mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-17 19:14:15 +01:00
refactors poles and trees into basic mobs (#74812)
## About The Pull Request refactors poles and trees into basic mobs. If trees now see you holding a chainsaw, hatchet, or some wood they will get angry and knock you out for longer. Poles will run around giving some of their charge to APCs they find along the way. i did them both in this PR coz poles were a subtype of trees. ## Why It's Good For The Game refactor ## Changelog 🆑 refactor: refactors trees into basic mobs refactor: refactors poles into basic mobs add: If trees now see you holding a chainsaw, hatchet, or some wood they will get angry and knock you out for longer add: Poles will run around giving some of their charge to APCs they find along the way fix: cells charged by the pole will now have their icon correctly updated to reflect their charge /🆑 --------- Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,119 @@
|
||||
/mob/living/basic/festivus
|
||||
name = "festivus pole"
|
||||
desc = "Serenity now... SERENITY NOW!"
|
||||
icon = 'icons/obj/flora/pinetrees.dmi'
|
||||
icon_state = "festivus_pole"
|
||||
icon_living = "festivus_pole"
|
||||
icon_dead = "festivus_pole"
|
||||
icon_gib = "festivus_pole"
|
||||
health_doll_icon = "festivus_pole"
|
||||
gender = NEUTER
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
basic_mob_flags = DEL_ON_DEATH
|
||||
|
||||
response_help_continuous = "rubs"
|
||||
response_help_simple = "rub"
|
||||
response_disarm_continuous = "pushes"
|
||||
response_disarm_simple = "push"
|
||||
|
||||
mob_size = MOB_SIZE_LARGE
|
||||
pixel_x = -16
|
||||
base_pixel_x = -16
|
||||
|
||||
speed = 1
|
||||
maxHealth = 200
|
||||
health = 200
|
||||
melee_damage_lower = 8
|
||||
melee_damage_upper = 12
|
||||
attack_verb_continuous = "bites"
|
||||
attack_verb_simple = "bite"
|
||||
attack_sound = 'sound/weapons/bite.ogg'
|
||||
attack_vis_effect = ATTACK_EFFECT_BITE
|
||||
|
||||
faction = list(FACTION_HOSTILE)
|
||||
speak_emote = list("polls")
|
||||
|
||||
death_message = "is hacked into pieces!"
|
||||
|
||||
ai_controller = /datum/ai_controller/basic_controller/festivus_pole
|
||||
|
||||
///how much charge we give off to cells around us when rubbed
|
||||
var/recharge_value = 75
|
||||
|
||||
/mob/living/basic/festivus/Initialize(mapload)
|
||||
. = ..()
|
||||
AddElement(/datum/element/death_drops, list(/obj/item/stack/rods))
|
||||
var/datum/action/cooldown/mob_cooldown/charge_apc/charge_ability = new(src)
|
||||
charge_ability.Grant(src)
|
||||
ai_controller.blackboard[BB_FESTIVE_APC] = WEAKREF(charge_ability)
|
||||
|
||||
/datum/ai_controller/basic_controller/festivus_pole
|
||||
blackboard = list(
|
||||
BB_TARGETTING_DATUM = new /datum/targetting_datum/basic(),
|
||||
BB_LOW_PRIORITY_HUNTING_TARGET = null, // APCs
|
||||
)
|
||||
|
||||
ai_movement = /datum/ai_movement/basic_avoidance
|
||||
idle_behavior = /datum/idle_behavior/idle_random_walk/less_walking
|
||||
planning_subtrees = list(
|
||||
/datum/ai_planning_subtree/find_and_hunt_target/look_for_apcs,
|
||||
/datum/ai_planning_subtree/simple_find_target,
|
||||
/datum/ai_planning_subtree/basic_melee_attack_subtree,
|
||||
)
|
||||
|
||||
/mob/living/basic/festivus/attack_hand(mob/living/carbon/human/user, list/modifiers)
|
||||
. = ..()
|
||||
if(user.combat_mode)
|
||||
return
|
||||
visible_message(span_warning("[src] crackles with static electricity!"))
