From f3b8db8cb50d89d035a18489adb88939cc18df6b Mon Sep 17 00:00:00 2001 From: Nerd Lord Date: Mon, 9 May 2016 21:13:31 -0400 Subject: [PATCH] selfhealything --- code/game/gamemodes/cult/cult_structures.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm index 0ad1104e61c..438059738ff 100644 --- a/code/game/gamemodes/cult/cult_structures.dm +++ b/code/game/gamemodes/cult/cult_structures.dm @@ -102,7 +102,7 @@ for(var/mob/living/L in range(5, src)) if(iscultist(L)) if(L.health != L.maxHealth) - PoolOrNew(/obj/effect/overlay/temp/heal, list(get_turf(L), "#960000")) + PoolOrNew(/obj/effect/overlay/temp/heal, list(get_turf(src), "#960000")) if(ishuman(L)) L.adjustBruteLoss(-1, 0) L.adjustFireLoss(-1, 0)