Tiny batch of Initialize() fixes, mostly stuff that isn't around at roundstart (#30980)

* Small initialize fix batch

/mob/living/simple_animal/parrot/Poly/ghost
/obj/effect/spawner/bundle
/obj/item/device/radio/headset/headset_sec/alt/department
/obj/effect/mob_spawn/human/golem
/obj/item/device/radio/headset/abductor
/obj/item/nullrod/tribal_knife
/obj/effect/spawner/xeno_egg_delivery
/turf/open/chasm/straight_down

* Requested changes
This commit is contained in:
vuonojenmustaturska
2017-09-25 11:41:48 +13:00
committed by oranges
parent 5b62b51e24
commit f14c7191a5
8 changed files with 9 additions and 11 deletions
@@ -123,7 +123,7 @@
golems, so that no golem may ever be forced to serve again.</b>"
/obj/effect/mob_spawn/human/golem/Initialize(mapload, datum/species/golem/species = null, mob/creator = null)
..()
. = ..()
if(species)
name += " ([initial(species.prefix)])"
mob_species = species