharp item by pulling them with a changeling Tentacle
+ now does significantly less damage and stuns for less time.
+ Jordie0608:
+ - rscadd: Admins can now filter watchlist entries to only users who are connected.
+ - tweak: Messages no longer delete themselves when sent.
+ Kor:
+ - rscadd: The limb grower has been replaced with a box of surplus limbs. Visit robotics
+ or harvest limbs from another person if you want quality.
+ Reeeeimstupid:
+ - rscadd: Silly Abductee objectives. Try not to go crazy trading life stories with
+ Lord Singulo.
+ Tofa01:
+ - tweak: Removes virology access to jobs including Medical Doctor, Geneticist and
+ Chemist.
+ - tweak: '[Delta] Changes NW supermatter filter to filter O2 instead of N2'
+ - rscadd: '[Delta] Adds wardrobes to Dorms & Arrivals Shuttle'
+ - rscadd: '[Delta] Adds access buttons to virology doors for extra security'
+ - rscadd: '[Delta] Adds bolt door button to all dorms'
+ - rscadd: '[Delta] Adds three pairs of optical meson scanners to supermatter room'
+ - rscadd: '[Delta] Adds a disk fridge to botany'
+ - rscadd: '[Delta] Adds a cake hat to the bar'
+ - bugfix: '[Delta] Fixes misplaced station intercom in Supermatter SMES room'
+ XDTM:
+ - rscadd: A Law Removal module can be build in RnD. It can remove a specified core
+ or freeform law.
+ - tweak: 'When stating laws, silicons won''t skip a number when hiding laws. (example:
+ 1. Law 1; 2. Law 2; 3. Law 4 if you choose not to state Law 3)'
+ Xhuis:
+ - rscadd: Artistic toolboxes now spawn in maintenance and possess various supplies
+ for wire art and crayon art.
+ - rscadd: Traitors can now obtain His Grace. Chaplains can buy it for 20 TC, or
+ it can be found in a surplus crate.
+ - rscadd: Soapstone messages can now be rated! Attack the message with your hand
+ to rate it positive or negative. Anyone can see the rating, and you cannot rate
+ a message more than once, even across rounds.
+ - rscdel: Soapstones no longer have a write time.
+ - tweak: Soapstones now have a fixed vocabulary to write messages with.
+ chanoc1:
+ - tweak: The salt and pepper shakers have new sprites.
+ coiax:
+ - rscadd: Added metal rods and floor tiles to Standard cyborgs.
+ - rscadd: Added a remote signaling device to Engineering cyborg.
+ - rscadd: Adds a 'Guardian of Balance' lawset and AI module, currently admin spawn
+ only.
+ uraniummeltdown:
+ - tweak: Kinetic Accelerator Cosmetic and Tracer Modkits now don't use mod capacity.
+ Cosmetic kits change the name of the KA.
+2017-02-10:
+ Ausops:
+ - rscadd: Air tanks and plasma tanks have been resprited.
+ ChemicalRascal:
+ - tweak: Pen is able to wind up ruined tapes.
+ CoreOverload:
+ - rscadd: You can now emag the escape pods to launch them under any alert code.
+ - tweak: Shuttle name is no longer displayed on "Status" panel. Instead, you can
+ now examine a status screen to see it.
+ Cyberboss:
+ - bugfix: Simple animals now deathgasp properly again
+ - bugfix: Testmerged PRs will no longer duplicate in the list
+ Joan:
+ - experiment: Clockwork Cults must always construct and activate the Ark.
+ Mekhi Anderson:
+ - rscadd: All mobs can now *spin!
+ - rscadd: Cyborgs now have handholds. This means you can ride around on them, but
+ if you get stunned or hit, you fall off! The cyborg can also throw you off by
+ spinning.
+ Tofa01:
+ - soundadd: Changes fire alarm to make new sound FireAlarm.ogg
+ Xhuis:
+ - rscdel: The Syndicate will no longer prank their operatives by including reverse
+ revolvers in surplus crates.
+ coiax:
+ - rscadd: A reverse revolver now comes in a box of hugs.
diff --git a/html/changelogs/AutoChangeLog-pr-23657.yml b/html/changelogs/AutoChangeLog-pr-23657.yml
deleted file mode 100644
index 5fb1471137a..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23657.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "Poojawa"
-delete-after: True
-changes:
- - bugfix: "[Delta] Active turfs down from 300+"
- - bugfix: "[Delta] Janitor closet isn't 2.7K anymore"
- - bugfix: "[Delta] Various pipe fixes"
diff --git a/html/changelogs/AutoChangeLog-pr-23691.yml b/html/changelogs/AutoChangeLog-pr-23691.yml
deleted file mode 100644
index 000866b137d..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23691.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "JJRcop"
-delete-after: True
-changes:
- - tweak: "Adds 4% chance when assigning a valentines day date to also assign someone else to the same date, but your date will still have you as their only date."
diff --git a/html/changelogs/AutoChangeLog-pr-23694.yml b/html/changelogs/AutoChangeLog-pr-23694.yml
deleted file mode 100644
index e7cf2798478..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23694.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: "kevinz000"
-delete-after: True
-changes:
- - rscadd: "ADMINS: SDQL2 has been given some new features!"
