[Effigy Port] Converts Bloopers/Vocal Barks to a config sided thing (#5288)

## About The Pull Request
Does as the title suggests, I also put the files into proper folders
while I was in there per where they would be on base /tg/ based on where
they were in the Effigy PRs. This is a port of all three of these PRs:
https://github.com/effigy-se/effigy/pulls?q=is%3Apr+is%3Amerged+blooper
## Why It's Good For The Game
This lets us change vocal barks easier, as well as letting us have more
control over how easily and quickly we can remove and add specific ones
if necessary.
## Proof Of Testing
It compiled and ran without any runtimes. I would still highly recommend
test merging this for a few weeks to get everything transferred over.
## Changelog
🆑 xPokee, LT3, TealSeer
refactor: Refactored vocal bloopers to be a config based subsystem.
config: Added all the previous vocal bloopers to the new config, as well
as some new ones, look for them!
/🆑

---------

Co-authored-by: gavla <96078776+shayoki@users.noreply.github.com>
This commit is contained in:
Alexis
2026-03-08 12:39:25 -04:00
committed by GitHub
parent 8ad8af15ff
commit f357393f4e
87 changed files with 384 additions and 853 deletions
-6
View File
@@ -22,12 +22,6 @@
// Snowflake for Ethereals
human.updatehealth()
human.updateappearance(mutcolor_update = TRUE)
// BUBBER EDIT ADDITION BEGIN - Bloopers
human.set_blooper(pick(GLOB.blooper_list))
human.blooper_pitch = BLOOPER_PITCH_RAND(human.gender)
human.blooper_pitch_range = BLOOPER_VARIANCE_RAND
human.blooper_speed = rand(BLOOPER_DEFAULT_MINSPEED, BLOOPER_DEFAULT_MAXSPEED)
// BUBBER EDIT ADDITION END - Bloopers
/**
* Randomizes a human, but produces someone who looks exceedingly average (by most standards).