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Fixes initialize hints for a fair number of mobs and items (#30583)
* Fixes to pets and parrots Path : /mob/living/simple_animal/pet/dog/corgi/Ian Path : /mob/living/simple_animal/pet/cat/Runtime Path : /mob/living/simple_animal/pet/fox/Renault Path : /mob/living/simple_animal/pet/dog/pug Path : /mob/living/simple_animal/parrot/Poly * Floorbot * paper wizard * motion camera * Atmos, cigarettes and pipes, flashlights, pda carts * borg radio, gps, tape recorder * alien stuff, chairs, safes * More fixes /mob/living/silicon/pai /mob/living/simple_animal/pet/cat /mob/living/simple_animal/pet/cat/Runtime /mob/living/simple_animal/bot/mulebot /mob/living/simple_animal/bot/ed209 /mob/living/simple_animal/mouse /mob/living/simple_animal/drone/syndrone mob/living/simple_animal/drone/syndrone/badass mob/living/simple_animal/drone/snowflake obj/item/storage/box/syndie_kit/guardian /mob/living/simple_animal/hostile/guardian
This commit is contained in:
committed by
Jordan Brown
parent
f12f868754
commit
f2c5657880
@@ -127,7 +127,7 @@
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/obj/structure/alien/weeds/Initialize()
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pixel_x = -4
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pixel_y = -4 //so the sprites line up right in the map editor
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..()
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. = ..()
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if(!blacklisted_turfs)
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blacklisted_turfs = typecacheof(list(
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@@ -178,7 +178,7 @@
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/obj/structure/alien/weeds/node/Initialize()
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icon = 'icons/obj/smooth_structures/alien/weednode.dmi'
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..()
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. = ..()
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set_light(lon_range)
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var/obj/structure/alien/weeds/W = locate(/obj/structure/alien/weeds) in loc
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if(W && W != src)
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@@ -223,7 +223,7 @@
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var/obj/item/clothing/mask/facehugger/child
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/obj/structure/alien/egg/Initialize(mapload)
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..()
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. = ..()
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update_icon()
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if(status == GROWING || status == GROWN)
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child = new(src)
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@@ -15,7 +15,7 @@
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layer = OBJ_LAYER
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/obj/structure/chair/Initialize()
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..()
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. = ..()
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if(!anchored) //why would you put these on the shuttle?
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addtimer(CALLBACK(src, .proc/RemoveFromLatejoin), 0)
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@@ -33,7 +33,7 @@ FLOOR SAFES
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/obj/structure/safe/Initialize(mapload)
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..()
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. = ..()
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if(!mapload)
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return
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@@ -192,7 +192,7 @@ FLOOR SAFES
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/obj/structure/safe/floor/Initialize(mapload)
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..()
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. = ..()
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if(mapload)
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var/turf/T = loc
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hide(T.intact)
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