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Cleans up some extra args in Destroy() (#80642)
## About The Pull Request After https://github.com/tgstation/tgstation/pull/80628, these shouldn't be needed anymore right? ## Why It's Good For The Game Cleans up some vestigial code ## Changelog EDIT: Not player-facing.
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@@ -185,7 +185,7 @@
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return new wound_path_to_generate
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/datum/wound_pregen_data/Destroy(force, ...)
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/datum/wound_pregen_data/Destroy(force)
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var/error_message = "[src], a singleton wound pregen data instance, was destroyed! This should not happen!"
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if (force)
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error_message += " NOTE: This Destroy() was called with force == TRUE. This instance will be deleted and replaced with a new one."
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