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Explicitly set lobby background layer (#91160)
Right now this is based on insertion order which is a bit gross and breaks event-base. No difference for us though
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@@ -314,12 +314,14 @@
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///Layer for lobby menu collapse button
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#define LOBBY_BELOW_MENU_LAYER 2
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///Layer for lobby menu background image and main buttons (Join/Ready, Observe, Character Prefs)
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#define LOBBY_MENU_LAYER 3
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/// Layer for background
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#define LOBBY_BACKGROUND_LAYER 3
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///Layer for main buttons (Join/Ready, Observe, Character Prefs)
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#define LOBBY_MENU_LAYER 4
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///Layer for lobby menu shutter, which covers up the menu to collapse/expand it
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#define LOBBY_SHUTTER_LAYER 4
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#define LOBBY_SHUTTER_LAYER 5
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///Layer for lobby menu buttons that are hanging away from and lower than the main panel
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#define LOBBY_BOTTOM_BUTTON_LAYER 5
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#define LOBBY_BOTTOM_BUTTON_LAYER 6
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///cinematics are "below" the splash screen
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#define CINEMATIC_LAYER -1
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@@ -124,6 +124,7 @@
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/atom/movable/screen/lobby/background
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icon = 'icons/hud/lobby/background.dmi'
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icon_state = "background"
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layer = LOBBY_BACKGROUND_LAYER
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screen_loc = "TOP,CENTER:-61"
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/atom/movable/screen/lobby/button
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