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Move map errors to their own log file (#43376)
In interest of getting things fixed without having to constantly crawl through game.log to find map issues, moved them to their own log file.
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@@ -59,9 +59,7 @@
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return
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var/area/AS = get_area(src)
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if(istype(AS, /area/holodeck))
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log_world("### MAPPING ERROR")
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log_world("Holodeck computer cannot be in a holodeck.")
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log_world("This would cause circular power dependency.")
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log_mapping("Holodeck computer cannot be in a holodeck, This would cause circular power dependency.")
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qdel(src)
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return
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else
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