diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index f69c4f12a53..c583cbc08f4 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -177,6 +177,8 @@ var/hairstyle var/facial_hairstyle + var/haircolor + var/facial_haircolor var/skin_tone /obj/effect/mob_spawn/human/Initialize() @@ -204,6 +206,14 @@ H.facial_hairstyle = facial_hairstyle else H.facial_hairstyle = random_facial_hairstyle(H.gender) + if(haircolor) + H.hair_color = haircolor + else + H.hair_color = random_short_color() + if(facial_haircolor) + H.facial_hair_color = facial_haircolor + else + H.facial_hair_color = random_short_color() if(skin_tone) H.skin_tone = skin_tone else diff --git a/code/modules/mob/living/simple_animal/corpse.dm b/code/modules/mob/living/simple_animal/corpse.dm index 2cc7fe77054..578240a3816 100644 --- a/code/modules/mob/living/simple_animal/corpse.dm +++ b/code/modules/mob/living/simple_animal/corpse.dm @@ -153,7 +153,8 @@ name = "Space Wizard Corpse" outfit = /datum/outfit/wizardcorpse hairstyle = "Bald" - facial_hairstyle = "Long Beard" + facial_hairstyle = "Beard (Very Long)" + facial_haircolor = COLOR_WHITE skin_tone = "caucasian1" /datum/outfit/wizardcorpse