diff --git a/code/game/objects/items/fireaxe.dm b/code/game/objects/items/fireaxe.dm index 196834642bc..b0b17faf89d 100644 --- a/code/game/objects/items/fireaxe.dm +++ b/code/game/objects/items/fireaxe.dm @@ -85,3 +85,4 @@ demolition_mod = 2 tool_behaviour = TOOL_CROWBAR toolspeed = 1 + usesound = 'sound/items/crowbar.ogg' diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 3d432e6838f..22b52d3b775 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -267,6 +267,8 @@ if(tool.use_tool(src, user, 5 SECONDS, volume = 75, extra_checks = CALLBACK(src, PROC_REF(check_state_and_anchored), state, anchored))) state = WINDOW_SCREWED_TO_FRAME to_chat(user, span_notice("You pry the window back into the frame.")) + else + return FALSE return TOOL_ACT_TOOLTYPE_SUCCESS