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Balances pyro anomaly (#18310)
* End damage buff * Nerfs constant damage
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@@ -30,10 +30,10 @@
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if(newAnomaly.loc)
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var/turf/open/T = get_turf(newAnomaly)
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if(istype(T))
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T.atmos_spawn_air("o2=200;plasma=200;TEMP=1000") //Make it hot and burny for the new slime
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T.atmos_spawn_air("o2=500;plasma=500;TEMP=1000") //Make it hot and burny for the new slime
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var/mob/living/simple_animal/slime/S = new/mob/living/simple_animal/slime(T)
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S.colour = pick("red", "orange")
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S.rabid = 1
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qdel(newAnomaly)
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qdel(newAnomaly)
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