Cleans up some extra args in Destroy() (#80642)

## About The Pull Request

After https://github.com/tgstation/tgstation/pull/80628, these shouldn't
be needed anymore right?

## Why It's Good For The Game

Cleans up some vestigial code

## Changelog
EDIT: Not player-facing.
This commit is contained in:
Bloop
2023-12-29 21:54:07 -05:00
committed by GitHub
parent c2ddf15ef5
commit f34174414d
60 changed files with 63 additions and 63 deletions
@@ -29,7 +29,7 @@
src.game_id = game_id
GLOB.ctf_games[game_id] = src
/datum/ctf_controller/Destroy(force, ...)
/datum/ctf_controller/Destroy(force)
GLOB.ctf_games[game_id] = null
return ..()
@@ -207,7 +207,7 @@
team_span = spawner.team_span
///If the team is destroyed all players in that team need their componenet removed.
/datum/ctf_team/Destroy(force, ...)
/datum/ctf_team/Destroy(force)
for(var/player in team_members)
var/datum/component/ctf_player/ctf_player = team_members[player]
ctf_player.end_game()