|
||||
for(var/atom/affected in range(2, get_turf(src)))
|
||||
if(istype(affected, /obj/item/stock_parts/cell))
|
||||
var/obj/item/stock_parts/cell/cell = affected
|
||||
cell.give(recharge_value)
|
||||
cell.update_appearance()
|
||||
if(istype(affected, /mob/living/silicon/robot))
|
||||
var/mob/living/silicon/robot/robot = affected
|
||||
if(robot.cell)
|
||||
robot.cell.give(recharge_value)
|
||||
if(istype(affected, /obj/machinery/power/apc))
|
||||
var/obj/machinery/power/apc/apc_target = affected
|
||||
if(apc_target.cell)
|
||||
apc_target.cell.give(recharge_value)
|
||||
|
||||
/datum/ai_planning_subtree/find_and_hunt_target/look_for_apcs
|
||||
hunting_behavior = /datum/ai_behavior/hunt_target/apcs
|
||||
hunt_targets = list(/obj/machinery/power/apc)
|
||||
hunt_range = 6
|
||||
|
||||
|
||||
/datum/ai_planning_subtree/find_and_hunt_target/look_for_apcs
|
||||
target_key = BB_LOW_PRIORITY_HUNTING_TARGET
|
||||
finding_behavior = /datum/ai_behavior/find_hunt_target/apcs
|
||||
hunting_behavior = /datum/ai_behavior/hunt_target/apcs
|
||||
hunt_targets = list(/obj/machinery/power/apc)
|
||||
hunt_range = 6
|
||||
|
||||
/datum/ai_behavior/hunt_target/apcs
|
||||
hunt_cooldown = 15 SECONDS
|
||||
always_reset_target = TRUE
|
||||
|
||||
/datum/ai_behavior/hunt_target/apcs/target_caught(mob/living/basic/hunter, obj/machinery/power/apc/hunted)
|
||||
var/datum/weakref/ability_weakref = hunter.ai_controller.blackboard[BB_FESTIVE_APC]
|
||||
var/datum/action/cooldown/mob_cooldown/charge_ability = ability_weakref?.resolve()
|
||||
if(isnull(charge_ability))
|
||||
return
|
||||
charge_ability.Activate(hunted)
|
||||
|
||||
|
||||
/datum/ai_behavior/find_hunt_target/apcs
|
||||
|
||||
/datum/ai_behavior/find_hunt_target/apcs/valid_dinner(mob/living/source, obj/machinery/power/apc/dinner, radius)
|
||||
if(istype(dinner, /obj/machinery/power/apc))
|
||||
var/obj/machinery/power/apc/apc_target = dinner
|
||||
if(!apc_target.cell)
|
||||
return FALSE
|
||||
var/obj/item/stock_parts/cell/apc_cell = apc_target.cell
|
||||
if(apc_cell.charge == apc_cell.maxcharge) //if its full charge we no longer feed it
|
||||
return FALSE
|
||||
|
||||
return can_see(source, dinner, radius)
|
||||
@@ -0,0 +1,115 @@
|
||||
/mob/living/basic/tree
|
||||
name = "pine tree"
|
||||
desc = "A pissed off tree-like alien. It seems annoyed with the festivities..."
|
||||
icon = 'icons/obj/flora/pinetrees.dmi'
|
||||
icon_state = "pine_1"
|
||||
icon_living = "pine_1"
|
||||
icon_dead = "pine_1"
|
||||
icon_gib = "pine_1"
|
||||
health_doll_icon = "pine_1"
|
||||
mob_biotypes = MOB_ORGANIC | MOB_PLANT
|
||||
gender = NEUTER
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
basic_mob_flags = DEL_ON_DEATH
|
||||
|
||||
response_help_continuous = "brushes"
|
||||
response_help_simple = "brush"
|
||||
response_disarm_continuous = "pushes"
|
||||
response_disarm_simple = "push"
|
||||
|
||||
mob_size = MOB_SIZE_LARGE
|
||||
pixel_x = -16
|
||||
base_pixel_x = -16
|
||||
|
||||
speed = 1
|
||||
maxHealth = 250
|
||||
health = 250
|
||||
melee_damage_lower = 8
|
||||
melee_damage_upper = 12
|
||||
attack_verb_continuous = "bites"
|
||||
attack_verb_simple = "bite"
|
||||
attack_sound = 'sound/weapons/bite.ogg'
|
||||
attack_vis_effect = ATTACK_EFFECT_BITE
|
||||
|
||||
faction = list(FACTION_HOSTILE)
|
||||
speak_emote = list("pines")
|
||||
|
||||
habitable_atmos = list("min_oxy" = 2, "max_oxy" = 0, "min_plas" = 0, "max_plas" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
unsuitable_atmos_damage = 2.5
|
||||
minimum_survivable_temperature = 0
|
||||
maximum_survivable_temperature = 1200
|
||||
|
||||
death_message = "is hacked into pieces!"
