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Tiny batch of Initialize() fixes, mostly stuff that isn't around at roundstart (#30980)
* Small initialize fix batch /mob/living/simple_animal/parrot/Poly/ghost /obj/effect/spawner/bundle /obj/item/device/radio/headset/headset_sec/alt/department /obj/effect/mob_spawn/human/golem /obj/item/device/radio/headset/abductor /obj/item/nullrod/tribal_knife /obj/effect/spawner/xeno_egg_delivery /turf/open/chasm/straight_down * Requested changes
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oranges
parent
5b62b51e24
commit
f14c7191a5
@@ -123,7 +123,7 @@
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golems, so that no golem may ever be forced to serve again.</b>"
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/obj/effect/mob_spawn/human/golem/Initialize(mapload, datum/species/golem/species = null, mob/creator = null)
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..()
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. = ..()
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if(species)
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name += " ([initial(species.prefix)])"
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mob_species = species
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