From f393dfe8f90c19d07971851232b6bff124fa903a Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sat, 8 Apr 2023 19:46:50 +0200 Subject: [PATCH] [MIRROR] Fixes Ceiling Generation for Lavaland Icemoon Ruin - Whoops [MDB IGNORE] (#20417) * Fixes Ceiling Generation for Lavaland Icemoon Ruin - Whoops (#74567) ## About The Pull Request Forgot to do this in #74410. It's **not** the reason why we see active turfs on icebox station though, because this is just closed turfs. The active turfs never spawned as a result of this, they only spawn as a result of the open turfs of the ruin mixing with chasm air. The ceiling looks a lot better now though. ## Why It's Good For The Game Should have always been like this. ## Changelog doesn't really matter. * Fixes Ceiling Generation for Lavaland Icemoon Ruin - Whoops --------- Co-authored-by: san7890 --- code/datums/mapgen/Cavegens/LavalandGenerator.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/datums/mapgen/Cavegens/LavalandGenerator.dm b/code/datums/mapgen/Cavegens/LavalandGenerator.dm index 88718599aff..3c21949ce0c 100644 --- a/code/datums/mapgen/Cavegens/LavalandGenerator.dm +++ b/code/datums/mapgen/Cavegens/LavalandGenerator.dm @@ -42,3 +42,4 @@ /datum/map_generator/cave_generator/lavaland/ruin_version weighted_open_turf_types = list(/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins = 1) + weighted_closed_turf_types = list(/turf/closed/mineral/random/volcanic/do_not_chasm = 1)