|
||||
|
||||
ai_controller = /datum/ai_controller/basic_controller/tree
|
||||
|
||||
///items that make us angry
|
||||
var/list/infuriating_objects = list(/obj/item/chainsaw, /obj/item/hatchet, /obj/item/stack/sheet/mineral/wood)
|
||||
///chance of target getting paralyzed
|
||||
var/paralyze_prob = 15
|
||||
///for how the target is paralyzed
|
||||
var/paralyze_value = 5 SECONDS
|
||||
///Additional paralyze chance
|
||||
var/anger_boost = 50
|
||||
|
||||
/mob/living/basic/tree/Initialize(mapload)
|
||||
. = ..()
|
||||
AddElement(/datum/element/swabable, CELL_LINE_TABLE_PINE, CELL_VIRUS_TABLE_GENERIC_MOB, 1, 5)
|
||||
AddElement(/datum/element/death_drops, list(/obj/item/stack/sheet/mineral/wood))
|
||||
|
||||
/mob/living/basic/tree/Life(seconds_per_tick = SSMOBS_DT, times_fired)
|
||||
..()
|
||||
if(!isopenturf(loc))
|
||||
return
|
||||
var/turf/open/our_turf = src.loc
|
||||
if(!our_turf.air || !our_turf.air.gases[/datum/gas/carbon_dioxide])
|
||||
return
|
||||
|
||||
var/co2 = our_turf.air.gases[/datum/gas/carbon_dioxide][MOLES]
|
||||
if(co2 > 0 && SPT_PROB(13, seconds_per_tick))
|
||||
var/amt = min(co2, 9)
|
||||
our_turf.air.gases[/datum/gas/carbon_dioxide][MOLES] -= amt
|
||||
our_turf.atmos_spawn_air("o2=[amt]")
|
||||
|
||||
/mob/living/basic/tree/melee_attack(atom/target, list/modifiers)
|
||||
. = ..()
|
||||
|
||||
if(!.)
|
||||
return
|
||||
|
||||
if(!isliving(target))
|
||||
return
|
||||
|
||||
var/mob/living/victim = target
|
||||
var/boost = 0
|
||||
if(iscarbon(victim))
|
||||
for(var/item_path in infuriating_objects)
|
||||
if(locate(item_path) in victim.held_items)
|
||||
boost = anger_boost
|
||||
break
|
||||
|
||||
if(prob(paralyze_prob + boost))
|
||||
victim.Paralyze(paralyze_value + boost)
|
||||
victim.visible_message(
|
||||
span_danger("[src] knocks down [victim]!"),
|
||||
span_userdanger("[src] knocks you down!"),
|
||||
)
|
||||
|
||||
/datum/ai_controller/basic_controller/tree
|
||||
blackboard = list(
|
||||
BB_TARGETTING_DATUM = new /datum/targetting_datum/basic(),
|
||||
)
|
||||
|
||||
ai_movement = /datum/ai_movement/basic_avoidance
|
||||
idle_behavior = /datum/idle_behavior/idle_random_walk/less_walking
|
||||
planning_subtrees = list(
|
||||
/datum/ai_planning_subtree/simple_find_target,
|
||||
/datum/ai_planning_subtree/basic_melee_attack_subtree/tree,
|
||||
/datum/ai_planning_subtree/random_speech/tree,
|
||||
)
|
||||
|
||||
/datum/ai_planning_subtree/basic_melee_attack_subtree/tree
|
||||
melee_attack_behavior = /datum/ai_behavior/basic_melee_attack/tree
|
||||
|
||||
/datum/ai_behavior/basic_melee_attack/tree
|
||||
action_cooldown = 2 SECONDS
|
||||
Reference in New Issue
Block a user