Cleans up some extra args in Destroy() (#80642)

## About The Pull Request

After https://github.com/tgstation/tgstation/pull/80628, these shouldn't
be needed anymore right?

## Why It's Good For The Game

Cleans up some vestigial code

## Changelog
EDIT: Not player-facing.
This commit is contained in:
Bloop
2023-12-29 21:54:07 -05:00
committed by GitHub
parent c2ddf15ef5
commit f34174414d
60 changed files with 63 additions and 63 deletions

View File

@@ -16,7 +16,7 @@
RegisterSignal(user, COMSIG_QDELETING, PROC_REF(destroy_self))
RegisterSignal(user.client, COMSIG_QDELETING, PROC_REF(destroy_self))
/datum/tutorial/Destroy(force, ...)
/datum/tutorial/Destroy(force)
user.client?.screen -= instruction_screen
QDEL_NULL(instruction_screen)
@@ -163,7 +163,7 @@
ASSERT(ispath(tutorial_type, /datum/tutorial))
src.tutorial_type = tutorial_type
/datum/tutorial_manager/Destroy(force, ...)
/datum/tutorial_manager/Destroy(force)
if (!force)
stack_trace("Something is trying to destroy [type], which is a singleton")
return QDEL_HINT_LETMELIVE