diff --git a/code/game/objects/effects/spawners/random/medical.dm b/code/game/objects/effects/spawners/random/medical.dm index 57b180a02b4..5c2017e23b2 100644 --- a/code/game/objects/effects/spawners/random/medical.dm +++ b/code/game/objects/effects/spawners/random/medical.dm @@ -75,7 +75,7 @@ /obj/effect/spawner/random/medical/surgery_tool name = "Surgery tool spawner" - icon_state = "scapel" + icon_state = "scalpel" loot = list( /obj/item/scalpel, /obj/item/hemostat, @@ -88,7 +88,7 @@ /obj/effect/spawner/random/medical/surgery_tool_advanced name = "Advanced surgery tool spawner" - icon_state = "scapel" + icon_state = "scalpel" loot = list( // Mail loot spawner. Drop pool of advanced medical tools typically from research. Not endgame content. /obj/item/scalpel/advanced, /obj/item/retractor/advanced, @@ -97,7 +97,7 @@ /obj/effect/spawner/random/medical/surgery_tool_alien name = "Rare surgery tool spawner" - icon_state = "scapel" + icon_state = "scalpel" loot = list( // Mail loot spawner. Some sort of random and rare surgical tool. Alien tech found here. /obj/item/scalpel/alien, /obj/item/hemostat/alien, diff --git a/icons/effects/random_spawners.dmi b/icons/effects/random_spawners.dmi index 4d816c6df80..aa745b5d459 100644 Binary files a/icons/effects/random_spawners.dmi and b/icons/effects/random_spawners.dmi differ