- - bugfix: "SDQL2 now gives you an exception on runtime instead of flooding server runtime logs."
- - rscadd: "SDQL2 now supports usr, which makes that variable reference to whatever mob you are in, src, which targets the object it is being called on itself, and marked, which targets the datum marked by the admin calling it. Also, it supports hex references (the hex number at the top of a VV panel) in {}s, so you can target nearly anything! Also, global procs are supported by global.[procname](args), for CALL queries."
- - bugfix: "SDQL2 can no longer edit /datum/admins or /datum/admin_rank, and is protected from changing x/y/z of a turf and anything that would cause broken movement for movable atoms."
- - rscadd: "SDQL2 can now get list input with [arg1, arg2]!"
- - experiment: "Do '\"\"' to put strings inside of SDQL2 or it won't work."
diff --git a/html/changelogs/AutoChangeLog-pr-23711.yml b/html/changelogs/AutoChangeLog-pr-23711.yml
deleted file mode 100644
index a4706f375f4..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23711.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Cyberboss"
-delete-after: True
-changes:
- - bugfix: "Wire, atmos, and disposal networks no longer work across hyperspace when on the border of a shuttle"
diff --git a/html/changelogs/AutoChangeLog-pr-23713.yml b/html/changelogs/AutoChangeLog-pr-23713.yml
deleted file mode 100644
index 2817dfcda0f..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23713.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Tofa01"
-delete-after: True
-changes:
- - bugfix: "Fixes grammar issue when changing someones appearance via plastic surgery."
diff --git a/html/changelogs/AutoChangeLog-pr-23716.yml b/html/changelogs/AutoChangeLog-pr-23716.yml
deleted file mode 100644
index 767b4079b77..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23716.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Cyberboss"
-delete-after: True
-changes:
- - bugfix: "Implants that work on death will now work for simple_animals"
diff --git a/html/changelogs/AutoChangeLog-pr-23721.yml b/html/changelogs/AutoChangeLog-pr-23721.yml
deleted file mode 100644
index 9959bfb577b..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23721.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "Cyberboss"
-delete-after: True
-changes:
- - bugfix: "The target moving while being implanted will no longer continue the implant"
- - bugfix: "Implanters now show progress bars as they were intended to"
diff --git a/html/changelogs/AutoChangeLog-pr-23724.yml b/html/changelogs/AutoChangeLog-pr-23724.yml
deleted file mode 100644
index 95355f601fd..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23724.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Cyberboss"
-delete-after: True
-changes:
- - bugfix: "Pipe painters are no longer aggressive"
diff --git a/html/changelogs/AutoChangeLog-pr-23725.yml b/html/changelogs/AutoChangeLog-pr-23725.yml
deleted file mode 100644
index 2ae1bb337ce..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23725.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Cyberboss"
-delete-after: True
-changes:
- - bugfix: "Carding the AI will now stop a doomsday device"
diff --git a/html/changelogs/AutoChangeLog-pr-23728.yml b/html/changelogs/AutoChangeLog-pr-23728.yml
deleted file mode 100644
index 219dbee1070..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23728.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Tofa01"
-delete-after: True
-changes:
- - tweak: "[OmegaStation] Allows Chaplain job to be selectable."
diff --git a/html/changelogs/AutoChangeLog-pr-23730.yml b/html/changelogs/AutoChangeLog-pr-23730.yml
deleted file mode 100644
index 7db3aaeeacc..00000000000
--- a/html/changelogs/AutoChangeLog-pr-23730.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Cyberboss"
-delete-after: True
-changes:
- - rscadd: "The job subsystem now loads instantly. No more waiting to set your occupation prefs!"
diff --git a/html/changelogs/AutoChangeLog-pr-23873.yml b/html/changelogs/AutoChangeLog-pr-23873.yml
new file mode 100644
index 00000000000..03041260fb7
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-23873.yml
@@ -0,0 +1,4 @@
+author: "coiax"
+delete-after: True
+changes:
+ - rscadd: "Added a new admin only event: Station-wide Human-level Intelligence. Like the random animal intelligence event, but affecting as many animals as there are ghosties."
diff --git a/html/changelogs/AutoChangeLog-pr-23903.yml b/html/changelogs/AutoChangeLog-pr-23903.yml
new file mode 100644
index 00000000000..57aca96cc2f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-23903.yml
@@ -0,0 +1,5 @@
+author: "coiax"
+delete-after: True
+changes:
+ - rscadd: "The Luxury Shuttle grabs cash in your wallet and backpack, and
+shares approval between the entrance gates."
