[MIRROR] if you give a monkey an instrument, it will begin playing the donkey kong theme [MDB IGNORE] (#8435)

* if you give a monkey an instrument, it will begin playing the donkey kong theme (#61726)

* if you give a monkey an instrument, it will begin playing the donkey kong theme

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
This commit is contained in:
SkyratBot
2021-09-28 00:50:11 +01:00
committed by GitHub
co-authored by tralezab
parent ec84d03d09
commit f35aed238f
7 changed files with 65 additions and 8 deletions
+7 -2
View File
@@ -6,7 +6,11 @@ have ways of interacting with a specific mob and control it.
/datum/ai_controller/monkey
movement_delay = 0.4 SECONDS
planning_subtrees = list(/datum/ai_planning_subtree/monkey_tree)
planning_subtrees = list(
/datum/ai_planning_subtree/monkey_tree,
//the monkey tree is mostly combat related, if it isn't busy with that then it may do instrument related things
/datum/ai_planning_subtree/play_instrument,
)
blackboard = list(
BB_MONKEY_AGGRESSIVE = FALSE,
BB_MONKEY_BEST_FORCE_FOUND = 0,
@@ -19,7 +23,8 @@ have ways of interacting with a specific mob and control it.
BB_MONKEY_CURRENT_ATTACK_TARGET = null,
BB_MONKEY_GUN_NEURONS_ACTIVATED = FALSE,
BB_MONKEY_GUN_WORKED = TRUE,
BB_MONKEY_NEXT_HUNGRY = 0
BB_MONKEY_NEXT_HUNGRY = 0,
BB_SONG_LINES = MONKEY_SONG,
)
var/static/list/loc_connections = list(
COMSIG_ATOM_ENTERED = .proc/on_entered,