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Interaction/Attack Hand Refactor (#36405)
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@@ -104,7 +104,8 @@
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icon_state = "driverseat"
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/obj/structure/fluff/bus/passable/seat/driver/attack_hand(mob/user)
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playsound(src.loc, 'sound/items/carhorn.ogg', 50, 1)
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playsound(src, 'sound/items/carhorn.ogg', 50, 1)
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. = ..()
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/obj/structure/fluff/paper
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name = "dense lining of papers"
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