diff --git a/html/changelogs/AutoChangeLog-pr-23907.yml b/html/changelogs/AutoChangeLog-pr-23907.yml
new file mode 100644
index 00000000000..94abb504ae9
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-23907.yml
@@ -0,0 +1,4 @@
+author: "coiax"
+delete-after: True
+changes:
+ - rscadd: "The NES Port shuttle now costs 500 credits."
diff --git a/icons/mob/actions.dmi b/icons/mob/actions.dmi
index 0e3ffa053ed..efb324966b2 100644
Binary files a/icons/mob/actions.dmi and b/icons/mob/actions.dmi differ
diff --git a/icons/mob/augments.dmi b/icons/mob/augments.dmi
index 7124c35105e..a2d816c8c98 100644
Binary files a/icons/mob/augments.dmi and b/icons/mob/augments.dmi differ
diff --git a/icons/mob/inhands/items_lefthand.dmi b/icons/mob/inhands/items_lefthand.dmi
index 1bb5de02672..82ae520eac3 100644
Binary files a/icons/mob/inhands/items_lefthand.dmi and b/icons/mob/inhands/items_lefthand.dmi differ
diff --git a/icons/mob/inhands/items_righthand.dmi b/icons/mob/inhands/items_righthand.dmi
index 65ab25858a1..731c85cc6e5 100644
Binary files a/icons/mob/inhands/items_righthand.dmi and b/icons/mob/inhands/items_righthand.dmi differ
diff --git a/icons/mob/lavaland/legion.dmi b/icons/mob/lavaland/legion.dmi
index 9cc19c4558f..d8d165b79a7 100644
Binary files a/icons/mob/lavaland/legion.dmi and b/icons/mob/lavaland/legion.dmi differ
diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi
index 8a48c84c2f6..6313ef058e5 100644
Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ
diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi
index 765f967625e..2963275eeac 100644
Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ
diff --git a/icons/obj/food/containers.dmi b/icons/obj/food/containers.dmi
index 0c04e2546d3..26727325978 100644
Binary files a/icons/obj/food/containers.dmi and b/icons/obj/food/containers.dmi differ
diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index d4f27ed2b83..0eb3441812d 100644
Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ
diff --git a/icons/obj/tank.dmi b/icons/obj/tank.dmi
index 7087814bb8b..1c91ecd270b 100644
Binary files a/icons/obj/tank.dmi and b/icons/obj/tank.dmi differ
diff --git a/sound/AI/newroundsexy2.ogg b/sound/AI/newroundsexy2.ogg
deleted file mode 100644
index 531bba10014..00000000000
Binary files a/sound/AI/newroundsexy2.ogg and /dev/null differ
diff --git a/sound/effects/his_grace_awaken.ogg b/sound/effects/his_grace_awaken.ogg
new file mode 100644
index 00000000000..4c0e87e5ab7
Binary files /dev/null and b/sound/effects/his_grace_awaken.ogg differ
diff --git a/sound/misc/apcdestroyed.ogg b/sound/roundend/apcdestroyed.ogg
similarity index 100%
rename from sound/misc/apcdestroyed.ogg
rename to sound/roundend/apcdestroyed.ogg
diff --git a/sound/misc/bangindonk.ogg b/sound/roundend/bangindonk.ogg
similarity index 100%
rename from sound/misc/bangindonk.ogg
rename to sound/roundend/bangindonk.ogg
diff --git a/sound/misc/disappointed.ogg b/sound/roundend/disappointed.ogg
similarity index 100%
rename from sound/misc/disappointed.ogg
rename to sound/roundend/disappointed.ogg
diff --git a/sound/misc/its_only_game.ogg b/sound/roundend/its_only_game.ogg
similarity index 100%
rename from sound/misc/its_only_game.ogg
rename to sound/roundend/its_only_game.ogg
diff --git a/sound/misc/leavingtg.ogg b/sound/roundend/leavingtg.ogg
similarity index 100%
rename from sound/misc/leavingtg.ogg
rename to sound/roundend/leavingtg.ogg
diff --git a/sound/AI/newroundsexy.ogg b/sound/roundend/newroundsexy.ogg
similarity index 100%
rename from sound/AI/newroundsexy.ogg
rename to sound/roundend/newroundsexy.ogg
diff --git a/sound/misc/yeehaw.ogg b/sound/roundend/yeehaw.ogg
similarity index 100%
rename from sound/misc/yeehaw.ogg
rename to sound/roundend/yeehaw.ogg
diff --git a/tgstation.dme b/tgstation.dme
index a1c76cbaaea..8dd9bc302b6 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -1911,6 +1911,7 @@
#include "code\modules\shuttle\white_ship.dm"
#include "code\modules\space_transition\space_transition.dm"
#include "code\modules\spells\spell.dm"
+#include "code\modules\spells\spell_types\aimed.dm"
#include "code\modules\spells\spell_types\area_teleport.dm"
#include "code\modules\spells\spell_types\barnyard.dm"
#include "code\modules\spells\spell_types\bloodcrawl.dm"