Cleans up some extra args in Destroy() (#80642)

## About The Pull Request

After https://github.com/tgstation/tgstation/pull/80628, these shouldn't
be needed anymore right?

## Why It's Good For The Game

Cleans up some vestigial code

## Changelog
EDIT: Not player-facing.
This commit is contained in:
Bloop
2023-12-30 03:54:07 +01:00
committed by GitHub
parent c2ddf15ef5
commit f34174414d
60 changed files with 63 additions and 63 deletions
+1 -1
View File
@@ -30,7 +30,7 @@
/// If false, we will only check to see if a limb has ALL our biostates, instead of just any.
var/check_any_biostates
/datum/scar/Destroy(force, ...)
/datum/scar/Destroy(force)
if(limb)
LAZYREMOVE(limb.scars, src)
if(victim)