[MIRROR] Pipeguns: Elitism Edition (#3054)

* Pipeguns: Elitism Edition

* fixes

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
This commit is contained in:
SkyratBot
2021-02-04 17:25:10 +01:00
committed by GitHub
parent 897a6258a4
commit f18f2ad02f
26 changed files with 263 additions and 104 deletions
@@ -10,7 +10,7 @@
clothes_req = TRUE
cooldown_min = 10 //Gun wizard
action_icon_state = "bolt_action"
var/summon_path = /obj/item/gun/ballistic/rifle/boltaction/enchanted
var/summon_path = /obj/item/gun/ballistic/rifle/enchanted
/obj/effect/proc_holder/spell/targeted/infinite_guns/cast(list/targets, mob/user = usr)
for(var/mob/living/carbon/C in targets)
@@ -24,4 +24,4 @@
name = "Arcane Barrage"
desc = "Fire a torrent of arcane energy at your foes with this (powerful) spell. Deals much more damage than Lesser Summon Guns, but won't knock targets down. Requires both hands free to use. Learning this spell makes you unable to learn Lesser Summon Gun."
action_icon_state = "arcane_barrage"
summon_path = /obj/item/gun/ballistic/rifle/boltaction/enchanted/arcane_barrage
summon_path = /obj/item/gun/ballistic/rifle/enchanted/arcane_barrage