Fixes drake fire breath multihitting

This commit is contained in:
Joan Lung
2016-09-08 08:57:15 -04:00
parent 7711fba9bd
commit f22286e073
@@ -166,6 +166,7 @@ Difficulty: Medium
addtimer(src, "fire_wall", 0, FALSE, d)
/mob/living/simple_animal/hostile/megafauna/dragon/proc/fire_wall(dir)
var/list/hit_things = list(src)
var/turf/E = get_edge_target_turf(src, dir)
var/range = 10
var/turf/previousturf = get_turf(src)
@@ -175,10 +176,10 @@ Difficulty: Medium
range--
PoolOrNew(/obj/effect/hotspot,J)
J.hotspot_expose(700,50,1)
for(var/mob/living/L in J)
if(L != src)
L.adjustFireLoss(20)
L << "<span class='userdanger'>You're hit by the drake's fire breath!</span>"
for(var/mob/living/L in J.contents - hit_things)
L.adjustFireLoss(20)
L << "<span class='userdanger'>You're hit by the drake's fire breath!</span>"
hit_things += L
previousturf = J
sleep(1)